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| | {{just released|clock|date=October 9, 2024}} |
| {{system infobox | | {{system infobox |
| |image=[[File:Alarmo.png|150px]] | | |image=[[File:Alarmo.png|150px]] |
| |release='''Early access:'''<br>{{flag list|Japan|October 9, 2024<ref name=Japan>{{cite|date=October 9, 2024|url=https://www.nintendo.com/jp/hardware/alarmo/index.html|title=ニンテンドーサウンドクロック Alarmo|publisher=Nintendo|accessdate=October 9, 2024|archive=https://web.archive.org/web/20241009130655/https://www.nintendo.com/jp/hardware/alarmo/index.html}}</ref>|Europe|October 9, 2024<ref name=UK>{{cite|url=https://store.nintendo.co.uk/en/nintendo-sound-clock-alarmo-000000000010013963|title=Nintendo Sound Clock: Alarmo|publisher=My Nintendo Store UK|accessdate=October 10, 2024|archive=http://archive.today/2024.10.10-175816/https://store.nintendo.co.uk/en/nintendo-sound-clock-alarmo-000000000010013963}}</ref>|USA|October 9, 2024<ref name=website>{{cite|date=October 9, 2024|url=https://www.nintendo.com/us/store/products/nintendo-sound-clock-alarmo-121311/|title=Nintendo Sound Clock Alarmo™|publisher=Nintendo|accessdate=October 9, 2024|archive=https://web.archive.org/web/20241009202007/https://www.nintendo.com/us/store/products/nintendo-sound-clock-alarmo-121311/}}</ref>|Australia|November 13, 2024<ref name=Aus>{{cite|url=https://store.nintendo.com.au/au/nintendo-sound-clock-alarmo-expressions-of-interest.html|title=Nintendo Sound Clock: Alarmo (Expressions of Interest)|publisher=My Nintendo Store Australia|accessdate=October 10, 2024|archive=https://web.archive.org/web/20241104185941/https://store.nintendo.com.au/au/nintendo-sound-clock-alarmo-expressions-of-interest.html}}</ref>}} '''Public release:'''<br>{{flag list|USA|October 9, 2024 (Nintendo NY); early 2025 (retailers)<ref>{{cite|author=@NintendoAmerica|date=October 9, 2024|url=https://x.com/NintendoAmerica/status/1844001109427277942|title="''Nintendo Sound Clock: Alarmo is available online at My Nintendo Store and in person @NintendoNYC, and will become available at retailers in early 2025.''"|publisher=X|accessdate=October 10, 2024|archive=http://archive.today/2024.11.04-200225/https://x.com/NintendoAmerica/status/1844001109427277942}}</ref>|Japan|October 10, 2024 (Nintendo Tokyo); mid-February 2025 (retailers)<ref name=Japan/>|Europe|Early 2025 (retailers)<ref name="FAQ UK"/>|Australia|March 2025 (My Nintendo Store)<ref name=Aus/>}} | | |release='''Early access:'''<br>{{flag list|Japan|October 9, 2024<ref name=Japan>{{cite|date=October 9, 2024|url=https://www.nintendo.com/jp/hardware/alarmo/index.html|title=ニンテンドーサウンドクロック Alarmo|publisher=Nintendo|accessdate=October 9, 2024|archive=https://web.archive.org/web/20241009130655/https://www.nintendo.com/jp/hardware/alarmo/index.html}}</ref>|Europe|October 9, 2024<ref name=UK>[https://store.nintendo.co.uk/en/nintendo-sound-clock-alarmo-000000000010013963 Nintendo Sound Clock: Alarmo]. ''My Nintendo Store UK''. Retrieved October 10, 2024.</ref>|USA|October 9, 2024<ref name=website>{{cite|date=October 9, 2024|url=https://www.nintendo.com/us/store/products/nintendo-sound-clock-alarmo-121311/|title=Nintendo Sound Clock Alarmo™|publisher=Nintendo|accessdate=October 9, 2024|archive=https://web.archive.org/web/20241009202007/https://www.nintendo.com/us/store/products/nintendo-sound-clock-alarmo-121311/}}</ref>|Australia|November 13, 2024<ref name=Aus>[https://store.nintendo.com.au/au/nintendo-sound-clock-alarmo-expressions-of-interest.html Nintendo Sound Clock: Alarmo (Expressions of Interest)]. ''My Nintendo Store Australia''. Retrived October 10, 2024.