Editing Koopa Troopa

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 3: Line 3:
{{redirect|Small Koopa|the micro version of this enemy|[[Small Koopa Troopa]]}}
{{redirect|Small Koopa|the micro version of this enemy|[[Small Koopa Troopa]]}}
{{species infobox
{{species infobox
|image=[[File:SuperMarioParty KoopaTroopa.png|225px]]<br>Artwork from ''[[Super Mario Party]]''
|image=[[File:SuperMarioParty KoopaTroopa.png|225px]]<br>Artwork of a Koopa Troopa from ''[[Super Mario Party]]''
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]])
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]])
|latest_appearance=''[[Mario & Luigi: Brothership]]'' ([[List of games by date#2024|2024]])
|latest_appearance=''[[Mario & Luigi: Brothership]]'' ([[List of games by date#2024|2024]])
|variants=[[Ankoopa]]<br>[[Big Koopa Troopa]]<br>[[Blue Electrokoopa]]<br>[[Bodyslam Koopa]]<br>[[Bombshell Koopa]]<br>[[Climbing Koopa]]<br>[[Dark Koopa]]<br>[[Dark Koopa (Super Paper Mario)|Dark Koopa (''Super Paper Mario'')]]<br>[[Dry Bones]]<br>[[Glad Red Koopa]]<br>[[Glohm Koopa Troopa]]<br>[[Goomba Troopa]]<br>[[Gold Koopa]]<br>[[Koopa Paratroopa]]<br> [[Koopa Troopa 6-Stack]]<br>[[Koopatrol]]<br>[[Koopeleon]]<br>[[KP Koopa]]<br>[[Mad Green Koopa]]<br>[[Mural Koopa]]<br>[[Paper Koopa Troopa]]<br>[[Paper Macho Koopa Troopa]]<br>[[Red Electrokoopa]]<br>[[Rift Koopa]]<br>[[Robo Koopa (species)|Robo Koopa]]<br>[[Rolla Koopa]]<br>[[Shady Koopa]]<br>[[Small Koopa Troopa]]<br>[[Snooza Koopa]]<br>[[Snortoise]]<br>[[Space Troopa]]<br>[[State Troopa]]<br>[[Stormtroopa]]<br>[[Super Troopa]]<br>[[Terrapin]]<br>[[Troopea]]<br>[[Unshelled Koopa]]<br>[[Wereturtle]]
|variants=[[Ankoopa]]<br>[[Big Koopa Troopa]]<br>[[Blue Electrokoopa]]<br>[[Bodyslam Koopa]]<br>[[Bombshell Koopa]]<br>[[Climbing Koopa]]<br>[[Dark Koopa]]<br>[[Dark Koopa (Super Paper Mario)|Dark Koopa (''Super Paper Mario'')]]<br>[[Dark Nokonoko]]<br>[[Dry Bones]]<br>[[Glad Red Koopa]]<br>[[Glohm Koopa Troopa]]<br>[[Goomba Troopa]]<br>[[Gold Koopa]]<br>[[Koopa Paratroopa]]<br> [[Koopa Troopa 6-Stack]]<br>[[Koopatrol]]<br>[[Koopeleon]]<br>[[KP Koopa]]<br>[[Mad Green Koopa]]<br>[[Mural Koopa]]<br>[[Paper Koopa Troopa]]<br>[[Paper Macho Koopa Troopa]]<br>[[Red Electrokoopa]]<br>[[Robo Koopa (species)|Robo Koopa]]<br>[[Rolla Koopa]]<br>[[Shady Koopa]]<br>[[Small Koopa Troopa]]<br>[[Snooza Koopa]]<br>[[Snortoise]]<br>[[Space Troopa]]<br>[[State Troopa]]<br>[[Stormtroopa]]<br>[[Super Troopa]]<br>[[Terrapin]]<br>[[Troopea]]<br>[[Unshelled Koopa]]<br>[[Wereturtle]]
|variant_of=[[Koopa (species)|Koopa]]
|variant_of=[[Koopa (species)|Koopa]]
|relatives=[[Shellcreeper]]
|relatives=[[Shellcreeper]]
Line 14: Line 14:
}}
}}
{{quote|This [[Green Shell|shell]] was made to order. That's why it fits me so well. I mean, how cool do I look?|Koopa Troopa|Paper Mario}}
{{quote|This [[Green Shell|shell]] was made to order. That's why it fits me so well. I mean, how cool do I look?|Koopa Troopa|Paper Mario}}
 
'''Koopa Troopas''' (commonly shortened to '''Koopas''' or sometimes '''Troopas''') are anthropomorphic turtles with removable shells that come in many different colors, with green and red Koopa Troopas being the most common; green Koopa Troopas usually walk in a straight line until they hit a wall or fall into a bottomless pit, while red Koopa Troopas walk back and forth without walking off of the platforms they are on. Koopa Troopas are the most common members of the [[Koopa (species)| Koopa species]]. Most serve as foot soldiers belonging to [[Bowser's Minions]], being the second most common enemy encountered by Mario behind the [[Goomba]]s. As revealed in ''[[Super Mario 64]]'', however, not all Koopa Troopas work for [[Bowser]] (or any other villain), some of whom even act as allies to [[Mario]] during his adventures, and have appeared as playable characters in various spin-off games starting with ''[[Super Mario Kart]]''. They are notable for the many uses of their shells in the [[Super Mario (franchise)|''Super Mario'' franchise]].
'''Koopa Troopas''' (commonly shortened to '''Koopas''' or sometimes '''Troopas''') are anthropomorphic turtles with removable shells that come in many different colors, with green and red Koopa Troopas being the most common; green Koopa Troopas usually walk in a straight line until they hit a wall or fall into a bottomless pit, while red Koopa Troopas walk back and forth without walking off of the platforms they are on. Koopa Troopas are the most common members of the [[Koopa (species)| Koopa species]]. Most serve as foot soldiers belonging to [[Bowser's Minions]], being the second most common enemy encountered by Mario behind the [[Goomba]]s. As revealed in ''[[Super Mario 64]]'', however, not all Koopa Troopas work for [[Bowser]] (or any other villain), some of whom even act as allies to [[Mario]] during his adventures, and have appeared as playable characters in various spin-off games starting with ''[[Super Mario Kart]]''. Koopa Troopas can utilize their shells in a variety of ways.


==Concept and creation==
==Concept and creation==
[[File:Shellcreeper.png|thumb|left|Artwork of a Shellcreeper]]
[[File:Shellcreeper.png|thumb|left|Artwork of a Shellcreeper]]
[[File:HowToWin.png|thumb|Early artwork of Koopa Troopas in ''[[How to win at Super Mario Bros.]]'']]
[[File:HowToWin.png|thumb|Early artwork of Koopa Troopas in ''[[How to win at Super Mario Bros.]]'']]
An enemy that first appeared in {{id|MB|game}}, the [[Shellcreeper]], was the "ancestor" of the Koopa Troopa.<ref>''Super Smash Bros. for Wii U'' Shellcreeper Japanese trophy description; English versions do not specify Koopa Troopa, but Japanese versions do.</ref> When creating ''Super Mario Bros.'', a few changes were made to the enemies, including the ability to jump on them in order to damage them.
An enemy that first appeared in ''[[Mario Bros. (game)|Mario Bros.]]'', the [[Shellcreeper]], was the "ancestor" of the Koopa Troopa.<ref>''Super Smash Bros. for Wii U'' Shellcreeper Japanese trophy description; English versions do not specify Koopa Troopa, but Japanese versions do.</ref> When creating ''Super Mario Bros.'', a few changes were made to the enemies, including the ability to jump on them in order to damage them.


The Koopa Troopa's Japanese name,「ノコノコ」(''Nokonoko''), is a Japanese term meaning "to walk unconcernedly", describing the green-shelled Koopa Troopas'  behavior. The English name comes from [[Bowser]]'s Japanese name,「クッパ」(''Kuppa''), which is itself derived from the Korean dish of the same name, while "Troopa" is a corruption of  "trooper", seemingly to keep the reference to forward marching from the Japanese name intact.
The Koopa Troopa's Japanese name,「ノコノコ」(''Nokonoko''), is a Japanese term meaning "to walk unconcernedly", describing the green-shelled Koopa Troopas'  behavior. The English name comes from [[Bowser]]'s Japanese name,「クッパ」(''Kuppa''), which is itself derived from the Korean dish of the same name, while "Troopa" is a corruption of  "trooper", seemingly to keep the reference to forward marching from the Japanese name intact.
Line 26: Line 25:


==History==
==History==
===''Mario Bros.''===
[[File:Shellcreeper-SSBBrawl.png|thumb|left|A [[Shellcreeper]]]]
{{main|Shellcreeper}}
In the game ''[[Mario Bros. (game)|Mario Bros.]]'', there are enemies called [[Shellcreeper]]s, which bear a huge similarity to Koopa Troopas, but cannot be jumped on. Shellcreepers come in three different colors to indicate their speed: green is the slowest, red is slightly faster, and purple is the fastest. They can be defeated by hitting the [[POW Block]] when they are on the ground to flip them over, then jumping on them. This results in a [[coin]] coming out of a [[Warp Pipe|pipe]].
The Shellcreepers are replaced by [[Spiny|Spinies]] in most remakes of ''Mario Bros.'' starting with the [[Super Mario Bros. 3#2 Player Game|battle mode in ''Super Mario Bros. 3'']], likely so players know not to jump on them. In fact, the version of ''Mario Bros.'' known as the [[Battle Game (Super Mario All-Stars)|Battle Game]] in ''[[Super Mario All-Stars]]'' features a regular green Koopa Troopa alongside Spinies.
{{br}}
===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros.'' / ''Super Mario Bros.: The Lost Levels''====
====''Super Mario Bros.''====
{{multiple image|align=left|direction=horizontal|image1=Green Koopa Troopa SMB.gif|width1=62|caption1=A green Koopa Troopa as it appears above ground|image2=SMB Red Koopa Troopa.gif|width2=62|caption2=A red Koopa Troopa as it appears in any location|image3=SMB NES Blue Koopa Troopa Walking.gif|width3=62|caption3=A green Koopa Troopa as it appears underground}}
[[File:SMB - Koopa Troopa.png|thumb|150px|A Koopa Troopa, as it appears in ''Super Mario Bros.'']]
[[File:SMB - Koopa Troopa.png|thumb|150px|A Koopa Troopa, as it appears in ''Super Mario Bros.'']]
Koopa Troopas are enemies in both {{a|SMB|l}} and {{a|SMBTLL|l}}, moving faster in the latter game. They also have a flying variety known as [[Koopa Paratroopa]]. If a Koopa Troopa is stomped, it recedes into [[Koopa Shell|shell]] and then kicked at other enemies. If the shell is left alone for a while, Koopa moves its legs before re-emerging. There are green Koopa Troopas, which continue in a single direction until being defeated, and red, which patrols a set area without walking off any edges, due to their timid nature.<ref>{{cite|date=1985|title={{a|SMB}} instruction booklet|format=PDF|publisher=Nintendo of America|language=en-us|page=11|quote=Very timid, he gets scared easily and runs back and forth a lot.}}</ref> If a Koopa Troopa is either hit from below or is [[stomp]]ed while falling, the shell is flipped upside down (like with its death animation), but it uprights itself after some time. A Koopa Troopa is the [[Impostor Bowser|fake Bowser]] of {{id|World 2-4|SMB}} of {{a|SMB}}<ref>{{cite|timestamp=0:23|url=youtu.be/OtNmATMvyMs?feature=shared&t=23|title={{a|SMB}} - World 2-4|author=[[User:VideoGamePhenomHD|VideoGamePhenom]]|date=August 24, 2019|publisher=YouTube|language=en|accessdate=December 30, 2024}}</ref> and [[World A-4]] of {{a|SMBTLL}}.<ref>{{cite|author=VideoGamePhenom|date=September 21, 2019|url=youtu.be/MhV6Up8hiCU?feature=shared&t=28|timestamp=0:28|title={{a|SMAS}} - {{a|SMBTLL}} - World A-4|publisher=YouTube|language=en|accessdate=December 30, 2024}}</ref> Koopas descend staircases in some levels like at the end of {{id|World 3-1|SMB}}, allowing the player to kick the Koopa's shell repeatedly against the staircase for a potential unlimited number of lives, but this trick is not doable in {{a|VSSMB|l}} since the Koopas have been replaced by [[Goomba|Little Goombas]]. [[Castle]] levels utilize a darker palette for green Koopa Troopas. In {{a|SMBTLL}} only, Koopa Troopas can appear underwater, where they are depicted with light gray shells due to hardware limits.
{{multiple image
|align=left
|direction=horizontal
|image1=Green Koopa Troopa SMB.gif
|width1=62
|caption1=A green Koopa Troopa as it appears above ground
|image2=SMB Red Koopa Troopa.gif
|width2=62
|caption2=A red Koopa Troopa as it appears in any location
|image3=SMB NES Blue Koopa Troopa Walking.gif
|width3=62
|caption3=A green Koopa Troopa as it appears underground
}}
{{multiframe
|[[File:Green Koopa Troopa SMB.gif]][[File:SMAS SMB Green Koopa Sprite.png]][[File:SMBDX Koopa Troopa green sprite.png]]
|Koopa Troopa sprites from the NES, SNES, and GBC versions of ''[[Super Mario Bros.]]''
|size=100
|align=right
}}
In ''[[Super Mario Bros.]]'', Koopa Troopas are the second enemy [[Mario]] encounters, directly after [[Goomba]]s. They serve as foot-soldiers in the army Bowser uses to invade the [[Mushroom Kingdom]]. If jumped on, a Koopa Troopa recedes into [[Koopa Shell|shell]], which can then be kicked to attack other enemies. If [[Super Mario (form)|Super]]/[[Fire Mario|Fire]] [[Mario]] gets hit by the shell, he reverts to [[Small Mario|Small form]]; Small Mario loses a life instead. If a Koopa Troopa's shell is left alone for too long, however, the Koopa reemerges (their legs flash rapidly as a warning). The game features two different types of Koopa Troopas: green, which walks in one direction until it is defeated or falls and appears darker in underground and castle levels; and red, which patrols a set area without walking off any edges. Sometimes, if a Koopa Troopa is either hit from below or is [[stomp]]ed while falling, the shell is flipped upside down (like with its death animation), although if left alone long enough, the Koopa will right itself back up. The game's instruction manual claims that red Koopa Troopas are timid and get scared easily as the reason for them not falling off cliffs. There is also a variation to the Koopa Troopa known as [[Koopa Paratroopa]]s, which are flying Koopa Troopas. A Koopa Troopa is one of seven [[Impostor Bowser|fake Bowsers]] that serve as the bosses of the castles in the first seven worlds, particularly in [[World 2-4 (Super Mario Bros.)|World 2's castle]]; its true identity will be revealed if it is defeated by [[fireball]]s.
 
In some levels, like at the end of World 3-1, Koopas can sometimes descend staircases, allowing the player to kick their shell repeatedly against the staircase in order to potentially obtain an unlimited number of lives (although reaching the maximum can potentially lead to an instant [[Game Over]]). This is prevented in ''[[VS. Super Mario Bros.]]'' by having the Koopas on staircases replaced with Goombas.
{{br}}
 
====''Super Mario Bros.: The Lost Levels''====
[[File:SMBLL Green Koopa Troopa Artwork.png|thumb|left|Artwork of a Koopa Troopa from ''Super Mario Bros.: The Lost Levels'']]
[[File:Koopa Troopa Underwater.png|frame]]
Koopa Troopas reappear in ''[[Super Mario Bros.: The Lost Levels]]'' working exactly the same way as in the previous game. However, they walk faster than before, making them harder enemies for Mario or Luigi to handle. They can now be found underwater, where they cannot be stomped. Unlike the ones on land, these Koopas have gray shells like the gray [[Cheep Cheep]]s that are normally found underwater (but are colored normally in the SNES remake; red Koopas, along with other red enemies, remain the same color regardless of whichever palette is used), suggesting that green/orange enemies are always colored gray/orange when using the underwater palette, as evidenced by the fact that gray Cheep Cheeps were recolored green in ''[[Super Mario All-Stars]]''. In the ''Super Mario All-Stars'' version, the fake Bowser fought at the end of World A's castle is actually a red Koopa Troopa, though it is depicted as a right-side-up Koopa instead of an upside-down one.


