Editing Metal Mario
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====''Super Smash Bros. Melee''==== | ====''Super Smash Bros. Melee''==== | ||
Starting in ''Super Smash Bros. Melee'' and continuing in later games, players can pick up the [[Cap Block#Super Smash Bros. series|Metal Box]] as an item and gain metal forms for a limited time. While metal, they are heavier; their jumping height is lower, their falling speed is faster, they do not flinch from weaker attacks especially at lower percentages, and they require higher percentages to be launched. Their voice effects are muted (though they still make sound effects where applicable, notably [[Mr. Game & Watch]]), and their footsteps make clanging metal noises. The metal duration can last shorter if players take enough damage. | Starting in ''Super Smash Bros. Melee'' and continuing in later games, players can pick up the [[Cap Block#Super Smash Bros. series|Metal Box]] as an item and gain metal forms for a limited time. While metal, they are heavier; their jumping height is lower, their falling speed is faster, they do not flinch from weaker attacks especially at lower percentages, and they require higher percentages to be launched). Their voice effects are muted (though they still make sound effects where applicable, notably [[Mr. Game & Watch]]), and their footsteps make clanging metal noises. The metal duration can last shorter if players take enough damage. | ||
In level 10 of the game's Classic mode, a random character in a permanent metal form is always one of the opponents. | In level 10 of the game's Classic mode, a random character in a permanent metal form is always one of the opponents. |