</ref>}} '''Public release:'''<br>{{flag list|USA|October 9, 2024 (Nintendo NY); early 2025 (retailers)<ref>@NintendoAmerica (October 9, 2024). [https://x.com/NintendoAmerica/status/1844001109427277942 "''Nintendo Sound Clock: Alarmo is available online at My Nintendo Store and in person @NintendoNYC, and will become available at retailers in early 2025.''"] ''X''. Retrieved October 10, 2024.</ref>|Japan|October 10, 2024 (Nintendo Tokyo); mid-February 2025 (retailers)<ref name=Japan/>|Europe|Early 2025 (retailers)<ref name="FAQ UK"/>|Australia|March 2025 (My Nintendo Store)<ref name=Aus/>}} |
| }} | | }} |
| [[File:Nintendo Sound Clock Alarmo logo.png|left|225px]] | | [[File:Nintendo Sound Clock Alarmo logo.png|left|225px]] |
| '''Nintendo Sound Clock: Alarmo''' (also formatted as '''Nintendo Sound Clock Alarmo'''<ref name=website /> and referred to simply as '''Alarmo'''<ref name=website />) is an interactive alarm clock manufactured by [[Nintendo]]. It was revealed on Nintendo's social media accounts on October 9, 2024,<ref name=trailerNoA>{{cite|url=https://www.youtube.com/watch?v=dMqWTkgDt6A|title=Nintendo Sound Clock: Alarmo — Announcement Trailer|author=Nintendo of America|publisher=YouTube|date=October 9, 2024}}</ref> and made available on the same day as an early-access purchase on the [[My Nintendo|My Nintendo Store]] exclusively to [[Nintendo Switch Online]] subscribers in Japan, North America, and Europe, and for registration for a chance to purchase in Australia. It was released to the public on the same day at [[Nintendo New York]] in North America and on the following day at Nintendo Tokyo in Japan,<ref name=Japan/> and is set to be released in other retailers in Japan,<ref name=Japan/> North America,<ref name=FAQ>{{cite|url=https://en-americas-support.nintendo.com/app/answers/detail/a_id/66618/p/1094/c/898|title=Nintendo Sound Clock: Alarmo FAQ|publisher=Nintendo|accessdate=October 10, 2024|archive=https://web.archive.org/web/20241104194323/https://en-americas-support.nintendo.com/app/answers/detail/a_id/66618/p/1094/c/898}}</ref> and Europe<ref name="FAQ UK">{{cite|url=https://www.nintendo.com/en-gb/Support/Nintendo-Sound-Clock-Alarmo/Nintendo-Sound-Clock-Alarmo-FAQ-2674490.html|title=Nintendo Sound Clock: Alarmo FAQ|publisher=Nintendo UK|accessdate=October 10, 2024|archive=https://web.archive.org/web/20241104193917/https://www.nintendo.com/en-gb/Support/Nintendo-Sound-Clock-Alarmo/Nintendo-Sound-Clock-Alarmo-FAQ-2674490.html}}</ref> and on the My Nintendo Store to non-Nintendo Switch Online members in Australia<ref name=Aus/> in early 2025. | | '''Nintendo Sound Clock: Alarmo''' (also formatted as '''Nintendo Sound Clock Alarmo'''<ref name=website /> and referred to simply as '''Alarmo''')<ref name=website /> is an interactive alarm clock manufactured by [[Nintendo]]. It was revealed on Nintendo's social media accounts on October 9, 2024,<ref name=trailerNoA>{{cite|url=https://www.youtube.com/watch?v=dMqWTkgDt6A|title=Nintendo Sound Clock: Alarmo — Announcement Trailer|author=Nintendo of America|publisher=YouTube|date=October 9, 2024}}</ref> and made available on the same day as an early-access purchase on the [[My Nintendo|My Nintendo Store]] exclusively to [[Nintendo Switch Online]] subscribers in Japan, North America, and Europe, and for registration for a chance to purchase in Australia. It was released to the public on the same day at [[Nintendo New York]] in North America and on the following day at Nintendo Tokyo in Japan,<ref name=Japan/> and is set to be released in other retailers in Japan,<ref name=Japan/> North America,<ref name=FAQ>[https://en-americas-support.nintendo.com/app/answers/detail/a_id/66618/p/1094/c/898 Nintendo Sound Clock: Alarmo FAQ]. ''Nintendo''. Retrieved October 10, 2024.