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|image=[[File:Hammer PMTTYDNS icon.png|100px]]<br>Hammer icon in the Switch remake of ''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' | |image=[[File:Hammer PMTTYDNS icon.png|100px]]<br>Hammer icon in the Switch remake of ''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' | ||
|first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' ([[List of games by date#1981|1981]]) | |first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' ([[List of games by date#1981|1981]]) | ||
|latest_appearance=''[[ | |latest_appearance=''[[Super Mario Party Jamboree]]'' ([[List of games by date#2024|2024]]) | ||
}} | }} | ||
{{quote|It may not look like much, but this hammer's got a long and distinguished pedigree that echoes back through the [[Mushroom Kingdom|kingdom]]'s history.|[[Toad (species)|Toad]]|[[Paper Mario: Sticker Star]]}} | {{quote|It may not look like much, but this hammer's got a long and distinguished pedigree that echoes back through the [[Mushroom Kingdom|kingdom]]'s history.|[[Toad (species)|Toad]]|[[Paper Mario: Sticker Star]]}} | ||
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''[[Donkey Kong no Ongaku Asobi]]'' would have featured [[Pauline]] using a hammer, but the game went unreleased. | ''[[Donkey Kong no Ongaku Asobi]]'' would have featured [[Pauline]] using a hammer, but the game went unreleased. | ||
===''Saturday Supercade''=== | ===''Saturday Supercade''=== | ||
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Hammers appear in ''[[VS. Wrecking Crew]]'' as objects used by Mario and Luigi to damage environmental objects or to competitively knock each other to the bottom of the stage. The home console release, ''[[Wrecking Crew]]'', introduced the antagonistic hammer-wielding [[Foreman Spike]] and the powerful [[Golden Hammer]] which can destroy objects with a single hit. | Hammers appear in ''[[VS. Wrecking Crew]]'' as objects used by Mario and Luigi to damage environmental objects or to competitively knock each other to the bottom of the stage. The home console release, ''[[Wrecking Crew]]'', introduced the antagonistic hammer-wielding [[Foreman Spike]] and the powerful [[Golden Hammer]] which can destroy objects with a single hit. | ||
In ''[[Wrecking Crew '98]]'', players use hammers to destroy [[panel (Wrecking Crew '98)| | In ''[[Wrecking Crew '98]]'', players use hammers to destroy [[panel (Wrecking Crew '98)|panels]] that are then sent to their opponent. | ||
The [[Wrecking Crew (WarioWare: Twisted! microgame)|Wrecking Crew minigame in ''WarioWare: Twisted!'']] involves using the hammer to get rid of [[Eggplant Man|Eggplant Men]]. The [[Wrecking Crew (WarioWare Gold)|Wrecking Crew minigame in ''WarioWare Gold'']] features Mario having to smash walls to find hidden [[coin]]s while competing against Foreman Spike. | The [[Wrecking Crew (WarioWare: Twisted! microgame)|Wrecking Crew minigame in ''WarioWare: Twisted!'']] involves using the hammer to get rid of [[Eggplant Man|Eggplant Men]]. The [[Wrecking Crew (WarioWare Gold)|Wrecking Crew minigame in ''WarioWare Gold'']] features Mario having to smash walls to find hidden [[coin]]s while competing against Foreman Spike. | ||
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[[File:SMB NES Bowser Screenshot.png|thumb|left|Bowser can throw hammers and [[Fire Breath|breathe fire]] in [[World 8 (Super Mario Bros.)|World 8-4]] of ''Super Mario Bros.'']] | [[File:SMB NES Bowser Screenshot.png|thumb|left|Bowser can throw hammers and [[Fire Breath|breathe fire]] in [[World 8 (Super Mario Bros.)|World 8-4]] of ''Super Mario Bros.'']] | ||
[[File:SMB Hammer Bro Throwing Hammer Sprite.gif|frame]] | [[File:SMB Hammer Bro Throwing Hammer Sprite.gif|frame]] | ||
