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|image=[[File:Hammer PMTTYDNS icon.png|100px]]<br>Hammer icon in the Switch remake of ''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' | |image=[[File:Hammer PMTTYDNS icon.png|100px]]<br>Hammer icon in the Switch remake of ''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' | ||
|first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' ([[List of games by date#1981|1981]]) | |first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' ([[List of games by date#1981|1981]]) | ||
|latest_appearance=''[[ | |latest_appearance=''[[Nintendo World Championships: NES Edition]]'' ([[List of games by date#2024|2024]]) | ||
}} | }} | ||
{{quote|It may not look like much, but this hammer's got a long and distinguished pedigree that echoes back through the [[Mushroom Kingdom|kingdom]]'s history.|[[Toad (species)|Toad]]|[[Paper Mario: Sticker Star]]}} | {{quote|It may not look like much, but this hammer's got a long and distinguished pedigree that echoes back through the [[Mushroom Kingdom|kingdom]]'s history.|[[Toad (species)|Toad]]|[[Paper Mario: Sticker Star]]}} | ||
'''Hammers''' appear in the [[Super Mario (franchise)|''Super Mario'' franchise]] as items and objects, usually in the form of weapons used by either player characters and enemies. They first appear in [[Donkey Kong (game)|''Donkey Kong'']], in which they are used to smash [[barrel]]s and [[List of enemies|enemies]]. Hammers are usually thrown by the [[Hammer Bro | '''Hammers''' appear in the [[Super Mario (franchise)|''Super Mario'' franchise]] as items and objects, usually in the form of weapons used by either player characters and enemies. They first appear in [[Donkey Kong (game)|''Donkey Kong'']], in which they are used to smash [[barrel]]s and [[List of enemies|enemies]]. Hammers are usually thrown by the [[Hammer Bro]]s. and other enemies. However, [[Mario]] and [[Luigi]] have been known to effectively wield hammers in combat. The item has appeared in every single [[Genre#Role-playing|role-playing game]] of the ''Super Mario'' franchise to date, and in the ''[[Paper Mario (series)|Paper Mario]]'' and ''[[Mario & Luigi (series)|Mario & Luigi]]'' games, hammer attacks are used as a counterpart to [[jump]] attacks. Some enemies cannot be damaged by jump attacks (usually due to having a spiky top), requiring the Mario Bros. to use their hammers instead. | ||
==History== | ==History== | ||
===''Donkey Kong''=== | ===''Donkey Kong''=== | ||
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Hammers, also referred to as '''Invincible Hammers''',<ref>{{cite|url=www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAAEE_en.pdf|title=''Donkey Kong'' online instruction manual, section 5 "Items"|accessdate=May 28, 2024}}</ref> appear in ''[[Donkey Kong (game)|Donkey Kong]]'', usually in the corners and sometimes only by jumping, and can be used by Mario for a short time to destroy the [[barrel]]s thrown by [[Donkey Kong]], [[Fireball (Donkey Kong)|Fireball]]s created from flaming [[oil drum]]s, [[cement tub]]s in [[50m]], and [[Fire ( | Hammers, also referred to as '''Invincible Hammers''',<ref>{{cite|url=www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAAEE_en.pdf|title=''Donkey Kong'' online instruction manual, section 5 "Items"|accessdate=May 28, 2024}}</ref> appear in ''[[Donkey Kong (game)|Donkey Kong]]'', usually in the corners and sometimes only by jumping, and can be used by Mario for a short time to destroy the [[barrel]]s thrown by [[Donkey Kong]], [[Fireball (Donkey Kong)|Fireball]]s created from flaming [[oil drum]]s, [[cement tub]]s in [[50m]], and [[Fire (100m)|Fires]] in [[100m]]. Mario cannot climb or jump while wielding a Hammer, and touching an enemy or obstacle from any side other than the hammer still damages Mario. | ||