</ref> and Europe<ref name="FAQ UK">[https://www.nintendo.com/en-gb/Support/Nintendo-Sound-Clock-Alarmo/Nintendo-Sound-Clock-Alarmo-FAQ-2674490.html Nintendo Sound Clock: Alarmo FAQ]. ''Nintendo UK''. Retrieved October 10, 2024.</ref> and on the My Nintendo Store to non-Nintendo Switch Online members in Australia<ref name=Aus/> in early 2025. |
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| ==Overview== | | ==Overview== |
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| Currently, Alarmo has alarms themed after ''[[Super Mario Odyssey]]'', ''[[zeldawiki:The Legend of Zelda: Breath of the Wild|The Legend of Zelda: Breath of the Wild]]'', ''[[pikipedia:Pikmin 4|Pikmin 4]]'', ''[[inkipedia:Splatoon 3|Splatoon 3]]'', and ''[[nwiki:Ring Fit Adventure|Ring Fit Adventure]]''. Alarms from ''[[Mario Kart 8 Deluxe]]'' and ''[[nookipedia:Animal Crossing: New Horizons|Animal Crossing: New Horizons]]'' have been announced to be downloadable at a later date.<ref name=trailerNoA/> | | Currently, Alarmo has alarms themed after ''[[Super Mario Odyssey]]'', ''[[zeldawiki:The Legend of Zelda: Breath of the Wild|The Legend of Zelda: Breath of the Wild]]'', ''[[pikipedia:Pikmin 4|Pikmin 4]]'', ''[[inkipedia:Splatoon 3|Splatoon 3]]'', and ''[[nwiki:Ring Fit Adventure|Ring Fit Adventure]]''. Alarms from ''[[Mario Kart 8 Deluxe]]'' and ''[[nookipedia:Animal Crossing: New Horizons|Animal Crossing: New Horizons]]'' have been announced to be downloadable at a later date.<ref name=trailerNoA/> |
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| ==''Super Mario'' themed alarms== | | ===''Super Mario'' themed alarms=== |
| {{construction|section=yes}} | | {{construction|section=yes}} |
| Two games from the ''Super Mario'' franchise are represented by Alarmo. | | Two games from the ''Super Mario'' franchise are represented by Alarmo. |
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| |} | | |} |
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| ===''Super Mario Odyssey''=== | | ====''Super Mario Odyssey''==== |
| When set, the ''Super Mario Odyssey'' theme shows the time in the [[List of fonts#Modern Super Mario font|modern ''Super Mario'' typeface]]. The set alarm is shown on a sliver of the world map. [[Mario]] and [[Cappy]] walk around the screen, moving relative to where the user is located in front of the device. Between the set bedtime and the upcoming alarm, Mario lies on his back sleeping. | | When set, the ''Super Mario Odyssey'' theme shows the time in the [[List of fonts#Modern Super Mario font|modern ''Super Mario'' typeface]]. The set alarm is shown within a sliver of the world map. [[Mario]] and [[Cappy]] walk around the screen, moving relative to where the user is located in front of the device. Between the set bedtime and the upcoming alarm, Mario lies on his back sleeping. |
