Editing Ground Pound

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{{about|the technique|the [[minigame]] from ''[[Mario Party]]''|[[Ground Pound (minigame)]]|[[Donkey Kong]]'s move that is also called "Ground Pound"|[[Hand Slap]]}}
{{about|the technique|the [[minigame]] from ''[[Mario Party]]''|[[Ground Pound (minigame)]]|[[Donkey Kong]]'s move that is also called "Ground Pound"|[[Hand Slap]]}}
{{Redirect|Smash|the series of games|[[Super Smash Bros. (series)]]}}
{{Redirect|Smash|the series of games|[[Super Smash Bros. (series)]]}}
{{Move infobox
[[File:Play Nintendo Mario Ground Pound.jpg|thumb|[[Mario]] hitting a [[? Block]] with a Ground Pound]]
|image=[[File:Play Nintendo Mario Ground Pound.jpg|250px]]<br>[[Mario]] hitting a [[? Block]] with a Ground Pound
|first_appearance=''[[Super Mario Bros. 3]]'' ([[list of games by date#1988|1988]])
|latest_appearance=''[[Mario & Luigi: Brothership]]'' ([[list of games by date#2024|2024]])
}}
{{quote|Yoshi will "Pound The Ground." This has many uses, and it rocks!|Message Block|Super Mario World 2: Yoshi's Island}}
{{quote|Yoshi will "Pound The Ground." This has many uses, and it rocks!|Message Block|Super Mario World 2: Yoshi's Island}}
The '''Ground Pound''', also known as the '''Hip Drop''',<ref>{{cite|date=September 1995|title=''Nintendo Magazine System'' (AU) Issue #30|page=14}}</ref> '''Body Slam''',<ref>{{cite|date=1995|title=''Virtual Boy Wario Land'' instruction booklet|page=21|publisher=Nintendo of America|language=en-us}}</ref> '''Pound the Ground''' attack, '''Bounce''',<ref>{{cite|date=September 1996|title=''Nintendo Magazine System'' (AU) Issue #42|page=18}}</ref> '''Butt-Bash''',<ref>{{cite|title=UK ''Nintendo Magazine'' #54|date=March 1997|page=21}}</ref> '''Jump Smash''',<ref>{{cite|date=June 2000|title=''Nintendo Power'' Volume 133|page=59|publisher=Nintendo of America|language=en-us}}</ref> '''Smash Attack''',<ref name=WarioLand4EN>{{cite|language=en-us|date=2001|publisher=Nintendo of America|title=''Wario Land 4'' American instruction booklet|page=10}}</ref> and '''Butt Stomp''' (formatted as '''ground-pound''' in ''[[Super Mario 64 DS]]'', ''[[Super Mario Galaxy]]'', and ''[[Super Mario Galaxy 2]]''; also formatted as '''ground pound'''<ref>{{cite|title=Screenshot|publisher=Imgur|url=i.imgur.com/pp7hxrq.png}}</ref> and also known as the '''Spin Jump''' in ''[[Paper Mario]]'' and ''[[Paper Mario: The Thousand-Year Door]]''), is a recurring technique in the ''[[Super Mario (franchise)|Super Mario]]'' franchise, first usable by [[Mario]] in ''[[Super Mario 64]]'' and having become a common move used by him and many other characters since then, along with moves such as the [[Wall Jump]] and [[Spin Jump]]. It involves the user falling more quickly and slamming into the ground with their rear, often to apply more force than an average [[stomp]] but with less mobility. It can have multiple effects, primarily either to attack or to break or activate [[block]]s and other objects from above; using it is the only way to complete certain tasks, such as destroying [[Chain Chomp]]s' stakes or pressing a [[Ground-Pound Switch]]. In certain games (first in ''Super Mario Galaxy''), objects with a unique effect when Ground Pounded are marked with a symbol resembling an explosion. The move is usually executed by pressing the [[crouch]] button in midair, but it is sometimes instead used by pressing the [[jump]] button twice (especially in [[minigame]]s of the [[Mario Party (series)|''Mario Party'' series]]).
The '''Ground Pound''', also known as the '''Hip Drop''',<ref>{{cite|date=September 1995|title=''Nintendo Magazine System'' (AU) Issue #30|page=14}}</ref> '''Body Slam''',<ref>{{cite|date=1995|title=''Virtual Boy Wario Land'' instruction booklet|page=21|publisher=Nintendo of America|language=en-us}}</ref> '''Pound the Ground''' attack, '''Bounce''',<ref>{{cite|date=September 1996|title=''Nintendo Magazine System'' (AU) Issue #42|page=18}}</ref> '''Butt-Bash''',<ref>{{cite|title=UK ''Nintendo Magazine'' #54|date=March 1997|page=21}}</ref> '''Jump Smash''',<ref>{{cite|date=June 2000|title=''Nintendo Power'' Volume 133|page=59|publisher=Nintendo of America|language=en-us}}</ref> '''Smash Attack''',<ref name=WarioLand4EN>{{cite|language=en-us|date=2001|publisher=Nintendo of America|title=''Wario Land 4'' American instruction booklet|page=10}}</ref> and '''Butt Stomp''' (formatted as '''ground-pound''' in ''[[Super Mario 64 DS]]'', ''[[Super Mario Galaxy]]'', and ''[[Super Mario Galaxy 2]]''; also formatted as '''ground pound'''<ref>{{cite|title=Screenshot|publisher=Imgur|url=i.imgur.com/pp7hxrq.png}}</ref> and