Hammers in the [[Donkey Kong (Game Boy)|Game Boy version]] can defeat all enemies, and [[Super Hammer]]s can even break brick walls. Hammers can be thrown upwards by Mario, including up onto the next platform above for him to then pick up again. Any Hammer that makes contact with the floor disappears instantly. | Hammers in the [[Donkey Kong (Game Boy)|Game Boy version]] can defeat all enemies, and [[Super Hammer]]s can even break brick walls. Hammers can be thrown upwards by Mario, including up onto the next platform above for him to then pick up again. Any Hammer that makes contact with the floor disappears instantly. | ||
''[[Donkey Kong no Ongaku Asobi]]'' would have featured [[Pauline]] using a hammer, but the game went unreleased. | ''[[Donkey Kong no Ongaku Asobi]]'' would have featured [[Pauline]] using a hammer, but the game went unreleased. | ||
===''Saturday Supercade''=== | ===''Saturday Supercade''=== | ||
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[[File:SMB NES Bowser Screenshot.png|thumb|left|Bowser can throw hammers and [[Fire Breath|breathe fire]] in [[World 8 (Super Mario Bros.)|World 8-4]] of ''Super Mario Bros.'']] | [[File:SMB NES Bowser Screenshot.png|thumb|left|Bowser can throw hammers and [[Fire Breath|breathe fire]] in [[World 8 (Super Mario Bros.)|World 8-4]] of ''Super Mario Bros.'']] | ||
[[File:SMB Hammer Bro Throwing Hammer Sprite.gif|frame]] | [[File:SMB Hammer Bro Throwing Hammer Sprite.gif|frame]] | ||
Hammers in the [[Super Mario (series)|''Super Mario'' series]] appear mainly as objects thrown by [[Hammer Bro]]s. to attack Mario. Hammers are thrown by [[Bowser]] during his battles in ''[[Super Mario Bros.]]'', ''[[Super Mario Bros.: The Lost Levels]]'', and ''[[New Super Mario Bros. 2]]'', plus the [[ | Hammers in the [[Super Mario (series)|''Super Mario'' series]] appear mainly as objects thrown by [[Hammer Bro]]s. to attack Mario. Hammers are thrown by [[Bowser]] during his battles in ''[[Super Mario Bros.]]'', ''[[Super Mario Bros.: The Lost Levels]]'', and ''[[New Super Mario Bros. 2]]'', plus the [[Fake Bowser|fakes]] in Worlds 6 and 7 of the former two games. ''Super Mario Bros.: The Lost Levels'' also has [[Bowser's Brother]], who can throw hammers in [[World 8-4 (Super Mario Bros.: The Lost Levels)|Worlds 8-4]] and [[World 9-3 (Super Mario Bros.: The Lost Levels)|9-3]]. Hammers are used by all bosses in Worlds A through D in the ''[[Super Mario All-Stars]]'' version of ''Super Mario Bros.: The Lost Levels''. Hammers thrown by Hammer Bros in ''[[New Super Mario Bros. Wii]]'', ''[[Super Mario Galaxy 2]]'', and ''[[New Super Mario Bros. U]]'' can be eaten by a [[Yoshi (species)|Yoshi]] and spit out to defeat enemies. Hammers in ''[[Super Mario Odyssey]]'' can be thrown by Mario if he [[capture]]s a Hammer Bro. | ||
[[File:HammerSMBS.png|right|frame]] | [[File:HammerSMBS.png|right|frame]] | ||
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Hammers in ''[[Super Mario Bros. 3]]'' can be thrown by Mario and Luigi while wearing [[Hammer Suit]] and defeat most foes, including [[Thwomp]]s, [[Boo]]s, [[Lava Bubble]]s, [[Boom Boom]], and [[Bowser]], in one to three hits. Hammers can also destroy boulders on the world map, sometimes mandatory to access a part of the map. A hammer is usable in the upper right corner of [[Desert Land]] to open up an area that contains a [[Toad House]] with a [[Frog Suit]], and a [[Fire Bro]] battle containing the last [[Recorder]]. | Hammers in ''[[Super Mario Bros. 3]]'' can be thrown by Mario and Luigi while wearing [[Hammer Suit]] and defeat most foes, including [[Thwomp]]s, [[Boo]]s, [[Lava Bubble]]s, [[Boom Boom]], and [[Bowser]], in one to three hits. Hammers can also destroy boulders on the world map, sometimes mandatory to access a part of the map. A hammer is usable in the upper right corner of [[Desert Land]] to open up an area that contains a [[Toad House]] with a [[Frog Suit]], and a [[Fire Bro]] battle containing the last [[Recorder]]. | ||
Hammers appear in ''[[Super Mario World]]'' as objects thrown by [[Amazing Flyin' Hammer Brother]]s, and Mario also uses one to destroy [[ | Hammers appear in ''[[Super Mario World]]'' as objects thrown by [[Amazing Flyin' Hammer Brother]]s, and Mario also uses one to destroy [[Lemmy Koopa]]'s [[3 Lemmy's Castle|Castle]] in [[Vanilla Dome]]. | ||