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| If the user has sleepy sounds enabled, Alarmo will play music from [[Moon Kingdom]]'s Honeylune Ridge for five minutes when the user goes to bed after the set bedtime. If the user is still in bed after one hour has passed since the set alarm, the alarm stops, playing the sound effect and voice clip of Mario being defeated. | | If the user has sleepy sounds enabled, Alarmo will play music from [[Moon Kingdom]]'s Honeylune Ridge for five minutes when the user goes to bed after the set bedtime. |
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| The alarms are themed after the various kingdoms in the game. | | The alarms are themed after the various kingdoms in the game. |
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| ====1. [[Chain Chomp]] at [[Cascade Kingdom|Fossil Falls]]==== | | {| class=wikitable |
| When the alarm starts, the mission intro theme is played, followed by the Cascade Kingdom music. Sound effects of a Chain Chomp charging up and attacking play to awaken the user. When the user moves, the clock plays sounds of collecting [[note]]s while Mario jumps and throws Cappy to capture the Chain Chomp. When eight notes are collected, the Chain Chomp is captured and launched towards nearby rocks, and the alarm snoozes.
| | ! # |
| | | ! Alarm |
| In snooze mode, the music plays at a lower volume. When the user moves, Mario can be heard jumping around.
| | ! Description |
| | | |- |
| When the user leaves their bed, the main mission [[Power Moon]] collection jingle is played and the alarm stops.
| | | 1. |
| | | | [[Chain Chomp]] at [[Cascade Kingdom|Fossil Falls]] |
| =====Names in other languages=====
| | | |
| {{foreign names
| | |- |
| |Dut=Chain Chomp op de Tricera-top
| | | 2. |
| |DutM=Chain Chomp on Fossil Falls | | | Meeting [[Princess Peach|Peach]] in the [[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]] |
| |DutC=<ref name=foreign-names/> | | | |
| |Fre=Un Chomp en territoire Théropode
| | |- |
| |FreM=A Chomp at Fossil Falls
| | | 3. |
| |FreC=<ref name=foreign-names>{{cite|title="Alarm Settings". ''Nintendo Sound Clock: Alarmo'' (version 2.0.0)|author=Nintendo Ltd.|date=2024|accessdate=October 16, 2024}}</ref> | | | Spinning Athletics as [[Yoshi]] |
| |Ger=Kettenhund an den Fossilfällen
| | | |
| |GerM=Chain Chomp at Fossil Falls
| | |- |
| |GerC=<ref name=foreign-names/>
| | | 4. |
| |Ita=Categnaccio alle Rapide Fossili
| | | Speaking with the [[Seaside Kingdom|Bubblaine]] [[Sphynx]] |
| |ItaM=Chain Chomp at Fossil Falls
| | | |
| |ItaC=<ref name=foreign-names/>
| | |- |
| |Por=Chomp Chomp e a cachoeira | | | 5. |
| |PorM=Chomp Chomp and the falls
| | | Exploring [[Lake Kingdom|Lake Lamode]] |
| |PorC=<ref name=foreign-names/>
| | | |
| |Spa=Chomp Cadenas en el Salto del Fósil
| | |- |
| |SpaM=Chain Chomp at Fossil Falls
| | | 6. |
| |SpaC=<ref name=foreign-names/>
| | | [[Hammer Bro]]s. on [[Luncheon Kingdom|Mount Volbono]] |
| }}
| | | |
| | | |- |
| ====2. Meeting [[Princess Peach|Peach]] in the [[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]]====
| | | 7. |
| When the alarm starts, the mission intro theme is played, followed by "[[Inside the Castle Walls]]" as it appears in-game. Princess Peach and [[Toad (species)|Toad]]s call towards the user to wake them up. When the user moves, the clock plays sounds of collecting notes while Mario's footsteps are heard. When the user collects eight notes, the success jingle plays with Princess Peach cheering on, and the alarm snoozes.