also known as the '''Spin Jump''' in ''[[Paper Mario]]'' and ''[[Paper Mario: The Thousand-Year Door]]''), is a recurring technique in the ''[[Super Mario (franchise)|Super Mario]]'' franchise, first usable by [[Mario]] in ''[[Super Mario 64]]'' and having become a common move used by him and many other characters since then, along with moves such as the [[Wall Jump]] and [[Spin Jump]]. It involves the user falling more quickly and slamming into the ground with their rear, often to apply more force than an average [[stomp]] but with less mobility. It can have multiple effects, primarily either to attack or to break or activate [[block]]s and other objects from above; using it is the only way to complete certain tasks, such as destroying [[Chain Chomp]]s' stakes or pressing a [[Ground-Pound Switch]]. In certain games (first in ''Super Mario Galaxy''), objects with a unique effect when Ground Pounded are marked with a symbol resembling an explosion. The move is usually executed by pressing the [[crouch]] button in midair, but it is sometimes instead used by pressing the [[jump]] button twice (especially in [[minigame]]s of the [[Mario Party (series)|''Mario Party'' series]]).
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
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====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
[[File:Mariogroundpound.png|thumb|left|Screenshot from ''New Super Mario Bros.'']]
[[File:Mariogroundpound.png|thumb|left|Screenshot from ''New Super Mario Bros.'']]
The Ground Pound is a move in ''[[New Super Mario Bros.]]'' It can be performed by pressing down on the {{button|ds|Pad}} while in midair, though this can be canceled out mid-ground pound by pressing up on the {{button|ds|Pad}}. A Ground Pound can be held down for as long as desired, unlike other appearances. Ground Pounds can be used to break [[Brick Block|brick]]s or repeatedly earn coins from [[Coin Block]]s (if continuing to hold down on the {{button|ds|Pad}}), but [[Small Mario]] cannot break them or earn the coins repeatedly (Mario must keep doing Ground Pounds instead of holding down). A [[Sledge Bro]] can Ground Pound, which stuns Mario or Luigi if he is not in midair by the time the Sledge Bro lands onto the ground. [[Petey Piranha]], a boss fought in {{world link|5|castlen|World 5-Castle (New Super Mario Bros.)}}, will perform an angled Ground Pound after flying in the air for a few seconds. Once Petey Piranha touches the ground, he will become dizzy and fall down, giving Mario or Luigi a chance to stomp him. The damage value of a Ground Pound is twice the amount of other basic attacks, such as [[jump]]ing, though Ground Pounds from [[Mini Mario (form)|Mini Mario]] inflict average damage. A Ground Pound can immediately send [[Koopa Troopa]]s in their shells and start sliding quickly, or to make [[Snailicorn]]s slide across the ice.
The Ground Pound is a move in ''[[New Super Mario Bros.]]'' It can be performed by pressing down on the {{button|ds|Pad}} while in midair, though this can be canceled out mid-ground pound by pressing up on the {{button|ds|Pad}}. A Ground Pound can be held down for as long as desired, unlike other appearances. Ground Pounds can be used to break [[Brick Block|brick]]s or repeatedly earn coins from [[Coin Block]]s (if continuing to hold down on the {{button|ds|Pad}}), but [[Small Mario]] cannot break them or earn the coins repeatedly (Mario must keep doing Ground Pounds instead of holding down). A [[Sledge Bro]] can Ground Pound, which stuns Mario or Luigi if he is not in midair by the time the Sledge Bro lands onto the ground. [[Petey Piranha]], a boss fought in {{world-link|5|castlen|World 5-Castle (New Super Mario Bros.)}}, will perform an angled Ground Pound after flying in the air for a few seconds. Once Petey Piranha touches the ground, he will become dizzy and fall down, giving Mario or Luigi a chance to stomp him. The damage value of a Ground Pound is twice the amount of other basic attacks, such as [[jump]]ing, though Ground Pounds from [[Mini Mario (form)|Mini Mario]] inflict average damage. A Ground Pound can immediately send [[Koopa Troopa]]s in their shells and start sliding quickly, or to make [[Snailicorn]]s slide across the ice.
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{{br|left}}
====''Super Mario Galaxy''====
====''Super Mario Galaxy''====
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Performing a Ground Pound while underwater instead has Mario briefly dive downwards.
Performing a Ground Pound while underwater instead has Mario briefly dive downwards.