Hammers in the [[Super Mario (series)|''Super Mario'' series]] appear mainly as objects thrown by [[Hammer Bro]]s. to attack Mario. Hammers are thrown by [[Bowser]] during his battles in ''[[Super Mario Bros.]]'', ''[[Super Mario Bros.: The Lost Levels]]'', and ''[[New Super Mario Bros. 2]]'', plus the [[ | Hammers in the [[Super Mario (series)|''Super Mario'' series]] appear mainly as objects thrown by [[Hammer Bro]]s. to attack Mario. Hammers are thrown by [[Bowser]] during his battles in ''[[Super Mario Bros.]]'', ''[[Super Mario Bros.: The Lost Levels]]'', and ''[[New Super Mario Bros. 2]]'', plus the [[Fake Bowser|fakes]] in Worlds 6 and 7 of the former two games. ''Super Mario Bros.: The Lost Levels'' also has [[Bowser's Brother]], who can throw hammers in [[World 8-4 (Super Mario Bros.: The Lost Levels)|Worlds 8-4]] and [[World 9-3 (Super Mario Bros.: The Lost Levels)|9-3]]. Hammers are used by all bosses in Worlds A through D in the ''[[Super Mario All-Stars]]'' version of ''Super Mario Bros.: The Lost Levels''. Hammers thrown by Hammer Bros in ''[[New Super Mario Bros. Wii]]'', ''[[Super Mario Galaxy 2]]'', and ''[[New Super Mario Bros. U]]'' can be eaten by a [[Yoshi (species)|Yoshi]] and spit out to defeat enemies. Hammers in ''[[Super Mario Odyssey]]'' can be thrown by Mario if he [[capture]]s a Hammer Bro. | ||
[[File:HammerSMBS.png|right|frame]] | [[File:HammerSMBS.png|right|frame]] | ||
Hammers in ''[[Super Mario Bros. Special]]'' appear as temporary items and are used like in ''[[Donkey Kong (game)|Donkey Kong]]'' except Mario can now jump while using it. Mario can still keep it after being damaged. A glitch can sometimes cause Mario to "drop" his Hummer which can be picked up again with its expiration time reset. They are listed in the ending as "'''Hummer'''". | Hammers in ''[[Super Mario Bros. Special]]'' appear as temporary items and are used like in ''[[Donkey Kong (game)|Donkey Kong]]'' except Mario can now jump while using it. Mario can still keep it after being damaged. A glitch can sometimes cause Mario to "drop" his Hummer which can be picked up again with its expiration time reset. They are listed in the ending as "'''Hummer'''". | ||
{{multiframe|[[File:Hammer Map SMB3.png]] [[File:SMA4 Hammer sprite.png]]}} | {{multiframe|[[File:Hammer Map SMB3.png]] [[File:SMA4 Hammer sprite.png]]}} | ||
Hammers in ''[[Super Mario Bros. 3]]'' can be thrown by Mario and Luigi while wearing [[Hammer Suit]] and defeat most foes, including [[Thwomp]]s, [[Boo]]s, [[Lava Bubble]]s, [[Boom Boom]], and [[Bowser]], in one to three hits. Hammers can also destroy boulders on the world map, sometimes mandatory to access a part of the map. A | Hammers in ''[[Super Mario Bros. 3]]'' can be thrown by Mario and Luigi while wearing [[Hammer Suit]] and defeat most foes, including [[Thwomp]]s, [[Boo]]s, [[Lava Bubble]]s, [[Boom Boom]], and [[Bowser]], in one to three hits. Hammers can also destroy boulders on the world map, sometimes mandatory to access a part of the map. A hammer is usable in the upper right corner of [[Desert Land]] to open up an area that contains a [[Toad House]] with a [[Frog Suit]], and a [[Fire Bro]] battle containing the last [[Recorder]]. | ||
Hammers appear in ''[[Super Mario World]]'' as objects thrown by [[Amazing Flyin' Hammer Brother]]s, and Mario also uses one to destroy [[Lemmy|Lemmy Koopa]]'s [[3 Lemmy's Castle|Castle]] in [[Vanilla Dome]]. | Hammers appear in ''[[Super Mario World]]'' as objects thrown by [[Amazing Flyin' Hammer Brother]]s, and Mario also uses one to destroy [[Lemmy|Lemmy Koopa]]'s [[3 Lemmy's Castle|Castle]] in [[Vanilla Dome]]. | ||
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====''Super Mario Party Jamboree''==== | ====''Super Mario Party Jamboree''==== | ||
{{new subject|section=y}} | |||
Hammers appear in ''[[Super Mario Party Jamboree]]'' in the Bowser Kaboom Squad mode | Hammers appear in ''[[Super Mario Party Jamboree]]'' in the Bowser Kaboom Squad mode. Stronger hammers known as Iron Hammers also appear in the mode. | ||