====''Super Mario Bros. 2''====
====''Super Mario Bros. 2''====
Koopa Troopas do not appear in {{a|SMB2|l}}, but their [[Koopa Shell|shells]] are usable items that can be thrown at enemies, hurting neither the player nor bouncing off walls; this is changed in {{a|SMA|l}}.
Koopa Troopas do not appear in ''[[Super Mario Bros. 2]]'' due to its role as a remake of the game ''[[Yume Kōjō: Doki Doki Panic]]''. However, their [[shell]]s do appear as items throughout the game, which can be used to hurl at enemies, like in the original ''Super Mario Bros.'' Unlike in ''Super Mario Bros.'', they do not hurt the player nor bounce off walls; this is changed in ''[[Super Mario Advance]]''.


====''Super Mario Bros. 3''====
====''Super Mario Bros. 3''====
Koopa Troopas return as enemies in {{a|SMB3}}, this time in most worlds. Unlike before, a Koopa in its shell can be picked up and tossed, which would also be the later appearances. The ending shows a Koopa standing on two feet, praying to [[Statue Mario]].<ref>{{cite|timestamp=01:09|url=youtu.be/JkALFsUbkDg?feature=shared&t=69|title={{a|SMB3}} - Ending|author=VideoGamePhenom|date=September 7, 2019|publisher=YouTube|language=en|accessdate=December 30, 2024}}</ref> [[Big Koopa Troopa|Giant Koopa]]s and [[Dry Bones]] are added as giant and skeletal varieties of Koopa Troopa, respectively. Bowser refers to himself as "Koopa Troopa" in British English releases during the letter revealing that he had kidnapped the princess.<ref>{{cite|url=tcrf.net/Super_Mario_Bros._3/Version_Differences#Bowser.27s_Letter|title={{a|SMB3}}/Version Differences - Bowser's Letter|publisher=The Cutting Room Floor|language=en}}</ref>
[[File:Koopa-Troopa-9.png|thumb|upright=0.66|Artwork of a Koopa Troopa from ''[[Super Mario Bros. 3]]'']]
Koopa Troopas make a reappearance in ''[[Super Mario Bros. 3]]''. They are once again common foot soldiers in Bowser's army, although their reach is much wider in this game, as Koopa Troopas appear in nearly every Land Mario and Luigi visit. From this game onward, the brothers can pick up a Koopa that had gone into its shell and then throw it at enemies. In all versions of the game, Koopa Troopas walk on all fours, except one Koopa in the NES version's ending sequence who appears to be praying to [[Statue Mario]].


A regular green Koopa Troopa appears alongside Spinies in a variation of ''{{id|Mario Bros.|game}}'' known as the {{id|Battle Game|SMAS}} in {{a|SMAS|l}}.
This game debuts two new sub-species of Koopa Troopas: [[Big Koopa Troopa|Giant Koopa]]s, which, like other giant versions of normal enemies in this game, can only be found on [[Giant Land]], and [[Dry Bones]], an undead version usually found in fortresses.
 
In the UK version of Bowser's letter revealing he had captured Princess Toadstool while the Mario Bros. were restoring the Mushroom Kings, he is erroneously identified as "Koopa Troopa."
{{br}}
{{br}}


====''Super Mario Land''====
====''Super Mario Land''====
{{main|Bombshell Koopa}}
{{main|Bombshell Koopa}}
Koopa Troopas do not appear in {{a|SML|l}} but receive varieties named [[Bombshell Koopa]], which have [[bomb]]s for shells.
While the common Koopa Troopas do not appear in ''[[Super Mario Land]]'', a species known as the [[Bombshell Koopa]] do. Instead of being able to be kicked in their shell, their shell is a [[bomb]].


====''Super Mario World''====
====''Super Mario World''====
[[File:SMWKoopa.png|thumb|upright=0.66|left|Artwork from {{a|SMW}}]]
[[File:SMWKoopa.png|thumb|upright=0.66|left|Artwork of a Koopa Troopa from ''Super Mario World'']]
{{multiframe|[[File:KoopaGreenL.gif]]||[[File:KoopaRedL.gif]]||[[File:KoopaBlueL.gif]]||[[File:KoopaYellowL.gif]]||[[File:SMW MaskKoopa Green.png]]||[[File:SMW MaskKoopa Red.png]]||[[File:SMW MaskKoopa Blue.png]]||[[File:SMW MaskKoopa Yellow.png]]|size=64|align=right}}
{{multiframe
{{a|SMW|l}} marks many changes to Koopa Troopas. It introduces their recurring design of walking on two legs in-game and wearing shoes. Jumping on a Koopa knocks it out of its shell, becoming an [[Unshelled Koopa Troopa|unshelled Koopa]], stunning and leaving it vulnerable for a short period of time. To reclaim its shell, a Koopa has to walk back to it before Mario grabs it.
|[[File:KoopaGreenL.gif]][[File:KoopaRedL.gif]][[File:KoopaBlueL.gif]][[File:KoopaYellowL.gif]]
[[File:SMW MaskKoopa Green.png]][[File:SMW MaskKoopa Red.png]][[File:SMW MaskKoopa Blue.png]][[File:SMW MaskKoopa Yellow.png]]
|size=64
|align=right
}}
''[[Super Mario World]]'' marks many changes to Koopa Troopas. It is the first time Koopa Troopas are seen walking on two legs in-game and wearing shoes (which later became the regular look for them). In this game, when a Koopa is jumped on, it is actually knocked out of its shell, becoming an [[Unshelled Koopa Troopa|unshelled Koopa]]. Shortly after getting knocked out, it will become stunned and vulnerable for a short period of time. To reclaim its shell, a Koopa has to walk back to it before Mario grabs it. In this game, Koopa Troopas traveled with Bowser to [[Dinosaur Land]] in an attempt to take it over, though this plan is thwarted by the Mario brothers.
   
   
This is the first game to introduce Koopas and [[Koopa Paratroopa|Paratroopa]]s wearing [[Yellow Shell]]s and [[Blue Shell]]s. Also, if Yoshi eats certain color shells, then he will gain abilities: [[Green Shell]]s do nothing and can only be spat out normally, [[Red Shell]]s allow Yoshi to spit fire, Yellow Shells allow Yoshi to create a [[sand cloud]] after landing from a jump, defeating any enemies on the ground nearby, and Blue Shells allow Yoshi to fly for a short period of time. The different color shells also point to the behavior of the Koopa Troopas. The blue-shelled type is the faster counterpart of red-shelled Koopa Troopas, and if it loses its shell, the blue-shelled Koopa Troopa kicks any shell in its path instead of jumping into a different one. It also does not get stunned when it loses its shell, as it slides out on its feet as opposed to its belly like other Koopa Troopas. Yellow-shelled Koopa Troopas are unique and tend to chase after Mario, but act like faster green-shelled Koopa Troopas in movement. When yellow-shelled Koopa Troopas lose their shell, a coin pops out. When a yellow shell-less Koopa finds a new shell, it will turn into a [[Shell (flashing)|flashing Shell]] and chase Mario. It will be invincible to most of Mario's moves while defeating enemies in its path; however, [[Yoshi]] can eat this shell and gain all three shell abilities for a limited time, and a spin jump will also destroy this shell. [[Magikoopa]]s can create yellow-shelled Koopa Troopas out of [[Rotating Block]]s. The game also introduces [[Climbing Koopa]]s, a variety that can climb on [[Chain-Link|fences]].
This is the first game to introduce Koopas and [[Koopa Paratroopa|Paratroopa]]s wearing [[Yellow Shell]]s and [[Blue Shell]]s. Also, if Yoshi eats certain color shells, then he will gain abilities: [[Green Shell]]s do nothing and can only be spat out normally, [[Red Shell]]s allow Yoshi to spit fire, Yellow Shells allow Yoshi to cause a small earthquake every time the player lands after a jump, which defeats any enemies who are on the ground nearby (an ability known as [[sand cloud]]), and Blue Shells allow Yoshi to fly for a short period of time.


After the player completes the [[Special Zone]], or finds all exits in {{a|SMA2|l}}, all Koopa Troopas (except the climbing variants) become '''Mask Koopas''', with their respective shells becoming round masks that vaguely resemble Mario. With this, Green and Red Koopas will be replaced with their Yellow and Blue counterparts respectively, although standalone unshelled Koopas and other Koopa Troopa species will keep their original colors.
The different color shells also point to the behavior of the Koopa Troopas. Blue-shelled Koopa Troopas act like red-shelled Koopa Troopas, but move faster. Additionally, when a blue-shelled Koopa loses its shell, instead of jumping into a new one, it will kick any shell in its path. It also does not get stunned when it loses its shell, as it slides out on its feet as opposed to its belly like other Koopa Troopas. Yellow-shelled Koopa Troopas are unique and tend to chase after Mario, but act like faster green-shelled Koopa Troopas in movement. When yellow-shelled Koopa Troopas lose their shell, a coin pops out. Also, when a yellow shell-less Koopa finds a new shell, it will turn into a [[Shell (flashing)|flashing Shell]] and chase Mario. It will be invincible to most of Mario's moves while defeating enemies in its path; however, [[Yoshi]] can eat this shell and gain all three shell abilities for a limited time, and a spin jump will also destroy this shell. [[Magikoopa]]s can create yellow-shelled Koopa Troopas out of [[Rotating Block]]s.
The game also features a new variant called a [[Climbing Koopa]], a Koopa Troopa that is capable of climbing on [[Chain-Link|fences]] and found mainly in [[castle]] levels.
 
After the player completes the [[Special Zone]], or finds all exits in ''[[Super Mario World: Super Mario Advance 2]]'', all Koopa Troopas (except the climbing variants) become '''Mask Koopas''', with their respective shells becoming round masks that vaguely resemble Mario. With this, Green and Red Koopas will be replaced with their Yellow and Blue counterparts respectively, although standalone unshelled Koopas and other Koopa Troopa species will keep their original colors.
<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show level appearances"data-collapsetext="Hide level appearances">
<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show level appearances"data-collapsetext="Hide level appearances">
{|width=100% class=wikitable
{|width=100% class=wikitable
Line 115: Line 160:
====''Super Mario Land 2: 6 Golden Coins''====
====''Super Mario Land 2: 6 Golden Coins''====
[[File:SML2 Koopa Troopa.png|frame|left]]
[[File:SML2 Koopa Troopa.png|frame|left]]
Koopa Troopas appear in {{a|SML2|l}}, being four-legged like in the {{a|FC|l}} titles. Their traits are shared with the red-shelled type, although Koopa Troopas are depicted as green-shelled in the artwork.
Actual Koopa Troopas appear in ''[[Super Mario Land 2: 6 Golden Coins]]'', and assist [[Wario]] in taking over [[Mario Land (Super Mario Land 2: 6 Golden Coins)|Mario Land]]. These Koopa Troopas can be kicked at each other like as usual and they can right themselves after being jumped on. Koopa Troopas once again walk on all fours in this title.
 
It is unknown what color Koopa Troopas are in this game, as the game is in black and white; their behavior is identical to the normal behavior of the red-shelled ones, but the official artwork depicts them as green-shelled.


While the Bombshell Koopa is absent, it has a [[Buzzy Beetle]]-like variant known as the [[Noko Bombette]]. Additionally, a gigantic Koopa appears at the entrance to the [[Turtle Zone]]. It will swallow Mario up, allowing him to enter the zone.
While the Bombshell Koopa is absent, it has a [[Buzzy Beetle]]-like variant known as the [[Noko Bombette]]. Additionally, a gigantic Koopa appears at the entrance to the [[Turtle Zone]]. It will swallow Mario up, allowing him to enter the zone.
Line 121: Line 168:
====''Super Mario 64'' / ''Super Mario 64 DS''====
====''Super Mario 64'' / ''Super Mario 64 DS''====
[[File:KoopaTroopaSM64.png|thumb|upright=0.7|A Koopa Troopa in ''[[Super Mario 64]]'']]
[[File:KoopaTroopaSM64.png|thumb|upright=0.7|A Koopa Troopa in ''[[Super Mario 64]]'']]
Green-shelled Koopa Troopas, also referred to as '''Small Koopas''',<ref>{{cite|deadlink=y|archive=web.archive.org/web/19980610064231/http://www.nintendo.com/n64/super_mario64/1-7.html|title=Course 1 - Star 7: Collect 100 Coins|publisher=Nintendo: Super Mario 64 Strategy|language=en-us|accessdate=July 5, 2024}}</ref> are enemies found only in [[Bob-omb Battlefield]] and [[Tiny-Huge Island]] in {{a|SM64|l}}. They try to run from Mario, unlike earlier games. If jumped on or punched, the Koopa Troopas will be knocked out of their [[Koopa Shell|shell]]s and transformed into [[Unshelled Koopa Troopa|unshelled Koopa]]s. These Koopa Troopas are harmless and cannot hurt Mario, but they can push him back if touched. Attacking a Koopa Troopa in this state defeats it, then the Koopa Troopa drops a [[Blue Coin]]. Once the Koopa Troopas are knocked out of their shells, Mario can ride on their shells in a manner similar to surfing. Koopa Shells can also be found in certain [[! Block]]s and [[clam]]s. Additionally, a [[Small Koopa Troopa]] appears on the tiny area of Tiny-Huge Island, but it cannot damage Mario and will be defeated if he attacks or even touches it.
Koopa Troopas, also referred to as '''Small Koopas''',<ref>{{cite|deadlink=y|archive=web.archive.org/web/19980610064231/http://www.nintendo.com/n64/super_mario64/1-7.html|title=Course 1 - Star 7: Collect 100 Coins|publisher=Nintendo: Super Mario 64 Strategy|language=en-us|accessdate=July 5, 2024}}</ref> are enemies in ''[[Super Mario 64]]''. They are encountered on [[Bob-omb Battlefield]] and [[Tiny-Huge Island]] only. Only green-shelled Koopa Troopas appear in this game, and unlike nearly all of their other appearances, the Koopa Troopas do not act aggressively towards [[Mario]]; in fact, they attempt to escape whenever they see him coming. If jumped on or punched, the Koopa Troopas will be knocked out of their [[Koopa Shell|shell]]s and transformed into [[Unshelled Koopa Troopa|unshelled Koopa]]s. These Koopa Troopas are harmless and cannot hurt Mario, but they can push him back if touched. Attacking them in this state will defeat them, and they will yield a [[Blue Coin]]. Once the Koopa Troopas are knocked out of their shells, Mario can ride on their shells in a manner similar to surfing. Koopa Shells can also be found in certain [[! Block]]s and [[clam]]s. Additionally, a [[Small Koopa Troopa]] appears on the tiny area of Tiny-Huge Island, but it cannot damage Mario and will be defeated if he attacks or even touches it.


A friendly [[Big Koopa Troopa|Giant Koopa]] called [[Koopa the Quick]] also appears, in the same courses that regular Koopa Troopas are found in. This marks the first time an individual Koopa Troopa is given a name that differentiates from the species, as well as the first appearance of a Koopa Troopa who seems neutral to the battle between Mario and the Koopa Troop. When Mario speaks to Koopa the Quick, he gives a high-pitched whoop- or hiccup-like sound that would eventually become the standard sound effect for Koopa Troopas.
A friendly [[Big Koopa Troopa|Giant Koopa]] called [[Koopa the Quick]] also appears in ''Super Mario 64'', in the same courses that regular Koopa Troopas are found in. This marks the first time an individual Koopa Troopa is given a name that differentiates from the species, as well as the first appearance of a Koopa Troopa who seems neutral to the battle between Mario and the Koopa Troop. When Mario speaks to Koopa the Quick, he gives a high-pitched whooping or hiccupping sound that would go on to be the iconic voice of all Koopa Troopas, especially in the ''[[Mario Kart (series)|Mario Kart]]'' series.


Koopa Troopas return in {{a|SM64DS|l}}, having the same behavior as before. An unused yet fully functional red Koopa Troopa is located within the game code. When it sees the player, the red Koopa Troopas runs into them and knocks them around, unlike the green ones. Koopa Troopas cannot have their shells ridden, but they can be kicked to hit other enemies. [[Yoshi]] can spew fire after eating a red Koopa Troopa.
Koopa Troopas also appear in the remake of this game, ''[[Super Mario 64 DS]]'', and behave the same. In this game, Koopa Shells can also be found in some [[Block (Super Mario 64)|Brick]]s. There is also a fully functional unused red Koopa Troopa that can be found in the game's codes. When they see the player, the red Koopa Troopas will run into them and knock them around, unlike the green ones. While their shells cannot be ridden, they can be kicked to hit other enemies. [[Yoshi]] can spew fire after eating a red Koopa Troopa.
{{br}}
{{br}}


====''Super Mario Sunshine''====
====''Super Mario Sunshine''====
{{main|Electro-Koopa|Snooza Koopa}}
{{main|Electro-Koopa|Snooza Koopa}}
Although Koopa Troopas do not appear in {{a|Sunshine|l}}, an electric-shelled variant known as the [[Electro-Koopa]] and a large, sleeping variant known as the [[Snooza Koopa]] do.
Although Koopa Troopas do not appear in ''[[Super Mario Sunshine]]'', an electric-shelled variant known as the [[Electro-Koopa]] and a large, sleeping variant known as the [[Snooza Koopa]] do.


