Editing Metal Mario
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In ''[[Super Smash Bros. Brawl]]'', the metal form can be enabled as a setting in Special Brawl, as well as corresponding Special modes of the subsequent games, where it is permanent. In Classic mode, a character in metal form can appear at random from Levels 6 to 10. | In ''[[Super Smash Bros. Brawl]]'', the metal form can be enabled as a setting in Special Brawl, as well as corresponding Special modes of the subsequent games, where it is permanent. In Classic mode, a character in metal form can appear at random from Levels 6 to 10. | ||
====''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''==== | ====''Super Smash Bros. for Nintendo 3DS''/ ''Super Smash Bros. for Wii U''==== | ||
[[File:Metal Bowser - Bowser - SSBWiiU.jpg|thumb|left|[[Bowser]] under the effects of the Metal Box in ''Super Smash Bros. for Wii U'']] | [[File:Metal Bowser - Bowser - SSBWiiU.jpg|thumb|left|[[Bowser]] under the effects of the Metal Box in ''Super Smash Bros. for Wii U'']] | ||
Opponents in metal form, marked as intruders, can be encountered in the single player Classic Mode of ''[[Super Smash Bros. for Wii U]]''. When the player chooses a battle in the first five rounds, one or more opponents might suddenly be replaced by an intruder, marked by a glowing yellow trophy base, even in a team battle. Intruders are always in a permanent Giant or Metal state, but leave a reward if they are defeated. | Opponents in metal form, marked as intruders, can be encountered in the single player Classic Mode of ''[[Super Smash Bros. for Wii U]]''. When the player chooses a battle in the first five rounds, one or more opponents might suddenly be replaced by an intruder, marked by a glowing yellow trophy base, even in a team battle. Intruders are always in a permanent Giant or Metal state, but leave a reward if they are defeated. |