Editing Hammer

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|image=[[File:Hammer PMTTYDNS icon.png|100px]]<br>Hammer icon in the Switch remake of ''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]''
|image=[[File:Hammer PMTTYDNS icon.png|100px]]<br>Hammer icon in the Switch remake of ''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]''
|first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' ([[List of games by date#1981|1981]])
|first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' ([[List of games by date#1981|1981]])
|latest_appearance=''[[Mario & Luigi: Brothership]]'' ([[List of games by date#2024|2024]])
|latest_appearance=''[[Nintendo World Championships: NES Edition]]'' ([[List of games by date#2024|2024]])
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{{quote|It may not look like much, but this hammer's got a long and distinguished pedigree that echoes back through the [[Mushroom Kingdom|kingdom]]'s history.|[[Toad (species)|Toad]]|[[Paper Mario: Sticker Star]]}}
{{quote|It may not look like much, but this hammer's got a long and distinguished pedigree that echoes back through the [[Mushroom Kingdom|kingdom]]'s history.|[[Toad (species)|Toad]]|[[Paper Mario: Sticker Star]]}}
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''[[Donkey Kong no Ongaku Asobi]]'' would have featured [[Pauline]] using a hammer, but the game went unreleased.
''[[Donkey Kong no Ongaku Asobi]]'' would have featured [[Pauline]] using a hammer, but the game went unreleased.
===''Donkey Kong'' (coloring/activity books)===
In one of the ''[[Donkey Kong (coloring/activity books)|Donkey Kong]]'' coloring and activity books, Mario uses his hammer to hit Donkey Kong in the head after he tries to kidnap Pauline. This plan fails and Donkey Kong ends up running away with Pauline.


===''Saturday Supercade''===
===''Saturday Supercade''===
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[[File:SMB NES Bowser Screenshot.png|thumb|left|Bowser can throw hammers and [[Fire Breath|breathe fire]] in [[World 8 (Super Mario Bros.)|World 8-4]] of ''Super Mario Bros.'']]
[[File:SMB NES Bowser Screenshot.png|thumb|left|Bowser can throw hammers and [[Fire Breath|breathe fire]] in [[World 8 (Super Mario Bros.)|World 8-4]] of ''Super Mario Bros.'']]
[[File:SMB Hammer Bro Throwing Hammer Sprite.gif|frame]]
[[File:SMB Hammer Bro Throwing Hammer Sprite.gif|frame]]
Hammers in the [[Super Mario (series)|''Super Mario'' series]] appear mainly as objects thrown by [[Hammer Bro]]s. to attack Mario. Hammers are thrown by [[Bowser]] during his battles in ''[[Super Mario Bros.]]'', ''[[Super Mario Bros.: The Lost Levels]]'', and ''[[New Super Mario Bros. 2]]'', plus the [[Impostor Bowser|fakes]] in Worlds 6 and 7 of the former two games. ''Super Mario Bros.: The Lost Levels'' also has [[Bowser's Brother]], who can throw hammers in [[World 8-4 (Super Mario Bros.: The Lost Levels)|Worlds 8-4]] and [[World 9-3 (Super Mario Bros.: The Lost Levels)|9-3]]. Hammers are used by all bosses in Worlds A through D in the ''[[Super Mario All-Stars]]'' version of ''Super Mario Bros.: The Lost Levels''. Hammers thrown by Hammer Bros in ''[[New Super Mario Bros. Wii]]'', ''[[Super Mario Galaxy 2]]'', and ''[[New Super Mario Bros. U]]'' can be eaten by a [[Yoshi (species)|Yoshi]] and spit out to defeat enemies. Hammers in ''[[Super Mario Odyssey]]'' can be thrown by Mario if he [[capture]]s a Hammer Bro.
Hammers in the [[Super Mario (series)|''Super Mario'' series]] appear mainly as objects thrown by [[Hammer Bro]]s. to attack Mario. Hammers are thrown by [[Bowser]] during his battles in ''[[Super Mario Bros.]]'', ''[[Super Mario Bros.: The Lost Levels]]'', and ''[[New Super Mario Bros. 2]]'', plus the [[Fake Bowser|fakes]] in Worlds 6 and 7 of the former two games. ''Super Mario Bros.: The Lost Levels'' also has [[Bowser's Brother]], who can throw hammers in [[World 8-4 (Super Mario Bros.: The Lost Levels)|Worlds 8-4]] and [[World 9-3 (Super Mario Bros.: The Lost Levels)|9-3]]. Hammers are used by all bosses in Worlds A through D in the ''[[Super Mario All-Stars]]'' version of ''Super Mario Bros.: The Lost Levels''. Hammers thrown by Hammer Bros in ''[[New Super Mario Bros. Wii]]'', ''[[Super Mario Galaxy 2]]'', and ''[[New Super Mario Bros. U]]'' can be eaten by a [[Yoshi (species)|Yoshi]] and spit out to defeat enemies. Hammers in ''[[Super Mario Odyssey]]'' can be thrown by Mario if he [[capture]]s a Hammer Bro.