Also, quickly after a [[spin]] in midair, [[Mario]] or [[Luigi]] can do a {{conjectural|Homing Ground Pound}}, which will cause him to come crashing down directly on a nearby enemy or object without needing to aim first and is signalled by a much sharper whooshing sound. This move is not mentioned in the game's instruction booklet.
Also, quickly after a [[spin]] in midair, [[Mario]] or [[Luigi]] can do a {{conjectural|Homing Ground Pound}}, which will cause him to come crashing down directly on a nearby enemy or object without needing to aim first. This move is not mentioned in the game's instruction booklet.


====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
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[[File:SM3DWBF Screenshot Fury Bowser 11.png|thumb|200px|[[Giga Cat Mario]] Ground Pounding [[Fury Bowser]] in ''[[Super Mario 3D World + Bowser's Fury#Bowser's Fury|Bowser's Fury]]'']]
[[File:SM3DWBF Screenshot Fury Bowser 11.png|thumb|200px|[[Giga Cat Mario]] Ground Pounding [[Fury Bowser]] in ''[[Super Mario 3D World + Bowser's Fury#Bowser's Fury|Bowser's Fury]]'']]
In the ''[[Super Mario 3D World + Bowser's Fury#Bowser's Fury|Bowser's Fury]]'' campaign in the [[Nintendo Switch]] [[Reissue#Ports|port]], the Ground Pound is an essential move to defeat [[Fury Bowser]], but can only be done once he has his shell flipped over. Fury Bowser himself also uses a similar move which involves him tucking into his shell, jumping into the air and slamming his shell on the ground, creating a ring of fire. Additionally, the [[Ground-Pound Switch]] reappears in ''Bowser's Fury'', which may reveal an obstacle course for Mario to cross or a battle arena full of enemies that must be defeated to obtain a [[Cat Shine]].
In the ''[[Super Mario 3D World + Bowser's Fury#Bowser's Fury|Bowser's Fury]]'' campaign in the [[Nintendo Switch]] [[Reissue#Ports|port]], the Ground Pound is an essential move to defeat [[Fury Bowser]], but can only be done once he has his shell flipped over. Fury Bowser himself also uses a similar move which involves him tucking into his shell, jumping into the air and slamming his shell on the ground, creating a ring of fire. Additionally, the [[Ground-Pound Switch]] reappears in ''Bowser's Fury'', which may reveal an obstacle course for Mario to cross or a battle arena full of enemies that must be defeated to obtain a [[Cat Shine]].
==== ''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS'' ====
The Ground Pound returns in ''[[Super Mario Maker]]'' and [[Super Mario Maker for Nintendo 3DS|its Nintendo 3DS port]], working similarly to ''New Super Mario Bros. U''. As a standard move, it is exclusive to the ''New Super Mario Bros. U'' game style; however, in the ''[[Super Mario Bros.]]'' and ''[[Super Mario Bros. 3]]'' styles, [[Goomba's Shoe]]s enlarged by a [[Super Mushroom]] grant the ability to perform Ground Pounds in a similar fashion to the ''New Super Mario Bros. U'' style, with additional abilities to create a shockwave that defeats nearby enemies (similar to [[Yoshi (species)|Yoshis]]' stomps while holding a [[Yellow Shell]] as well as Yellow Yoshis' when holding any shell in ''[[Super Mario World]]''), and defeat [[Muncher]]s and [[Bowser Jr.]] in a single hit; and if the Shoe is changed into a Stiletto, it can break the same blocks that can be broken by [[Bob-omb]]s, instantly defeat [[Thwomp]]s and [[Bowser]], and destroy [[Bill Blaster]]s and [[cannon]]s.
Other than appearing as one of Mario's moves, Bowser can perform his Ground Pound attack from ''Super Mario Bros. 3'' in that game's corresponding game style, and in the ''New Super Mario Bros. U'' style, [[Sledge Bro]]s. and Bowser Jr.'s jumping attacks visually appear as them Ground Pounding, acting like the former's Ground Pound attack used since ''New Super Mario Bros.''


====''Super Mario Odyssey''====
====''Super Mario Odyssey''====
In ''[[Super Mario Odyssey]]'', the Ground Pound and Ground Pound Jump return, working as they did in ''Super Mario 3D World'', though the Ground Pound Jump can be done immediately after a Ground Pound. Pressing {{button|switch|y}} during the move's startup makes Mario do a [[dive]] instead, and doing so underwater makes Mario perform a [[Quick Swim]] forwards. The in-game brochure for the [[Lost Kingdom]] also implies that the starburst symbol used to denote areas vulnerable to a ground pound originated there.<ref>[[Lost Kingdom#A Symbol from Ancient Times|Lost Kingdom article]]</ref> [[Bowser]] uses this move after Mario and [[Cappy]] take away his hat from him, and when he does, he creates a ring of fire, although in some cases, it can be three.
In ''[[Super Mario Odyssey]]'', the Ground Pound and Ground Pound Jump return, working as they did in ''Super Mario 3D World'', though the Ground Pound Jump can be done immediately after a Ground Pound. Pressing {{button|switch|y}} during the move's startup makes Mario do a [[dive]] instead, and doing so underwater makes Mario perform a [[Quick Swim]] forwards. The in-game brochure for the [[Lost Kingdom]] also implies that the starburst symbol used to denote areas vulnerable to a ground pound originated there.<ref>[[Lost Kingdom#A Symbol from Ancient Times|Lost Kingdom article]]</ref> [[Bowser]] uses this move after Mario and [[Cappy]] take away his hat from him, and when he does, he creates a ring of fire, although in some cases, it can be three.
==== ''Super Mario Maker 2'' ====
The Ground Pound returns in ''[[Super Mario Maker 2]]'', retaining all of its characteristics from the original ''Super Mario Maker'', though unlike in the ''New Super Mario Bros.'' games and ''Super Mario 3D World'', it is not possible to perform Synchro Ground-Pounds in this game's multiplayer modes. In addition, a [[Dry Bones Shell]] also grants the ability to perform Ground Pounds, working similarly to big Goomba's Shoes (though without the ability to defeat Munchers) and can also instantly defeat Bowser (as with Stilettos); landing from a Ground Pound with a Dry Bones Shell makes the player "play dead" as if the player pressed {{button|Switch|down}} on the ground and become temporarily invincible, making it also similar to how [[Statue Mario]] works in ''Super Mario Bros. 3''; both big Goomba's Shoes and Dry Bones Shell can defeat [[Boom Boom]] and the [[Koopalings]] with a single Ground Pound in addition to Bowser Jr.
The version 2.0.0 update introduced the [[Link]] power-up for the ''Super Mario Bros.'' style, which allows the player to perform downward thrusts that operate similarly to big Goomba's Shoes' Ground Pounds. Also, the version 3.0.0 update added [[Morton|Morton Koopa Jr.]] as a placeable enemy, who can perform Ground Pounds similar to his appearance in ''New Super Mario Bros. Wii'' in all game styles he appears in, but with an additional ability to summon two magic spells that travel on terrain and blocks.
The Ground Pound also appears as a standard move in the ''Super Mario 3D World'' style, though it is performed by pressing {{button|Switch|down}} while airborne rather than a shoulder button, the ability to perform Ground Pound Jump had been removed, and it cannot be performed while swimming nor can [[Hidden Block]]s be revealed, making it more similar to how it works in the ''New Super Mario Bros. U'' style than in the original game. It has abilities to reveal all of [[! Block]] segments at once instead of one by one, defeat [[Ant Trooper]]s rather than merely bouncing on them (but not when enlarged by a Super Mushroom), and push [[Bully|Bullies]] farther than a regular stomp in this style. Sledge Bros., as well as [[Heavy Fire Bro]]s., their [[Fire Bro]] equivalent, both of which were not present in the original game, can also perform Ground Pounds, acting as they do in the ''New Super Mario Bros. U'' style.