| | | [[A Traditional Festival!|The New Donk City Festival]] |
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| In snooze mode, the music plays at a lower volume. When the user moves, Mario's footsteps continue.
| | |- |
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| When the user leaves their bed, the Power Moon collection jingle from the Mushroom Kingdom is played and the alarm stops.
| | | {{conjectural|[[Hat-to-Hat Combat]]}} |
| | | | |
| =====Names in other languages=====
| | |} |
| {{foreign names
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| |Dut=Peach in het Paddenstoelenrijk
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| |DutM=Peach in the Mushroom Kingdom
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| |DutC=<ref name=foreign-names/>
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| |Fre=Rencontre avec Peach au royaume Champignon
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| |FreM=Meeting with Peach in the Mushroom Kingdom
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| |FreC=<ref name=foreign-names/>
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| |Ger=Treffen mit Peach im Pilz-Königreigh | |
| |GerM=Meeting with Peach in the Mushroom Kingdom | |
| |GerC=<ref name=foreign-names/>
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| |Ita=Incontro con Peach nel Reno dei Funghi
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| |ItaM=Meeting with Peach in the Mushroom Kingdom | |
| |ItaC=<ref name=foreign-names/>
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| |Por=Encontrando Peach no Reino Cogumelo
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| |PorM=Finding Peach in the Mushroom Kingdom
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| |PorC=<ref name=foreign-names/>
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| |Spa=Encuentro con Peach en el Reino Champiñón
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| |SpaM=Meeting with Peach in the Mushroom Kingdom
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| |SpaC=<ref name=foreign-names/>
| |
| }}
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| ====3. [[Luncheon Kingdom#Bonus areas|Spinning Athletics]] as [[Yoshi]]====
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| When the alarm starts, the mission intro theme is played, followed by the "Run, Jump, Throw! 1" music. Sounds of [[Poison Piranha Plant]]s snapping and spitting poison are played to awaken the user. When the user moves, the clock plays sounds of collecting notes while Yoshi jumps around. When the user collects eight notes, Yoshi swallows the Poison Piranha Plant, and the alarm snoozes.
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| In snooze mode, the music plays at a lower volume. When the user moves, Yoshi continues jumping and flutter jumping.
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| When the user leaves their bed, the main mission Power Moon collection jingle is played and the alarm stops.
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| =====Names in other languages=====
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| {{foreign names
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| |Dut=Muzikaal meedraaien met Yoshi
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| |DutM=Spinning along musically with Yoshi | |
| |DutC=<ref name=foreign-names/> | |
| |Fre=Roulis acrobatique avec Yoshi | |
| |FreM=Acrobatic rolling with Yoshi
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| |FreC=<ref name=foreign-names/>
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| |Ger=Yoshi hat den Drehwurm raus | |
| |GerM=Yoshi has the Spin Worm out
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| |GerC=<ref name=foreign-names/>
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| |Ita=Evoluzioni in avvitamento con Yoshi
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| |ItaM=Spinning with Yoshi
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| |ItaC=<ref name=foreign-names/>
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| |Por=Acrobacias como Yoshi
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| |PorM=Acrobatics with Yoshi
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| |PorC=<ref name=foreign-names/>
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| |Spa=Notas acrobáticas como Yoshi
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| |SpaM=Acrobatic notes with Yoshi
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| |SpaC=<ref name=foreign-names/>
| |
| }}
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| ====4. Speaking with the [[Seaside Kingdom|Bubblaine]] [[Sphynx]]====
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| When the alarm starts, the mission intro theme is played, followed by the underwater Seaside Kingdom music and ambience. Sounds of the Sphynx calling out play to awaken the user. When the user moves, the clock plays sounds of collecting notes while Mario jumps. When eight notes are collected, the jingle when giving the Sphynx a correct answer plays, and the alarm snoozes. If the user stops moving before eight notes, the wrong answer buzzer plays instead.