====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
[[File:NSMB Blue Koopa Troopa Walking Sprite.gif|frame]]
[[File:NSMB Blue Koopa Troopa Walking Sprite.gif|frame]]
[[File:NSMB Green Koopa Troopa Artwork.png|thumb|120px|left|Artwork from {{a|NSMB}}]]  
[[File:NSMB Green Koopa Troopa Artwork.png|thumb|120px|left|Artwork of a Koopa Troopa in ''New Super Mario Bros.'']]  
Koopa Troopas appear in {{a|NSMB|l}}. It can be ground-pounded into its shell be sent sliding. The [[Shell Mario|Shell power-up]] gives Mario a [[Blue Shell]], allowing him to [[shell dash|slide]] along the ground. The Mario vs. Luigi mode features a blue Koopa Troopa in the snow battle stage, and defeating it allows Mario to take the shell and become Shell Mario. Koopa Troopas react to the [[Paah|vocal riffs]] in the music.
Koopa Troopas appear in ''[[New Super Mario Bros.]]'' A difference from before is that ground-pounding a Koopa Troopa can send it into its shell and cause it to begin sliding. Mario can also [[shell dash|slide]] like a kicked Koopa shell once he obtains a [[Blue Shell]]. One Blue Koopa Troopa appears in the snow battle stage of the Mario vs. Luigi mode. If Mario attacks it, he can take the Blue Shell and become [[Shell Mario]]. The Koopa Troopas dance to the [[Paah|vocal riffs]] in the music.


====''Super Mario Galaxy''====
====''Super Mario Galaxy''====
[[File:GalaxyKoopa.png|thumb|upright=0.66|Artwork from ''Super Mario Galaxy'']]
[[File:GalaxyKoopa.png|thumb|upright=0.66|Artwork from ''Super Mario Galaxy'']]
Koopa Troopas in ''[[Super Mario Galaxy]]'' walk on all-fours and do not wear shoes, like in the {{a|FC}}/NES titles. They always have angry expressions and retain their hiccup-like sounds. Nearly all of the Koopa Troopas wear green shells and walk very slowly, first appearing in the [[Space Junk Galaxy]] and later returning in galaxies such as the [[Bigmouth Galaxy]] and [[Bowser Jr.'s Airship Armada]]. Only one red Koopa ever appears, near the lighthouse in the [[Sea Slide Galaxy]] - it walks noticeably quicker than the green ones. Koopas follow a set path (either back-and-forth in a straight line or in a circle) and can hurt the player when touched. A Koopa retreats into its shell if stomped or [[spin|spun]] into before re-emerging moments later. Spinning nearby one without hitting it will cause it to stop and tremble for a moment before resuming its patrol. Either throwing or breaking a Koopa's shell causes it to respawn in the same area it patrolled, an ability shared only with [[Cataquack]]s from the [[Beach Bowl Galaxy]]. [[Koopa Shell|Koopa shells]] are throwable items and are more common than Koopas themselves.
Koopa Troopas reappear in ''[[Super Mario Galaxy]]'', both in green and red varieties. Koopas revert back to their original appearance by walking on all-fours and not wearing shoes, but in the same manner as [[Shellcreeper]]s. This makes it the first 3D platforming game to show them walking on all fours. They always have angry expressions and make the same "hiccup" sounds they make in the spin-off installments. The normal green type first appears in the [[Space Junk Galaxy]], and later appears in galaxies like the [[Bigmouth Galaxy]] and [[Bowser Jr.'s Airship Armada]], while the red type only appears once in the entire game, with a single Red Koopa appearing in [[Sea Slide Galaxy]], near the lighthouse.  
 
Their behavior is different to ''[[Super Mario 64]]'', as instead of running away from Mario, Koopas instead patrol a set area (green ones move slowly back-and-forth in a straight line, while the faster red one moves in a circle) and can actually hurt Mario if he touches them.


An unused blue-shelled variant of a Koopa Troopa is present within the game files.
As usual, jumping on a Koopa or [[spin]]ning into it will cause the Koopa to retreat into its shell. As usual, waiting a bit will cause the Koopa to come out of its shell. Defeating a Koopa (by throwing its shell away or breaking it) causes it to respawn in the same area it patrolled, making it one of the only enemies in the game to do so (along with [[Cataquack]], in Beach Bowl Galaxy). Koopa shells themselves (both [[Green Shell|green]] and [[Red Shell|red]]) also appear as common items (more common than the Koopa Troopa enemy itself) which can be thrown to defeat enemies and smash open chests or held onto underwater in order to swim faster.


=====Appearances=====
An unused blue-shelled variant of a Koopa Troopa can be found in the game files.
<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show appearances"data-collapsetext="Hide appearances">
*[[File:SMG Asset Sprite Star Cursor.png]] marks missions where they are completely absent.
*[[File:Galaxy StarP.png]] marks missions where they are loaded and may be visible, but cannot be encountered directly.
{|class="wikitable" style="text-align:center"
|-style="color:white;background:red"
!colspan=9|Green
|-style="color:white;background:red"
!Domes
!Galaxies
!colspan=7|Missions
|-
|[[Fountain]]
|[[Space Junk Galaxy]]
|[[File:SMG Asset Sprite Star Cursor.png|link=Pull Star Path]]||[[File:Smg icon powerstar.png|link=Kamella's Airship Attack]]||[[File:SMG Asset Sprite Star Cursor.png|link=Tarantox's Tangled Web]]||[[File:SMG Asset Sprite Star Cursor.png|link=Pull Star Path Speed Run]]||[[File:SMG Asset Sprite Star Cursor.png|link=Purple Coin Spacewalk]]||[[File:SMG Asset Sprite Star Cursor.png|link=Yoshi's Unexpected Appearance]]
|-
|[[Kitchen (Super Mario Galaxy)|Kitchen]]
|[[Bowser Jr.'s Airship Armada]]
|[[File:Smg icon grandstar.png|link=Sinking the Airships]]
|-
|rowspan=2|[[Bedroom (Super Mario Galaxy)|Bedroom]]
|[[Dusty Dune Galaxy]]
|[[File:SMG Asset Sprite Star Cursor.png|link=Soaring on the Desert Winds]]||[[File:SMG Asset Sprite Star Cursor.png|link=Blasting through the Sand]]||[[File:Smg icon powerstar.png|link=Sunbaked Sand Castle]]||[[File:SMG Asset Sprite Star Cursor.png|link=Sandblast Speed Run]]||[[File:SMG Asset Sprite Star Cursor.png|link=Purple Coins in the Desert]]||[[File:Smg icon powerstar.png|link=Bullet Bill on Your Back]]||[[File:SMG Asset Sprite Star Cursor.png|link=Treasure of the Pyramid]]
|-
|[[Bigmouth Galaxy]]
|[[File:Smg icon powerstar.png|link=Bigmouth's Gold Bait]]
|-
|[[Engine Room]]
|[[Sea Slide Galaxy]]
|[[File:SMG Asset Sprite Star Cursor.png|link=Going after Guppy]]||[[File:Smg icon powerstar.png|link=Faster Than a Speeding Penguin]]||[[File:SMG Asset Sprite Star Cursor.png|link=The Silver Stars of Sea Slide]]||[[File:SMG Asset Sprite Star Cursor.png|link=Underwater Cosmic Mario Race]]||[[File:SMG Asset Sprite Star Cursor.png|link=Purple Coins by the Seaside]]||[[File:SMG Asset Sprite Star Cursor.png|link=Hurry, He's Hungry]]
|-
|[[Garden (Super Mario Galaxy)|Garden]]
|[[Dreadnought Galaxy]]
|[[File:SMG Asset Sprite Star Cursor.png|link=Infiltrating the Dreadnought]]||[[File:SMG Asset Sprite Star Cursor.png|link=Dreadnought's Colossal Cannons]]||[[File:Smg icon powerstar.png|link=Revenge of the Topman Tribe]]||[[File:Smg icon speedycomet.png|link=Topman Tribe Speed Run]]||[[File:SMG Asset Sprite Star Cursor.png|link=Battlestation's Purple Coins]]||[[File:SMG Asset Sprite Star Cursor.png|link=Dreadnought's Garbage Dump]]
|-
|-style="color:white;background:red"
!colspan=9|Green
|-style="color:white;background:red"
!Domes
!Galaxies
!colspan=7|Missions
|-
|[[Engine Room]]
|[[Sea Slide Galaxy]]
|[[File:Smg icon powerstar.png|link=Going after Guppy]]||[[File:Smg icon powerstar.png|link=Faster Than a Speeding Penguin]]||[[File:Smg icon powerstar.png|link=The Silver Stars of Sea Slide]]||[[File:SMG Asset Sprite Star Cursor.png|link=Underwater Cosmic Mario Race]]||[[File:SMG Asset Sprite Star Cursor.png|link=Purple Coins by the Seaside]]||[[File:Smg icon powerstar.png|link=Hurry, He's Hungry]]
|}
</div>
{{br}}
{{br}}


Line 199: Line 202:
|align=right
|align=right
}}
}}
Koopa Troopas reappear in {{a|NSMBW|l}}, acting as they did in the first ''New Super Mario Bros.'' Koopa Troopas once again dance to the [[Paah|vocal riffs]] in the background music by pausing and facing the screen, though they now do a bit of cha-cha. In this game, they appear in both green and red-colored shell variations. The green Koopa Troopas will walk in a straight line until they reach a wall, but red Koopa Troopas turn around when they reach a drop in the ground. Koopa Troopas can be defeated by [[Spin Jump]]s and [[Ground Pound]]s, and therefore are much simpler to defeat than in earlier games.
Koopa Troopas reappear in ''[[New Super Mario Bros. Wii]]'', acting as they did in the first ''New Super Mario Bros.'' Koopa Troopas once again dance to the [[Paah|vocal riffs]] in the background music by pausing and facing the screen, though they now do a bit of cha-cha. In this game, they appear in both green and red-colored shell variations. The green Koopa Troopas will walk in a straight line until they reach a wall, but red Koopa Troopas turn around when they reach a drop in the ground. Koopa Troopas can be defeated by [[Spin Jump]]s and [[Ground Pound]]s, and therefore are much simpler to defeat than in earlier games.


====''Super Mario Galaxy 2''====
====''Super Mario Galaxy 2''====
In ''[[Super Mario Galaxy 2]]'', Koopa Troopas appear only in green varieties, with a single normal Koopa Troopa exclusively appearing in the [[Cosmic Cove Galaxy]]. It walks in a tight square shape, though it otherwise still acts the same as the ones in the previous game, including respawning after being defeated. [[Big Koopa Troopa|Giant Koopa]]s also appear in the [[Supermassive Galaxy]].
Koopa Troopas reappear in ''[[Super Mario Galaxy 2]]'', with the same appearance and behavior as ''Super Mario Galaxy''. In this game, only Green Koopas appear, and only in the [[Cosmic Cove Galaxy]].


=====Appearances=====
[[Big Koopa Troopa|Giant Koopa]]s make their 3D debut in this game, and appear in the [[Supermassive Galaxy]].
<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show appearances"data-collapsetext="Hide appearances">
*[[File:SMG Asset Sprite Star Cursor.png]] marks missions where they are completely absent.
*[[File:Galaxy StarP.png]] marks missions where they are loaded and may be visible, but cannot be encountered directly.
{|class="wikitable" style="text-align:center"
|-style="color:white;background:red"
!Worlds
!Galaxies
!colspan=3|Missions
|-
|[[World 2 (Super Mario Galaxy 2)|World 2]]
|[[Cosmic Cove Galaxy]]
|[[File:Smg2 icon powerstar.png|link=Twin Falls Hideaway]]||[[File:SMG Asset Sprite Star Cursor.png|link=Exploring the Cosmic Cavern]]||[[File:Smg2 icon powerstar.png|link=Catch That Star Bunny]]
|}
</div>
{{br}}
{{br}}


Line 232: Line 221:
|caption2=In-game model
|caption2=In-game model
}}
}}
Koopa Troopas are enemies in {{a|SM3DL|l}}, this time using their design from {{a|SMW}} in addition to having a dark navy blue pigment in their eyes. Koopa Troopas appear in {{id|World 1-2|SM3DL}}, {{id|World 1-3|SM3DL}}, {{id|World 4-1|SM3DL}}, and [[Special 4-1]], with a total of twelve appearing. They behave similarly to their versions from previous games, where [[Mario]] stomps them and they retreat into their [[Green Shell|shells]] so Mario can kick them to attack enemies. However, in this game, no matter how Mario attacks them, Koopa Troopas only retreat inside their shells when hit, though hitting them with another shell or running into them while [[Invincible Mario|invincible]] does destroy them. However, this only works if the Koopa that is hit has not retreated into its shell; hitting another shell results in that shell moving, and two shells in motion hitting each other simply rebound. They will never get back out of their shells in this game and remain in them endlessly once they have been attacked. Mario can only kick shells in this title; he cannot hold them. While retreated into their shells, [[Tanooki Mario]] can whip them with his tail or [[Fire Mario]] can shoot them with fireballs simultaneously five times to make the shell break open and reveal a 1-Up Mushroom. After the player has defeated [[Bowser]] in {{world link|8|bowser3d|World 8-Bowser: Part 1}} 1 for the first time, the Toads find a postcard that has a picture of [[Luigi]] captured by a Koopa Troopa and a [[Peepa]].
Koopa Troopas reappear in ''[[Super Mario 3D Land]]'' as rare enemies. Unlike the ''Super Mario Galaxy'' games, the Koopa Troopas have their modern appearance from ''[[Super Mario World]]'' back, walking on two legs in-game and wearing shoes, although they appear to be a bit larger in this game, which, like the Goombas, make them easier to jump on, and have a dark navy blue pigment in their eyes.
 
Koopa Troopas are rare to encounter in the game, with only twelve appearing in the whole game, and are found in four levels ([[World 1-2 (Super Mario 3D Land)|Worlds 1-2]], [[World 1-3 (Super Mario 3D Land)|1-3]], and [[World 4-1 (Super Mario 3D Land)|4-1]] and [[Special 4-1]]).  
 
They behave similarly to their versions from previous games, where [[Mario]] stomps them and they retreat into their [[Green Shell|shells]] so Mario can kick them to attack enemies. However, in this game, no matter how Mario attacks them, Koopa Troopas only retreat inside their shells when hit, though hitting them with another shell or running into them while [[Invincible Mario|invincible]] does destroy them. However, this only works if the Koopa that is hit has not retreated into its shell; hitting another shell results in that shell moving, and two shells in motion hitting each other simply rebound. They will never get back out of their shells in this game and remain in them endlessly once they have been attacked. Mario can only kick shells in this title; he cannot hold them. While retreated into their shells, [[Tanooki Mario]] can whip them with his tail or [[Fire Mario]] can shoot them with fireballs simultaneously five times to make the shell break open and reveal a 1-Up Mushroom.
 
After the player has defeated [[Bowser]] in {{world-link|8|bowser3d|World 8-Bowser: Part 1}} 1 for the first time, the Toads find a postcard that has a picture of [[Luigi]] captured by a Koopa Troopa and a [[Peepa]].