====''Super Mario Bros. Wonder''====
====''Super Mario Bros. Wonder''====
Ground Pounding returns in ''[[Super Mario Bros. Wonder]]'' working as it did previously. Ground Pounding as [[Drill Mario]] causes the user to drill downward for a more powerful attack that can break jewel blocks. New to this entry, a Ground Pound causes a drum roll to play when activated, followed by a crash cymbal sound when the attack lands. There is a platform in this game called a [[Hip Tree]] that shifts when Ground Pounded and this is necessary to collect certain [[10-flower coin]]s.
Ground Pounding returns in ''[[Super Mario Bros. Wonder]]'' working as it did previously. Ground Pounding as [[Drill Mario]] causes the user to drill downward for a more powerful attack that can break jewel blocks. New to this entry, a Ground Pound causes a drum roll to play when activated, followed by a crash cymbal sound when the attack lands.


===''Wario Land'' series===
===''Wario Land'' series===
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[[File:YIDS GroundPound.png|left|thumb|150px|Yoshi doing a Ground Pound while [[Baby Mario]] flies off from his back.]]
[[File:YIDS GroundPound.png|left|thumb|150px|Yoshi doing a Ground Pound while [[Baby Mario]] flies off from his back.]]
[[File:YS Artwork Light-Blue Yoshi.png|thumb|110px|[[Yoshi (species)|Light Blue Yoshi]] from ''Yoshi's Story'' Ground Pounding.]]
[[File:YS Artwork Light-Blue Yoshi.png|thumb|110px|[[Yoshi (species)|Light Blue Yoshi]] from ''Yoshi's Story'' Ground Pounding.]]
The Ground Pound (originally called Pounding The Ground or '''Pounding the Ground''')<ref>{{cite|author=Prima Bath|title=''Nintendo 64 Game Secrets, 1999 Edition'' Prima's Official Strategy Guide|page=100|date=April 7, 1999|publisher=[[Prima Games]]|language=en-us|isbn=0-7615-2103-8|quote=Some of the Shy Guys roaming around carry those treasured melons. You can snatch the fruit right out of their hands with Yoshi’s agile tongue or dispose of the Shy Guys first. Before gobbling them up or eliminating them with an egg toss, remember to Pound the Ground and change them to Yoshi’s favorite color to maximize your score.}}</ref> is a recurring part of [[Yoshi]]'s moveset in the platform games of the [[Yoshi (franchise)|''Yoshi'' franchise]]. Wooden [[stump|post]]s appear in most games in the series, which block the way forward can can be pushed into the ground by hitting them with multiple Ground Pounds.
The Ground Pound (originally called Pounding The Ground or '''Pounding the Ground''')<ref>{{cite|author=Prima Bath|title=''Nintendo 64 Game Secrets, 1999 Edition'' Prima's Official Strategy Guide|page=100|date=April 7, 1999|publisher=[[Prima Games]]|language=en-us|isbn=0-7615-2103-8|quote=Some of the Shy Guys roaming around carry those treasured melons. You can snatch the fruit right out of their hands with Yoshi’s agile tongue or dispose of the Shy Guys first. Before gobbling them up or eliminating them with an egg toss, remember to Pound the Ground and change them to Yoshi’s favorite color to maximize your score.}}</ref> can also be used by [[Yoshi]] in some games of the [[Yoshi (franchise)|''Yoshi'' franchise]]. Ground Pounding was first used in ''[[Super Mario World 2: Yoshi's Island]]''. This move can be used to stomp on [[stump|post]]s, break [[crate]]s and defeat enemies. The Ground Pound has been referred to as "Yoshi's proudest move".<ref>{{cite|date=1998|publisher=Nintendo of America|language=en-us|title=''Yoshi's Story'' instruction booklet|page=11}}</ref> [[Baby Bowser]] also uses the Ground Pound in the first phase of his battle with Yoshi, and is capable of creating shockwaves that can hurt Yoshi and [[Baby Mario]]. The [[Bandit]] also uses this move in the [[Popping Balloons]] [[Mini Battle]]. This strategy can be used by Yoshi in return. The move returns in ''[[Yoshi's Story]]'', ''[[Yoshi's Island DS]]'', ''[[Yoshi's New Island]]'' and ''[[Yoshi's Crafted World]]''. In ''[[Yoshi's Woolly World]]'', Yoshi becomes a hammer when he ground pounds, except for when he is in his [[Mega Yoshi]] form.
 
Ground Pounding was first used in ''[[Super Mario World 2: Yoshi's Island]]''. This move can be used to stomp on posts, break [[crate]]s and defeat enemies. It is also the first game where the player character can ground-pound. [[Baby Bowser]] also uses the Ground Pound in the first phase of his battle with Yoshi, and is capable of creating shockwaves that can hurt Yoshi and [[Baby Mario]]. The [[Bandit]] also uses this move in the [[Popping Balloons]] [[Mini Battle]]. This strategy can be used by Yoshi in return.
 