A magical hammer is used by [[ | A magical hammer is used by [[Morton Koopa Jr.]] in ''[[New Super Mario Bros. U]]'' to send [[Big Pokey]] segments towards Mario. | ||
Hammers in ''[[Super Mario 3D World]]'' are first seen in the starting cutscene, where [[Mario]] and [[Luigi]] wield them and wrenches while fixing the [[Clear Pipe]]. Hammers are also used by some [[Sprixie Princesses]] while constructing Clear Pipes, but some use wrenches instead. | Hammers in ''[[Super Mario 3D World]]'' are first seen in the starting cutscene, where [[Mario]] and [[Luigi]] wield them and wrenches while fixing the [[Clear Pipe]]. Hammers are also used by some [[Sprixie Princesses]] while constructing Clear Pipes, but some use wrenches instead. | ||
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====''Mario Party Superstars''==== | ====''Mario Party Superstars''==== | ||
Hammers in ''[[Mario Party Superstars]]'' have varying roles. A hammer appears in the Pop background of the Mario Party Card, representing the item minigame Hammer Slammer. Hammers also appear in some returning minigames, retaining their function from the minigames' original iteration. Examples include Hammer Drop and Parasol Plummet, where hammers are occasionally thrown by Hammer Bros., and Monty's Revenge where Monty Moles each wield a hammer to hit players. | Hammers in ''[[Mario Party Superstars]]'' have varying roles. A hammer appears in the Pop background of the Mario Party Card, representing the item minigame Hammer Slammer. Hammers also appear in some returning minigames, retaining their function from the minigames' original iteration. Examples include Hammer Drop and Parasol Plummet, where hammers are occasionally thrown by Hammer Bros., and Monty's Revenge where Monty Moles each wield a hammer to hit players. | ||
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In battle, the normal Hammer, Eekhammer, Hurlhammer, and [[Blazehammer]] [[Battle Card (Paper Mario: Color Splash)|return as cards]]. Additionally, the '''KO Hammer''' debuts in this game, working as the Super Hammer move in ''[[Paper Mario: The Thousand-Year Door]]'' did. Similar to the previous game, hammer cards come in Worn-out (Hammer only), Big (not Worn-out Hammer nor Blazehammer), and Huge (not Worn-out Hammer nor Blazehammer) variations. They also come in multiples, allowing multiple uses of one attack with the same card: x2 (normal and Big Hammers and Eekhammers), x3 (normal and Worn-out Hammers, Eekhammer, and Hurlhammer), and x5 (Worn-out Hammer only). | In battle, the normal Hammer, Eekhammer, Hurlhammer, and [[Blazehammer]] [[Battle Card (Paper Mario: Color Splash)|return as cards]]. Additionally, the '''KO Hammer''' debuts in this game, working as the Super Hammer move in ''[[Paper Mario: The Thousand-Year Door]]'' did. Similar to the previous game, hammer cards come in Worn-out (Hammer only), Big (not Worn-out Hammer nor Blazehammer), and Huge (not Worn-out Hammer nor Blazehammer) variations. They also come in multiples, allowing multiple uses of one attack with the same card: x2 (normal and Big Hammers and Eekhammers), x3 (normal and Worn-out Hammers, Eekhammer, and Hurlhammer), and x5 (Worn-out Hammer only). | ||
[[Morton]] also uses a giant hammer in battle, which can also burst into flames, but can be put out using the fire extinguisher Thing [[Battle Card (Paper Mario: Color Splash)|Card]]. Also, a Claw Hammer Thing can be found in the ''Super Mario Bros. 3'' section of the [[Green Energy Plant]] (initially looking as it did that game), which deals far more damage to enemies. | [[Morton Koopa Jr.|Morton]] also uses a giant hammer in battle, which can also burst into flames, but can be put out using the fire extinguisher Thing [[Battle Card (Paper Mario: Color Splash)|Card]]. Also, a Claw Hammer Thing can be found in the ''Super Mario Bros. 3'' section of the [[Green Energy Plant]] (initially looking as it did that game), which deals far more damage to enemies. | ||