====''New Super Mario Bros. 2''====
====''New Super Mario Bros. 2''====
Koopa Troopas return in {{a|NSMB2|l}}. They are generally the same as before, though activating a [[Gold Ring]] turns Koopa Troopas golden for a time. Gold-shelled Koopa Troopas form a trail of coins behind them if their shell travels along the ground. The player earns more coins incrementally as the gold Koopa Troopa hits enemies.
Koopa Troopas reappear in ''[[New Super Mario Bros. 2]]'', behaving the same as in ''New Super Mario Bros.'' titles. In this game, when Mario touches a Gold Ring, Koopa Troopas turn golden for a time. When these golden Koopa Troopas' shells are tossed, a path of coins is created behind them wherever they go. Additionally, whenever a gold Koopa Troopa hits an enemy, an ascending number of coins are added to the player's coin count, depending on how many enemies are defeated.
{{br|left}}
{{br|left}}


====''New Super Mario Bros. U''====
====''New Super Mario Bros. U''====
Koopa Troopas reappear in {{a|NSMBU|l}}, along with [[Koopa Paratroopa|Paratroopa]]s and [[Big Koopa Troopa]]s. Koopa Troopas behave like they do in earlier appearances.
Koopa Troopas reappear in ''[[New Super Mario Bros. U]]'', once again behaving the same as previous ''New Super Mario Bros.'' titles. [[Koopa Paratroopa|Paratroopa]]s and [[Big Koopa Troopa]]s also appear.


====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
[[File:Koopa Troopa Artwork - Super Mario 3D World.png|thumb|left|Artwork of an [[Unshelled Koopa Troopa|unshelled Koopa]] chasing its lost [[Green Shell|shell]] in ''[[Super Mario 3D World]]'']]
[[File:Koopa Troopa Artwork - Super Mario 3D World.png|thumb|left|Artwork of an [[Unshelled Koopa Troopa|unshelled Koopa]] chasing its lost [[Green Shell|shell]] in ''[[Super Mario 3D World]]'']]
[[File:SM3DW+BF Artwork Koopa Troopa (Cat).png|thumb|A Cat Koopa Troopa]]
[[File:SM3DW+BF Artwork Koopa Troopa (Cat).png|thumb|A Cat Koopa Troopa]]
Koopa Troopas return in {{a|SM3DW|l}} and {{a|SM3DW+BF|the port}}. They usually chase Mario, like [[Goomba]]s, rather than always walking back and forth in a straight line. They can also be removed from their shells like in ''Super Mario World''. Koopa Troopas will try to get back into their shell if it is taken, and if they realize their shell has been lost, they express disappointment for a moment and return to chasing Mario. They retain their hiccuping sounds. There are empty shells that the player character can [[shell dash|climb into]] and travel around in to defeat nearby enemies.
Koopa Troopas return in ''[[Super Mario 3D World]]'' and ''[[Super Mario 3D World + Bowser's Fury]]'', with a more common appearance than in previous 3D ''Super Mario'' games. Here, they act differently from their appearance in ''Super Mario 3D Land'' by usually chasing Mario, like [[Goomba]]s, rather than always walking back and forth in a straight line. They can also be removed from their shells like in ''Super Mario World''. Koopa Troopas will try to get back into their shell if it is taken, and if they realize their shell has been lost, they express disappointment for a moment and return to chasing Mario. They make the hiccuping sounds they make in spin-off installments and ''Super Mario Galaxy'' and ''Super Mario Galaxy 2''. Players also have the ability to [[shell dash|climb inside abandoned shells]], which will cause them to change color. This speedy form of transportation can be used to defeat other nearby enemies. There also appears to be a time limit for how long Mario and company can remain in these shells before they become dizzy and must exit them.


Koopa Troopas receive a variation in the port's ''[[Bowser's Fury]]'' mode named '''Cat Koopa Troopas''', based on the [[Cat Mario|Cat transformation]]. It has fur, cat ears, and a longer, cat-like tail.
In the ''Bowser's Fury'' campaign of ''Super Mario 3D World + Bowser's Fury'', Koopa Troopas gain a new variation based on the [[Cat Mario|Cat transformation]] called '''Cat Koopa Troopas''', which have fur, cat ears, and a longer, cat-like tail.


====''Super Mario Maker'' series====
====''Super Mario Maker'' series====
Koopa Troopas are enemies in {{a|SMM|l}}, {{a|SMM3DS|l}}, and {{a|SMM2|l}}, retaining their behavior in every game style except the latter's {{a|SM3DW}} style, where Koopa Troopas cannot chase Mario. Koopa Troopas are enemies that can be placed in the Course Editor, starting out green but can be shook to become red. Koopa Troopas can be enlarged by a [[Super Mushroom]], and they can receive wings to become Koopa Paratroopas. They can be placed in [[Bill Blaster]]s, [[Warp Pipe]]s, and [[Block]]s.
Koopa Troopas reappear in ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', and ''[[Super Mario Maker 2]]'' as an enemy. They function exactly like they did in previous games, except in the ''Super Mario 3D World'' game style, where they will not chase Mario. In the Course Editor, they are enemies that can be placed. They start out as the green variants, but when they are shaken, they turn into the red variant. Like many enemies, they can be enlarged by a [[Super Mushroom]] and be given wings, and in the case of the latter, they turn into Koopa Paratroopas. They can be placed in [[Bill Blaster]]s, [[Warp Pipe]]s, and [[Block]]s.


When they are enlarged, their shells can break through blocks without bouncing. Koopa Shells are able to bounce on [[Trampoline]]s and [[Note Block]]s in this game. In the {{a|SMW}}, stomping a Koopa Troopa turns it into an [[Unshelled Koopa Troopa|unshelled Koopa]], which also occurs in the {{a|SM3DW}} style.
When they are enlarged, their shells can break through blocks without bouncing. Koopa Shells are able to bounce on [[Trampoline]]s and [[Note Block]]s in this game. In the ''Super Mario World'' and ''Super Mario 3D World'' game styles (the latter being exclusive to ''Super Mario Maker 2''), Koopa Troopas are turned into [[Unshelled Koopa Troopa|unshelled Koopa]]s when jumped on.


====''Super Mario Run''====
====''Super Mario Run''====
Koopa Troopas reappear in {{a|SMR|l}} and behave similarly to how they did in the ''New Super Mario Bros.'' games. Green Koopa Troopas and Red Koopa Troopas have different listings in the Notebook and are [[level up|levelled up]] separately. When Mario stomps on a Koopa Troopa, the shell is instantly sent sliding, without the need to stomp or kick the shell seperately. Even still, attacking a block that a Koopa Troopa stands on throws the Koopa forward in non-spinning shell form. Koopas recover much faster than usual from this state, but it lasts long enough to walk into the shell given no impediments. When the player [[Vaulting|vault]]s over a Koopa Troopa, it retreats into its shell until the move ends. Using a [[Vaulting Jump]] will kick the shell. Stomping on them still grants coins, but does not count as defeating them on the Results screen and for leveling up. To level them up, they have to be defeated in ways that do not have them retreat into the shell, of which there are many. Examples include using another shell, [[roll]]ing into them, or being invincible.
Koopa Troopas reappear in ''[[Super Mario Run]]'' and behave similarly to how they did in the ''New Super Mario Bros.'' games. Green Koopa Troopas and Red Koopa Troopas have different listings in the Notebook and are [[level up|levelled up]] separately.
 
In this game, when Mario stomps on a Koopa Troopa, the shell is instantly sent sliding, without the need to stomp or kick the shell seperately. Even still, attacking a block that a Koopa Troopa stands on throws the Koopa forward in non-spinning shell form. Koopas recover much faster than usual from this state, but it lasts long enough to walk into the shell given no impediments. When the player [[Vaulting|vault]]s over a Koopa Troopa, it retreats into its shell until the move ends. Using a [[Vaulting Jump]] will kick the shell.
 
The nature of that shell makes defeating Koopa Troopas complicated. Stomping on them still grants coins, but does not count as defeating them on the Results screen and for leveling up. To level them up, they have to be defeated in ways that do not have them retreat into the shell, of which there are many. Examples include using another shell, [[roll]]ing into them, or being invincible.


====''Super Mario Odyssey''====
====''Super Mario Odyssey''====
[[File:SandKingdomKoopaSMO.jpg|thumb|upright=0.8|The Red Koopa Troopa that hosts the Trace-Walking minigame in the Sand Kingdom]]
[[File:SandKingdomKoopaSMO.jpg|thumb|upright=0.8|The Red Koopa Troopa that hosts the Trace-Walking minigame in the Sand Kingdom]]
Unlike other games of the ''{{id|Super Mario|series}}'' series, Koopa Troopas are not enemies in {{a|SMO|l}}, except during the 8-bit segments. They wear irremovable hats, preventing Mario from potentially capturing them. A red Koopa Troopa wearing a sombrero, a blue one wearing a snow hood, and a purple one wearing an astronaut helmet appear in the [[Sand Kingdom]], [[Snow Kingdom]], and [[Moon Kingdom]], respectively, hosting the Trace-Walking minigame that involves Mario walking on a circle of arrows (a triangle for the Snow Kingdom version) that disappear after some time. The Koopa Troopa gives Mario a Power Moon if he gets 80 points. The Koopa Troopa later provides the opportunity for Mario to take on each trace-walking challenge again for more Power Moons, now from scoring 90 points or more, after Mario has broken the [[Moon Rock]]s in the respective kingdoms during the post-game.
In ''[[Super Mario Odyssey]]'', Koopa Troopas appear as non-playable characters rather than enemies, serving as hosts for minigames, and have their usual modern appearance seen in many ''Super Mario'' games. Like most of the game's other non-playable characters, all of these Koopa Troopas are wearing irremovable hats, preventing Mario from potentially capturing them.


A green Koopa Troopa in a cap hosts the Koopa Freerunning mini-game after Mario completes the story. The mini-game involves trying to reach a shing beacon at the end before a racing quartet of Koopa Troopas, the [[Roving Racers]]. The Roving Racers have longer arms and legs than regular Koopa Troopas to match Mario's body proportions.
In the [[Sand Kingdom]], [[Snow Kingdom]], and [[Moon Kingdom]], a Koopa Troopa (a red Koopa Troopa wearing a sombrero; a blue one wearing a snow hood; a purple one wearing an astronaut helmet, respectively) hosts the Trace-Walking minigame that involves Mario walking on a circle of arrows (a triangle for the Snow Kingdom version) that disappear after some time. If Mario gets 80 points, the Koopa Troopa gives him a Power Moon. After breaking the [[Moon Rock]]s in the respective kingdoms during the post-game, Mario can take on each trace-walking challenge again for more Power Moons should he score 90 points or more.
 
After completing the game, Mario can find a green Koopa Troopa in a cap that hosts the Koopa Freerunning mini-game, where Mario races a quartet of Koopa Troopas known as the [[Roving Racers]], with the goal to reach a shining beacon at the end. Placing first rewards Mario with a Power Moon. Mario can race against the Roving Racers in every kingdom (excluding the [[Cloud Kingdom]], [[Ruined Kingdom]], [[Dark Side]] and [[Darker Side]]), and the environment of each kingdom is in the same state as when Mario first visits it (rainy in the Metro Kingdom, for example). After winning the Regular Cup and breaking the Moon Rock in the same kingdom, Mario can rematch the Roving Racers to collect a second Power Moon in the more difficult Master Cup version. In the Master Cup, a gold Koopa Troopa replaces the purple-shelled racer and often uses shortcuts to reach the goal. Interestingly, the Roving Racers have longer arms and legs to match Mario's body proportions.
 
In some kingdoms, Koopa Troopas appear as enemies in 8-bit segments. This makes them the only enemies to be exclusive to 8-bit segments, and the only ones to have a non-hostile counterpart.


====''Super Mario Bros. Wonder''====
====''Super Mario Bros. Wonder''====
[[File:SMBWKoopas.jpg|thumb|Two Koopa Troopas in ''Super Mario Bros. Wonder'']]
[[File:SMBWKoopas.jpg|thumb|Two Koopa Troopas in ''Super Mario Bros. Wonder'']]
[[File:A floating red koopa.png|thumb|left|A floating Koopa Troopa in zero gravity]]
[[File:A floating red koopa.png|thumb|left|A floating Koopa Troopa in zero gravity]]
Koopa Troopas return as enemies in {{a|SMBW|l}} and have a hunched posture, similar to games of the [[Nintendo 64]] era. When the player is close enough, a Koopa Troopa sports an angry expression, similar to ''Super Mario Galaxy'' and ''Super Mario Galaxy 2''. The game introduces [[Rolla Koopa]], a pink-shelled variant that wears roller skates, and [[Snortoise]]s, which resemble a sea turtle and soft-shelled turtle.
Koopa Troopas return as enemies in ''[[Super Mario Bros. Wonder]]'', where they have a hunched posture similar to appearances between ''[[Super Mario 64]]'' and ''[[Super Smash Bros. Melee]]''. When the player is close enough, they will have an angry expression similar to the ''Super Mario Galaxy'' games. A new, pink-shelled variant that wears roller skates named [[Rolla Koopa]] also appears, as well as a variant resembling a sea turtle and soft-shelled turtle called [[Snortoise]].
{{br|left}}
{{br|left}}


Line 339: Line 342:


====''Mario's Time Machine''====
====''Mario's Time Machine''====
In the [[Mario's Time Machine (PC)|PC]], [[Mario's Time Machine (Super Nintendo Entertainment System)|SNES]], and [[Mario's Time Machine (Nintendo Entertainment System)|NES versions of ''Mario's Time Machine'']], Koopas must be defeated so [[Mario]] can get an item and warp to other times in history. They behave identically to the Koopas in ''Mario is Missing!''. In the {{a|NES|l}} version, red-shelled Koopas are found in a ''[[Mario Bros. (game)|Mario Bros.]]''-style arena to obtain the item, then yellow-shelled ones are found within the various time periods. Here, they act as they do in the main series, and are accompanied by [[Bodyslam Koopa]]s, heavyweight Koopa variants. On the [[moon]], Koopas wear [[Space Troopa|space helmet]]s, which cover the tops of their shells whenever they retract into them.
In the [[Mario's Time Machine (PC)|PC]], [[Mario's Time Machine (Super Nintendo Entertainment System)|SNES]], and [[Mario's Time Machine (Nintendo Entertainment System)|NES versions of ''Mario's Time Machine'']], Koopas must be defeated so [[Mario]] can get an item and warp to other times in history. They behave identically to the Koopas in ''Mario is Missing!''. In the [[Nintendo Entertainment System]] version, red-shelled Koopas are found in a ''[[Mario Bros. (game)|Mario Bros.]]''-style arena to obtain the item, then yellow-shelled ones are found within the various time periods. Here, they act as they do in the main series, and are accompanied by [[Bodyslam Koopa]]s, heavyweight Koopa variants. On the [[moon]], Koopas wear [[Space Troopa|space helmet]]s, which cover the tops of their shells whenever they retract into them.


===''Mario Kart'' series===
===''Mario Kart'' series===
Line 348: Line 351:
In ''[[Mario Kart: Super Circuit]]'', green and red Koopa Troopas can be seen at the awards ceremony at the end of a Grand Prix.
In ''[[Mario Kart: Super Circuit]]'', green and red Koopa Troopas can be seen at the awards ceremony at the end of a Grand Prix.


A green Koopa is playable in {{a|MKDD|l}}. Its special item is the [[Triple Green Shell]], and its personal kart is the [[Koopa Dasher]]. Koopa Troopa is partnered with a red [[Koopa Paratroopa|Paratroopa]] by default.
A green Koopa reappears in ''[[Mario Kart: Double Dash!!]]'' and is partnered with a red [[Koopa Paratroopa|Paratroopa]]. Their special items are [[Triple Green Shells]] or [[Triple Red Shells]]. Koopa's personal kart is the [[Koopa Dasher]].


A green Koopa returns as a default playable character in ''[[Mario Kart Wii]]'', where he is given an outstanding [[Mini-Turbo]] bonus that is rivaled by [[Dry Bowser]]'s, [[Dry Bones]]', and [[Wario]]'s. He also is given a small handling bonus and is given a representative course called [[Koopa Cape]], which is the second track of the [[Star Cup]].
A green Koopa appears as a default playable character in ''[[Mario Kart Wii]]'', where he is given an outstanding [[Mini-Turbo]] bonus that is rivaled by [[Dry Bowser]]'s, [[Dry Bones]]', and [[Wario]]'s. He also is given a small handling bonus and is given a representative course called [[Koopa Cape]], which is the second track of the [[Star Cup]].


Koopa Troopa is playable in ''[[Mario Kart 7]]''. He is a Feather class racer, with acceleration and off-road being his best stats. Additionally, his track, Koopa Cape, returns.
Koopa Troopa is playable in ''[[Mario Kart 7]]''. He is a Feather class racer, with acceleration and off-road being his best stats. Additionally, his track, Koopa Cape, returns.


