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|developer=[[Intelligent Systems]] | |developer=[[Intelligent Systems]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|release='''Nintendo 64:'''<br>{{flag list|Japan|August 11, 2000 | |release='''Nintendo 64:'''<br>{{flag list|Japan|August 11, 2000|USA|February 5, 2001|Europe|October 5, 2001|Australia|October 5, 2001|China|June 8, 2004 (iQue Player)}} '''Virtual Console (Wii):'''<br>{{flag list|Japan|July 10, 2007|Europe|July 13, 2007|Australia|July 13, 2007|USA|July 16, 2007}} '''Virtual Console (Wii U):'''<br>{{flag list|USA|April 30, 2015|Europe|May 21, 2015<ref>{{cite|url=www.nintendo.com/en-gb/Games/Nintendo-64/Paper-Mario-269624.html|title=Paper Mario {{!}} Nintendo 64 {{!}} Games {{!}} Nintendo|publisher=Nintendo of UK|language=en-gb|accessdate=June 22, 2024}}</ref>|Australia|May 22, 2015|Japan|July 15, 2015}} '''Nintendo 64 - Nintendo Switch Online:'''<br>{{flag list|Japan|December 10, 2021<ref>{{cite|language=ja|author=Nintendo 公式チャンネル|date=December 3, 2021|url=youtu.be/93b79KTyU-4|title=『マリオストーリー』 3つのポイント <nowiki>[12月10日配信] [Nintendo 64 Nintendo Switch Online 追加タイトル]</nowiki>|publisher=YouTube|accessdate=June 22, 2024}}</ref>|USA|December 10, 2021<ref>{{cite|author=Nintendo of America|language=en-us|date=December 2, 2021|url=www.youtube.com/watch?v=mZU9sbtU0mc|title=''Paper Mario'' Trailer - Nintendo 64 - Nintendo Switch Online|publisher=YouTube|accessdate=June 22, 2024}}</ref>|Europe|December 10, 2021<ref>{{cite|language=en-gb|author=@NintendoEurope|date=December 2, 2021|url=x.com/NintendoEurope/status/1466708800816119810?s=20|title=Unfold a hilarious role-playing quest when Paper Mario joins the growing library of #Nintendo64 games available to #NintendoSwitchOnline + Expansion Pack members on 10/12.|publisher=X|accessdate=June 22, 2024}}</ref>|Australia|December 10, 2021|HK|December 10, 2021|South Korea|December 10, 2021}} | ||
|genre=[[Genre#Role-playing games|RPG]] | |genre=[[Genre#Role-playing games|RPG]] | ||
|modes=Single player | |modes=Single player | ||
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''Paper Mario''{{'}}s gameplay is a blend of traditional Japanese role-playing games and ''Super Mario''-esque [[Genre#Platform games|platforming]] features; Mario has the ability to jump in both the overworld and in battle, and jumping remains one of the most important actions in the game. The player controls Mario and a party of followers as they journey through the [[Mushroom Kingdom]], exploring dungeons, managing stats, and battling enemies. The title refers to the game's arts and crafts aesthetic; nearly every character in the game is drawn as a flat 2D sprite, revealing itself as paper-thin when turning around, and many elements of the environments are also depicted as 2D sprites. | ''Paper Mario''{{'}}s gameplay is a blend of traditional Japanese role-playing games and ''Super Mario''-esque [[Genre#Platform games|platforming]] features; Mario has the ability to jump in both the overworld and in battle, and jumping remains one of the most important actions in the game. The player controls Mario and a party of followers as they journey through the [[Mushroom Kingdom]], exploring dungeons, managing stats, and battling enemies. The title refers to the game's arts and crafts aesthetic; nearly every character in the game is drawn as a flat 2D sprite, revealing itself as paper-thin when turning around, and many elements of the environments are also depicted as 2D sprites. | ||
''Paper Mario'' was initially in development for the [[Nintendo 64DD]] as a proposed sequel to ''[[Super Mario RPG: Legend of the Seven Stars]]'', initially titled ''Super Mario RPG 2''<ref>{{cite|author=Owsen, Dan|date=January 1998|title=''Nintendo Power'' Volume 104|format=Insider Collector's Edition"|page={{file link|Nintendo Power NSider Collector's Edition Volume 104 Page 16.png|16}}}}</ref> (or alternatively, ''Mario RPG 2''<ref>{{cite | ''Paper Mario'' was initially in development for the [[Nintendo 64DD]] as a proposed sequel to ''[[Super Mario RPG: Legend of the Seven Stars]]'', initially titled ''Super Mario RPG 2''<ref>{{cite|author=Owsen, Dan|date=January 1998|title=''Nintendo Power'' Volume 104|format=Insider Collector's Edition"|page={{file link|Nintendo Power NSider Collector's Edition Volume 104 Page 16.png|16}}}}</ref> (or alternatively, ''Mario RPG 2''<ref>{{cite|url=www.ign.com/articles/1997/07/30/miyamoto-reveals-secrets-fire-emblem-mario-paint-64|title=Miyamoto Reveals Secrets: Fire Emblem, Mario Paint 64|date=July 29, 1997|publisher=IGN|accessdate=June 22, 2024|author=IGN Staff|language=en}}</ref> or ''Mario RPG 64''<ref>{{cite|url=iwataasks.nintendo.com/interviews/3ds/papermario/0/1|title=''Paper Mario: Sticker Star'': "Going All Out with Stickers"|publisher=Nintendo of America|language=en-us|accessdate=June 22, 2024}}</ref>); concept art posted by ''Super Mario RPG'' artist Kazuyuki Kurashima on his {{wp|Instagram}} account in 2019 indicated that [[Samus|Samus Aran]] from ''Metroid'' and [[Link]] from ''The Legend of Zelda'' would have appeared alongside ''Super Mario'' characters.<ref>{{file link|SMRPG2 Concept Artwork 1.jpg}}</ref> | ||
''Paper Mario'' later became the first installment of the [[Paper Mario (series)|same-named series]] and would go on to receive several sequels; the first in the same style of gameplay (''[[Paper Mario: The Thousand-Year Door]]''), followed by four differing games; ''[[Super Paper Mario]]'' changed the style of gameplay into a platformer, while ''[[Paper Mario: Sticker Star]]'', ''[[Paper Mario: Color Splash]]'', and ''[[Paper Mario: The Origami King]]'' went back to turn-based gameplay, albeit not exactly like the first entries in the series. | ''Paper Mario'' later became the first installment of the [[Paper Mario (series)|same-named series]] and would go on to receive several sequels; the first in the same style of gameplay (''[[Paper Mario: The Thousand-Year Door]]''), followed by four differing games; ''[[Super Paper Mario]]'' changed the style of gameplay into a platformer, while ''[[Paper Mario: Sticker Star]]'', ''[[Paper Mario: Color Splash]]'', and ''[[Paper Mario: The Origami King]]'' went back to turn-based gameplay, albeit not exactly like the first entries in the series. | ||
==Storyline== | ==Storyline== | ||
===Opening=== | ===Opening=== | ||
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;Names in other languages | ;Names in other languages | ||
{{foreign names | {{foreign names | ||
| | |Jap=プロローグ 星とマリオとクリボーと・・・ | ||
| | |JapR=Purorōgu: Hoshi to Mario to Kuribō to... | ||
| | |JapM=Prologue: The Stars and Mario and the Goombas and... | ||
|Spa=Prólogo: La Súplica de las Estrellas | |Spa=Prólogo: La Súplica de las Estrellas | ||
|SpaM=Prologue: The Plea of the Stars | |SpaM=Prologue: The Plea of the Stars | ||
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;Names in other languages | ;Names in other languages | ||
{{foreign names | {{foreign names | ||
| | |Jap=ステージ1 こうりゃく!ノコブロスのとりで | ||
| | |JapR=Sutēji 1: Kōryaku! Nokoburosu no Toride | ||
| | |JapM=Stage 1: Strike! Koopa Bros. Fortress | ||
|Spa=Capítulo 1: A por la Fortaleza | |Spa=Capítulo 1: A por la Fortaleza | ||
|SpaM=Chapter 1: To the Fortress | |SpaM=Chapter 1: To the Fortress | ||
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;Names in other languages | ;Names in other languages | ||
{{foreign names | {{foreign names | ||
| | |Jap=ステージ2 アラビンいせきのなぞ | ||
| | |JapR=Sutēji 2: Arabin Iseki no Nazo | ||
| | |JapM=Stage 2: The Mystery of Dry Dry Ruins | ||
|Spa=Capítulo 2: El Misterio de las Ruinas | |Spa=Capítulo 2: El Misterio de las Ruinas | ||
|SpaM=Chapter 2: The Mystery of the Ruins | |SpaM=Chapter 2: The Mystery of the Ruins | ||
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;Names in other languages | ;Names in other languages | ||
{{foreign names | {{foreign names | ||
| | |Jap=ステージ3 ふじみのドガボン | ||
| | |JapR=Sutēji 3: Fujimi no Dogabon | ||
| | |JapM=Stage 3: Dogabon the Immortal<br>(''Dogabon'' is [[Tubba Blubba]]'s Japanese name.) | ||
|Spa=Capítulo 3: El "Invencible" Tubba Blubba | |Spa=Capítulo 3: El "Invencible" Tubba Blubba | ||
|SpaM=Chapter 3: The "Invincible" Tubba Blubba | |SpaM=Chapter 3: The "Invincible" Tubba Blubba | ||
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;Names in other languages | ;Names in other languages | ||
{{foreign names | {{foreign names | ||
| | |Jap=ステージ4 とつげき!おもちゃばこ | ||
| | |JapR=Sutēji 4: Totsugeki! Omochabako | ||
| | |JapM=Stage 4: Assault inside the Toy Box! | ||
|Spa=Capítulo 4: La Misteriosa Caja de Juguetes | |Spa=Capítulo 4: La Misteriosa Caja de Juguetes | ||
|SpaM=Chapter 4: The Mysterious Toy Box | |SpaM=Chapter 4: The Mysterious Toy Box | ||
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;Names in other languages | ;Names in other languages | ||
{{foreign names | {{foreign names | ||
| | |Jap=ステージ5 南の海のジャンボル島 | ||
| | |JapR=Sutēji 5: Minami no umi no Janboru Tō | ||
| | |JapM=Stage 5: Jambol Island of the south sea | ||
|Spa=Capítulo 5: Calor en la Isla Lavalava | |Spa=Capítulo 5: Calor en la Isla Lavalava | ||
|SpaM=Chapter 5: Heat in Lavalava Island | |SpaM=Chapter 5: Heat in Lavalava Island | ||
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;Names in other languages | ;Names in other languages | ||
{{foreign names | {{foreign names | ||
| | |Jap=ステージ6 花と雲につつまれて | ||
| | |JapR=Sutēji 6: Hana to Kumo ni Tsutsumarete | ||
| | |JapM=Stage 6: Shrouded in clouds and flowers | ||
|Spa=Capítulo 6: Flores y Nubes... | |Spa=Capítulo 6: Flores y Nubes... | ||
|SpaM=Chapter 6: Flowers and Clouds... | |SpaM=Chapter 6: Flowers and Clouds... | ||
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;Names in other languages | ;Names in other languages | ||
{{foreign names | {{foreign names | ||
| | |Jap=ステージ7 さいはての地へ | ||
| | |JapR=Sutēji 7: Saihate no chi e | ||
| | |JapM=Stage 7: To the end of the Earth | ||
|Spa=Capítulo 7: Una Estrella Congelada | |Spa=Capítulo 7: Una Estrella Congelada | ||
|SpaM=Chapter 7: A Frozen Star | |SpaM=Chapter 7: A Frozen Star | ||
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;Names in other languages | ;Names in other languages | ||
{{foreign names | {{foreign names | ||
| | |Jap=ステージ8 たいけつ!大魔王クッパ | ||
| | |JapR=Sutēji 8: Taiketsu! Daimaō Kuppa | ||
| | |JapM=Stage 8: Showdown! Demon King Koopa | ||
|Spa=Capítulo 8: ¡El Malvado Rey Bowser! | |Spa=Capítulo 8: ¡El Malvado Rey Bowser! | ||
|SpaM=Chapter 8: The Evil King Bowser! | |SpaM=Chapter 8: The Evil King Bowser! | ||
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*[[Herringway]] | *[[Herringway]] | ||
*[[Mayor Penguin]] | *[[Mayor Penguin]] | ||
*[[Mayor's wife]] | *[[Mayor Penguin's wife]] | ||
*[[Penguin patrol]] | *[[Penguin patrol]] | ||
|width=25% style="vertical-align:top;"| | |width=25% style="vertical-align:top;"| | ||
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**The sixth chapter boss in both games is one entity consisting of multiple, smaller members of their species (and both explode when defeated, releasing the smaller units toward the screen). | **The sixth chapter boss in both games is one entity consisting of multiple, smaller members of their species (and both explode when defeated, releasing the smaller units toward the screen). | ||
**The seventh chapter involves traveling far away to an icy world which contains a town whose denizens at one point are distrustful of Mario and his friends, preventing him from accessing the chapter's "dungeon." | **The seventh chapter involves traveling far away to an icy world which contains a town whose denizens at one point are distrustful of Mario and his friends, preventing him from accessing the chapter's "dungeon." | ||
**In chapter eight, [[Palace of Shadow Tower]] has many of the same puzzles from [[Shiver Mountain]] and [[Crystal Palace]], including walking through or blowing up seemingly solid walls, and the [[Palace of Shadow]] has puzzles and traps from [[Bowser's Castle]], including an area wherein Mario only makes progress by following a pattern (though this is actually taken from [[ | **In chapter eight, [[Palace of Shadow Tower]] has many of the same puzzles from [[Shiver Mountain]] and [[Crystal Palace]], including walking through or blowing up seemingly solid walls, and the [[Palace of Shadow]] has puzzles and traps from [[Bowser's Castle]], including an area wherein Mario only makes progress by following a pattern (though this is actually taken from [[World 7-4]] in ''Super Mario Bros.'') and rooms with stairs where Mario has to defeat [[Bullet Bill Blaster]]s to reach the next level. | ||
*''[[Mario Pinball Land]]'' - [[Koopatrols]] appear as enemies in Bowser's castle. | *''[[Mario Pinball Land]]'' - [[Koopatrols]] appear as enemies in Bowser's castle. | ||
*''[[Super Mario 64 DS]]'' - The Goomba King returns in this game, now named [[Goomboss]]. | *''[[Super Mario 64 DS]]'' - The Goomba King returns in this game, now named [[Goomboss]]. | ||
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==Development== | ==Development== | ||
''Paper Mario'' started development as a sequel to ''[[Super Mario RPG: Legend of the Seven Stars]]'' and production was initially handled by staff that worked on the game, along with director [[Ryota Kawade]] who joined in an advisor position,<ref name="Shmuplations">{{cite|url=shmuplations.com/papermario|title=''Paper Mario'' – 2000 Developer Interview" (GSLA) (translated)|publisher=Shmuplations | ''Paper Mario'' started development as a sequel to ''[[Super Mario RPG: Legend of the Seven Stars]]'' and production was initially handled by staff that worked on the game, along with director [[Ryota Kawade]] who joined in an advisor position,<ref name="Shmuplations">{{cite|url=shmuplations.com/papermario|title=''Paper Mario'' – 2000 Developer Interview" (GSLA) (translated)|publisher=Shmuplations|accessdate=June 22, 2024|language=en}}</ref> and [[Shigeru Miyamoto]] who returned as a co-producer. Early in development, it was decided to divorce the project from ''Super Mario RPG'' and the developers took a year and a half to experiment with character and graphical style ideas, including pre-rendered sprites akin to ''Super Mario RPG''. Although development was initially done with {{wp|Silicon Graphics}} workstations as with most first-party Nintendo 64 games, the final game's graphics were done with internal [[Super Nintendo Entertainment System|Super Famicom]] tools. According to Nintendo producer Hiroyasu Sasano, the series' distinct paper-like style for character graphics came about from the belief that players "might be getting tired" of the computer-generated 3D graphics seen on consoles like the {{wp|PlayStation (console)|PlayStation}} as it was difficult for polygons to bring out the characters' "cuteness".<ref name="twenty">{{cite|author=Thor Jenson, K.|url=www.pcmag.com/news/20-years-ago-nintendo-transformed-the-rpg-genre-with-paper-mario|title=20 Years Ago, Nintendo Transformed the RPG Genre With ''Paper Mario''|date=August 11, 2020|publisher={{iw|wikipedia|PCMag}}|accessdate=June 22, 2024}}</ref> | ||
The original characters introduced in ''Super Mario RPG'' were not featured as the developers felt it was better to stick to "the main road" of the ''Super Mario'' franchise.<ref name="Shmuplations"/> The story was conceived early in development and the developers decided to focus on making other aspects of the game appealing to all players in the long run rather than making it "about some grand enticing story", especially as it was felt serious and dramatic themes would be at odd with the lighthearted feel of the franchise.<ref name="Shmuplations"/> Originally the main story was developed by [[HAL Laboratory]], which is best known for the ''[[wikirby:Kirby (series)|Kirby]]'' series, before development was handed over to Intelligent Systems.<ref>{{cite|deadlink=y|archive=web.archive.org/web/19990420174513/http://www.nintendo.com/n64/mariorpg2/index.html|title=''Super Mario RPG 2''|publisher=Nintendo.com|language=en-us|accessdate=June 22, 2024}}</ref> | The original characters introduced in ''Super Mario RPG'' were not featured as the developers felt it was better to stick to "the main road" of the ''Super Mario'' franchise.<ref name="Shmuplations"/> The story was conceived early in development and the developers decided to focus on making other aspects of the game appealing to all players in the long run rather than making it "about some grand enticing story", especially as it was felt serious and dramatic themes would be at odd with the lighthearted feel of the franchise.<ref name="Shmuplations"/> Originally the main story was developed by [[HAL Laboratory]], which is best known for the ''[[wikirby:Kirby (series)|Kirby]]'' series, before development was handed over to Intelligent Systems.<ref>{{cite|deadlink=y|archive=web.archive.org/web/19990420174513/http://www.nintendo.com/n64/mariorpg2/index.html|title=''Super Mario RPG 2''|publisher=Nintendo.com|language=en-us|accessdate=June 22, 2024}}</ref> | ||
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==Soundtrack== | ==Soundtrack== | ||
The main soundtrack was composed by [[Yuka Tsujiyoko]], with event jingles and music-based sound effects written by Taishi Senda, while [[Koji Kondo]] was credited as the original composer of themes arranged from previous ''Super Mario'' and ''Yoshi'' games. Tsujiyoko stated that she used pieces of music that originated from games like ''[[Super Mario Bros.]]'', ''[[Super Mario Bros. 3]]'', and ''[[Super Mario World]]'', and expanded them to make the theme music fit in the game.<ref>{{cite|author=Kohler, Chris|url=www.wired.com/2007/07/paper-mario-the|title=''Paper Mario'': Then and Now|date=July 26, 2007 | The main soundtrack was composed by [[Yuka Tsujiyoko]], with event jingles and music-based sound effects written by Taishi Senda, while [[Koji Kondo]] was credited as the original composer of themes arranged from previous ''Super Mario'' and ''Yoshi'' games. Tsujiyoko stated that she used pieces of music that originated from games like ''[[Super Mario Bros.]]'', ''[[Super Mario Bros. 3]]'', and ''[[Super Mario World]]'', and expanded them to make the theme music fit in the game.<ref>{{cite|author=Kohler, Chris|url=www.wired.com/2007/07/paper-mario-the|title=''Paper Mario'': Then and Now|date=July 26, 2007|accessdate=June 22, 2024|language=en}}</ref> [[Paper Mario Game Music Soundtrack CD|A soundtrack for ''Paper Mario'']] was issued in 2001 by Nintendo of America in limited quantities as a bonus gift for subscribers to ''[[Nintendo Power]]''. 78 of the game's 167 music cues appear here, stored across two discs. Before that, another soundtrack for the game had been released in Japan only by {{iw|wikipedia|Enterbrain}}, which offered it to subscribers of its magazine ''{{iw|wikipedia|Famitsu}}''. | ||
The musical score was entirely sequenced using instrumentation from the {{wp|Roland Sound Canvas}} SC-88 module.<ref>https://docs.google.com/spreadsheets/d/1JJBlHHDc65fhZmKUGLrDTLCm6rfUU83-kbuD8Y0zU0o/edit?pli=1#gid=717751203</ref> | The musical score was entirely sequenced using instrumentation from the {{wp|Roland Sound Canvas}} SC-88 module.<ref>https://docs.google.com/spreadsheets/d/1JJBlHHDc65fhZmKUGLrDTLCm6rfUU83-kbuD8Y0zU0o/edit?pli=1#gid=717751203</ref> | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=マリオストーリー | ||
| | |JapR=Mario Sutōrī | ||
| | |JapM=Mario Story | ||
|ChiS=纸片马力欧 | |ChiS=纸片马力欧 | ||
|ChiSR=Zhǐpiàn Mǎlì'ōu | |ChiSR=Zhǐpiàn Mǎlì'ōu | ||
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==Trivia== | ==Trivia== | ||
*The name "Paper Mario" appears in transcribed form in certain Japanese materials related to this game, including on the back of that region's packaging, despite it not being the title of the game itself there. It is also said aloud in Japanese advertisements for the game.<ref>{{cite| | *The name "Paper Mario" appears in transcribed form in certain Japanese materials related to this game, including on the back of that region's packaging, despite it not being the title of the game itself there. It is also said aloud in Japanese advertisements for the game.<ref>{{cite|language=ja|url=www.youtube.com/watch?v=K95QKgD1s-g|title=CM 任天堂 マリオストーリー (N64) <nowiki>[ Paper Mario ]</nowiki>|publisher=YouTube|date=November 24, 2011|accessdate=June 22, 2024}}</ref> | ||
*''Paper Mario'' was released in China on the iQue Player just one month before ''Paper Mario: The Thousand-Year Door'' was released in Japan. | *''Paper Mario'' was released in China on the iQue Player just one month before ''Paper Mario: The Thousand-Year Door'' was released in Japan. | ||
*''Paper Mario'' was the final ''[[Super Mario (franchise)|Super Mario]]'' game released for the Nintendo 64 in [[Australia]], while in the rest of the world, ''[[Mario Party 3]]'' was the last ''Super Mario'' game to be released for said console. | *''Paper Mario'' was the final ''[[Super Mario (franchise)|Super Mario]]'' game released for the Nintendo 64 in [[Australia]], while in the rest of the world, ''[[Mario Party 3]]'' was the last ''Super Mario'' game to be released for said console. | ||
*Several tracks were adjusted between the Japanese and American releases. The theme for Mt. Rugged uses slightly different instruments, and the themes for Bowser's Castle and the final Bowser fight after gaining the Peach Beam have been pitch-corrected. The music played when a party member joins Mario has also been changed, although the credits theme was not adjusted to match. | *Several tracks were adjusted between the Japanese and American releases. The theme for Mt. Rugged uses slightly different instruments, and the themes for Bowser's Castle and the final Bowser fight after gaining the Peach Beam have been pitch-corrected. The music played when a party member joins Mario has also been changed, although the credits theme was not adjusted to match. | ||
*A [[LodgeNet]] version of ''Paper Mario'' was made, which added a note in the splash screens that pressing the LodgeNet controller's Reset button (A black button closest to the cord) would delete all save data.<ref>{{ | *A [[LodgeNet]] version of ''Paper Mario'' was made, which added a note in the splash screens that pressing the LodgeNet controller's Reset button (A black button closest to the cord) would delete all save data.<ref>{{Cite|url=https://youtu.be/Sw3oQIKj02o?t=9|title=Paper Mario (LodgeNet 64 version)|publisher=YouTube @birby100|date=June 19, 2023|accessdate=July 9, 2024|quote=''If Reset button on Controller is pressed during game, all previously saved data will be lost. Press {{button|n64|A}} to continue.''}}</ref> | ||
==References== | ==References== | ||
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{{NIWA|NWiki=1|SmashWiki=1|StrategyWiki=1}} | {{NIWA|NWiki=1|SmashWiki=1|StrategyWiki=1}} | ||
{{TCRF}} | {{TCRF}} | ||
*[https://web.archive.org/web/20001006022402/http://www.nintendo.com/n64/papermario/index.html Official North American website] | |||
**[https://www.nintendo.com/games/detail/paper-mario-wii-u/ Wii U Virtual Console website] | |||
*[https://www.nintendo.com/en-gb/Games/Nintendo-64/Paper-Mario-269624.html British English website] | |||
*[https://www.nintendo.co.jp/n01/n64/software/nus_p_nmqj/index.html Official Japanese website] | *[https://www.nintendo.co.jp/n01/n64/software/nus_p_nmqj/index.html Official Japanese website] | ||
**[https://www.nintendo.co.jp/wii/vc/vc_ms/index.html Wii U Virtual Console website] | **[https://www.nintendo.co.jp/wii/vc/vc_ms/index.html Wii U Virtual Console website] | ||
*[ | *[http://www.ique.com/games/21021.htm Official mainland Chinese website] | ||
*[https://m1.nintendo.net/docvc/NUS/USA/NMQE/NMQE_E.pdf American English instruction booklet] | *[https://m1.nintendo.net/docvc/NUS/USA/NMQE/NMQE_E.pdf American English instruction booklet] | ||
*[https://m1.nintendo.net/docvc/NUS/EUR/NMQP/NMQP_E.pdf European English instruction booklet] | *[https://m1.nintendo.net/docvc/NUS/EUR/NMQP/NMQP_E.pdf European English instruction booklet] | ||
*[https://m1.nintendo.net/docvc/NUS/JPN/NMQJ/NMQJ_J.pdf Japanese instruction booklet] | |||
{{PM}} | {{PM}} | ||
{{Super Mario games}} | {{Super Mario games}} |