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===''Mario & Luigi'' series=== | ===''Mario & Luigi'' series=== | ||
The Hammer appears in every game of the [[Mario & Luigi (series)|''Mario & Luigi'' series]] as items used by the Mario Bros. both during battle and in the overworld. | The Hammer appears in every game of the [[Mario & Luigi (series)|''Mario & Luigi'' series]] as items used by the Mario Bros. both during battle and in the overworld. Unlike the battle system from the ''Paper Mario'' series, each Hammer upgrade does not affect in-battle damage and attack power. | ||
====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''==== | ====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''==== | ||
[[File:MLSS+BM Art - Mario.png|thumb|left|180px|Artwork of Mario using his hammer from ''Mario & Luigi: Superstar Saga + Bowser's Minions'']] | [[File:MLSS+BM Art - Mario.png|thumb|left|180px|Artwork of Mario using his hammer from ''Mario & Luigi: Superstar Saga + Bowser's Minions'']] | ||
[[File:MLSS-Hammer Usage.png|thumb|[[Mario]] using his Ultra Hammer to destroy a [[Black Rock]] in ''Mario & Luigi: Superstar Saga'']] | [[File:MLSS-Hammer Usage.png|thumb|[[Mario]] using his Ultra Hammer to destroy a [[Black Rock]] in ''Mario & Luigi: Superstar Saga'']] | ||
Hammers appear in ''[[Mario & Luigi: Superstar Saga]]'' and its [[Mario & Luigi: Superstar Saga + Bowser's Minions|remake]] as objects crafted by the [[Hammerhead Bros.]] out of [[Hoohoo Block]]s. They are later upgraded to [[Super Hammer]]s and, ultimately, [[Ultra Hammer]]s, like in the ''[[Paper Mario (series)|Paper Mario]]'' series | Hammers appear in ''[[Mario & Luigi: Superstar Saga]]'' and its [[Mario & Luigi: Superstar Saga + Bowser's Minions|remake]] as objects crafted by the [[Hammerhead Bros.]] out of [[Hoohoo Block]]s. They are later upgraded to [[Super Hammer]]s and, ultimately, [[Ultra Hammer]]s, like in the ''[[Paper Mario (series)|Paper Mario]]'' series, though in the original game they are no stronger in battle, whilst the remake makes them a little bit stronger. Hammers are used to smash [[Brown Rock|tan-colored rocks]] (heavily-cracked grey rocks in the remake) in Mario and Luigi's path, though the upgraded hammers can destroy [[Gray Rock|grey-]] and [[Black Rock|black-colored rocks]] (slightly-cracked grey rocks and light brown rocks in the remake) respectively. They are also used to activate special buttons and switches. If the player hits an enemy with a [[First Strike]] using the hammer in the overworld, its party will be [[Dizzy|stunned]] at beginning of the battle (in the remake, doing this may [[SPD-Down|lower their speed]] instead). | ||
In battle, Mario or Luigi can do more damage by pressing their respective button when the hammer shakes; this attack has a chance of stunning the victim. Hammers are also used to [[counterattack]] certain foes' attacks like a [[Sharpea]]'s attack or the hammers [[Rookie]] throws. If they are held for too long, their heads will fall off ( | In battle, Mario or Luigi can do more damage by pressing their respective button when the hammer shakes; this attack has a chance of stunning the victim. Hammers are also used to [[counterattack]] certain foes' attacks like a [[Sharpea]]'s attack or the hammers [[Rookie]] throws. If they are held for too long, their heads will fall off (If the player has brewed the fifth drink in the [[Starbeans Cafe]] and a Bro. has the [[Power Grip]] equipped, that Bro. can hold his hammer for an indefinite amount of time.); this mechanic was removed from the remake. Also, during his last two boss fights, [[Popple]] can steal a brother's hammer and use it against them; this also [[Prohibited Command|prevents them from using any attacks involving hammers]] (with the exception of [[Fire Bros. (move)|Fire Bros.]] and [[Super Attack|Advanced]] [[Thunder Bros.]]) for a few turns or when they take it back from Popple in the remake. The [[Boo]]s in [[Bowser's Castle]] can also disable Solo Hammer Actions as well with their attacks. | ||