[[File:ShyGuyFallsMK8.png|thumb|upright=1.1|Koopa Troopa in ''Mario Kart 8'']]
[[File:ShyGuyFallsMK8.png|thumb|upright=1.1|Koopa Troopa in ''Mario Kart 8'']]
Koopa Troopa returns as a default playable character in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]''. He is a lightweight character, although he is one of the heavier lightweights, meaning his speed and weight are slightly better than that of the lightest lightweights at the expense of acceleration, handling, and grip, making him more balanced. He has the same stats as [[Toad]], [[Toadette]], [[Shy Guy]], [[Lakitu]], [[Larry]], [[Wendy]], and [[Isabelle]]. Koopa Troopa also appears on some of the posters for the sponsor [[Galaxy Air]]. Koopa Troopa is the Normal Staff Ghost for {{classic link|DS|Cheep Cheep Beach}}.
Koopa Troopa returns as a default playable character in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]''. He is a lightweight character, although he is one of the heavier lightweights, meaning his speed and weight are slightly better than that of the lightest lightweights at the expense of acceleration, handling, and grip, making him more balanced. He has the same stats as [[Toad]], [[Toadette]], [[Shy Guy]], [[Lakitu]], [[Larry]], [[Wendy]], and [[Isabelle]]. Koopa Troopa also appears on some of the posters for the sponsor [[Galaxy Air]]. Koopa Troopa is the Normal Staff Ghost for {{classic-link|DS|Cheep Cheep Beach}}.


Koopa Troopa appears in ''[[Mario Kart Tour]]'' as a Normal-class driver. His special item is the [[Triple Green Shells]]. The [[Roving Racers]] from ''[[Super Mario Odyssey]]'' also appear as drivers in the game. Of note is that despite reusing the ''New Super Mario Bros.'' artwork, Koopa Troopa and all variants otherwise are depicted with very light turquoise eyes.
Koopa Troopa appears in ''[[Mario Kart Tour]]'' as a Normal-class driver. His special item is the [[Triple Green Shells]]. The [[Roving Racers]] from ''[[Super Mario Odyssey]]'' also appear as drivers in the game. Of note is that despite reusing the ''New Super Mario Bros.'' artwork, Koopa Troopa and all variants otherwise are depicted with very light turquoise eyes.
Line 361: Line 364:


===''Yoshi's Safari''===
===''Yoshi's Safari''===
A Koopa is the penultimate boss of {{a|YSafari|l}}, fighting in [[Mecha Nokonoko]], and has a gun turret manned by four Koopa Troopas.
A single Koopa Troopa enemy appears in ''[[Yoshi's Safari]]'', to aid [[Bowser]] in his invasion of [[Jewelry Land]]. This Koopa Troopa appears as the penultimate boss in the game, fighting in [[Mecha Nokonoko]]. It has a gun turret manned by four Koopa Troopas.
{{br}}
{{br}}


===''Hotel Mario''===
===''Hotel Mario''===
[[File:HMMortonsHotelStage2.png|thumb|A Koopa in ''Hotel Mario'']]
[[File:HMMortonsHotelStage2.png|thumb|A Koopa in ''Hotel Mario'']]
Koopa Troopas, known as '''Koopas''',<ref>{{cite|title=''Hotel Mario'' instruction book|page=15|date=1994|publisher=Philips|language=en}}</ref> are enemies in {{a|HM|l}} along with their varieties [[Koopa Paratroopa|Flying Koopa]]s, [[Dry Bones|Skeleton Koopa]]s, [[Mechakoopa|Mecha Koopa]]s, and a variant of Flying Koopas called [[Z Koopa]]s. In this game, Koopas open doors that Mario has to close. They can be defeated from either a stomp or a fireball attack.
Koopa Troopas, known as '''Koopas''',<ref>{{cite|title=''Hotel Mario'' instruction book|page=15|date=1994|publisher=Philips|language=en}}</ref> reappear in ''[[Hotel Mario]]'' as enemies along with [[Koopa Paratroopa|Flying Koopa]]s, [[Dry Bones|Skeleton Koopa]]s, [[Mechakoopa|Mecha Koopa]]s, and a variant of Flying Koopas called [[Z Koopa]]s. In this game, Koopas open doors that Mario has to close. They can be defeated from either a stomp or a fireball attack.


In [[Larry's Chillton Hotel]], one of the spawning Koopas randomly has pink eyes, and will drop a [[candle|light]] that removes [[dark]]ness from the hotel. Additionally, the Koopas of [[Lemmy's High-ate Regency Hotel]] are red instead of green, possibly to differentiate from the green-shelled Flying Koopas; [[Bowser's Seizures Palace Hotel]] contains both green and red Koopas, depending on the stage. In this game, they are mere palette swaps.
In [[Larry's Chillton Hotel]], one of the spawning Koopas randomly has pink eyes, and will drop a [[candle|light]] that removes [[dark]]ness from the hotel. Additionally, the Koopas of [[Lemmy's High-ate Regency Hotel]] are red instead of green, possibly to differentiate from the green-shelled Flying Koopas; [[Bowser's Seizures Palace Hotel]] contains both green and red Koopas, depending on the stage. In this game, they are mere palette swaps.


===''Mario Tennis'' series===
===''Mario Tennis'' series===
A Koopa Troopa has appeared as a playable character in a few games of the [[Mario Tennis (series)|''Mario Tennis'' series]], beginning with ''[[Mario's Tennis]]'', but have equally taken on the role of being background characters. In the {{a|N64|l}} version of {{id|MT|N64}}, Koopa Troopas only appear in [[Koopa Paratroopa|Paratroopa]]'s trophy celebration to congratulate him, as well as in the background of many courts. In {{a|MPT|l}}, Koopa is a playable character of the Speedy type, and his [[Power Shot (Mario Tennis series)|Offensive Power Shot]] and [[Power Shot (Mario Tennis series)|Defensive Power Shot]] are {{id|Water Bomb|move}} and [[Water Shell Dash]], respectively. Koopa Troopa's default partner is [[Yoshi]]. In ''[[Mario Tennis Open]]'', Koopa Troopas are line judges in the [[Mushroom Valley]] court. In ''[[Mario Tennis Aces]]'', Koopa Troopa is an opponent in the Adventure Mode mission [[Battle Boat]]. He is also a playable character of the Speedy type, like in ''Mario Power Tennis''. Since an update on August 1, 2018, Koopa was made available to all players, although participants of the July 2018 online tournament could play as Koopa Troopa earlier. Unlike before, Koopa Troopa was made available in three color palettes: green, red, and blue.
A Koopa Troopa has appeared as a playable character in a few games of the [[Mario Tennis (series)|''Mario Tennis'' series]], beginning with ''[[Mario's Tennis]]'', but have equally taken on the role of being background characters. In the [[Nintendo 64]] version of ''[[Mario Tennis (Nintendo 64)|Mario Tennis]]'', Koopa Troopas only appear in [[Koopa Paratroopa|Paratroopa]]'s trophy celebration to congratulate him, as well as in the background of many courts. In ''[[Mario Power Tennis]]'', Koopa is a playable character of the Speedy type, and his [[Power Shot (Mario Tennis series)|Offensive Power Shot]] and [[Power Shot (Mario Tennis series)|Defensive Power Shot]] are [[Water Bomb (move)|Water Bomb]] and [[Water Shell Dash]], respectively. Koopa Troopa's default partner is [[Yoshi]]. In ''[[Mario Tennis Open]]'', Koopa Troopas are line judges in the [[Mushroom Valley]] court. In ''[[Mario Tennis Aces]]'', Koopa Troopa is an opponent in the Adventure Mode mission [[Battle Boat]]. He is also a playable character of the Speedy type, like in ''Mario Power Tennis''. Since an update on August 1, 2018, Koopa was made available to all players, although participants of the July 2018 online tournament could play as Koopa Troopa earlier. Unlike before, Koopa Troopa was made available in three color palettes: green, red, and blue.


Koopa appears in a few cutscenes of {{a|MPT}}. The opening cutscene shows a Koopa briefly seen using its tennis racket to deflect Bob-ombs headed towards [[Peach Dome]]. In his trophy ceremony from completing a Singles Tournament, Koopa walks on stage, being greeted by Luigi, Mario, and Peach, but he soon slips on a banana peel and slides across the stage, eventually hitting Luigi, whom he catches the trophy from.
Koopa appears in a few of ''Mario Power Tennis''{{'}}s cutscenes. The opening cutscene shows a Koopa briefly seen using its tennis racket to deflect Bob-ombs headed towards [[Peach Dome]]. In his trophy ceremony from completing a Singles Tournament, Koopa walks on stage, being greeted by Luigi, Mario, and Peach, but he soon slips on a banana peel and slides across the stage, eventually hitting Luigi, whom he catches the trophy from.


===''Mario Clash''===
===''Mario Clash''===
Koopas are the only way to defeat enemies such as [[Thorny|Thornies]] in {{a|MC|l}}, by hitting it with a [[Koopa Shell|Koopa shell]]. There are always two Koopas; if one Koopa falls off a cliff another will appear. They once again walk on four legs, and sometimes make a fanged "menacing" face that is identical to the one used by the related Shellcreepers in ''Mario Bros.''
In ''[[Mario Clash]]'', Koopas are the only way to defeat enemies such as [[Thorny|Thornies]] is to hit them with a [[Koopa Shell|Koopa shell]]. There are always two Koopas; if one Koopa falls off a cliff another will appear. They once again walk on four legs, and sometimes make a fanged "menacing" face that is identical to the one used by the related Shellcreepers in ''Mario Bros.''


===''Yoshi's Island'' series===
===''Yoshi's Island'' series===
[[File:YIKoopa.jpg|thumb|upright=0.55|A Koopa Troopa from ''[[Super Mario World 2: Yoshi's Island]]'']]
[[File:YIKoopa.jpg|thumb|upright=0.55|A Koopa Troopa from ''[[Super Mario World 2: Yoshi's Island]]'']]
Green and red varieties of Koopa Troopas do appear as enemies in {{a|SMW2YI|l}}, but not that often. They are first seen in the level [[Visit Koopa And Para-Koopa]]. Koopa Troopas can be knocked out of their shells, like in {{a|SMW}}. A red Koopa Troopa named [[Hookbill the Koopa]] serves as one of the bosses, beginning as a regular-sized Koopa Troopa before growing to a significantly larger four-legged Koopa Troopa.
Koopa Troopas also appear, albeit less frequently, in ''[[Super Mario World 2: Yoshi's Island]]''. In this game, [[Shy Guy|Shy-Guy]]s largely replace Goombas and Koopa Troopas as the game's most persistent foes; while Shy-Guys appear in almost every level, Koopa Troopas are much rarer. They first appear in the level [[Visit Koopa And Para-Koopa]]. In this game, only red and green shelled Koopa Troopas appear. Like in ''Super Mario World'', these Koopa Troopas can be knocked out of their shells. There is also a red Koopa Troopa boss in this game named [[Hookbill the Koopa]]. He first starts out as a regular-sized Koopa Troopa, but is then put under [[Kamek]]'s spell, turning Hookbill into a much larger Koopa Troopa that walks on all fours.


Koopa Troopas and Para-Koopas reappear in both sequels, {{a|YIDS|l}} and {{a|YNI|l}}, having the same role as before. The Koopa Troopas of {{a|YIDS}} resemble their design from {{a|SMW2YI}}, the only difference being a much lighter outline and a slight increase in size, while Koopa Troopas in {{a|YNI}} resemble their usual design from other appearances around the time.
Koopa Troopas and Para-Koopas reappear in both sequels, ''[[Yoshi's Island DS]]'' and ''[[Yoshi's New Island]]'', having the same role as before. In ''Yoshi's Island DS'', Koopa Troopas resembles their design from ''Super Mario World 2: Yoshi's Island'', the only difference being a much lighter outline and a slight increase in size, while Koopa Troopas in ''Yoshi's New Island'' resemble their design in the ''Super Mario'' series.


===Mario's FUNdamentals===
===Mario's FUNdamentals===
Koopas, as they are simply referred to, appear as a suit of playing cards in Go Fish in ''[[Mario's FUNdamentals]]''. They are also used as Mario's pieces in Checkers, and Koopas and their shells are used to count points in Backgammon.
In ''[[Mario's FUNdamentals]]'', Koopa Troopas, referred to as simply Koopas, appear as a suit of playing cards in Go Fish. They are also used as Mario's pieces in Checkers, and Koopas and their shells are used to count points in Backgammon.


===''Super Mario RPG: Legend of the Seven Stars''===
===''Super Mario RPG: Legend of the Seven Stars''===
Koopa Troopas are absent from {{a|SMRPG|l}}, having been seemingly replaced by armored Koopa Troopas named [[Terrapin]]s. Despite this, many Paratroopas appear, including the [[Big Troopa]] and [[Grand Troopa]]. One of Mario's weapons is the Koopa Shell. There is also the [[Paratroopa Shell]], which is a red, winged shell belonging to a Paratroopa.
Koopa Troopas are absent from ''[[Super Mario RPG: Legend of the Seven Stars]]'', seemingly replaced by [[Terrapin]]s, which are basically armored Koopa Troopas. However, many Paratroopas are present in the game, including the [[Big Troopa]] and [[Grand Troopa]]. One of Mario's weapons is the Koopa Shell. There is also the [[Paratroopa Shell]], which is a red, winged shell belonging to a Paratroopa.


===''Mario Party'' series===
===''Mario Party'' series===
Line 394: Line 397:
====''Mario Party''====
====''Mario Party''====
[[File:MarioPartyKoopa.png|thumb|upright=0.55|A Koopa Troopa in the original ''Mario Party'']]
[[File:MarioPartyKoopa.png|thumb|upright=0.55|A Koopa Troopa in the original ''Mario Party'']]
Koopa Troopas award a player ten [[coin]]s each time they pass the starting point in {{a|MP|l}}, unless the [[No Koopa]] item is active. Four Koopa Troopas are in the {{id|Shell Game|minigame}}, where the player has to find which of them has the treasure,<ref>{{cite|author=Game Rules|title={{a|MP|l}}|date=1998|publisher=Nintendo|language=en|quote=Find the Koopa Troopa that has the treasure.}}</ref> containing [[coin]]s.
Koopa Troopas appear in the first ''Mario Party'' game to award the player with ten [[coin]]s each time the player passes the starting point. Four Koopa Troopas appear in the minigame [[Shell Game (minigame)|Shell Game]], where the player needs to find the Koopa Troopa who has the treasure chest with coins inside it. In [[Bowl Over]], the solo player uses a Koopa Shell in order to knock over the three other players. An item called [[No Koopa]] can be bought in the item shop in [[Village Square|Mushroom Village]] for 500 coins. The item causes the Koopa Troopa to not appear near the start of the boards.


====''Mario Party 2''====
====''Mario Party 2''====
[[File:RedKoopaMP.png|thumb|upright=0.5|left|A Koopa in ''Mario Party 2'']]
[[File:RedKoopaMP.png|thumb|upright=0.5|left|A Koopa in ''Mario Party 2'']]
A Koopa Troopa appears in the introduction of {{a|MP2|l}}, trying to warn the characters of Bowser's attack. One Koopa Troopa hosts the [[Koopa Bank]], and another one hosts the [[Item Shop]] in this game. In [[Tile Driver]], one of the pictures that sometimes needs to be made is a Koopa Troopa. A Koopa Troopa is attacked by Bowser at the end of each board, and the winning player rescues him before facing Bowser.
A Koopa Troopa appears in the introduction of ''[[Mario Party 2]]'' trying to warn the characters of Bowser's attack. One Koopa Troopa hosts the [[Koopa Bank]], and another one hosts the [[Item Shop]] in this game. In [[Tile Driver]], one of the pictures that sometimes needs to be made is a Koopa Troopa. Bowl Over also reappears in this game. A Koopa Troopa also appears in the ending of each board, being attacked by Bowser and the winning player rescues the Koopa Troopa before facing Bowser.


====''Mario Party 3''====
====''Mario Party 3''====
A Koopa Troopa is Mario's starting partner in Battle Mode in {{a|MP3|l}}. Koopa Troopa has one attack and two HP, and its salary is one coin. They also host the [[Koopa Bank]] once again. Koopa Troopas, along with Goombas and Boos appear in the minigame [[Curtain Call]], where the players need to memorize the order in which the Koopa Troopas, Boos, and Goombas appear. In the minigame [[Slot Synch]], getting a Koopa Troopa on the [[Dice Block]] will give a team two points. In [[Three Door Monty]], the players needs to answer which door the Koopa Troopa, Boo, or Toad enters. The player who answers the fastest wins.
A Koopa Troopa appears as Mario's starting partner in Battle Mode in ''[[Mario Party 3]]''. Koopa Troopa has one attack and two HP, and its salary is one coin. They also host the [[Koopa Bank]] once again. Koopa Troopas, along with Goombas and Boos appear in the minigame [[Curtain Call]], where the players need to memorize the order in which the Koopa Troopas, Boos, and Goombas appear. In the minigame [[Slot Synch]], getting a Koopa Troopa on the [[Dice Block]] will give a team two points. In [[Three Door Monty]], the players needs to answer which door the Koopa Troopa, Boo, or Toad enters. The player who answers the fastest wins.