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Hammers appear in ''[[Mario & Luigi: Superstar Saga]]'' and its [[Mario & Luigi: Superstar Saga + Bowser's Minions|remake]] as objects crafted by the [[Hammerhead Bros.]] out of [[Hoohoo Block]]s. They are later upgraded to [[Super Hammer]]s and, ultimately, [[Ultra Hammer]]s, like in the ''[[Paper Mario (series)|Paper Mario]]'' series, though in the original game they are no stronger in battle, whilst the remake makes them a little bit stronger. Hammers are used to smash [[Brown Rock|tan-colored rocks]] (heavily-cracked grey rocks in the remake) in Mario and Luigi's path, though the upgraded hammers can destroy [[Gray Rock|grey-]] and [[Black Rock|black-colored rocks]] (slightly-cracked grey rocks and light brown rocks in the remake) respectively. They are also used to activate special buttons and switches. If the player hits an enemy with a [[First Strike]] using the hammer in the overworld, its party will be [[Dizzy|stunned]] at beginning of the battle (in the remake, doing this may [[SPD-Down|lower their speed]] instead). | Hammers appear in ''[[Mario & Luigi: Superstar Saga]]'' and its [[Mario & Luigi: Superstar Saga + Bowser's Minions|remake]] as objects crafted by the [[Hammerhead Bros.]] out of [[Hoohoo Block]]s. They are later upgraded to [[Super Hammer]]s and, ultimately, [[Ultra Hammer]]s, like in the ''[[Paper Mario (series)|Paper Mario]]'' series, though in the original game they are no stronger in battle, whilst the remake makes them a little bit stronger. Hammers are used to smash [[Brown Rock|tan-colored rocks]] (heavily-cracked grey rocks in the remake) in Mario and Luigi's path, though the upgraded hammers can destroy [[Gray Rock|grey-]] and [[Black Rock|black-colored rocks]] (slightly-cracked grey rocks and light brown rocks in the remake) respectively. They are also used to activate special buttons and switches. If the player hits an enemy with a [[First Strike]] using the hammer in the overworld, its party will be [[Dizzy|stunned]] at beginning of the battle (in the remake, doing this may [[SPD-Down|lower their speed]] instead). | ||
In battle, Mario or Luigi can do more damage by pressing their respective button when the hammer shakes; this attack has a chance of stunning the victim. Hammers are also used to [[counterattack]] certain foes' attacks like a [[Sharpea]]'s attack or the hammers [[Rookie]] throws. If | In battle, Mario or Luigi can do more damage by pressing their respective button when the hammer shakes; this attack has a chance of stunning the victim. Hammers are also used to [[counterattack]] certain foes' attacks like a [[Sharpea]]'s attack or the hammers [[Rookie]] throws. If the hammer is held for too long, its hammerhead will fall off; this mechanic was removed from the remake. Also, during the last two boss fights with [[Popple]], he can steal a brother's hammer and use it against them; this also [[Prohibited Command|prevents them from using any attacks involving hammers]] (with the exception of [[Fire Bros. (move)|Fire Bros.]] and [[Super Attack|Advanced]] [[Thunder Bros.]]) for a few turns or when they take it back from Popple in the remake. The [[Boo]]s in [[Bowser's Castle]] can also disable Solo Hammer Actions as well with their attacks. | ||
After [[Cork and Cask]] teach them the advanced method of using their hammers, they can use more overworld and battle abilities. If Mario uses it behind Luigi, he [[Dunk Hammer|buries Luigi]]; if Luigi uses it behind Mario, he [[Mini-Mario (form)|shrinks Mario]]. However, if the rear brother hits the lead brother over the head with the hammer prior to learning these moves, the latter will get angry at the former. The Mario Bros. also gain the [[Chopper Bros.]] and [[Knockback Bros.]] [[Bros. Attack]]s in battle after learning these moves. | After [[Cork and Cask]] teach them the advanced method of using their hammers, they can use more overworld and battle abilities. If Mario uses it behind Luigi, he [[Dunk Hammer|buries Luigi]]; if Luigi uses it behind Mario, he [[Mini-Mario (form)|shrinks Mario]]. However, if the rear brother hits the lead brother over the head with the hammer prior to learning these moves, the latter will get angry at the former. The Mario Bros. also gain the [[Chopper Bros.]] and [[Knockback Bros.]] [[Bros. Attack]]s in battle after learning these moves. | ||