After [[Cork and Cask]] teach them the advanced method of using their hammers, they can use more overworld and battle abilities. If Mario uses it behind Luigi, he [[Dunk Hammer|buries Luigi]]; if Luigi uses it behind Mario, he [[Mini-Mario (form)|shrinks Mario]]. However, if the rear brother hits the lead brother over the head with the hammer prior to learning these moves, the latter will get angry at the former. The Mario Bros. also gain the [[Chopper Bros.]] and [[Knockback Bros.]] [[Bros. Attack]]s in battle after learning these moves. | After [[Cork and Cask]] teach them the advanced method of using their hammers, they can use more overworld and battle abilities. If Mario uses it behind Luigi, he [[Dunk Hammer|buries Luigi]]; if Luigi uses it behind Mario, he [[Mini-Mario (form)|shrinks Mario]]. However, if the rear brother hits the lead brother over the head with the hammer prior to learning these moves, the latter will get angry at the former. The Mario Bros. also gain the [[Chopper Bros.]] and [[Knockback Bros.]] [[Bros. Attack]]s in battle after learning these moves. | ||
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[[File:Hammerbabymario.png|thumb|150px|Artwork of [[Baby Mario]] using the hammer]] | [[File:Hammerbabymario.png|thumb|150px|Artwork of [[Baby Mario]] using the hammer]] | ||
[[File:Good-l33t-broz.png|thumb|left|Baby Mario and [[Baby Luigi]] receiving the hammers]] | [[File:Good-l33t-broz.png|thumb|left|Baby Mario and [[Baby Luigi]] receiving the hammers]] | ||
In ''[[Mario & Luigi: Partners in Time]]'', two hammers are given to [[Baby Mario]] and [[Baby Luigi]] by the [[Hammer Bro | In ''[[Mario & Luigi: Partners in Time]]'', two hammers are given to [[Baby Mario]] and [[Baby Luigi]] by the [[Hammer Bro (Mario & Luigi: Partners in Time)|Hammer Bros.]] in the [[Vim Factory]]. These hammers can be used to [[Baby Drill|tunnel underground]] to dig under walls and fences, dig up [[bean]]s, and hit switches, etc. In battle, Baby Mario and Baby Luigi can use their hammers to attack enemies. The hammer can be used overworld to potentially stun enemies for a [[First Strike]]. Like in ''Mario & Luigi: Superstar Saga'', the hammer will break if the player guards for too long. Unlike the other ''Super Mario'' RPGs, these hammers serve their purpose for the entire game and are never upgraded. | ||
The Action Command for the hammer is the same; the player should press the button when the hammer shakes. If the babies are carried by the Mario Bros. during battle, the player must press the adult bro's button to lift up the baby, then press the respective baby button, dealing more damage. | The Action Command for the hammer is the same; the player should press the button when the hammer shakes. If the babies are carried by the Mario Bros. during battle, the player must press the adult bro's button to lift up the baby, then press the respective baby button, dealing more damage. | ||
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In ''[[Mario & Luigi: Dream Team]]'', a [[Brock]] in [[Mushrise Park]] lost his hammers that he was supposed to use to smash rocks for his boss, [[Brickle]], and ordered new ones. When Mario and Luigi found the lost hammers, he lets the Bros. keep them. As in other games, hammers are used in the overworld to smash rocks and perform First Strikes, and unlock access to hammer attacks in battle. | In ''[[Mario & Luigi: Dream Team]]'', a [[Brock]] in [[Mushrise Park]] lost his hammers that he was supposed to use to smash rocks for his boss, [[Brickle]], and ordered new ones. When Mario and Luigi found the lost hammers, he lets the Bros. keep them. As in other games, hammers are used in the overworld to smash rocks and perform First Strikes, and unlock access to hammer attacks in battle. | ||