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| In snooze mode, the music plays at a lower volume. When the user moves, swimming sounds are played.
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| When the user leaves their bed, the tune of restoring the Sparkle Water fountains is played and the alarm stops.
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| =====Names in other languages=====
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| {{foreign names
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| |Dut=Babbel met Sphynx in Bubbelbeach
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| |DutM=Chat with Sphynx in Bubblaine | |
| |DutC=<ref name=foreign-names/> | |
| |Fre=Discussion avec le Sphynx à Pétillance | |
| |FreM=Talk with the Sphynx in Bubblaine
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| |FreC=<ref name=foreign-names/>
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| |Ger=Sphynx-Gespräche am Blubberstand
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| |GerM=Sphynx Conversation in Bubblaine | |
| |GerC=<ref name=foreign-names/>
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| |Ita=Chiacchiere con l'enigmicia a Bollicinia
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| |ItaM=Chitchat with Sphynx in Bubblaine
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| |ItaC=<ref name=foreign-names/>
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| |Por=Conversa com Bubblaine Sphynx
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| |PorM=Talk with Bubblaine Sphynx
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| |PorC=<ref name=foreign-names/>
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| |Spa=Charla con la esfinge de Playa Pulpierre
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| |SpaM=Chat with Bubblaine Sphynx
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| |SpaC=<ref name=foreign-names/>
| |
| }}
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| ====5. Exploring [[Lake Kingdom|Lake Lamode]]====
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| When the alarm starts, the mission intro theme is played, followed by the underwater Lake Kingdom music. Sound effects of swimming and [[Dorrie]] calling to the user play to wake them up. When the user moves, the clock plays sounds of collecting notes while Mario swims. When eight notes are collected, Mario jumps out of the water, and the alarm snoozes.
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| In snooze mode, the above-water version of the music plays with ambience from Lake Lamode. When the user moves, Mario can be heard walking around in shallow water.
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| When the user leaves their bed, the regular Power Moon collection jingle is played and the alarm stops.
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| =====Names in other languages=====
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| {{foreign names
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| |Dut=Een tocht door Elegantis | |
| |DutM=A journey through Lake Lamode
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| |DutC=<ref name=foreign-names/> | |
| |Fre=En explorant La Robelle | |
| |FreM=Exploring Lake Lamode
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| |FreC=<ref name=foreign-names/>
| |
| |Ger=Erkundung am See Legant
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| |GerM=Exploring Lake Lamode
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| |GerC=<ref name=foreign-names/> | |
| |Ita=Gita al Lago Lamoda
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| |ItaM=Trip to Lake Lamode
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| |ItaC=<ref name=foreign-names/>
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| |Por=Explorando o lago Lamode
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| |PorM=Exploring the lake Lamode
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| |PorC=<ref name=foreign-names/>
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| |Spa=Explorando el Lago Kutur
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| |SpaM=Exploring the Lake Lamode
| |
| |SpaC=<ref name=foreign-names/>
| |
| }}
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| ====6. [[Hammer Bro]]s. on [[Luncheon Kingdom|Mount Volbono]]====
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| When the alarm starts, the mission intro theme is played, followed by Luncheon Kingdom's Mount Volbono music. Sound effects of a Hammer Bro throwing pans play to awaken the user. When the user moves, the clock plays sounds of collecting notes while Mario jumps. When eight notes are collected, the Hammer Bro is defeated, and the alarm snoozes.
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| In snooze mode, the music switches to that of [[Peronza Plaza]], played at a lower volume. When the user moves, Mario continues jumping, occasionally walking into tin cans.
