Editing Monopoly Gamer
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===Spaces=== | ===Spaces=== | ||
The layout of spaces is mostly the same, except with the following differences: | The layout of spaces is mostly the same, except with the following differences: | ||
*The GO space prompts the player who lands on or passes it to receive 2 Coins from the Bank and initiate a "Boss Fight" by flipping over the top Boss | *The GO space prompts the player who lands on or passes it to receive 2 Coins from the Bank and initiate a "Boss Fight" by flipping over the top Boss Card on its pile. | ||
*There are only two properties in each "Color Set" as follows: | *There are only two properties in each "Color Set" as follows: | ||
**Brown: [[Acorn Plains]] and [[Yoshi Hill|Yoshi's Hill]] (10 points each) | **Brown: [[Acorn Plains]] and [[Yoshi Hill|Yoshi's Hill]] (10 points each) | ||
**Light Blue: [[Layer-Cake Desert]] and [[Stone-Eye Zone]] (10 points each) | **Light Blue: [[Layer-Cake Desert]] and [[Stone-Eye Zone]] (10 points each) | ||
**Maroon: [[Sparkling Waters]] and [[Dragoneel's Undersea Grotto]] (20 points each) | **Maroon: [[Sparkling Waters]] and [[Dragoneel's Undersea Grotto]] (20 points each) | ||
**Orange: [[Frosted Glacier]] | **Orange: [[Frosted Glacier]] & [[Cooligan Fields]] (20 points each) | ||
**Red: [[Soda Jungle]] | **Red: [[Soda Jungle]] & [[Painted Swampland]] (30 points each) | ||
**Yellow: [[Rock-Candy Mines]] | **Yellow: [[Rock-Candy Mines]] & [[Waddlewing's Nest]] (30 points each) | ||
**Green: [[Meringue Clouds]] | **Green: [[Meringue Clouds]] & [[Switchback Hill]] (40 points each) | ||
**Dark Blue: [[Peach's Castle]] | **Dark Blue: [[Peach's Castle]] & [[Bowser's Castle]] (50 points each) | ||
*There are no Community Chest or Chance spaces. In their places are four [[Super Star]] | *There are no Community Chest or Chance spaces. In their places are four [[Super Star]] Spaces and four [[Warp Pipe]] Spaces, one of each on each side of the game board. | ||
**Landing on a Super Star | **Landing on a Super Star Space activates the player character's Super Star Ability, listed on the Character card. Each character has a unique Super Star Ability so listed. For example, if a player using Mario lands on a Super Star Space, the player rolls the numbered die and receives the number rolled + 5 Coins (i.e. a roll of a 3 earns the player 8 Coins total.)'' | ||
**Landing on a Warp Pipe Space lets the player move their character to the very next Warp Pipe space on the board. The player also collects any dropped coins on the spaces between those two Warp Pipes and on the landing Pipe (not from the departing Pipe). | **Landing on a Warp Pipe Space lets the player move their character to the very next Warp Pipe space on the board. The player also collects any dropped coins on the spaces between those two Warp Pipes and on the landing Pipe (not from the departing Pipe). | ||
*The Railroad Spaces are replaced by two [[? Block]] Spaces (one between the brown and light blue sets, and one between the red and yellow sets) and two [[Thwomp]] Spaces (one between the maroon and orange sets, and one between the green and dark blue sets). | *The Railroad Spaces are replaced by two [[? Block]] Spaces (one between the brown and light blue sets, and one between the red and yellow sets) and two [[Thwomp]] Spaces (one between the maroon and orange sets, and one between the green and dark blue sets). |