[[Dozing Sands]] has many [[Shelltop]] workers that use hammers. Mario and Luigi learn the [[ | [[Dozing Sands]] has many [[Shelltop]] workers that use hammers. Mario and Luigi learn the [[Mole Mario]] and [[Mini-Mario (form)|Mini-Mario]] [[Bros. Move]]s when they help two miners fight off some [[Sandoon]]s. These moves involve Luigi using his hammer against Mario: Mole Mario pushes Mario down into soft surfaces where he can dig while Mini-Mario flattens Mario against hard surfaces so that he can walk through small passageways. | ||
In battle in the real world, the hammer attack is similar to how it works in ''Mario & Luigi: Bowser's Inside Story''. ''Dream Team'' makes one change to the mechanics: Mario and Luigi can hold their hammers indefinitely when counter-attacking with no penalty. In the [[Dream World]], [[Dreamy Luigi]] makes Mario's hammer attack more powerful. Mario hammers the ground with his hammer, causing a group of [[Luiginoid]]s to appear and smash the ground in unison with their own hammers. This sends out a shockwave that damages the enemies at the front the most, and the ones at the back the least; if the hammer's head falls off, foes in back will take no damage unless the enemies are close enough on the X axis. | In battle in the real world, the hammer attack is similar to how it works in ''Mario & Luigi: Bowser's Inside Story''. ''Dream Team'' makes one change to the mechanics: Mario and Luigi can hold their hammers indefinitely when counter-attacking with no penalty. In the [[Dream World]], [[Dreamy Luigi]] makes Mario's hammer attack more powerful. Mario hammers the ground with his hammer, causing a group of [[Luiginoid]]s to appear and smash the ground in unison with their own hammers. This sends out a shockwave that damages the enemies at the front the most, and the ones at the back the least; if the hammer's head falls off, foes in back will take no damage unless the enemies are close enough on the X axis. | ||
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====''Mario & Luigi: Brothership''==== | ====''Mario & Luigi: Brothership''==== | ||
Hammers reappear as Mario and Luigi's weapons in ''[[Mario & Luigi: Brothership]]'' | {{new subject|section=y}} | ||
Hammers reappear as Mario and Luigi's weapons in ''[[Mario & Luigi: Brothership]]''. Whenever a Bro. attacks with his hammer, the Bro. whose turn did not come yet can help out, charging up his own hammer and smacking the hammer of the attacking brother to help him deal more damage to the targeted enemy. | |||
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===''Mario Tennis'' series=== | ===''Mario Tennis'' series=== | ||
Hammers in the [[Mario Tennis (series)|''Mario Tennis'' series]] appear only in ''[[Mario Power Tennis]]'' and ''[[Mario Tennis: Power Tour]]'', where Mario and Luigi use one in their respective [[Power Shot (Mario Tennis series)|Offensive Power Shot]]s, the [[ | Hammers in the [[Mario Tennis (series)|''Mario Tennis'' series]] appear only in ''[[Mario Power Tennis]]'' and ''[[Mario Tennis: Power Tour]]'', where Mario and Luigi use one in their respective [[Power Shot (Mario Tennis series)|Offensive Power Shot]]s, the [[Iron Hammer]] and the [[Squeaky Mallet]]. | ||
===''Mario Kart'' series=== | ===''Mario Kart'' series=== | ||
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====''Mario Kart Arcade GP VR''==== | ====''Mario Kart Arcade GP VR''==== | ||