====''Mario Party 4''====
====''Mario Party 4''====
[[File:MP4 title screen.png|thumb|Koopa's appearance in ''Mario Party 4'']]
[[File:MP4 title screen.png|thumb|Koopa's appearance in ''Mario Party 4'']]
A {{id|Koopa Troopa|MP4}} hosts the [[Koopa's Seaside Soiree]] and the option room in {{a|MP4|l}}. Koopa Troopas also appear in the following [[minigame]]s: [[Paratrooper Plunge]], where the characters have to avoid red [[Koopa Paratroopa|Paratroopas]], [[GOOOOOOOAL!!]] as a member of the crowd, and as an unlockable character in the [[Beach Volley Folley]] minigame.
In ''[[Mario Party 4]]'', a [[Koopa Troopa (Mario Party 4)|Koopa Troopa]] is one of the hosts of the game, as well as the host of [[Koopa's Seaside Soiree]] and the option room. Koopa Troopas also appear in the following [[minigame]]s: [[Paratrooper Plunge]], where the characters have to avoid red [[Koopa Paratroopa|Paratroopas]], [[GOOOOOOOAL!!]] as a member of the crowd, and as an unlockable character in the [[Beach Volley Folley]] minigame.


====''Mario Party 5''====
====''Mario Party 5''====
The Koopa Bank returns in {{a|MP5|l}}. Two Koopa Troopas exit a church at the start of the {{id|Flower Shower|minigame}} minigame, with the red Koopa Troopa throwing a bouquet up in the sky, leaving players to collect as many within the time limit. A Koopa Troopa is next to the 90-foot marker in the minigame {{id|Triple Jump|minigame}}. Koopa Troopas also appear in the background in [[Random Ride]].
The Koopa Bank returns in ''[[Mario Party 5]]''. In the minigame [[Flower Shower (minigame)|Flower Shower]], two Koopa Troopas exit a church, and then the red Koopa Troopa will throw a bouquet up in the sky. The players need to collect as many flowers as they can within the time limit. In the minigame [[Triple Jump (minigame)|Triple Jump]], a Koopa Troopa is standing next to the 90-foot marker. Koopa Troopas also appear in the background in [[Random Ride]].


====''Mario Party 6''====
====''Mario Party 6''====
Koopa Troopas host many of the events at [[Faire Square]] in {{a|MP6|l}}. They are in the background of both [[Odd Card Out]] and [[Lab Brats]]. Koopa Troopas also take care of the Orb Shops during the day, while [[Shy Guy]]s take care of it during the night.
In ''[[Mario Party 6]]'', Koopa Troopas appear on the board [[Faire Square]], hosting many of the board events. Koopa Troopas also appear in the background in [[Odd Card Out]] and [[Lab Brats]]. Koopa Troopas also take care of the Orb Shops during the day, while [[Shy Guy]]s take care of it during the night.


====''Mario Party Advance''====
====''Mario Party Advance''====
[[File:MPA Koopa Character Screenshot.png|thumb]]
[[File:MPA Koopa Character Screenshot.png|thumb]]
{{quote|G-good heavens! I've been robbed! Please, won't you help a Koopa out?|Koopa|[[Mario Party Advance]]}}
{{quote|G-good heavens! I've been robbed! Please, won't you help a Koopa out?|Koopa|[[Mario Party Advance]]}}
Koopa runs the {{id|Koopa Bank|MPA}} in {{id|Shroom City|MPA}} in {{a|MPA}}. He is stated to do a lot of cleaning.<ref>{{cite|author=Description|title={{a|MPA}}|date=2005|publisher=Nintendo|language=en|quote=An all-business chap who just can't stop cleaning.}}</ref> When approached, Koopa informs the player that he has been robbed.<ref>{{cite|author=Koopa|date=2005|title={{a|MPA}}|quote=G-good heavens! I've been robbed! Please, won't you help a Koopa out?|publisher=Nintendo|language=en]}</ref> When the quest starts, Koopa proceeds to explain to [[Shroomlock]], who had just entered that lots of money had been stolen when the power went out. Of the three culprits at the bank at the time, either [[Goombob]], [[Mr. I]], and [[Koopa Paratroopa|Paratroopa]], the thief is revealed to be Paratroopa. At this reveal, Koopa is shocked, since Paratroopa is his cousin, but Paratroopa soon flies in to say that it was only a prank.<ref>{{cite|author=Paratroopa|quote=It was just a joke. Sorry about that.|title={{a|MPA}}|publisher=Nintendo|date=2005|language=en}}</ref> Koopa then asks Shroomlock not to arrest him,<ref>{{cite|author=Koopa|date=2005|title={{a|MPA}}|quote=...Detective, could you let Paratroopa go?|publisher=Nintendo|language=en}}</ref> having not intended any harm, and Shroomlock obliges. Keeping to his promise of rewarding a [[Gaddget]] earlier,<ref>{{cite|author=Koopa|quote=Yes! I'll give you a Gaddget if you do it!|title={{a|MPA}}|publisher=Nintendo|language=en}}</ref> Koopa gives the player the [[Card Trick]] Gaddget. Koopa is stated in the end credits to often swaps jobs with Paratroopa.
In ''[[Mario Party Advance]]'', Koopa runs the [[Koopa Bank (Mario Party Advance)|Koopa Bank]] in [[Shroom City (Mario Party Advance)|Shroom City]]. According to his description, he concentrates heavily on working and cleaning. When first approached, he says that he has been robbed and asks for the player's help. If accepted, he immediately says that he will reward them with a [[Gaddget]] if they do. At this point, [[Shroomlock]] enters, and Koopa explains that a bunch of money was stolen after the power was off. He then lists the three people in the bank at the time: [[Goombob]], [[Mr. I]], and [[Koopa Paratroopa|Paratroopa]], leading to the deduction that one of them was the culprit. After interrogating each of them, the thief is revealed to be Paratroopa. At this reveal, Koopa is shocked, since Paratroopa is his cousin, but Paratroopa soon flies in to say that it was only a prank. Koopa then asks Shroomlock not to arrest him, since he did not mean any harm, and Shroomlock obliges. As a reward for clearing up the whole debacle, Koopa gives the player the [[Card Trick]] Gaddget. The ending credits state that Koopa often swaps jobs with Paratroopa.


Koopa Troopas also appear in the minigames [[Floor It!]], as one of the species to take to their respective floors, and [[Watch 'Em]], where the player has to guess which of the three [[Warp Pipe]]s has a Koopa Troopa.
Koopa Troopas also appear in the minigames [[Floor It!]], where they are one of the four species that must be brought to their respective floors, and [[Watch 'Em]], where a Koopa Troopa hides in one of three [[Warp Pipe]]s, and the player must guess which one contains it.


====''Mario Party 7''====
====''Mario Party 7''====
Koopa Troopas run the Orb Shops of [[Pagoda Peak]] and [[Windmillville]] in {{a|MP7|l}}. Pagoda Peak also has a Koopa Troopa named [[Koopa Master]] at the top of the peak, where players can buy stars from him
In ''[[Mario Party 7]]'', Koopa Troopas take care of the Orb Shops in [[Pagoda Peak]] and [[Windmillville]]. Also in Pagoda Peak, a Koopa Troopa named [[Koopa Master]] lives at the top of the peak, where he sells stars to players for 10, 20, 30, or 40 coins.


====''Mario Party 8''====
====''Mario Party 8''====
A notable Koopa Troopa named [[Holly Koopa]] gives out money at [[Shy Guy's Perplex Express]] in exchange for candy when a player lands on her [[Green Space]] in {{a|MP8|l}}. In [[Star Battle Arena]], players must get 50 coins to her to win the match, and some other Koopa Troopas are seen occupying the seats. Koopa Troopas also have their own board named after them in [[Koopa's Tycoon Town]]. Koopa Troopas are found nearly everywhere in this board from being '''Koopa Bellboys''' to sitting on park benches. Some also act as taxis to get places. A Koopa Troopa is the main baker in the minigame {{id|Sugar Rush|minigame}}. Other minigames they are in include {{id|Picture Perfect|minigame}}, where a flying Red Shell is one of the pictures, a cameo in [[Blazing Lassos]] and [[Breakneck Building]], an enemy in [[Specter Inspector]], audiences in [[Fruit Picker]], [[Pour to Score]], {{id|Stampede|minigame}}, a biker in [[Moped Mayhem]], and lastly the proprietor in the Surprise Wagon and the music maker in the Carnival Calliope.
In ''[[Mario Party 8]]'', there is a somewhat notable Koopa Troopa called [[Holly Koopa]] who is quite minor in [[Shy Guy's Perplex Express]], giving out money in exchange for candy when a player lands on her [[Green Space]]. In [[Star Battle Arena]] however, players must get 50 coins to her to win the match. Some other Koopa Troopas are found occupying the seats. Koopa Troopas also have their own board named after them in [[Koopa's Tycoon Town]]. Koopa Troopas are found nearly everywhere in this board from being '''Koopa Bellboys''' to sitting on park benches. Some also act as taxis to get places. A Koopa Troopa is the main baker in [[Sugar Rush (minigame)|Sugar Rush]], a minigame. Other minigames they are in include [[Picture Perfect (minigame)|Picture Perfect]] where a flying Red Shell is one of the pictures, [[Blazing Lassos]] where they make a cameo, [[Breakneck Building]] in another cameo, [[Specter Inspector]] as an enemy to find, audiences in [[Fruit Picker]], [[Pour to Score]], [[Stampede (minigame)|Stampede]], a biker in [[Moped Mayhem]], and finally the proprietor in the Surprise Wagon and the music maker in the Carnival Calliope.


====''Mario Party DS''====
====''Mario Party DS''====
[[File:Koopa Krag.png|thumb|left|upright=1.1|Koopa Krag and Koopa]]
[[File:Koopa Krag.png|thumb|left|upright=1.1|Koopa Krag and Koopa]]
A lone Koopa Troopa named Koopa, along with his grandfather, [[Koopa Krag]], have major roles in {{a|MPDS|l}}. At [[Kamek's Library]], he asks the player characters to help free Koopa Krag, who had been trapped in a book by [[Kamek]]. Following Kamek's defeat and Koopa Krag being freed, the characters earn the fourth [[Sky Crystal]]. There is also an unlockable figure and badge of Koopa.
A lone Koopa Troopa named Koopa, along with his grandfather, [[Koopa Krag]], have major roles in ''[[Mario Party DS]]''. When Mario and his friends travel to [[Kamek's Library]], Koopa asks them to help free his grandfather after they find out that Koopa Krag has been trapped in a book by [[Kamek]]. After Kamek is defeated and Koopa Krag is freed from the book, Koopa Krag and Koopa thank Mario and his friends by giving them the fourth [[Sky Crystal]].
 
Koopa also appears as a board figurine. To unlock his figure, the player must earn 24,000 ''Mario Party'' points. If the player earns 23,000 points, they can obtain Koopa's friend badge. Koopa is one of the five characters with a friend badge, with the other four being [[Diddy Kong]], [[Toadette]], [[Donkey Kong]], and [[Wiggler]].
{{br|left}}


====''Mario Party 9''====
====''Mario Party 9''====
Line 437: Line 443:


====''Mario Party: Island Tour''====
====''Mario Party: Island Tour''====
Koopa Troopas are interactable characters in {{a|MPIT|l}}. Their minigame roles include being inside of a bubble in [[Spin the Bubble]], tiles in the minigames [[Match Faker]] and [[Tap Dash]], and as a constellation in [[Starring Artist]].
Koopa Troopas are interactable characters in ''[[Mario Party: Island Tour]]''. They appear in a bubble in the minigame [[Spin the Bubble]]. Others appear as tiles in the minigames [[Match Faker]] and [[Tap Dash]]. One also appears as a constellation in the minigame [[Starring Artist]].


====''Mario Party 10''====
====''Mario Party 10''====
Koopa Troopas are non-playable characters in {{a|MP10|l}}, appearing in some minigames and the [[Mario Board]].
Koopa Troopas reappear in ''[[Mario Party 10]]''. They act as non-playable characters. They can be seen in some minigames and in the [[Mario Board]].


====''Mario Party: Star Rush''====
====''Mario Party: Star Rush''====
Koopa Troopas are again minor characters in {{a|MPSR|l}}. They appear in a few minigames, such as in [[Pop Quiz]] where they are selectable enemies in a few questions.
Koopa Troopas are again minor characters in ''[[Mario Party: Star Rush]]''. They appear in a few minigames, such as in [[Pop Quiz]] where they are selectable enemies in a few questions.


====''Mario Party: The Top 100''====
====''Mario Party: The Top 100''====
Koopa Troopas also appear in {{a|MPTT100|l}}, reprising their roles in the minigames [[Three Door Monty]], [[GOOOOOOOAL!!]], [[Dinger Derby]], {{id|Triple Jump|minigame}}, {{id|Ice Hockey|minigame}}, [[Slot Trot]], [[Dart Attack]], [[Jigsaw Jumble]], and [[Soar to Score]]. They also replace the Shy Guys in [[Blame It on the Crane]]. A Koopa Troopa amiibo can be scanned for bonus coins in Minigame Island, and a stamp of it can be collected in Minigame Match.
Koopa Troopas also appear in ''[[Mario Party: The Top 100]]'', reprising their roles in the minigames [[Three Door Monty]], [[GOOOOOOOAL!!]], [[Dinger Derby]], [[Triple Jump (minigame)|Triple Jump]], [[Ice Hockey (minigame)|Ice Hockey]], [[Slot Trot]], [[Dart Attack]], [[Jigsaw Jumble]], and [[Soar to Score]]. They also replace the Shy Guys in [[Blame It on the Crane]]. Additionally, a Koopa Troopa amiibo can be scanned for bonus coins in Minigame Island, and a Koopa Troopa stamp can be collected in Minigame Match.


====''Super Mario Party''====
====''Super Mario Party''====
[[File:SMP image2.png|thumb|Koopa Troopa becoming an ally to Mario]]
[[File:SMP image2.png|thumb|Koopa Troopa becoming an ally to Mario]]
{{quote|I want to go on an adventure with you! Do you have room for a Koopa Troopa?|Koopa Troopa|Super Mario Party}}
{{quote|I want to go on an adventure with you! Do you have room for a Koopa Troopa?|Koopa Troopa|Super Mario Party}}
A Koopa Troopa is playable in {{a|SMP|l}}. His special [[Dice Block]], the [[Super Mario Party#Koopa Troopa Dice Block|Koopa Troopa Dice Block]], can roll 1, 1, 2, 3, 3, or 10. Red Koopa Troopas also appear as non-playable characters found in the background of some minigames.
A Koopa Troopa appears as a playable character in ''[[Super Mario Party]]'', making his second fully playable appearance in the series. His special [[Dice Block]], the [[Super Mario Party#Koopa Troopa Dice Block|Koopa Troopa Dice Block]], can roll 1, 1, 2, 3, 3, or 10. Red Koopa Troopas also appear as non-playable characters found in the background of some minigames.


