Editing N64 Banshee Boardwalk
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|ghost={{ghost|DS|Ninten★まさ|2:14.403|[[File:Dry Bones MKDS record icon.png|32px|link=Dry Bones]][[File:MKDS Dry Bomber Model.png|32px|link=Dry Bomber]]}} | |ghost={{ghost|DS|Ninten★まさ|2:14.403|[[File:Dry Bones MKDS record icon.png|32px|link=Dry Bones]][[File:MKDS Dry Bomber Model.png|32px|link=Dry Bomber]]}} | ||
}} | }} | ||
'''Banshee Boardwalk''' (transliterated as '''Hyudoro Pond'''<ref> | '''Banshee Boardwalk''' (transliterated as '''Hyudoro Pond'''<ref>''Nintendo Magazine System'' (UK) issue 51, page 28.</ref> and '''Hyuudoro Lake'''<ref>''Nintendo Magazine System'' (Australia) issue 49, page 41.</ref> on two respective occasions) is the third track of the [[Special Cup]] in ''[[Mario Kart 64]]'' and the penultimate track of the game. It resembles the [[Ghost Valley]] courses from ''[[Super Mario Kart]]'', in terms of overall theme and layout. This course's music also samples from part of those courses' music. | ||
Banshee Boardwalk returns in ''[[Mario Kart DS]]'' as the second race of the [[Lightning Cup]]. | |||
==''Mario Kart 64''== | ==''Mario Kart 64''== | ||
===Course layout=== | ===Course layout=== | ||
The course begins on a boardwalk with guardrails covering most of the track on both sides. There is first a 90° turn to the left followed by a 90° turn to the right and a 45° turn to the right. Racers then briefly drive straight and encounter the first set of [[Item Box]]es, before taking a sharp 135° turn to the left. Afterwards there is a straightaway, where a [[Big Cheep Cheep|giant Cheep-Cheep]] will jump out of the water, of no consequence to racers. Following the straightaway is a 45° left turn, a brief straight with another item set, and another 45° left turn immediately followed by a 45° right turn. Racers then drive along another brief straight where the boardwalk is broken and racers fall down onto another part of it. A 45° left turn and a 90° left turn follow, and then racers pass under a "WELCOME" sign as they reach an abandoned building. When they enter the building, they must immediately go right, left, and then right around several walls. Inside the building there are also [[Bat (Mario Kart 64)|bats]] that fly at racers, and part of the floor is missing. The bats do not appear in Time Trials. Racers then encounter another item set and the exit of the building shortly after. Upon exiting the building, they return to the boardwalk and make a 90° right turn. There is then a straightaway, a U-turn to the left with the last item set in the middle, and another straightaway which brings racers to the finish line. | The course begins on a boardwalk with guardrails covering most of the track on both sides. There is first a 90° turn to the left followed by a 90° turn to the right and a 45° turn to the right. Racers then briefly drive straight and encounter the first set of [[Item Box]]es, before taking a sharp 135° turn to the left. Afterwards there is a straightaway, where a [[Big Cheep Cheep|giant Cheep-Cheep]] will jump out of the water, of no consequence to racers. Following the straightaway is a 45° left turn, a brief straight with another item set, and another 45° left turn immediately followed by a 45° right turn. Racers then drive along another brief straight where the boardwalk is broken and racers fall down onto another part of it. A 45° left turn and a 90° left turn follow, and then racers pass under a "WELCOME" sign as they reach an abandoned building. When they enter the building, they must immediately go right, left, and then right around several walls. Inside the building there are also [[Bat (Mario Kart 64)|bats]] that fly at racers, and part of the floor is missing. The bats do not appear in Time Trials. Racers then encounter another item set and the exit of the building shortly after. Upon exiting the building, they return to the boardwalk and make a 90° right turn. There is then a straightaway, a U-turn to the left with the last item set in the middle, and another straightaway which brings racers to the finish line. | ||