[[File:HammerSMBS.png|right|frame]]
[[File:HammerSMBS.png|right|frame]]
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====''Super Mario Party Jamboree''====
====''Super Mario Party Jamboree''====
Hammers appear in ''[[Super Mario Party Jamboree]]'' in the Bowser Kaboom Squad mode. Stronger hammers known as Iron Hammers also appear in the mode.
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Hammers appear in ''[[Super Mario Party Jamboree]]'' in the Bowser Kaboom Squad mode.
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Hammers appear in ''[[Mario & Luigi: Superstar Saga]]'' and its [[Mario & Luigi: Superstar Saga + Bowser's Minions|remake]] as objects crafted by the [[Hammerhead Bros.]] out of [[Hoohoo Block]]s. They are later upgraded to [[Super Hammer]]s and, ultimately, [[Ultra Hammer]]s, like in the ''[[Paper Mario (series)|Paper Mario]]'' series, though in the original game they are no stronger in battle, whilst the remake makes them a little bit stronger. Hammers are used to smash [[Brown Rock|tan-colored rocks]] (heavily-cracked grey rocks in the remake) in Mario and Luigi's path, though the upgraded hammers can destroy [[Gray Rock|grey-]] and [[Black Rock|black-colored rocks]] (slightly-cracked grey rocks and light brown rocks in the remake) respectively. They are also used to activate special buttons and switches. If the player hits an enemy with a [[First Strike]] using the hammer in the overworld, its party will be [[Dizzy|stunned]] at beginning of the battle (in the remake, doing this may [[SPD-Down|lower their speed]] instead).
Hammers appear in ''[[Mario & Luigi: Superstar Saga]]'' and its [[Mario & Luigi: Superstar Saga + Bowser's Minions|remake]] as objects crafted by the [[Hammerhead Bros.]] out of [[Hoohoo Block]]s. They are later upgraded to [[Super Hammer]]s and, ultimately, [[Ultra Hammer]]s, like in the ''[[Paper Mario (series)|Paper Mario]]'' series, though in the original game they are no stronger in battle, whilst the remake makes them a little bit stronger. Hammers are used to smash [[Brown Rock|tan-colored rocks]] (heavily-cracked grey rocks in the remake) in Mario and Luigi's path, though the upgraded hammers can destroy [[Gray Rock|grey-]] and [[Black Rock|black-colored rocks]] (slightly-cracked grey rocks and light brown rocks in the remake) respectively. They are also used to activate special buttons and switches. If the player hits an enemy with a [[First Strike]] using the hammer in the overworld, its party will be [[Dizzy|stunned]] at beginning of the battle (in the remake, doing this may [[SPD-Down|lower their speed]] instead).


In battle, Mario or Luigi can do more damage by pressing their respective button when the hammer shakes; this attack has a chance of stunning the victim. Hammers are also used to [[counterattack]] certain foes' attacks like a [[Sharpea]]'s attack or the hammers [[Rookie]] throws. If they are held for too long, their heads will fall off (if the player has brewed the fifth drink in the [[Starbeans Cafe]] and a Bro. has the [[Power Grip]] equipped, that Bro. can hold his hammer for an indefinite amount of time); this mechanic was removed from the remake. Also, during his last two boss fights, [[Popple]] can steal a brother's hammer and use it against them; this also [[Prohibited Command|prevents them from using any attacks involving hammers]] (with the exception of [[Fire Bros. (move)|Fire Bros.]] and [[Super Attack|Advanced]] [[Thunder Bros.]]) for a few turns or when they take it back from Popple in the remake. The [[Boo]]s in [[Bowser's Castle]] can also disable Solo Hammer Actions as well with their attacks.
In battle, Mario or Luigi can do more damage by pressing their respective button when the hammer shakes; this attack has a chance of stunning the victim. Hammers are also used to [[counterattack]] certain foes' attacks like a [[Sharpea]]'s attack or the hammers [[Rookie]] throws. If the hammer is held for too long, its hammerhead will fall off; this mechanic was removed from the remake. Also, during the last two boss fights with [[Popple]], he can steal a brother's hammer and use it against them; this also [[Prohibited Command|prevents them from using any attacks involving hammers]] (with the exception of [[Fire Bros. (move)|Fire Bros.]] and [[Super Attack|Advanced]] [[Thunder Bros.]]) for a few turns or when they take it back from Popple in the remake. The [[Boo]]s in [[Bowser's Castle]] can also disable Solo Hammer Actions as well with their attacks.