As the game progresses and more [[Gem (Super Mario Party)|Gems]] are collected, a Koopa Troopa can be seen leading a cheer squad to root for the lead player in their journey.
As the game progresses and more [[Gem (Super Mario Party)|Gems]] are collected, a Koopa Troopa can be seen leading a cheer squad to root for the lead player in their journey.
Line 458: Line 464:


====''Mario Party Superstars''====
====''Mario Party Superstars''====
A Koopa Troopa is a host in {{a|MPS|l}}, retaining this role from {{a|MP}}, while another hosts the [[Koopa Bank]].<ref>{{cite|author=Nintendo of America|date=June 15, 2021|language=en|url=www.youtube.com/watch?v=ECpO8LaxeIo|title=''Mario Party Superstars'' - Nintendo Treehouse: Live {{!}} E3 2021|publisher=YouTube|accessdate=July 6, 2024}}</ref>
A Koopa Troopa appears in ''[[Mario Party Superstars]]'', where he reprises his host status from the original ''Mario Party''. This marks the first time that a Koopa Troopa has hosted since ''Mario Party 4''. Another Koopa Troopa also appears, hosting the [[Koopa Bank]].<ref>{{cite|author=Nintendo of America|date=June 15, 2021|language=en|url=www.youtube.com/watch?v=ECpO8LaxeIo|title=''Mario Party Superstars'' - Nintendo Treehouse: Live {{!}} E3 2021|publisher=YouTube|accessdate=July 6, 2024}}</ref>


====''Super Mario Party Jamboree''====
====''Super Mario Party Jamboree''====
Koopa Troopa returns as a playable character in {{a|SMPJ|l}}. His role is based on his appearance from {{a|SMP}}.
Koopa Troopa reappears in ''[[Super Mario Party Jamboree]]'' and reprises his playable character role from ''Super Mario Party'', making it the third game he has appeared in as a playable character in the series.


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
Line 477: Line 483:
Koopa Troopas have appeared in various ways throughout the [[Mario Golf (series)|''Mario Golf'' series]]. In the [[Nintendo 64]] version of ''[[Mario Golf (Nintendo 64)|Mario Golf]]'', hole 10 of [[Mario's Star (golf course)|Mario's Star]] is shaped like a Koopa Troopa. In ''[[Mario Golf: Toadstool Tour]]'', a green Koopa makes its playable debut, having the best Impact and Control, but the worst drive distance out of the characters. In the game's opening movie, Koopa is seen playing and then napping alongside [[Yoshi]]. Koopa Troopa has the best Impact and Control of any character, but he has the worst drive distance out of any character. In ''[[Mario Golf: World Tour]]'', Koopa Troopas are non-playable characters in the [[Castle Club]] mode, and Koopa is one of the names that can appear on the tournament scoreboard. In ''[[Mario Golf: Super Rush]]'', Koopa Troopas appear in the [[Bonny Greens]] practice area and the [[Rookie Course]]. There are also two master Koopa Troopas called [[Master Lob]] and the [[Master Stinger]], respectively, and also appears as the Manager along with the [[Boomerang Bro|Head Coach]]. Starting from ''Mario Golf: Super Rush''{{'}}s version 3.0.0 update, a Koopa Troopa was added as a playable character, and his [[Special Shot (Mario Golf: Super Rush)|Special Shot]] is the Shell Skipper, which can bounce the ball further down the hole. Participating in certain online tournaments allows the player to unlock red, blue, and yellow alternate colors for the Koopa Troopa.
Koopa Troopas have appeared in various ways throughout the [[Mario Golf (series)|''Mario Golf'' series]]. In the [[Nintendo 64]] version of ''[[Mario Golf (Nintendo 64)|Mario Golf]]'', hole 10 of [[Mario's Star (golf course)|Mario's Star]] is shaped like a Koopa Troopa. In ''[[Mario Golf: Toadstool Tour]]'', a green Koopa makes its playable debut, having the best Impact and Control, but the worst drive distance out of the characters. In the game's opening movie, Koopa is seen playing and then napping alongside [[Yoshi]]. Koopa Troopa has the best Impact and Control of any character, but he has the worst drive distance out of any character. In ''[[Mario Golf: World Tour]]'', Koopa Troopas are non-playable characters in the [[Castle Club]] mode, and Koopa is one of the names that can appear on the tournament scoreboard. In ''[[Mario Golf: Super Rush]]'', Koopa Troopas appear in the [[Bonny Greens]] practice area and the [[Rookie Course]]. There are also two master Koopa Troopas called [[Master Lob]] and the [[Master Stinger]], respectively, and also appears as the Manager along with the [[Boomerang Bro|Head Coach]]. Starting from ''Mario Golf: Super Rush''{{'}}s version 3.0.0 update, a Koopa Troopa was added as a playable character, and his [[Special Shot (Mario Golf: Super Rush)|Special Shot]] is the Shell Skipper, which can bounce the ball further down the hole. Participating in certain online tournaments allows the player to unlock red, blue, and yellow alternate colors for the Koopa Troopa.


===''Paper Mario'' series===
===[[Paper Mario (series)|''Paper Mario'' series]]===
====''Paper Mario''====
====''Paper Mario''====
[[File:Koopa No Shell.png|frame|left]]
[[File:Koopa No Shell.png|frame|left]]
Koopa Troopas are featured as both enemies and allies in {{a|PM|l}}. The Koopa Troopas under Bowser's command have red shells, a pair of sunglasses, and spiked black armbands and collars similar to Bowser; they aid him in his plot to kidnap [[Princess Peach]].
Several Koopa Troopas appear in ''[[Paper Mario]]'', both as enemies and allies. The Koopa Troopas under Bowser's command have red shells, a pair of sunglasses, and spiked black armbands and collars similar to Bowser; they aid him in his plot to kidnap [[Princess Peach]].


In battle, they can withdraw into their shells and shoot themselves at [[Mario]]; they are capable of doing this outside of battle as well, and are generally the first enemy Mario encounters that can get a [[First Strike]] on him. Koopa Troopas are also the first foes encountered by Mario and company that have a defense stat of more than 0 - however, their defense can be reduced to 0 if they are flipped onto their backs with a Jump attack.
In battle, they can withdraw into their shells and shoot themselves at [[Mario]]; they are capable of doing this outside of battle as well, and are generally the first enemy Mario encounters that can get a [[First Strike]] on him. Koopa Troopas are also the first foes encountered by Mario and company that have a defense stat of more than 0 - however, their defense can be reduced to 0 if they are flipped onto their backs with a Jump attack.
Line 491: Line 497:


====''Paper Mario: The Thousand-Year Door''====
====''Paper Mario: The Thousand-Year Door''====
Koopa Troopas are both enemies and non-playable characters in {{a|PMTTYD|l}}. Enemy Koopas retain their red shells and accessories, but many of them are not under Bowser's command, unlike before. Peaceful Koopas often (but not always) wear green shells, and generally appear in [[Petalburg]].
Koopa Troopas return in ''[[Paper Mario: The Thousand-Year Door]]'' as common enemies and peaceful NPCs; the enemy Koopas retain their red shells and accessories, though most of them are not under Bowser's command. Peaceful Koopas often (but not always) wear green shells, and generally appear in [[Petalburg]].
 
One of the residents, [[Koops]], joins Mario and Goombella on their quest in hopes of fighting [[Hooktail]] to avenge his 'dead' father, [[Koopley]] (who is revealed to have been alive in the dragon's stomach). [[King K]] and [[Shellshock]] are minor Koopa characters that Mario encounters in the Glitz Pit.


One of the residents, [[Koops]], joins Mario and [[Goombella]] on their quest in hopes of fighting [[Hooktail]] to avenge his 'dead' father, [[Koopley]] (who is revealed to have been alive in the dragon's stomach). A heroic Koopa Troopa is said to be one of the original four heroes who defeated the [[Shadow Queen]]; his spirit is encountered in a [[black chest]] in [[Pirate's Grotto]].
Koopa Troopas are first seen as enemies in [[Petal Meadows]], appearing on the path to [[Shhwonk Fortress]]. They also appear in [[Hooktail Castle]], where they are fought with or alongside [[Koopa Paratroopa|Paratroopas]], and rarely in [[Rogueport Underground]] after completing Chapter 5, where they may appear alongside an encountered [[Hammer Bro]], [[Koopatrol]], or [[Magikoopa]]. Their stats are almost identical to those in the previous game, except that their shell attack now has a power of 2; as usual, they are the first enemy with defense to appear in the game.


Koopa Troopas are first seen as enemies in [[Petal Meadows]], appearing on the [[Path to Shhwonk Fortress]]. They also appear in [[Hooktail Castle]], where they are fought with or alongside [[Koopa Paratroopa|Paratroopas]], and rarely in [[Rogueport Underground]] after completing Chapter 5, where they may appear alongside an encountered [[Hammer Bro]], [[Koopatrol]], or [[Magikoopa]]. Their stats are almost identical to those in the previous game, except that their shell attack now has a power of 2; as usual, they are the first enemy with defense to appear in the game.
Dark Koopas return, and new variants are introduced: the [[KP Koopa]] is a yellow-shelled Koopa with the same stats as normal Koopas, while the [[Shady Koopa]] can attack Mario even while flipped on its back. Each of them also has a Paratroopa variant. Koopatrols also return and gain a [[Dark Koopatrol|dark variant]].


During the intermission platforming stages where Bowser becomes playable, he may encounter the same Koopa Troopas that Mario fights, but they will run away from Bowser when he approaches.
During the intermission platforming stages where Bowser becomes playable, he may encounter the same Koopa Troopas that Mario fights, but they will run away from Bowser when he approaches.


Dark Koopas return, and new variants are introduced: the [[KP Koopa]] is a yellow-shelled Koopa with the same stats as normal Koopas, while the [[Shady Koopa]] can attack Mario even while flipped on its back. Each of them also has a Paratroopa variant. Koopatrols also return and gain a [[Dark Koopatrol|dark variant]].
A heroic Koopa is said to be one of the original four heroes who defeated the [[Shadow Queen]]; this Koopa's spirit is encountered at [[Keelhaul Key]] as one of the four [[Black Chest Demons]].


====''Super Paper Mario''====
====''Super Paper Mario''====
Line 508: Line 516:
|align=right
|align=right
}}
}}
Koopa Troopas reappear in ''[[Super Paper Mario]]'', where their color schemes are a bit different: enemy Koopas may now appear wearing either green or red shells and will walk off ledges or turn around depending on their shell color as in the main series of platformers. Koopas do not have as much Defense as previous appearances and only have 1 HP - but they are generally harder to defeat since stomping on them will cause them to retreat inside their shells. Mario and company can defeat one using {{id|Boomer|SPM}}, [[Cudge]], or certain items, as well as another Koopa's shell. Koopatrols make another appearance, along with a new soccer-based variant known as the [[Koopa Striker]]; both also have dark variants.
Koopa Troopas reappear in ''[[Super Paper Mario]]'', where their color schemes are a bit different: enemy Koopas may now appear wearing either green or red shells and will walk off ledges or turn around depending on their shell color as in the main series of platformers. Koopas do not have as much Defense as previous appearances and only have 1 HP - but they are generally harder to defeat since stomping on them will cause them to retreat inside their shells. Mario and company can defeat one using [[Boomer (Super Paper Mario)|Boomer]], [[Cudge]], or certain items, as well as another Koopa's shell. Koopatrols make another appearance, along with a new soccer-based variant known as the [[Koopa Striker]]; both also have dark variants.


The Koopa Troopas under Bowser's control are not as hostile towards Mario, and even attempt to save [[Princess Peach]] from [[Count Bleck]], but they still attack the player, including as Bowser. Koopa Troopas appear as enemies in many locations: [[Lineland Road]] (1-1), [[Mount Lineland]] (1-2), [[Gloam Valley]] (2-1), [[The Bitlands]] (3-1), [[The Dotwood Tree]] (3-3), [[Castle Bleck Entry]] (8-1), [[Castle Bleck Foyer]] (8-2), [[Castle Bleck Inner Sanctum]] (8-4). They are found within the [[Flipside Pit of 100 Trials]] in rooms 11, 14, 16, and 19. One of the Koopas in the Bitlands becomes a [[Mega Koopa]] upon making contact with a [[Mega Star]]. Another named [[Private Koopa]] appears along with a [[Hammer Bro captain|specific Hammer Bro]] after Chapter 1, helping escort [[Princess Peach]] until they find a dead-end, where Private Koopa gets brainwashed.
The Koopa Troopas under Bowser's control are not as hostile towards Mario, and even attempt to save [[Princess Peach]] from [[Count Bleck]]; however, they will still attack the party, even if the player returns to earlier levels and selects Bowser. Koopa Troopas appear as enemies in many locations: [[Lineland Road]] (1-1), [[Mount Lineland]] (1-2), [[Gloam Valley]] (2-1), [[The Bitlands]] (3-1), [[The Dotwood Tree]] (3-3), [[Castle Bleck Entry]] (8-1), [[Castle Bleck Foyer]] (8-2), [[Castle Bleck Inner Sanctum]] (8-4). They are found within the [[Flipside Pit of 100 Trials]] in rooms 11, 14, 16, and 19. One of the Koopas in the Bitlands becomes a [[Mega Koopa]] upon making contact with a [[Mega Star]]. Another named [[Private Koopa]] appears along with a [[Hammer Bro captain|specific Hammer Bro]] after Chapter 1, helping escort [[Princess Peach]] until they find a dead-end, where Private Koopa gets brainwashed.
{{br}}
{{br}}


====''Paper Mario: Sticker Star''====
====''Paper Mario: Sticker Star''====
[[File:KoopaShellSticker.jpg|200px|thumb|left|Mario summoning a Koopa Troopa through the [[Shell (sticker)|Shell]] sticker to defeat a set of enemies in ''Paper Mario: Sticker Star'']]  
[[File:KoopaShellSticker.jpg|200px|thumb|left|Mario summoning a Koopa Troopa through the [[Shell (sticker)|Shell]] sticker to defeat a set of enemies in ''Paper Mario: Sticker Star'']]  
Koopa Troopas return in ''[[Paper Mario: Sticker Star]]''. Their beaks are now flat instead of curved, and their eyes are slightly smaller and more oval-shaped. These Koopa Troopas no longer wear sunglasses, and [[Shell]] [[sticker]]s (both normal and Shiny) allow Mario to call in friendly Koopas for assistance; regular Shell stickers summoning green Koopa Troopas, while Shiny Shell stickers summon red Koopa Troopas. Koopa Troopas attack by folding into shells and ramming into Mario; the attack deals more damage than in previous games, and occasionally inflicts the [[dizzy]] status. Using a Tail Sticker can reliably defeat them. Koopa Troopas can be beaten with a First Strike without battling once the player has obtained six [[MAX UP Heart|HP-Up Heart]]s. There are two varieties: the [[Mural Koopa]], an animated depiction of an ancient Koopa Troopa that walks on all fours, and the [[Shiny Koopa]], a Shiny version of the normal Koopa that does more damage and has more defense.
Koopa Troopas return in ''[[Paper Mario: Sticker Star]]''. Their beaks are now flat instead of curved, and their eyes are slightly smaller and more oval-shaped. These Koopa Troopas no longer wear sunglasses, and [[Shell]] [[sticker]]s (both normal and Shiny) allow Mario to call in friendly Koopas for assistance; regular Shell stickers summoning green Koopa Troopas, while Shiny Shell stickers summon red Koopa Troopas.
 
Similar to the previous installations, Koopa Troopas attack by folding into shells and ramming into Mario; the attack deals more damage than in previous games, and occasionally inflicts the [[dizzy]] status. Using a Tail Sticker can reliably defeat them. Koopa Troopas can be beaten with a First Strike without battling once the player has obtained six [[MAX UP Heart|HP-Up Heart]]s.
 
''Paper Mario: Sticker Star'' has two variants: the [[Mural Koopa]], an animated depiction of an ancient Koopa Troopa that walks on all fours, and the [[Shiny Koopa]], a Shiny version of the normal Koopa that does more damage and has more defense.
{{br}}
{{br}}


Line 557: Line 569:
At the first section of the Cruiser, a Koopa in the crew tells the baby Mario Bros. to head to the bridge where [[Baby Bowser]] awaits and instructs them to demonstrate their jumps. The next crew member tells the Mario Bros. to run and jump to make it over the crates. Another informs them that [[M Block]]s only respond to Baby Mario and [[L Block]]s only respond to Baby Luigi. A crew Koopa standing before the bridge warns them that anything can happen because they’re babies. On the bridge, three are seen piloting the Koopa Cruiser. They fire the Koopa Cannon to destroy three pursuing Shroob saucers at the orders of Baby Bowser. They become distracted in praising him and briefly lose control of the Cruiser and are scolded. They inform Baby Bowser that villagers in [[Hollijolli Village]] are under attack by Shroobs on the ground. After relenting to [[Baby Peach]] crying, Baby Bowser orders them fire the Koopa Cannon again on the Shroobs. After firing a shot which disorients the Shroobs, they land the Koopa Cruiser to deploy the baby Mario Bros.
At the first section of the Cruiser, a Koopa in the crew tells the baby Mario Bros. to head to the bridge where [[Baby Bowser]] awaits and instructs them to demonstrate their jumps. The next crew member tells the Mario Bros. to run and jump to make it over the crates. Another informs them that [[M Block]]s only respond to Baby Mario and [[L Block]]s only respond to Baby Luigi. A crew Koopa standing before the bridge warns them that anything can happen because they’re babies. On the bridge, three are seen piloting the Koopa Cruiser. They fire the Koopa Cannon to destroy three pursuing Shroob saucers at the orders of Baby Bowser. They become distracted in praising him and briefly lose control of the Cruiser and are scolded. They inform Baby Bowser that villagers in [[Hollijolli Village]] are under attack by Shroobs on the ground. After relenting to [[Baby Peach]] crying, Baby Bowser orders them fire the Koopa Cannon again on the Shroobs. After firing a shot which disorients the Shroobs, they land the Koopa Cruiser to deploy the baby Mario Bros.