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==''Mario Kart DS''== | ==''Mario Kart DS''== | ||
[[File:MKDS Banshee Boardwalk N64 Intro.png|thumb|left | [[File:MKDS Banshee Boardwalk N64 Intro.png|thumb|left|Banshee Boardwalk in ''Mario Kart DS'']] | ||
Banshee Boardwalk makes its classic course debut as the second course of the [[Lightning Cup]] in ''[[Mario Kart DS]]''. The Cheep-Cheep is replaced with a [[Cheep Chomp|Bubba]], and the bats are replaced by [[Swoop]]s. The Swoops also appear in Time Trial. The Boos (as in [[DS Luigi's Mansion|Luigi's Mansion]]) appear only during Grand Prix and Time Trial. The course was never available in Wi-Fi. It is the longest retro course of the game. In addition, this is the only Lightning Cup course in the game to not reappear in ''[[Mario Kart Tour]]'', and is only one of three classic courses in ''Mario Kart DS'' with this distinction, the others being {{classic link|N64|Moo Moo Farm}} and {{classic link|GCN|Luigi Circuit}}. | Banshee Boardwalk makes its classic course debut as the second course of the [[Lightning Cup]] in ''[[Mario Kart DS]]''. The Cheep-Cheep is replaced with a [[Cheep Chomp|Bubba]], and the bats are replaced by [[Swoop]]s. The Swoops also appear in Time Trial. The Boos (as in [[DS Luigi's Mansion|Luigi's Mansion]]) appear only during Grand Prix and Time Trial. The course was never available in Wi-Fi. It is the longest retro course of the game. In addition, this is the only Lightning Cup course in the game to not reappear in ''[[Mario Kart Tour]]'', and is only one of three classic courses in ''Mario Kart DS'' with this distinction, the others being {{classic-link|N64|Moo Moo Farm}} and {{classic-link|GCN|Luigi Circuit}}. | ||
===Missions=== | ===Missions=== | ||
There is one [[Mario Kart DS#Missions|mission]] that takes place on Banshee Boardwalk: | There is one [[Mario Kart DS#Missions|mission]] that takes place on Banshee Boardwalk: | ||
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==Profiles== | ==Profiles== | ||
===''Mario Kart 64''=== | ===''Mario Kart 64''=== | ||
*'''Instruction manual:''' "''A dark and mysterious boardwalk over water is the location for this course. At the corners, some guardrails are missing, making its design quite rough. At the old building that you pass through along the way, try not to run into the large army of bats.''" | |||
*'''Website:''' "''Missing guardrails add to the challenge of this haunted raceway.''" | |||
===''Mario Kart DS''=== | ===''Mario Kart DS''=== | ||
*'''North American website:''' "''This boardwalk was made for racing. Narrow straightaways and spooky hallways make for some of the most unpredictable racing action you've ever seen!''" | |||
*'''European website:''' "''This rickety wooden walkway is haunted by the spirits of drivers who've fallen to their doom from its barrier-less bends. At least, that's what the rumours say. But say 'Boo' to the old ghost stories and concentrate on keeping your kart on the straight and narrow.''" | |||
==Gallery== | ==Gallery== | ||
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</gallery> | </gallery> | ||
==Names in other languages== | |||
{{foreign names | {{foreign names | ||
| | |Jap=ヒュ~ドロ いけ <small>(''Mario Kart 64'')</small> | ||
|JapR=Hyu~doro Ike | |||
| | |JapM=From「ヒュードロドロ」(''hyūdorodoro'', onomatopoeia for a ghost appearing), and「いけ」(''ike'', pond) | ||
| | |Jap2=ヒュードロいけ | ||
| | |Jap2R=Hyūdoro Ike | ||
| | |||
|Chi=幽灵湖 | |Chi=幽灵湖 | ||
|ChiR=Yōulíng Hú | |ChiR=Yōulíng Hú | ||
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|Ger=Spukpfad | |Ger=Spukpfad | ||
|GerM=Spooky Path | |GerM=Spooky Path | ||
|Ita=Pontile | |Ita=Pontile stregato | ||
|ItaM=Bewitched | |ItaM=Bewitched Boardwalk | ||
|Kor=부끄부끄 늪 | |Kor=부끄부끄 늪 | ||
|KorR={{ | |KorR={{nowrap|Bukkeu-bukkeu Neup}} | ||
|KorM=Boo Swampland | |KorM=Boo Swampland | ||
|Spa=Muelle Embrujado | |Spa=Muelle Embrujado |