Ground-pounding returns ''[[Yoshi's Story]]'', It is referred to as "Yoshi's proudest move".<ref>{{cite|date=1998|publisher=Nintendo of America|language=en-us|title=''Yoshi's Story'' instruction booklet|page=11}}</ref> Posts do not appear in this game.
 
''[[Yoshi's Island DS]]'' allows Yoshi to Ground Pound. While Yoshi is carrying [[Baby DK]], their Ground Pound is stronger and can bury a post in a single hit. ''[[Yoshi's New Island]]'' also has the Ground Pound.
 
In ''[[Yoshi's Woolly World]]'' and its 3DS remake, {{a|P&YWW|l}}, Yoshi's Ground Pounds have a unique animation where they transform their body into a hammer. Yoshi's head is excluded, meaning the legs become a handle, the chest area is the hammerhead, Yoshi's head sticks out from the hammerhead, and they drop in a belly flop instead in a sitting position. The Ground Pound plummets through fluffy clouds and spongy blocks. If the player releases {{button|wiiu|Paddown}} during a Ground Pound and they have plummeted through one such surface, then after a minimum amount of distance dropped past the impact point, the Ground Pound ends against this kind of terrain instead. By ground-pounding into the water, Yoshi can descend as deep as they are allowed to go without needing to jump in from a high point. The Ground Pound is key to defeating most of the game's bosses. Each boss with this weakness, excluding Baby Bowser, has two bandages in a cross shape somewhere on their body. Ground Pounding this spot causes them to take damage, However, Yoshi has to use other means to get each boss to reveal their weak point. Baby Bowser instead only takes damage from a Ground Pound if he is tied up by a [[yarn ball]]. The "Power up Ground Pound!" {{id|Power Badge|YWW}} can be used to add a shockwave to each ground-pound as it concludes against a surface. Note that this is separate from landing on a target, due to the aforementioned objects that Ground Pounds can plummet through. This shockwave defeats most enemies on the screen in Yoshi's plane, and even ones approaching from the background, but not any that are too far away in any direction. It also defeats adult [[Fluffin' Puffin]]s. The shockwave has a number of non-damaging effects on the game's bosses. [[Mega Yoshi]] can ground-pound, but does so normally. Mega Yoshi cannot benefit from the "Power up Ground Pound!" Power Badge.
 
Three of the game's bosses, [[Big Montgomery]], [[Bunson the Hot Dog]], and Baby Bowser, can ground-pound. Big Montgomery uses Ground Pounds in all three of his battles. Instead of starting from the ground, he starts by popping out of the fabric in the background. In the battle at [[Big Montgomery's Bubble Fort]] it sends out a ripple through the ground on impact that inflicts damage. In the battle at [[Big Montgomery's Ice Fort]], it bumps up all of the other [[Ice Block]]s in the arena in a wave pattern. Contact with the Ice Blocks bounces Yoshi all the way up to the ceiling, where they take damage. Bunson the Hot Dog does a Ground Pound as he returns from the background, which he retreats to each time he takes damage. Baby Bowser's Ground Pounds create two lava geysers to his left and right as he lands. This is a critical part of his attack cycle, as the impact causes three red [[Shy Guy]]s to drop from the ceiling. These Shy Guys are the only way to have yarn balls follow Yoshi during the Baby Bowser battle. However, the impact from Baby Bowser's ground pounds also rocks the room, defeating Shy Guys left over from prior ground-pounds. After taking damage twice, Baby Bowser can team up with [[Kamek]]. First Baby Bowser jumps off of Kamek, then Kamek increases his size temporally , In this state, Baby Bowser performs three consecutive Ground Pounds, though the first always has to be to the far left or right of the screen. These Ground Pounds have wider and taller lava geysers and rock the room further, though they do not drop Shy Guys or defeat Shy Guys with the rocking.
 
Yoshi can ground-pound in ''[[Yoshi's Crafted World]]''. The animation has reverted to normal compared to the prior game.
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|fp=2
|fp=2
|effect=A two-hit jump attack that deals greater damage on the second hit
|effect=A two-hit jump attack that deals greater damage on the second hit
|attack=2 + 4 (with Super Boots) <br> 3 + 6 (with Ultra Boots)
|attack=2 + 4 (with Super Boots) <br> 3 + 5 (with Ultra Boots)
|target=Any non-ceiling enemy
|target=Any non-ceiling enemy
}}
}}
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===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
Yoshi's Down Special move in ''[[Super Smash Bros.]]'' and subsequent titles in ''Super Smash Bros.'' series is a Ground Pound move, named the [[Yoshi Bomb]] and based on his Ground Pound move from ''Super Mario World 2: Yoshi's Island'' and ''Yoshi's Story''. Bowser's Ground Pound from ''Super Mario Bros. 3'' also appears as Bowser's Down Special move in ''[[Super Smash Bros. Melee]]'' and subsequent titles, named the [[Bowser Bomb (move)|Bowser Bomb]]. Bowser either faces the screen or has his back to the screen when he uses his Ground Pound, similar to his Ground Pound in ''Super Mario Bros. 3''. As Special Moves, both the Yoshi Bomb and Bowser Bomb have special variants for customizable movesets in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''.
Bowser's Ground Pound move from ''Super Mario Bros. 3'' is used in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'', and ''[[Super Smash Bros. Ultimate]]'', this time named the [[Bowser Bomb (move)|Bowser Bomb]]. Bowser either faces the screen or has his back to the screen when he uses his Ground Pound, similar to his Ground Pound in ''Super Mario Bros. 3''.