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[[Dozing Sands]] has many [[Shelltop]] workers that use hammers. Mario and Luigi learn the [[Mole Mario]] and [[Mini-Mario (form)|Mini-Mario]] [[Bros. Move]]s when they help two miners fight off some [[Sandoon]]s. These moves involve Luigi using his hammer against Mario: Mole Mario pushes Mario down into soft surfaces where he can dig while Mini-Mario flattens Mario against hard surfaces so that he can walk through small passageways. | [[Dozing Sands]] has many [[Shelltop]] workers that use hammers. Mario and Luigi learn the [[Mole Mario]] and [[Mini-Mario (form)|Mini-Mario]] [[Bros. Move]]s when they help two miners fight off some [[Sandoon]]s. These moves involve Luigi using his hammer against Mario: Mole Mario pushes Mario down into soft surfaces where he can dig while Mini-Mario flattens Mario against hard surfaces so that he can walk through small passageways. | ||
In battle in the real world, the hammer attack is similar to how it works in ''Mario & Luigi: Bowser's Inside Story''. ''Dream Team'' makes one change to the mechanics: Mario and Luigi can hold their hammers indefinitely when counter-attacking with no penalty. In the [[Dream World]], [[Dreamy Luigi]] makes Mario's hammer attack more powerful. Mario hammers the ground with his hammer, causing a group of [[Luiginoid]]s to appear and smash the ground in unison with their own hammers. This sends out a shockwave that damages the enemies at the front the most, and the ones at the back the least | In battle in the real world, the hammer attack is similar to how it works in ''Mario & Luigi: Bowser's Inside Story''. ''Dream Team'' makes one change to the mechanics: Mario and Luigi can hold their hammers indefinitely when counter-attacking with no penalty. In the [[Dream World]], [[Dreamy Luigi]] makes Mario's hammer attack more powerful. Mario hammers the ground with his hammer, causing a group of [[Luiginoid]]s to appear and smash the ground in unison with their own hammers. This sends out a shockwave that damages the enemies at the front the most, and the ones at the back the least. | ||
During [[Giant Luigi|Giant Battles]], the hammer is split into two forms of attack: [[Hammer Chop]] and [[Hammer Uppercut]]. Hammer Chop is a horizontal swing, while Hammer Uppercut is a vertical swing. They have different Action Commands. | During [[Giant Luigi|Giant Battles]], the hammer is split into two forms of attack: [[Hammer Chop]] and [[Hammer Uppercut]]. Hammer Chop is a horizontal swing, while Hammer Uppercut is a vertical swing. They have different Action Commands. | ||
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During the [[Papercraft#Papercraft Kamek|Papercraft Kamek]] battle, [[Papercraft#Papercraft Luigi|Papercraft Luigi]] can use his hammer to attack spiky papercraft enemies using his jump attack, as dashing into those kind of enemies will damage the papercraft. | During the [[Papercraft#Papercraft Kamek|Papercraft Kamek]] battle, [[Papercraft#Papercraft Luigi|Papercraft Luigi]] can use his hammer to attack spiky papercraft enemies using his jump attack, as dashing into those kind of enemies will damage the papercraft. | ||
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===Other appearances=== | ===Other appearances=== | ||
===''Skylanders'' series=== | |||
[[File:Bowser - Skylanders- SuperChargers.jpg|thumb|left|130px|Hammer Slam Bowser wielding his Hammer]] | [[File:Bowser - Skylanders- SuperChargers.jpg|thumb|left|130px|Hammer Slam Bowser wielding his Hammer]] | ||