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| When the user leaves their bed, the regular Power Moon collection jingle is played and the alarm stops.
| |
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| =====Names in other languages=====
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| {{foreign names
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| |Dut=Hammer Bros. in Vorkaanland
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| |DutM=Hammer Bros. at Mount Volbono | |
| |DutC=<ref name=foreign-names/> | |
| |Fre=Les Frères Marto du piton de Frouno | |
| |FreM=The Hammer Bros. from Mount Volbono
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| |FreC=<ref name=foreign-names/>
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| |Ger=Hammer-Brüder auf der Schmausspitze
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| |GerM=Hammer Bros. at Mount Volbono
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| |GerC=<ref name=foreign-names/>
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| |Ita=Martelkoopa al Monte Vulcanbon
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| |ItaM=Hammer Bros. at Mount Volbono
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| |ItaC=<ref name=foreign-names/> | |
| |Por=Irmãos Martelo no monte Volbono
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| |PorM=Hammer Bros. in mount Volbono
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| |PorC=<ref name=foreign-names/>
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| |Spa=Harmanos Martillo en el Monte Delisubio
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| |SpaM=Hammer Bros. at Mount Volbono
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| |SpaC=<ref name=foreign-names/>
| |
| }}
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| ====7. The [[Metro Kingdom|New Donk City]] Festival====
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| This alarm is themed after the [[A Traditional Festival!]] mission. When the alarm rings, it plays "[[Jump Up, Super Star!]]" in its arrangement from the mission. [[Pauline]] does not sing along, but calls to the user with sound clips from the game. When the user moves, the 8-bit version of collecting notes and coins are played. After collecting eight notes, the sounds of the defeat of 8-bit [[Donkey Kong]] are played and the alarm snoozes.
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| In snooze mode, the music plays at a lower volume. When the user moves, Pauline sings along with the music, else it is played instrumentally.
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| When the user leaves their bed, the completion jingle from the mission is played and the alarm stops.
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| =====Names in other languages=====
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| {{foreign names
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| |Dut=Het New Donk City-festival
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| |DutM=The New Donk City festival
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| |DutC=<ref name=foreign-names/> | |
| |Fre=Le festival de New Donk City
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| |FreM=The New Donk City festival
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| |FreC=<ref name=foreign-names/>
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| |Ger=Das Festival in New Donk City
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| |GerM=The Festival in New Donk City | |
| |GerC=<ref name=foreign-names/> | |
| |Ita=Festival di New Donk City | |
| |ItaM=New Donk City Festival | |
| |ItaC=<ref name=foreign-names/>
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| |Por=Festival de New Donk City!
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| |PorM=New Donk City festival!
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| |PorC=<ref name=foreign-names/>
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| |Spa=El festival de Nueva Donk
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| |SpaM=The New Donk City festival | |
| |SpaC=<ref name=foreign-names/>
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| }}
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| ====Intense alarm====
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| This alarm starts ringing automatically if the user is still in bed 20 minutes after the set alarm time. It is themed after the [[Hat-to-Hat Combat]] mission.
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| When the alarm starts, [[Bowser]] roars and his introduction theme is played, followed by the first Bowser battle music as heard in the [[Cloud Kingdom]]. Sounds then play of Bowser attacking the user as he does in the game to awaken them. When the user moves, sound effects of hitting Bowser with his boxing glove hat play. When Bowser is hit eight times, he groans and stops attacking, and the alarm is snoozed. If the user stops moving before eight hits, Mario is hit and the power down sound is played.
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| In snooze mode, the music plays at a lower volume. When the user moves, Mario jumps around, with the sound echoing as it does in Nimbus Arena.
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| When the user leaves their bed, Bowser is smacked against his ship, and the theme of his airship leaving is played.