After [[Cork and Cask]] teach them the advanced method of using their hammers, they can use more overworld and battle abilities. If Mario uses it behind Luigi, he [[Dunk Hammer|buries Luigi]]; if Luigi uses it behind Mario, he [[Mini-Mario (form)|shrinks Mario]]. However, if the rear brother hits the lead brother over the head with the hammer prior to learning these moves, the latter will get angry at the former. The Mario Bros. also gain the [[Chopper Bros.]] and [[Knockback Bros.]] [[Bros. Attack]]s in battle after learning these moves.
After [[Cork and Cask]] teach them the advanced method of using their hammers, they can use more overworld and battle abilities. If Mario uses it behind Luigi, he [[Dunk Hammer|buries Luigi]]; if Luigi uses it behind Mario, he [[Mini-Mario (form)|shrinks Mario]]. However, if the rear brother hits the lead brother over the head with the hammer prior to learning these moves, the latter will get angry at the former. The Mario Bros. also gain the [[Chopper Bros.]] and [[Knockback Bros.]] [[Bros. Attack]]s in battle after learning these moves.
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[[Dozing Sands]] has many [[Shelltop]] workers that use hammers. Mario and Luigi learn the [[Mole Mario]] and [[Mini-Mario (form)|Mini-Mario]] [[Bros. Move]]s when they help two miners fight off some [[Sandoon]]s. These moves involve Luigi using his hammer against Mario: Mole Mario pushes Mario down into soft surfaces where he can dig while Mini-Mario flattens Mario against hard surfaces so that he can walk through small passageways.
[[Dozing Sands]] has many [[Shelltop]] workers that use hammers. Mario and Luigi learn the [[Mole Mario]] and [[Mini-Mario (form)|Mini-Mario]] [[Bros. Move]]s when they help two miners fight off some [[Sandoon]]s. These moves involve Luigi using his hammer against Mario: Mole Mario pushes Mario down into soft surfaces where he can dig while Mini-Mario flattens Mario against hard surfaces so that he can walk through small passageways.


In battle in the real world, the hammer attack is similar to how it works in ''Mario & Luigi: Bowser's Inside Story''. ''Dream Team'' makes one change to the mechanics: Mario and Luigi can hold their hammers indefinitely when counter-attacking with no penalty. In the [[Dream World]], [[Dreamy Luigi]] makes Mario's hammer attack more powerful. Mario hammers the ground with his hammer, causing a group of [[Luiginoid]]s to appear and smash the ground in unison with their own hammers. This sends out a shockwave that damages the enemies at the front the most, and the ones at the back the least; if the hammer's head falls off, foes in back will take no damage unless the enemies are close enough on the X axis.
In battle in the real world, the hammer attack is similar to how it works in ''Mario & Luigi: Bowser's Inside Story''. ''Dream Team'' makes one change to the mechanics: Mario and Luigi can hold their hammers indefinitely when counter-attacking with no penalty. In the [[Dream World]], [[Dreamy Luigi]] makes Mario's hammer attack more powerful. Mario hammers the ground with his hammer, causing a group of [[Luiginoid]]s to appear and smash the ground in unison with their own hammers. This sends out a shockwave that damages the enemies at the front the most, and the ones at the back the least.


During [[Giant Luigi|Giant Battles]], the hammer is split into two forms of attack: [[Hammer Chop]] and [[Hammer Uppercut]]. Hammer Chop is a horizontal swing, while Hammer Uppercut is a vertical swing. They have different Action Commands.
During [[Giant Luigi|Giant Battles]], the hammer is split into two forms of attack: [[Hammer Chop]] and [[Hammer Uppercut]]. Hammer Chop is a horizontal swing, while Hammer Uppercut is a vertical swing. They have different Action Commands.
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====''Mario & Luigi: Brothership''====
====''Mario & Luigi: Brothership''====
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{{new subject|section=y}}
Hammers reappear as Mario and Luigi's weapons in ''[[Mario & Luigi: Brothership]]''. After bringing either [[Billdit]] or [[Maykit]] back to [[Shipshape Island]], they will craft a pair of hammers for the Bros. Whenever a Bro. attacks with his hammer, the Bro. whose turn did not come yet can help out, charging up his own hammer and smacking the hammer of the attacking brother to help him deal more damage to the targeted enemy.
Hammers reappear as Mario and Luigi's weapons in ''[[Mario & Luigi: Brothership]]''.
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{{PMTOK}}
{{PMTOK}}
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[[Category:Hammers|*]]
[[Category:Hammers]]
[[Category:Sports equipment]]
[[Category:Sports equipment]]
[[Category:Donkey Kong (game) objects]]
[[Category:Donkey Kong (game) objects]]

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