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The '''Machine Mades''' are mass-produced weapons used by [[Smithy]] during ''[[Super Mario RPG: Legend of the Seven Stars]]''. They are gray palette-swaps of earlier enemies and bosses. Unlike normal boss fights, [[Mario]] and his party can [[flee|run away]] from a Machine Made encounter and there can be special versions of them in the [[Super Mario RPG (Nintendo Switch)|remake]]. They are found in the [[Weapon World]] in between [[Count Down]]'s area and [[Cloaker]] and [[Domino]]'s area, and are sometimes moved around by treadmills on the overworld. | The '''Machine Mades''' are mass-produced weapons used by [[Smithy]] during ''[[Super Mario RPG: Legend of the Seven Stars]]''. They are gray palette-swaps of earlier enemies and bosses. Unlike normal boss fights, [[Mario]] and his party can [[flee|run away]] from a Machine Made encounter and there can be special versions of them in the [[Super Mario RPG (Nintendo Switch)|remake]]. They are found in the [[Weapon World]] in between [[Count Down]]'s area and [[Cloaker]] and [[Domino]]'s area, and are sometimes moved around by treadmills on the overworld. | ||
The Machine Mades are [[Axem Black]], [[Axem Green]], [[Axem Pink]], [[Axem Red]], [[Axem Yellow]], [[Bodyguard]] (named "[[Shymore|Shyster]]" in materials for the original game), [[Bowyer]], [[Claymorton]], [[Speardovich]], and [[Jabit]] (named "[[Drill Bit]]" in the original materials).<ref name="FE">{{cite|date=1996|title=スーパーマリオRPG - FINAL EDITION 任天堂公式ガイドブック | The Machine Mades are [[Axem Black]], [[Axem Green]], [[Axem Pink]], [[Axem Red]], [[Axem Yellow]], [[Bodyguard]] (named "[[Shymore|Shyster]]" in materials for the original game), [[Bowyer]], [[Claymorton]], [[Speardovich]], and [[Jabit]] (named "[[Drill Bit]]" in the original materials).<ref name="FE">{{cite|language=ja|publisher=[[Shogakukan]]|date=1996|page=98|title=''スーパーマリオRPG - FINAL EDITION 任天堂公式ガイドブック''|isbn=4091025382}}</ref><ref>{{cite|author=Pelland, Scott, and Kent Miller|title=''Super Mario RPG: Legend of the Seven Stars'' Player's Guide|page=109|date=1996|language=en-us|publisher=Nintendo of America}}</ref> The "Machine Made" Speardovich is the only Machine Made that is mandatory to defeat in order to progress. The "Machine Made" versions of Bowyer and Bodyguard are the only Machine Mades to have higher HP than the enemies they are based on in addition to the other stats. | ||
In the remake, although all Machine Mades are still referred to as "Machine Made" when targeted in battle, the [[Super Mario RPG (Nintendo Switch) bestiary|Monster List]] uses "Machine Made" as an identifier followed by the original enemy's name. In the Monster List entry for Bodyguard (Machine Made), it is also referred to as "Machine Made Bodyguard". | In the remake, although all Machine Mades are still referred to as "Machine Made" when targeted in battle, the [[Super Mario RPG (Nintendo Switch) bestiary|Monster List]] uses "Machine Made" as an identifier followed by the original enemy's name. In the Monster List entry for Bodyguard (Machine Made), it is also referred to as "Machine Made Bodyguard". |