Additionally, Ground Pound moves appear to be utilized by other ''Super Mario'' characters through down throws. Princess Peach's down throw (from ''Super Smash Bros. Melee'' to ''Super Smash Bros. for Nintendo 3DS / Wii U'') can be considered as a Ground Pound, since it involves her jumping in the air and slamming her opponents by sitting. Wario's down throw, debuting in ''[[Super Smash Bros. Brawl]]'', is reminiscent of the Ground Pound from the ''Wario Land'' games. Luigi's new down throw in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''[[Super Smash Bros. Ultimate]]'' is also a standard Ground Pound, effectively replacing his body slam from prior ''Super Smash Bros.'' titles.
Yoshi also comes with his own Ground Pound known as the [[Yoshi Bomb]] in the ''Super Smash Bros.'' series, based on his Ground Pound move from ''Yoshi's Story''. Additionally, a standard Ground Pound appears in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'' and ''Super Smash Bros. Ultimate'' as Luigi's new down throw, effectively replacing his body slam. Wario's down throw is also reminiscent of the Ground Pound from the ''Wario Land'' games.  
 
Princess Peach's down throw (from ''Super Smash Bros. Melee'' to ''Super Smash Bros. for Nintendo 3DS / Wii U'') can be considered as a Ground Pound, since it involves her jumping in the air and slamming her opponents by sitting.  


===''Wario World''===
===''Wario World''===
[[File:WarioWorldFlowerySlabClosed.png|thumb|Wario about to Ground Pound a closed [[Swirly Slab]] in [[Beanstalk Way]].]]
[[File:WarioWorldFlowerySlabClosed.png|thumb|Wario about to Ground Pound a closed [[Swirly Slab]] in [[Beanstalk Way]].]]
In ''[[Wario World]]'', a Ground Pound can be performed by pressing the {{button|gcn|R}} button while jumping. It has many uses, such as attacking enemies, destroying [[Rock Block]]s, bouncing off [[Bunny Spring]]s. It is also used to open [[trapdoor (Wario World)|trapdoor]]s that lead to sub-levels where [[red diamond (Wario World)|red diamond]]s can be found, as well as goal trapdoors that lead to boss battles. However, steel trapdoors cannot be opened with ordinary Ground Pound. Instead, Wario must use a [[Piledriver]], which is executed the same way, but requires Wario to be holding an enemy or object beforehand.
In ''[[Wario World]]'', a Ground Pound can be performed by pressing the {{button|gcn|R}} button while jumping. It has many uses, such as attacking enemies, destroying [[Rock Block]]s, bouncing off [[Bunny Spring]]s. It is also used to open [[trapdoor (Wario World)|trapdoor]]s that lead to sub-levels where [[red diamond (Wario World)|red diamond]]s can be found, as well as goal trapdoors that lead to boss battles. However, steel trapdoors cannot be opened with ordinary Ground Pound. Instead, Wario must use a [[Piledrive]], which is executed the same way, but requires Wario to be holding an enemy or object beforehand.


===''Mario & Luigi'' series===
===''Mario & Luigi'' series===
Line 201: Line 174:


====''Mario & Luigi: Brothership''====
====''Mario & Luigi: Brothership''====
Mario and Luigi can strengthen their counterattacks by applying the Empower Counters [[Battle Plug]] in ''[[Mario & Luigi: Brothership]]''; when this happens, jump counters can chain into a Ground Pound.<ref>https://www.youtube.com/watch?v=ujjV-IivW7Q</ref> Additionally, Yoshi will attack with a Ground Pound during the [[Bros. Attack]] [[Hatch Me if You Can]].
Mario and Luigi can strengthen their counterattacks by applying the appropriate Battle Plug in ''[[Mario & Luigi: Brothership]]''; when this happens, jump counters can chain into a Ground Pound.<ref>https://www.youtube.com/watch?v=ujjV-IivW7Q</ref>


===''Mario + Rabbids Kingdom Battle''===
===''Mario + Rabbids Kingdom Battle''===
In ''[[Mario + Rabbids Kingdom Battle]]'', [[Yoshi]] can perform a Ground Pound when landing from a [[Team Jump (Mario + Rabbids series)|Team Jump]], causing a shockwave that harms all characters in the vicinity, whether they are Yoshi's teammates or enemies. It can also be used by [[Valkyrie]]s, [[Bwario]], and the [[Lava Queen]], the latter of which also inflicts [[Burn]].
In ''[[Mario + Rabbids Kingdom Battle]]'', [[Yoshi]] can perform a Ground Pound when landing from a Team Jump, causing a shockwave that harms all characters in the vicinity, whether they are Yoshi's teammates or enemies. It can also be used by [[Valkyrie]]s, [[Bwario]], and the [[Lava Queen]], the latter of which also inflicts [[Burn]].


