Editing Pumpkin Zone Level 3

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{{level infobox
{{conjecture}}
{{levelbox
|image=[[File:Pumpkin Zone Area 3 SML2.png]]
|image=[[File:Pumpkin Zone Area 3 SML2.png]]
|world=[[Pumpkin Zone]]
|world=[[Pumpkin Zone]]
|game=''[[Super Mario Land 2: 6 Golden Coins]]''
|game=''[[Super Mario Land 2: 6 Golden Coins]]''
|limit=500 seconds
|limit=500 seconds
|before=[[Pumpkin Zone Level 2|<<]]
|before=[[Pumpkin Zone Area 2|<<]]
|after=[[Witch's Mansion Course|>>]]
|after=[[Pumpkin Zone Area 4|>>]]
|secret=[[Secret Course 5|**]]
|sample=[[File:SML2 Ghost House.oga]]
}}
}}
'''Pumpkin Zone Level 3'''<ref>{{cite|author=Campbell, Stuart|title=''Game Boy Game Secrets, 1999 Edition'' Prima's Official Strategy Guide|date=May 5, 1999|page=94|isbn=0-7615-2085-6|language=en-us|publisher=[[Prima Games]]}}</ref> is the third stage of the [[Pumpkin Zone]] in ''[[Super Mario Land 2: 6 Golden Coins]]''. It takes place in a haunted house. The music in the stage is a combination of ''[[Super Mario Land]]''{{'}}s coin room theme and the main theme of the game.
'''Pumpkin Zone Area 3''' is the third stage in the [[Pumpkin Zone]] in ''[[Super Mario Land 2: 6 Golden Coins]]''. It takes place in a haunted house. The music in the stage is a combination of ''[[Super Mario Land]]''<nowiki>'</nowiki>s coin room theme and the main theme of ''Super Mario Land 2''.
 
==Layout==
==Layout==
The level starts out with five [[? Block]]s and a [[Ghost Goomba]], followed by a corridor with another Ghost Goomba, with six [[pipe]]s in the ceiling. The third pipe leads to a small room with [[coin]]s. The following area contains fading invisible blocks and four ? Blocks, the one at the top containing a [[Carrot]].
The level starts out with five [[? Block]]s and a [[Terekuribō]], followed by a corridor with another Terekuribō, with six [[pipe]]s in the ceiling. The third pipe leads to a small room with [[coin]]s. The following area contains fading invisible blocks and four ? Blocks, the one at the top containing a [[Carrot]].


Mario must avoid some [[Boo]]s to make it to the next section, where some coins can be found. There are five pits Mario is able to fall down and get back up. The third pit has [[invisible/flashing block]]s and a ? Block containing a [[Fire Flower]]. The fourth pit is filled with [[Hidden Block]]s. Finally, the fifth pit has a Boo near the bottom.
Mario must avoid some [[Boo]]s to make it to the next section, where some coins can be found. There are five pits Mario is able to fall down and get back up. The third pit has fading blocks and a ? Block containing a [[Fire Flower]]. The fourth pit is filled with [[Hidden Block]]s. Finally, the fifth pit has a Boo near the bottom.


After that are two pipes and a [[Bell (Super Mario Land 2: 6 Golden Coins)|Mid-Point Bell]]. The first pipe contains a [[Fire Piranha Plant|Venus Fire Trap]], while the second takes Mario down to an area with several blocks, including [[Brick Block|brick]]s, [[? Block]]s, and [[Hidden Block]]s. One of the ? Blocks contains a [[Fire Flower]], and another has a [[1 UP Heart|1-Up Heart]] inside.
After that are two pipes and a [[Bell (Super Mario Land 2: 6 Golden Coins)|Mid-Point Bell]]. The first pipe contains a [[Fire Piranha Plant|Venus Fire Trap]], while the second takes Mario down to an area with several blocks, including [[Brick Block]]s, [[? Block]]s, and [[Hidden Block]]s. One of the ? Blocks contains a [[Fire Flower]], and another has a [[1 UP Heart]] inside.


There is then a section with Boos and invisible/flashing blocks above a floor of spikes, with a Hidden Block containing a carrot in the area. At the end of the level, Mario can head down to reach the [[Goal (Super Mario Land 2: 6 Golden Coins)|Goal]] area, with a coin arrow pointing up to the door Mario can enter to unlock the [[secret exit]] to [[Secret Course 5]].
There is then a section with Boos and fading blocks above a floor of spikes, with a Hidden Block containing a carrot in the area. At the end of the level, Mario can head down to reach the goal area, with a coin arrow pointing up to the door Mario can enter to unlock [[Pumpkin Zone Special Area 2]].


==Enemies==
==Enemies==
{{number of enemies
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse" style="text-align: center"
|image1=[[File:SML2 Terekuribo.png]]
!Sprite
|name1=[[Ghost Goomba]]
!Name
|count1=4
!Count
|image2=[[File:SML2 Boo.png]]
!Count ([[Easy Mode]])
|name2=[[Boo]]
|-
|count2=11
|[[File:SML2 Terekuribo.png]]
|image3=[[File:VenusFireTrap-SML2.png]]
|[[Terekuribō]]
|name3=[[Fire Piranha Plant|Venus Fire Trap]]
|4
|count3=1
|1
}}
|-
|[[File:SML2 Boo.png]]
|[[Boo]]
|11
|6
|-
|[[File:VenusFireTrap-SML2.png]]
|[[Fire Piranha Plant|Venus Fire Trap]]
|1
|1
|}


==Level map==
==Level map==
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=お化け屋敷コース<ref>{{cite|language=ja|publisher=[[Shogakukan]]|title=「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (''Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins'')|page=64}}</ref>
|JpnR=Obake Yashiki Kōsu
|JpnM=[[Ghost House]] Course
|Ger=Spukhaus-Level
|Ger=Spukhaus-Level
|GerM=Haunted House Level
|GerM=Haunted House Level
|Ita=Casa infestata<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=77}}</ref>
|Ita=Casa infestata<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''; pag. 77</ref>
|ItaM=Haunted house
|ItaM=Haunted house
}}
}}
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{{SML2}}
{{SML2}}
[[Category:Ghost Houses]]
[[Category:Super Mario Land 2: 6 Golden Coins levels]]
[[Category:Super Mario Land 2: 6 Golden Coins levels]]
[[Category:Levels with a secret exit]]

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