In the Nintendo versions of ''[[Skylanders: SuperChargers]]'' and ''{{wp|Skylanders: Imaginators}}'', [[Bowser|Hammer Slam Bowser]] and his dark variant wields a Hammer as their primary weapon of choice. It is a silver dual-wielding hammer with a long green handle and a large metal head sporting two red [[Spiny Shell]]s on each end of the head. After purchasing the first upgrade on the Molten Monstrosity upgrade path, Molten Hammer, the entire hammer turns a dark blue-silver with the Spiny Shell-like ends possessing molten orange spaces, similar to [[Dry Bowser]]'s shell from ''[[Mario Kart 8]]'' onwards. Unlike the previous hammers Bowser has used throughout several ''Super Mario'' titles, this hammer is unique to the ''Skylanders'' series of games | In the Nintendo versions of ''[[Skylanders: SuperChargers]]'' and ''{{wp|Skylanders: Imaginators}}'', [[Bowser|Hammer Slam Bowser]] and his dark variant wields a Hammer as their primary weapon of choice. It is a silver dual-wielding hammer with a long green handle and a large metal head sporting two red [[Spiny Shell]]s on each end of the head. After purchasing the first upgrade on the Molten Monstrosity upgrade path, Molten Hammer, the entire hammer turns a dark blue-silver with the Spiny Shell-like ends possessing molten orange spaces, similar to [[Dry Bowser]]'s shell from ''[[Mario Kart 8]]'' onwards. Unlike the previous hammers Bowser has used throughout several ''Super Mario'' titles, this hammer is unique to the ''Skylanders'' series of games. | ||
==Profiles and statistics== | ==Profiles and statistics== | ||
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Hammer SSB4 Wii U.jpg|''[[Super Smash Bros. for Wii U]]'' | Hammer SSB4 Wii U.jpg|''[[Super Smash Bros. for Wii U]]'' | ||
SMM-NSMBU-Hammer.png|''[[Super Mario Maker]]'' (''[[New Super Mario Bros. U]]'' style) | SMM-NSMBU-Hammer.png|''[[Super Mario Maker]]'' (''[[New Super Mario Bros. U]]'' style) | ||
PMCS Hammer.png|''[[Paper Mario: Color Splash]]'' | File:PMCS Hammer.png|''[[Paper Mario: Color Splash]]'' | ||
ZiggyRabbidMario.png|''[[Mario + Rabbids Kingdom Battle]]'' | ZiggyRabbidMario.png|''[[Mario + Rabbids Kingdom Battle]]'' | ||
MLSS+BM Art - Mario.png|''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'' | MLSS+BM Art - Mario.png|''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'' | ||
MLSS+BM Art - Luigi.png|''Mario & Luigi: Superstar Saga + Bowser's Minions'' | MLSS+BM Art - Luigi.png|''Mario & Luigi: Superstar Saga + Bowser's Minions'' | ||
MLBISDX HammersAcquired.png|''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' | MLBISDX HammersAcquired.png|''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'' | ||
PMOK Mario Hammer.png|''[[Paper Mario: The Origami King]]'' | PMOK Mario Hammer.png|''[[Paper Mario: The Origami King]]'' | ||
PMTOK Musee Champignon art 127.png|''Paper Mario: The Origami King'' | PMTOK Musee Champignon art 127.png|''Paper Mario: The Origami King'' | ||
LSM Character Pack Series 5.png|[[LEGO Super Mario|LEGO ''Super Mario'']] | |||
PN LEGO Peach Match-up 12.png|LEGO ''Super Mario'' | PN LEGO Peach Match-up 12.png|LEGO ''Super Mario'' | ||
LSM The Bowser Express Train.png|LEGO ''Super Mario'' | LSM The Bowser Express Train.png|LEGO ''Super Mario'' | ||
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|Dut=Hamer | |Dut=Hamer | ||
|DutM=Hammer | |DutM=Hammer | ||
|Fre=Marteau | |Fre=Marteau | ||
|FreM=Hammer | |FreM=Hammer | ||
|Ger=Hammer | |Ger=Hammer | ||
|Ger2=Hammerwürfe | |Ger2=Hammerwürfe <small>(''Mario Kart Tour'')</small> | ||
|GerM=Hammer | |GerM=Hammer | ||
|Ger2M=Hammer throws | |Ger2M=Hammer throws | ||
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{{SMB3}} | {{SMB3}} | ||
{{M&W}} | {{M&W}} | ||
{{SMRPG}} | {{SMRPG}} | ||
{{SSB}} | {{SSB}} | ||
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{{PMTOK}} | {{PMTOK}} | ||
}} | }} | ||
[[Category:Hammers | [[Category:Hammers]] | ||
[[Category:Sports equipment]] | [[Category:Sports equipment]] | ||
[[Category:Donkey Kong (game) objects]] | [[Category:Donkey Kong (game) objects]] |