===''WarioWare: Get It Together!''===
===''WarioWare: Get It Together!''===
Line 247: Line 220:
===Ground Pound===
===Ground Pound===
{{foreign names
{{foreign names
|Jpn=ヒップドロップ
|Jap=ヒップドロップ
|JpnR=Hippu Doroppu
|JapR=Hippu Doroppu
|JpnM=Butt Drop
|JapM=Butt Drop
|Jpn2=ヒップアタック
|Jap2=ヒップアタック <small>(''Wario World'' and ''Wario Land Shake'')</small><ref>{{cite|language=ja|date=2008|publisher=Nintendo|title=''Wario Land Shake'' instruction booklet|page=19, 24 and 25}}</ref>
|Jpn2N=''Wario World'' and ''Wario Land Shake''
|Jap2R=Hippu Atakku
|Jpn2R=Hippu Atakku
|Jap2M=Butt Attack
|Jpn2M=Butt Attack
|Jap3=下にコウゲキ
|Jpn2C=<ref>{{cite|language=ja|date=2008|publisher=Nintendo|title=''Wario Land Shake'' instruction booklet|page=19, 24 and 25}}</ref>
|Jap3N=''Wario World''
|Jpn3=下にコウゲキ
|Jap3R=Shita ni Kōgeki
|Jpn3N=''Wario World''
|Jap3M=Downward Attack
|Jpn3R=Shita ni Kōgeki
|SpaA=Salto Bomba
|Jpn3M=Downward Attack
|SpaA2=Azotón
|Chi=撞地
|SpaA3=Dar un pisotón
|ChiN=iQue
|SpaA4=Golpe Cadera
|ChiR=Zhuàng Dì
|SpaA4N=''Paper Mario: The Thousand-Year Door'' Yoshi move
|ChiM=Hit the ground
|SpaAM=Bomb Jump
|ChiC=<ref>{{cite|language=zh-hans|title=iQue|publisher=[[iQue]]|url=www.ique.com/games/G_yoshi_metroidrh.htm|accessdate=June 6, 2024}}</ref><ref>{{cite|language=zh-hans|url=www.ique.com/games/mariods/action/kyotsu.htm|title=神游马力欧DS的动作|publisher=iQue|accessdate=June 6, 2024}}</ref><ref>{{cite|language=zh-hans|url=www.ique.com/games/Mariobros/newmario.htm|title=New 超级马力欧兄弟|publisher=iQue|accessdate=June 6, 2024}}</ref><ref>{{cite|format=PDF|url=www.ique.com/3ds/arej/jrec.pdf|title=超级马力欧 3D乐园 (''Chāojí Mǎlìōu 3D Lèyuán'') digital manual|language=zh-hans|accessdate=June 6, 2024}}{{page needed}}</ref>
|SpaA2M=Pound
|Chi2=臀部撞地
|SpaA3M=To stomp
|Chi2N=Nintendo
|SpaA4M=Hip Strike
|Chi2R=Túnbù Zhuàng Dì
|SpaE=Salto Bomba
|Chi2M=Hip hit the ground
|SpaE2=Ataque destructor<ref name=WarioLand4ES/>
|Dut=Stampsprong
|SpaE3=Golpe Cadera
|DutM=Stomp jump
|SpaE3N=''Paper Mario: The Thousand-Year Door'' Yoshi move
|Dut2=Pletsprong
|SpaEM=Bomb Jump
|Dut2N=''Paper Mario: The Thousand-Year Door'' Yoshi move
|SpaE2M=Destructive Attack
|Dut2M=Flatten Jump
|SpaE3M=Hip Strike
|Fre=Charge au sol
|Fre=Charge au sol<ref>''Super Mario Galaxy'' instruction booklet, French segment{{page needed}}</ref><ref>''Super Mario Galaxy 2'' move pamphlet, French side</ref><ref>{{cite|title=''Super Mario Sunshine'' French instruction booklet|page=17}}</ref><ref>''Super Mario Odyssey.'' Actions Menu</ref><ref>''Super Mario 3D All-Stars.'' actions menu (Super Mario Sunshine. and Super Mario Galaxy.)</ref><ref>{{cite|title=''New Super Mario Bros. Wii'' French instruction booklet|page=17}}</ref><ref>{{cite|language=fr-ca|publisher=Nintendo of America|date=2011|deadlink=y|archive=web.archive.org/web/20190404221228/https://www.nintendo.com/consumer/downloads/manual-3DS-super-mario-3D-land-fr.pdf|format=PDF|title=''Super Mario 3D Land'' instruction booklet|page=8}}</ref><ref>{{cite|date=2011|deadlink=y|format=PDF|archive=web.archive.org/web/20120112174238/http://www.nintendo.com/consumer/gameslist/manuals/3DS_super_mario_3d_land_single_sheet_fr.pdf|title=''Super Mario 3D Land, French Quick Start Guide''|publisher=Nintendo of America|language=fr-ca}}</ref><ref>{{cite|deadlink=y|archive=web.archive.org/web/20190402122205/https://www.nintendo.com/consumer/downloads/manual-3DS-new-super-mario-bros-2-fr.pdf|format=PDF|language=fr-ca|publisher=Nintendo of America|title=''New Super Mario Bros. 2'' instruction booklet|page=7|date=2012}}</ref><ref>{{cite|date=2013|language=fr-ca|publisher=Nintendo of America|deadlink=y|archive=web.archive.org/web/20200131000432/https://www.nintendo.com/consumer/downloads/manual-WiiU-New_Super_Mario_Bros_U+New_Super_Luigi_U_fr.pdf|format=PDF|title=''New Super Mario Bros. U + New Super Luigi U'' instruction booklet|page=15}}</ref><ref>[https://imgur.com/a/EqnJXux ''Mario Party 4'' Minigames] Controls Section (here [[The Great Deflate]])</ref><ref>[https://imgur.com/a/uot7SZX ''Mario Party 5'' Minigames] Control Section (here [[Ground Pound Down]])</ref><ref>[https://imgur.com/FtRCbne ''Mario Party 6'' Minigames] Rules Section (here [[Smashdance]])</ref><ref>[https://imgur.com/wPqevLI ''Mario Party 7'' Minigames] Controls Section (here [[Cardinal Rule]])</ref><ref>[https://imgur.com/Hn4CUaN ''Mario Party Superstar'' Minigames] Controls Section (here [[Coconut Conk]])</ref>