The Hammer reappears again as a usable item in ''[[Mario Kart Arcade GP VR]]''. It can be swung in front of the racer by making a downwards motion with an arm, and disappears after being held for a period of time. Other racers will spin out if they touch another racer's Hammer. The Mario design of the Hammer from the previous ''Mario Kart Arcade GP'' games originally appeared in the trailer for this game, but is replaced with the "squeaky hammer" design in the final game.<ref>{{cite | The Hammer reappears again as a usable item in ''[[Mario Kart Arcade GP VR]]''. It can be swung in front of the racer by making a downwards motion with an arm, and disappears after being held for a period of time. Other racers will spin out if they touch another racer's Hammer. The Mario design of the Hammer from the previous ''Mario Kart Arcade GP'' games originally appeared in the trailer for this game, but is replaced with the "squeaky hammer" design in the final game.<ref>{{cite|url=www.youtube.com/watch?v=EDEaTlIEfwM|title= 超現実エンターテインメントEXPO VR ZONE SHINJUKU|publisher=YouTube|author=Bandai Namco Entertainment|date=June 12, 2017|accessdate=May 28, 2024|language=ja}}</ref> | ||
====''Mario Kart Tour''==== | ====''Mario Kart Tour''==== | ||
[[File:MKT VS Mega Hammer Bro.jpg|thumb|200px|Mega Hammer Bro using the Hammer]] | [[File:MKT VS Mega Hammer Bro.jpg|thumb|200px|Mega Hammer Bro using the Hammer]] | ||
In ''[[Mario Kart Tour]]'', the Hammer appears as a [[Special skill (Mario Kart Tour)|special skill]] for [[Hammer Bro]], [[Builder Mario]], [[Captain Toad]], [[Builder Mario|Builder Luigi]], [[Builder Mario|Builder Toadette]], [[Daisy|Daisy (Farmer)]], [[Shy Guy|Yellow Shy Guy (Explorer)]], and the [[Mii|Hammer Bro and Rocky Wrench Mii Racing Suits]]. Introduced in the [[Vs. Mega#vs. Mega Hammer Bro London Loop 2|vs. Mega Hammer Bro]] bonus challenge during the [[Baby Rosalina Tour]], the user can throw a spread of five hammers forward or three hammers backward, which can make opponents crash when a hit is made. If thrown forward, hammers can home into opponents like a [[Red Shell]], although this only happens if the opponent is close enough to the driver who throws the hammers. The hammers only bounce twice and vanish after hitting the ground the third time. During a Hammer [[Frenzy]], hammers can be thrown two at a time in either direction for several seconds. When Hammer+ is active, two extra hammers will be tossed, no matter which direction the player throws it, meaning the player can throw seven hammers forward, and five backward | In ''[[Mario Kart Tour]]'', the Hammer appears as a [[Special skill (Mario Kart Tour)|special skill]] for [[Hammer Bro]], [[Builder Mario]], [[Captain Toad]], [[Builder Mario|Builder Luigi]], [[Builder Mario|Builder Toadette]], [[Princess Daisy|Daisy (Farmer)]], [[Shy Guy|Yellow Shy Guy (Explorer)]], and the [[Mii|Hammer Bro and Rocky Wrench Mii Racing Suits]]. Introduced in the [[Vs. Mega#vs. Mega Hammer Bro London Loop 2|vs. Mega Hammer Bro]] bonus challenge during the [[Baby Rosalina Tour]], the user can throw a spread of five hammers forward or three hammers backward, which can make opponents crash when a hit is made. If thrown forward, hammers can home into opponents like a [[Red Shell]], although this only happens if the opponent is close enough to the driver who throws the hammers. The hammers only bounce twice and vanish after hitting the ground the third time. During a Hammer [[Frenzy]], hammers can be thrown two at a time in either direction for several seconds. When Hammer+ is active, two extra hammers will be tossed, no matter which direction the player throws it, meaning the player can throw seven hammers forward, and five backward. | ||
When Hammer Bro was introduced as an unlockable character in the [[Hammer Bro Tour]], a bug prevented the Hammers from appearing in normal item rolls, limiting Hammers to the rare Hammer Frenzy. This was fixed when the [[Yoshi Tour (2020)|2020 Yoshi Tour]] started. Hammer Bro also wields his hammer while doing certain [[trick|Jump Boost]] animations. | |||
===''Super Princess Peach''=== | ===''Super Princess Peach''=== | ||