Once the adult Mario and Luigi have been brought aboard the Koopa Cruiser's bridge, the crew reports on a transmission from [[Shroob Castle]] and the alarms sound. They put the transmission on the bridge’s monitor revealing [[Princess Shroob]]. After hearing threats in her language, they warn that a [[Shroob missile]] is approaching the Cruiser from her castle. Baby Bowser orders them to fire the Koopa Cannon again to which the crew responds that they have no ammo left. The missile hits the Koopa Cruiser, sending the ship and its crew crash landing into [[Bowser's Castle]].
Once the adult Mario and Luigi have been brought aboard the Koopa Cruiser’s bridge, the crew report that they’re receiving a transmission from [[Shroob Castle]] and the alarms sound. They put the transmission on the bridge’s monitor revealing [[Princess Shroob]]. After hearing threats in her language, they warn that a [[Shroob missile]] is approaching the Cruiser from her castle. Baby Bowser orders them to fire the Koopa Cannon again to which the crew responds that they have no ammo left. The missile hits the Koopa Cruiser, sending the ship and its crew crash landing into [[Bowser's Castle]].


A reporter named [[Kylie Koopa]] also makes an appearance in the game. A variation called the [[Koopeleon]] also appears in the game. Koopa Paratroopa signs can be held by [[Handfake]]s.
A reporter named [[Kylie Koopa]] also makes an appearance in the game. A variation called the [[Koopeleon]] also appears in the game. Koopa Paratroopa signs can be held by [[Handfake]]s.
Line 577: Line 589:
Koopa Troopas appear as enemies in ''[[Mario & Luigi: Brothership]]'', found in [[Offandon Island]] and [[Bowser's Castle]]. One Koopa Troopa can retreat into its shell while another kicks the Koopa Troopa at Mario or Luigi, which must be jumped over. If the kicking Koopa Troopa spins, the shell moves slower and goes for the brother the kicking Koopa Troopa was not facing. If Mario or Luigi jump on the Koopa Troopa shell, they can kick it at other enemies like when using the Green Shell Bros. Attack, although Mario or Luigi take damage if they miss a kick. On their own, a Koopa Troopa can retreat into its shell and charge at a brother, who must counter with the hammer and damages another enemy if successful.
Koopa Troopas appear as enemies in ''[[Mario & Luigi: Brothership]]'', found in [[Offandon Island]] and [[Bowser's Castle]]. One Koopa Troopa can retreat into its shell while another kicks the Koopa Troopa at Mario or Luigi, which must be jumped over. If the kicking Koopa Troopa spins, the shell moves slower and goes for the brother the kicking Koopa Troopa was not facing. If Mario or Luigi jump on the Koopa Troopa shell, they can kick it at other enemies like when using the Green Shell Bros. Attack, although Mario or Luigi take damage if they miss a kick. On their own, a Koopa Troopa can retreat into its shell and charge at a brother, who must counter with the hammer and damages another enemy if successful.


Red shelled Koopa Troopas appear as NPCs, although only green shelled Koopa Troopas are fought in battle. Blue shelled Koopa Troopas also appear during Bowser's speech on Offandon Island.
Red shelled Koopa Troopas appear as NPCs, although only green shelled Koopa Troopas are fought in battle.


===''Mario Pinball Land''===
===''Mario Pinball Land''===
Line 588: Line 600:
===''Dance Dance Revolution: Mario Mix''===
===''Dance Dance Revolution: Mario Mix''===
[[File:DDRMMKoopa.jpg|thumb|upright=1.1|The instructions on how to defeat a Koopa in ''Dance Dance Revolution: Mario Mix'']]
[[File:DDRMMKoopa.jpg|thumb|upright=1.1|The instructions on how to defeat a Koopa in ''Dance Dance Revolution: Mario Mix'']]
In ''[[Dance Dance Revolution: Mario Mix]]'' they are messing around with [[Lakitu]]'s farm. Stomping a Koopa twice defeats it, with the latter requiring a perfect step. When defeated, Lakitu gives Mario/Luigi the [[Key]] to the [[Truffle Towers]].
In ''[[Dance Dance Revolution: Mario Mix]]'' they are messing around with [[Lakitu]]'s farm. Koopas can be stomped once, then another time to defeat them, if the player gets a perfect step. Once defeated, Lakitu gives Mario/Luigi the [[Key]] to the [[Truffle Towers]].
{{br|left}}
{{br|left}}


===''Super Princess Peach''===
===''Super Princess Peach''===
Koopas, as they are simply called, are featured as enemies in {{a|SPP|l}}, being based on their appearance in the ''{{id|Super Mario|series|Super Mario}}'' series but using their design from the ''{{id|Yoshi's Island|series}}'' series. Besides the green and red types, the game adds two varieties: [[Mad Green Koopa]]s and [[Glad Red Koopa]]s. [[Koopa Paratroopa|Paratroopas]] also appear with two [[Vibe]] variants.
Koopa Troopas, just called Koopas, also appear in ''[[Super Princess Peach]]'', having the same roles from the ''[[Super Mario (series)|Mario]]'' platformer games, but with the appearance of those in the ''[[Yoshi's Island (series)|Yoshi's Island]]'' games. There are four variants: Green Koopas, [[Mad Green Koopa]]s, Red Koopas, and [[Glad Red Koopa]]s. [[Koopa Paratroopa|Paratroopas]] also appear with two [[Vibe]] variants.


===''Mario Baseball'' series===
===''Mario Baseball'' series===
Line 647: Line 659:


===''Mario Sports Superstars''===
===''Mario Sports Superstars''===
Koopa Troopas are playable side characters of the balance type in soccer and baseball in {{a|MSSuperstars|l}}. Green and red varieties are in both sports, but only baseball also has the blue and yellow types. Koopa Troopas are also enemies in Road to Superstar.  
Koopa Troopas are playable side characters in ''[[Mario Sports Superstars]]''. They are available in soccer and baseball, classified as balance types. The baseball mode features green, red, blue, and yellow colors for Koopas, more than the ''Mario Baseball'' series. Soccer, however, only has green and red varieties.
 
Koopa Troopas are also among the basic enemies encountered in the Road to Superstar game mode.  


===''Yoshi's Crafted World''===
===''Yoshi's Crafted World''===
Koopa Troopas of the green and red variety are enemies found only in [[Many Fish in the Sea]] in {{a|YCW|l}}.  
Koopa Troopas are enemies in ''[[Yoshi's Crafted World]]''. They appear only in [[Many Fish in the Sea]]. The green and red types retain their respective behaviors from before.


===''Dr. Mario World''===
===''Dr. Mario World''===
Line 726: Line 740:
|Yellow / orange
|Yellow / orange
|Black
|Black
|''[[Paper Mario]]''<br>(as [[Koopa Bros.#Black Ninjakoopa|Black Ninjakoopa]])
|''[[Paper Mario]]''
|-
|[[File:TTYDNS Dark Koopa Sprite.png|x120px]]
|Yellow / orange
|Purple
|''Paper Mario''<br>(as [[Dark Koopa]])
|-
|-
|[[File:TTYDNS Kroop Sprite.png|x120px]]
|[[File:TTYDNS Kroop Sprite.png|x120px]]
|Green
|Green
|Green
|Green
|''[[Paper Mario: The Thousand-Year Door]]''<br>(as [[Kroop]])
|''[[Paper Mario: The Thousand-Year Door]]''
|-
|-
|[[File:TTYDNS Shady Koopa Sprite.png|x120px]]
|[[File:Purple Koopa troopa.png|x120px]]
|Gray
|Yellow / orange
|Purple
|''Paper Mario: The Thousand-Year Door''<br>(as [[Dark Koopa]])
|-
|[[File:Sky Blue Troopa.png|x120px]]
|Grey
|Light blue
|Light blue
|''Paper Mario: The Thousand-Year Door''<br>(as [[Shady Koopa]])
|''Paper Mario: The Thousand-Year Door''<br>(as [[Shady Koopa]])
Line 750: Line 764:
|[[File:SuperMarioStrikers-KoopaTroopaPeachTeam.png]]
|[[File:SuperMarioStrikers-KoopaTroopaPeachTeam.png]]
|Pink
|Pink
|Light blue
|Light-blue
|''Super Mario Strikers''
|''Super Mario Strikers''
|-
|-
Line 760: Line 774:
|[[File:SuperMarioStrikers-KoopaTroopaDonkeyKongTeam.png]]
|[[File:SuperMarioStrikers-KoopaTroopaDonkeyKongTeam.png]]
|Yellow / orange
|Yellow / orange
|Light green
|Light-green
|''Super Mario Strikers''
|''Super Mario Strikers''
|-
|-
Line 768: Line 782:
|''Super Mario Strikers''  
|''Super Mario Strikers''  
|-
|-
|[[File:SMBW screenshot Troopa pink.png|x120px]]
|[[File:Kylie Koopa M&LPiT artwork.jpg|x120px]]
|Yellow / orange
|Yellow / orange
|Magenta
|Magenta
|''[[Mario & Luigi: Partners in Time]]''<br>(as [[Kylie Koopa]])
|''[[Mario & Luigi: Partners in Time]]''
|-
|-
|[[File:MLBISBJJKuzzle.png|69px]]
|[[File:MLBISBJJKuzzle.png|69px]]
|Light blue
|Light blue
|Red
|Red
|''[[Mario & Luigi: Bowser's Inside Story]]''<br>(as [[Kuzzle]])
|''[[Mario & Luigi: Bowser's Inside Story]]''
|-
|-
|[[File:MKT Artwork GoldKoopaFreerunning.png|x120px]]
|[[File:MKT Artwork GoldKoopaFreerunning.png|x120px]]
|Yellow / orange
|Yellow / orange
|Gold
|Gold
|''[[New Super Mario Bros. 2]]''<br>(as [[Gold Koopa]])
|''[[New Super Mario Bros. 2]]''
|}
|}
{{br|left}}
{{br|left}}
Line 880: Line 894:
===Internal names===
===Internal names===
{{internal names
{{internal names
|game1=''[[Super Mario Galaxy]]''
|game1=''[[Super Mario Galaxy]]''<br>''[[Super Mario Galaxy 2]]''
|file1=<tt>ObjectData/NokonokoLand.arc</tt>
|file1=<tt>ObjectData/NokonokoLand.arc</tt>
|name1=NokonokoLand
|name1=NokonokoLand
|meaning1=Land [[#Names in other languages|Koopa Troopa]]
|meaning1=Land [[#Names in other languages|Koopa Troopa]]
|game2=''[[Super Mario Galaxy 2]]''
|game2=''Super Mario Galaxy''<br>''Super Mario Galaxy 2''
|file2=<tt>ObjectData/NokonokoLand.arc</tt>
|file2=<tt>StageData/ObjNameTable.arc/ObjNameTable.tbl</tt><br><tt>SystemData/ObjNameTable.arc/ObjNameTable.tbl</tt>
|name2=NokonokoLand
|name2=リクノコ (''Riku Noko'')
|meaning2=Land [[#Names in other languages|Koopa Troopa]]
|meaning2=Land Koopa
|game3=''Super Mario Galaxy''
|file3=<tt>StageData/ObjNameTable.arc/ObjNameTable.tbl</tt>
|name3=リクノコ (''Riku Noko'')
|meaning3=Land Koopa
|game4=''Super Mario Galaxy 2''
|file4=<tt>SystemData/ObjNameTable.arc/ObjNameTable.tbl</tt>
|name4=リクノコ (''Riku Noko'')
|meaning4=Land Koopa
}}
}}


===Names in other languages===
===Names in other languages===
{{foreign names
{{foreign names
|Jpn=ノコノコ
|Jap=ノコノコ
|JpnR=Nokonoko
|JapR=Nokonoko
|JpnM=A Japanese term meaning "to walk unconcernedly", which is a reference to the green-shelled Koopa Troopas' behavior; also likely from「ノロノロ」(''noronoro'', an onomatopoeic term for a slowly crawling turtle)
|JapM=A Japanese term meaning "to walk unconcernedly", which is a reference to the green-shelled Koopa Troopas' behavior; also likely from「ノロノロ」(''noronoro'', an onomatopoeic term for a slowly crawling turtle)
|Jpn2=ノコノコ (ミドリ)
|Jap2=ノコノコ (ミドリ)<ref name=SMB1J>{{cite|format=PDF|language=ja|date=1985|publisher=Nintendo|website=Legends of Localization|url=legendsoflocalization.com/media/super-mario-bros/manuals/Super-Mario-Bros-Manual-JPN.pdf|title=「スーパーマリオブラザーズ 取扱説明書」 (''Super Mario Bros. Toriatsukai Setsumeisho'')|page=10}}</ref> / ノコノコ (緑)
|Jpn2C=<ref name=SMB1J>{{cite|format=PDF|language=ja|date=1985|publisher=Nintendo|website=Legends of Localization|url=legendsoflocalization.com/media/super-mario-bros/manuals/Super-Mario-Bros-Manual-JPN.pdf|title=「スーパーマリオブラザーズ 取扱説明書」 (''Super Mario Bros. Toriatsukai Setsumeisho'')|page=10}}</ref> / ノコノコ (緑)
|Jap2R=Nokonoko (Midori)
|Jpn2R=Nokonoko (Midori)
|Jap2M=Koopa Troopa (Green)
|Jpn2M=Koopa Troopa (Green)
|Jap3=みどりノコノコ
|Jpn3=みどりノコノコ
|Jap3R=Midori Nokonoko
|Jpn3R=Midori Nokonoko
|Jap3M=Green Koopa Troopa
|Jpn3M=Green Koopa Troopa
|Jap3N=''Puzzle & Dragons: Super Mario Bros. Edition''
|Jpn3N=''Puzzle & Dragons: Super Mario Bros. Edition''
|Jap4=ノコノコ (アカ)<ref name=SMB1J/> / ノコノコ (赤)
|Jpn4=ノコノコ (アカ)<ref name=SMB1J/> / ノコノコ (赤)
|Jap4R=Nokonoko (Aka)
|Jpn4R=Nokonoko (Aka)
|Jap4M=Koopa Troopa (Red)
|Jpn4M=Koopa Troopa (Red)
|Jap5=あかノコノコ
|Jpn5=あかノコノコ
|Jap5R=Aka Nokonoko
|Jpn5R=Aka Nokonoko
|Jap5M=Red Koopa Troopa
|Jpn5M=Red Koopa Troopa
|Jap5N=''Puzzle & Dragons: Super Mario Bros. Edition''
|Jpn5N=''Puzzle & Dragons: Super Mario Bros. Edition''
|Jap6=ノコノコ (青)
|Jpn6=ノコノコ (青)
|Jap6R=Nokonoko (Ao)
|Jpn6R=Nokonoko (Ao)
|Jap6M=Koopa Troopa (Blue)
|Jpn6M=Koopa Troopa (Blue)
|Jap7=ノコノコ (黄)
|Jpn7=ノコノコ (黄)
|Jap7R=Nokonoko (Ki)
|Jpn7R=Nokonoko (Ki)
|Jap7M=Koopa Troopa (Yellow)
|Jpn7M=Koopa Troopa (Yellow)
|Jap8=きいろノコノコ
|Jpn8=きいろノコノコ
|Jap8R=Kiiro Nokonoko
|Jpn8R=Kiiro Nokonoko
|Jap8M=Yellow Koopa Troopa
|Jpn8M=Yellow Koopa Troopa
|Jap8N=''Puzzle & Dragons: Super Mario Bros. Edition''
|Jpn8N=''Puzzle & Dragons: Super Mario Bros. Edition''
|Cat=Koopa
|Cat=Koopa
|CatN=''The Super Mario Bros. Movie''
|CatN=''The Super Mario Bros. Movie''

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: