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| {{species infobox | | {{Species-infobox |
| |image=[[File:Pulse Beam SMO.jpg|200px]]<br>A Pulse Beam from ''[[Super Mario Odyssey]]'' making a ring. A wider ring from another Pulse Beam is shown nearby. | | |title=Pulse Beam |
| |first_appearance=''[[Super Mario Galaxy]]'' ([[List of games by date#2007|2007]]) | | |image=[[File:Pulse Beam SMO.jpg|150px]] |
| |latest_appearance=''[[Super Mario 3D All-Stars]]'' ([[List of games by date#2020|2020]])
| | |first_appearance=''[[Super Mario 3D World]]'' ([[List of games by date#2017|2017]]) |
| |variants=[[Ball Beamer]]<br>[[Ring Burner]]<br>[[Spring Vault]] | | |related=[[Jump Beamer]]<br>[[Ring Beamer]]<br>[[Ball Beamer]]<br>[[Ring Burner]] |
| |relatives=[[Eye Beamer]]<br>[[Sentry Beam]]
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| }} | | }} |
| '''Pulse Beams'''<ref>{{cite|author=Walsh, Doug, and Epstein, Joe|date=October 27, 2017|title=''Super Mario Odyssey'' Prima Official Guide|page=25|publisher=[[Prima Games]]|language=en-us|isbn=9780744018882}}</ref><ref>{{cite|language=en|url=www.nintendo.co.jp/character/mario/archives/galaxy/?lang=en|title=English ''Super Mario Galaxy'' entry on the official Mario Portal|publisher=nintendo.co.jp|accessdate=August 13, 2022|archive=archive.is/2022.08.12-233909/https://www.nintendo.co.jp/character/mario/archives/galaxy/?lang=en}}</ref><ref>{{cite|language=en|url=www.nintendo.co.jp/character/mario/archives/galaxy2/?lang=en|title=English ''Super Mario Galaxy 2'' entry on the official Mario Portal|publisher=nintendo.co.jp|accessdate=August 13, 2022|archive=archive.is/2022.08.12-233946/https://www.nintendo.co.jp/character/mario/archives/galaxy2/?lang=en}}</ref> are circular, spiked mechanical [[list of enemies|enemies]] introduced in ''[[Super Mario Galaxy]]''.
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| ==History==
| | '''Pulse Beams'''{{ref needed}} are robotic enemies that appear in ''[[Super Mario Odyssey]]'' and [[Super Mario 3D World]]. They act similarly to [[Ring Burner]]s and [[Ring Beamer]]s in that they will shoot a large ring of electricity in an attempt to hurt [[Mario]]. However, unlike the two aforementioned enemies, Mario must throw [[Cappy]] at them in order to activate them or they can be activated by enemies, such as [[Bullet Bill]]s, instead of being activated when Mario is close to them. Their electric rings can also destroy some blocks in Mario's path. Additionally, the rings can cause other Pulse Beams to be activated when collided with them, which in some cases can cause an infinite loop. They cannot be destroyed by any means. |
| ===''Super Mario Galaxy''===
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| [[File:SpikedStunnerRobot.png|left|thumb|150px|Screenshot from ''Super Mario Galaxy'', depicting a Pulse Beam's original design]] | |
| In ''Super Mario Galaxy'', Pulse Beams are featured in the [[Toy Time Galaxy]] and the [[Dreadnought Galaxy]]. They are stationary enemies that fire lasers in a circular shockwave formation when approached, which will damage [[Mario]] or [[Luigi]] if he makes contact with them. They cannot be destroyed or stunned by any means.
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| ===''Super Mario Galaxy 2''===
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| [[File:SMG2 Grandmaster Platform Planet.png|thumb|Mario approaching some Pulse Beams in the [[Grandmaster Galaxy]]]]
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| Pulse Beams are obstacles in ''Super Mario Galaxy 2''. They function identically to their first appearance, appearing in the [[Shiverburn Galaxy]] and the [[Grandmaster Galaxy]]. Unlike their debut appearance, this incarnation of them can be stopped by the [[Co-Star Luma]] but not destroyed.
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| ===''Super Mario Odyssey''===
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| Pulse Beams are obstacles in ''Super Mario Odyssey''. They were retooled with one spike instead of several and a black body instead of yellow. Unlike before, Pulse Beams do not pulsate automatically and must be activated by being hit with [[Cappy]] or enemies, such as [[Bullet Bill]]s. Their electric rings can destroy some [[block]]s and clear fog in Mario's path, but they also hurt him and any enemies they touch. Additionally, the rings can cause other Pulse Beams to be activated when collided with them, which in some cases can cause an infinite loop. They cannot be destroyed by any means.
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| {{br|left}}
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| ==Gallery==
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| <gallery>
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| SMG Ring Beam model.png|Model from ''[[Super Mario Galaxy]]''
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| </gallery>
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| ==Additional names==
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| ===Internal names===
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| {{internal names
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| |game1=''[[Super Mario Galaxy]]''<br>''[[Super Mario Galaxy 2]]''
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| |file1=<tt>ObjectData/RingBeamer.arc</tt>
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| |name1=RingBeamer
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| |meaning1=Ring Beamer, the Japanese name
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| |game2=''[[Super Mario Odyssey]]''
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| |file2=<tt>ObjectData/CapBeamer.szs</tt>
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| |name2=CapBeamer
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| |meaning2=Cap Beamer (several objects interactable with Cappy are prefixed "Cap")
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| }}
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| ===Names in other languages===
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| {{foreign names
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| |Jap=リングビーマー<ref>{{cite|author=Sakai, Kazuya (Ambit), et al.|language=ja|publisher=[[Shogakukan]]|location=Tokyo|date=October 19, 2015|title=『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』 (''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'')|page=128 and 161|isbn=978-4-09-106569-8}}</ref><ref>{{cite|language=ja|url=store.kadokawa.co.jp/shop/g/g321709000258|title=''Super Mario Odyssey The Complete Guide''|publisher=Kadokawa|date=2017|page=187}}</ref>
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| |JapR=Ringu Bīmā
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| |JapM=Ring Beamer
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| |Ger=Stachel-Laser
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| |GerM=Sting Laser
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| |Ita=Robolaser<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=128}}</ref>
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| |Ita2=Raggio pulsante{{ref needed}}
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| |Ita3=Sparalaser circolare
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| |Ita2M=Pulsing beam
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| |Ita3M=Ring Beam-shooter
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| |SpaE=Robot Dispararrayos (''Super Mario Galaxy'')
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| |SpaE2=Anillo Láser (''Super Mario Galaxy 2'')
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| |SpaEM=Beam-shooter Robot
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| |SpaE2M=Laser Ring
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| }}
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| ==References==
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| <references/>
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| {{SMG}}
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| {{SMG2}}
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| {{SMO}} | | {{SMO}} |
| [[Category:Robots]] | | [[Category:Robots]] |
| [[Category:Super Mario Galaxy enemies]]
| | [[Category:Super Mario Odyssey Enemies]] |
| [[Category:Super Mario Galaxy 2 enemies]]
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| [[Category:Super Mario Odyssey objects]] | |
| [[de:Ringstrahler]]
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| [[it:Sparalaser circolare]]
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| [[de:Stachel-Laser]]
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| [[it:Robolaser]]
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