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The Hammer in ''[[DK: Jungle Climber]]'' looks somewhat like a [[Barrel]]. It is one of [[Diddy Kong]]'s items that can be used to assist [[Donkey Kong]]. The Hammer can be used to smash barrels, [[rock]]s, and other solid elements that Donkey Kong cannot break in his own. This item can only be used for a limited time before Diddy Kong drops it. | The Hammer in ''[[DK: Jungle Climber]]'' looks somewhat like a [[Barrel]]. It is one of [[Diddy Kong]]'s items that can be used to assist [[Donkey Kong]]. The Hammer can be used to smash barrels, [[rock]]s, and other solid elements that Donkey Kong cannot break in his own. This item can only be used for a limited time before Diddy Kong drops it. | ||
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===''Yoshi's New Island''=== | ===''Yoshi's New Island''=== | ||
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===''The Super Mario Bros. Movie''=== | ===''The Super Mario Bros. Movie''=== | ||
A Hammer used on the world map in ''[[Super Mario Bros. 3]]'' briefly appears in ''[[The Super Mario Bros. Movie]]'', where it is seen in a lit display box outside of the antiques shop.<ref>{{cite|author=Illumination|date=December 8, 2022|url=youtu.be/e-3sYL7vJTQ|title=The Super Mario Bros. Movie {{!}} “Mushroom Kingdom” {{!}} Official Movie Clip|publisher=YouTube | A Hammer used on the world map in ''[[Super Mario Bros. 3]]'' briefly appears in ''[[The Super Mario Bros. Movie]]'', where it is seen in a lit display box outside of the antiques shop.<ref>{{cite|author=Illumination|date=December 8, 2022|url=youtu.be/e-3sYL7vJTQ|title=The Super Mario Bros. Movie {{!}} “Mushroom Kingdom” {{!}} Official Movie Clip|publisher=YouTube|accessdate=May 28, 2024}}</ref> | ||
===Other appearances=== | ===Other appearances=== | ||
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==Profiles and statistics== | ==Profiles and statistics== | ||
===''Donkey Kong''=== | ===''Donkey Kong''=== | ||
*'''Wii U Virtual Console manual:''' ''Sends Mario into a hammering frenzy. Hit barrels or fireballs with the hammer to destroy them.'' | |||
===''Super Mario Bros. 3''=== | ===''Super Mario Bros. 3''=== | ||
*'''Wii Virtual Console manual:''' ''This item can be used to break the rocks that block certain paths on the map screen.'' | *'''Wii Virtual Console manual:''' ''This item can be used to break the rocks that block certain paths on the map screen.'' | ||
*'''Nintendo 3DS Virtual Console manual:''' ''Allows Mario to break through barriers blocking his way.'' | |||
===''Mario & Luigi'' series=== | ===''Mario & Luigi'' series=== | ||
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*'''Mario''' - "''Press the A Button when the hammer flashes! Time it well for an Excellent.''" | *'''Mario''' - "''Press the A Button when the hammer flashes! Time it well for an Excellent.''" | ||
*'''Luigi''' - "''Press the B Button when the hammer flashes! Time it well for an Excellent.''" | *'''Luigi''' - "''Press the B Button when the hammer flashes! Time it well for an Excellent.''" | ||
*'''Instruction manual (overworld):''' ''Swing your hammer to destroy rocks and blocks or hit switches and enemies.''<ref>{{cite | *'''Instruction manual (overworld):''' ''Swing your hammer to destroy rocks and blocks or hit switches and enemies.''<ref>{{cite|title=''Mario & Luigi: Paper Jam'' digital manual|page=20|language=en-us|publisher=Nintendo of America|date=2016}}</ref> | ||
*'''Instruction manual (battle):''' ''If you press the action button just as the character readies his hammer, the attack will become more powerful.''<ref>{{cite | *'''Instruction manual (battle):''' ''If you press the action button just as the character readies his hammer, the attack will become more powerful.''<ref>{{cite|title=''Mario & Luigi: Paper Jam'' digital manual|page=32|language=en-us|publisher=Nintendo of America|date=2016}}</ref> | ||
