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''Paper Mario''{{'}}s gameplay is a blend of traditional Japanese role-playing games and ''Super Mario''-esque [[Genre#Platform games|platforming]] features; Mario has the ability to jump in both the overworld and in battle, and jumping remains one of the most important actions in the game. The player controls Mario and a party of followers as they journey through the [[Mushroom Kingdom]], exploring dungeons, managing stats, and battling enemies. The title refers to the game's arts and crafts aesthetic; nearly every character in the game is drawn as a flat 2D sprite, revealing itself as paper-thin when turning around, and many elements of the environments are also depicted as 2D sprites. | ''Paper Mario''{{'}}s gameplay is a blend of traditional Japanese role-playing games and ''Super Mario''-esque [[Genre#Platform games|platforming]] features; Mario has the ability to jump in both the overworld and in battle, and jumping remains one of the most important actions in the game. The player controls Mario and a party of followers as they journey through the [[Mushroom Kingdom]], exploring dungeons, managing stats, and battling enemies. The title refers to the game's arts and crafts aesthetic; nearly every character in the game is drawn as a flat 2D sprite, revealing itself as paper-thin when turning around, and many elements of the environments are also depicted as 2D sprites. | ||
''Paper Mario'' was initially in development for the [[Nintendo 64DD]] | ''Paper Mario'' was initially in development for the [[Nintendo 64DD]] under the name ''Super Mario RPG 2''<ref>{{cite|author=Owsen, Dan|date=January 1998|title=''Nintendo Power'' Volume 104|format=Insider Collector's Edition"|page={{file link|Nintendo Power NSider Collector's Edition Volume 104 Page 16.png|16}}}}</ref> (also called ''Mario RPG 2''<ref>{{cite|url=www.ign.com/articles/1997/07/30/miyamoto-reveals-secrets-fire-emblem-mario-paint-64|title=Miyamoto Reveals Secrets: Fire Emblem, Mario Paint 64|date=July 29, 1997|publisher=IGN|accessdate=June 22, 2024|author=IGN Staff|language=en}}</ref> or ''Mario RPG 64''<ref>{{cite|url=iwataasks.nintendo.com/interviews/3ds/papermario/0/1|title=''Paper Mario: Sticker Star'': "Going All Out with Stickers"|publisher=Nintendo of America|language=en-us|accessdate=June 22, 2024}}</ref>) and intended as a sequel to ''[[Super Mario RPG: Legend of the Seven Stars]]''. Concept art posted by ''Super Mario RPG'' artist Kazuyuki Kurashima on his Instagram account in 2019 indicated that [[Samus]] and [[Link]] from the ''Metroid'' and ''The Legend of Zelda'' franchises would have appeared alongside ''Super Mario'' characters.<ref>{{file link|SMRPG2 Concept Artwork 1.jpg}}</ref> | ||
''Paper Mario'' later became the first installment of the [[Paper Mario (series)| | ''Paper Mario'' later became the first installment of the [[Paper Mario (series)|''Paper Mario'' series]] and would go on to receive several sequels; the first in the same style of gameplay (''[[Paper Mario: The Thousand-Year Door]]''), followed by four differing games; ''[[Super Paper Mario]]'' changed the style of gameplay into a platformer, while ''[[Paper Mario: Sticker Star]]'', ''[[Paper Mario: Color Splash]]'', and ''[[Paper Mario: The Origami King]]'' went back to turn-based gameplay, albeit not exactly like the first entries in the series. | ||
==Storyline== | ==Storyline== |