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| ==Release== | | ==Release== |
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| ===Artwork=== | | ===Artwork=== |
| <gallery> | | <gallery> |
| Alarmo Emblem.png|Icon of an Alarmo
| |
| Bowser Emblem in Flames.png|Icon of [[Bowser]] used on the Japanese website | | Bowser Emblem in Flames.png|Icon of [[Bowser]] used on the Japanese website |
| </gallery> | | </gallery> |
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| |FreE=Le réveil musical de Nintendo : Alarmo | | |FreE=Le réveil musical de Nintendo : Alarmo |
| |FreEM=Nintendo's musical alarm clock: Alarmo | | |FreEM=Nintendo's musical alarm clock: Alarmo |
| |FreEC=<ref>{{cite|date=October 9, 2024|url=https://www.nintendo.com/fr-fr/Hardware/Le-reveil-musical-de-Nintendo-Alarmo/Le-reveil-musical-de-Nintendo-Alarmo-2670177.html|title=Le réveil musical de Nintendo : Alarmo|publisher=Nintendo FR|accessdate=October 10, 2024|language=fr|archive=https://web.archive.org/web/20241009202937/https://www.nintendo.com/fr-fr/Hardware/Le-reveil-musical-de-Nintendo-Alarmo/Le-reveil-musical-de-Nintendo-Alarmo-2670177.html}}</ref> | | |FreEC=<ref>{{cite|date=October 9, 2024|url=https://www.nintendo.com/fr-fr/Hardware/Le-reveil-musical-de-Nintendo-Alarmo/Le-reveil-musical-de-Nintendo-Alarmo-2670177.html|title=Le réveil musical de Nintendo : Alarmo|publisher=Nintendo FR|accessdate=October 10, 2024|language=fr}}</ref> |
| |FreA=Nintendo Sound Clock: Alarmo<ref>{{cite|date=October 9, 2024|url=https://www.nintendo.com/fr-ca/store/products/nintendo-sound-clock-alarmo-121311/|title=Nintendo Sound Clock: Alarmo™|publisher=Nintendo of Canada|accessdate=October 10, 2024|language=fr-ca|archive=https://web.archive.org/web/20241009134112/https://www.nintendo.com/fr-ca/store/products/nintendo-sound-clock-alarmo-121311/}}</ref> | | |FreA=Nintendo Sound Clock: Alarmo<ref>https://www.nintendo.com/fr-ca/store/products/nintendo-sound-clock-alarmo-121311/</ref> |
| |FreAM=- | | |FreAM=- |
| |Ita=Orologio sonoro Nintendo: Alarmo | | |Ita=Orologio sonoro Nintendo: Alarmo |
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| |KorR=Nintendo Saundeu Keullok Allamo | | |KorR=Nintendo Saundeu Keullok Allamo |
| |KorM=Nintendo Sound Clock Alarmo | | |KorM=Nintendo Sound Clock Alarmo |
| |KorC=<ref name=KR>{{cite|date=October 9, 2024|url=https://www.nintendo.co.kr/news/article/5UaDw0zk7n0VyhiF70P6Eg|title=게임의 세계에서 눈을 뜨는 신기한 알람 시계, 「닌텐도 사운드 클록 알라모」 10월 10일(목) 부터 추첨 판매 개시!|publisher=nintendo.co.kr|accessdate=October 10, 2024|language=ko|archive=https://web.archive.org/web/20241009184442/https://www.nintendo.co.kr/news/article/5UaDw0zk7n0VyhiF70P6Eg}}</ref> | | |KorC=<ref name=KR>{{cite|date=October 9, 2024|url=https://www.nintendo.co.kr/news/article/5UaDw0zk7n0VyhiF70P6Eg|title=게임의 세계에서 눈을 뜨는 신기한 알람 시계, 「닌텐도 사운드 클록 알라모」 10월 10일(목) 부터 추첨 판매 개시!|publisher=nintendo.co.kr|accessdate=October 10, 2024|language=ko}}</ref> |
| }} | | }} |
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| {{Systems}} | | {{Systems}} |
| [[Category:Systems]] | | [[Category:Systems]] |
| [[it:Orologio sonoro Nintendo: Alarmo]]
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