*'''Instruction manual (Paper Mario):''' ''Your copies will ready their hammers one after another. If you press {{button|3ds|Y}} once they're all ready to attack, they'll deal more damage.'' | *'''Instruction manual (Paper Mario):''' ''Your copies will ready their hammers one after another. If you press {{button|3ds|Y}} once they're all ready to attack, they'll deal more damage.'' | ||
**''This will attack multiple enemies at the same time!''<ref>{{cite | **''This will attack multiple enemies at the same time!''<ref>{{cite|title=''Mario & Luigi: Paper Jam'' digital manual, tab 13|page=35|language=en-us|publisher=Nintendo of America|date=2016}}</ref> | ||
===''Paper Mario: The Origami King''=== | ===''Paper Mario: The Origami King''=== | ||
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}} | }} | ||
===''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''=== | ===''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''=== | ||
{{SSB4 trophy | {{SSB4 trophy | ||
|name=Hammer | |name=Hammer | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
SMB Hammer Dot Artwork.png|''[[Super Mario Bros.]]'' | SMB Hammer Dot Artwork.png|''[[Super Mario Bros.]]'' | ||
Pipe Land scene SMB3.jpg|''[[Super Mario Bros. 3]]'' | Pipe Land scene SMB3.jpg|''[[Super Mario Bros. 3]]'' | ||
MLSSHammer.png|''[[Mario & Luigi: Superstar Saga]]'' | MLSSHammer.png|''[[Mario & Luigi: Superstar Saga]]'' | ||
SS Hammer M.png|''Mario & Luigi: Superstar Saga'' | SS Hammer M.png|''Mario & Luigi: Superstar Saga'' | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=ハンマー | ||
| | |JapR=Hanmā | ||
| | |JapM=Hammer | ||
|ChiS=锤子 | |ChiS=锤子 | ||
|ChiSR=Chuízi | |ChiSR=Chuízi | ||
Line 450: | Line 426: | ||
|Dut=Hamer | |Dut=Hamer | ||
|DutM=Hammer | |DutM=Hammer | ||
|Fre=Marteau | |Fre=Marteau<ref>[http://oscar.latine.chez-alice.fr/mamedata/coleco/scans/manuals/donkeykong-manual-2L2082.pdf Donkey Kong (ColecoVision) European instruction booklet], page 15</ref> | ||
|FreM=Hammer | |FreM=Hammer | ||
|Ger=Hammer | |Ger=Hammer | ||
Line 469: | Line 444: | ||
|Por2=Marreta | |Por2=Marreta | ||
|PorM=Hammer | |PorM=Hammer | ||
|Por2M= | |Por2M=Mallet | ||
|Rus=Молот | |Rus=Молот | ||
|RusR=Molot | |RusR=Molot | ||
Line 475: | Line 450: | ||
|Spa=Martillo | |Spa=Martillo | ||
|SpaM=Hammer | |SpaM=Hammer | ||
}} | }} | ||
Line 496: | Line 456: | ||
*[[Super Pickax]] | *[[Super Pickax]] | ||
== | ==Trivia== | ||
[[File:Toadstool Tour Taunts.png|thumb|Donkey Kong's taunt in ''Mario Golf: Toadstool Tour'']] | [[File:Toadstool Tour Taunts.png|thumb|Donkey Kong's taunt in ''Mario Golf: Toadstool Tour'']] | ||
*One of Donkey Kong's [[taunt]]s in ''[[Mario Golf: Toadstool Tour]]'' references the hammer from the original ''Donkey Kong'': "Better use the hammer!" | *One of Donkey Kong's [[taunt]]s in ''[[Mario Golf: Toadstool Tour]]'' references the hammer from the original ''Donkey Kong'': "Better use the hammer!" | ||
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{{navboxes| | {{navboxes| | ||
{{DK}} | {{DK}} | ||
{{SMBS}} | {{SMBS}} | ||
{{SMB3}} | {{SMB3}} | ||
{{M&W}} | {{M&W}} | ||
{{DKGB}} | {{DKGB}} | ||
Line 523: | Line 480: | ||
{{M&LPIT}} | {{M&LPIT}} | ||
{{MKAGP}} | {{MKAGP}} | ||
{{ | {{MVDKMOTM}} | ||
{{MKAGP2}} | {{MKAGP2}} | ||
{{DKJC}} | {{DKJC}} | ||
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{{DMW}} | {{DMW}} | ||
{{PMTOK}} | {{PMTOK}} | ||
}} | }} | ||
[[Category:Hammers|*]] | [[Category:Hammers|*]] | ||
[[Category:Sports equipment]] | [[Category:Sports equipment]] | ||
[[Category:Donkey Kong (game) objects]] | [[Category:Donkey Kong (game) objects]] | ||
[[Category:Donkey Kong (Game Boy) items]] | [[Category:Donkey Kong (Game Boy) items]] | ||
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[[Category:Mario Kart Arcade GP VR]] | [[Category:Mario Kart Arcade GP VR]] | ||
[[Category:Mario Kart Tour items]] | [[Category:Mario Kart Tour items]] | ||
[[Category:Mario Power Tennis]] | [[Category:Mario Power Tennis]] | ||
[[Category:Mario vs. Donkey Kong objects]] | [[Category:Mario vs. Donkey Kong objects]] |