|Fre2=Attaque rodéo<ref>{{cite|language=fr|url=fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_ds_21/Manual_NintendoDS_SuperMario64DS_FR.pdf|title=''Super Mario 64 DS'' instruction booklet|page=47|publisher=Nintendo of Europe|format=PDF|date=2005}}</ref><ref>{{cite|language=fr|date=2006|url=fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_ds_21/Manual_NintendoDS_NewSuperMarioBros_FR.pdf|title=''New Super Mario Bros.'' Instruction booklet|page=56|publisher=Nintendo of Europe|format=PDF}}</ref><ref>''Super Mario 3D All-Stars.'' actions menu (Super Mario 64)</ref><ref>{{cite|date=1998|language=fr|publisher=Nintendo of Europe|url=fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_8/Manual_Nintendo64_YoshisStory_FR.pdf|format=PDF|title=''Yoshi's Story'' Instruction booklet, French segment|page=55}}</ref><ref>{{cite|url=drive.google.com/file/d/1aaADHceSsPdtxJ2adB6reDD0w7Y67MtQ/view|title=''Super Mario World 2: Yoshi's Island'' Instruction booklet|page=8|language=fr|publisher=Nintendo}}</ref><ref>{{cite|title=''Yoshi's Island DS'' Instruction booklet|page=35|language=fr|publisher=Nintendo|date=2006}}</ref><ref>{{cite|deadlink=y|format=PDF|archive=web.archive.org/web/20190404221838/https://www.nintendo.com/consumer/downloads/manual-3DS-yoshis-new-island-fr.pdf|date=2014|title=''Yoshi's New Island''|language=fr-ca|publisher=Nintendo of America|page=7}}</ref><ref>{{cite|language=fr|format=PDF|deadlink=y|archive=web.archive.org/web/20200728061211/http://www.nintendo.com/consumer/downloads/manual-WiiU-Yoshis_Woolly_World_fr.pdf|title=''Yoshi's Woolly World'' instruction booklet|page=12|publisher=Nintendo|date=2015}}</ref><ref>[https://imgur.com/a/tUPMj9z ''Mario Party 3'' Minigames] Game Rules Section (here [[Coconut Conk]])</ref>
|Fre3=Atterir lourdement<ref>{{cite|deadlink=y|archive=web.archive.org/web/20190804085327/http://mariobroswii.com/fr/adventure|title=New Super Mario Bros. Wii|publisher=Nintendo of America|language=fr-ca|accessdate=June 6, 2024}}</ref>
|Fre4=Saut-pillon<ref>{{cite|url=archive.org/details/NM6401/mode/2up?view=theater|title=Nintendo official French magazine N1|page=90}}</ref>
|Fre5=Coup de fesse devastateur<ref>[[Thudley]] introduction text in ''Super Paper Mario''</ref>
|Fre6=Pétiner le sol<ref>{{cite|url=fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_8/Manual_Nintendo64_SuperMario64_FR.pdf|format=PDF|title=''Super Mario 64 Instruction booklet|language=fr|page=54|date=1997|publisher=Nintendo of Europe}}</ref>
|Fre7=Bond<ref>[https://imgur.com/a/Sk7Nzf1 ''Mario Party'' Minigames] Controls Section (here [[Hammer Drop]])</ref>
|Fre8=Rodéo<ref>[https://imgur.com/a/9h0YrgT ''Mario Party 2'' Minigames] Controls Section (Here [[Totem Pole Pound]])</ref>
|Fre9=Méga projection au sol<ref>{{cite|url=drive.google.com/file/d/1jgDdSeCTpwwETMeyp9fTy81AevTW1tF2/view|title=''Wario Land: Super Mario Land 3'' instruction booklet|page=11|language=fr|publisher=Nintendo}}</ref>
|Fre10=Saut rebond
|Fre10N=''Paper Mario: The Thousand-Year Door'' Yoshi move
|FreM=Ground charge
|FreM=Ground charge
|FreC=<ref>''Super Mario Galaxy'' instruction booklet, French segment{{page needed}}</ref><ref>''Super Mario Galaxy 2'' move pamphlet, French side</ref><ref>{{cite|title=''Super Mario Sunshine'' French instruction booklet|page=17}}</ref><ref>''Super Mario Odyssey.'' Actions Menu</ref><ref>''Super Mario 3D All-Stars.'' actions menu (Super Mario Sunshine. and Super Mario Galaxy.)</ref><ref>{{cite|title=''New Super Mario Bros. Wii'' French instruction booklet|page=17}}</ref><ref>{{cite|language=fr-ca|publisher=Nintendo of America|date=2011|deadlink=y|archive=web.archive.org/web/20190404221228/https://www.nintendo.com/consumer/downloads/manual-3DS-super-mario-3D-land-fr.pdf|format=PDF|title=''Super Mario 3D Land'' instruction booklet|page=8}}</ref><ref>{{cite|date=2011|deadlink=y|format=PDF|archive=web.archive.org/web/20120112174238/http://www.nintendo.com/consumer/gameslist/manuals/3DS_super_mario_3d_land_single_sheet_fr.pdf|title=''Super Mario 3D Land, French Quick Start Guide''|publisher=Nintendo of America|language=fr-ca}}</ref><ref>{{cite|deadlink=y|archive=web.archive.org/web/20190402122205/https://www.nintendo.com/consumer/downloads/manual-3DS-new-super-mario-bros-2-fr.pdf|format=PDF|language=fr-ca|publisher=Nintendo of America|title=''New Super Mario Bros. 2'' instruction booklet|page=7|date=2012}}</ref><ref>{{cite|date=2013|language=fr-ca|publisher=Nintendo of America|deadlink=y|archive=web.archive.org/web/20200131000432/https://www.nintendo.com/consumer/downloads/manual-WiiU-New_Super_Mario_Bros_U+New_Super_Luigi_U_fr.pdf|format=PDF|title=''New Super Mario Bros. U + New Super Luigi U'' instruction booklet|page=15}}</ref><ref>[https://imgur.com/a/EqnJXux ''Mario Party 4'' Minigames] Controls Section (here [[The Great Deflate]])</ref><ref>[https://imgur.com/a/uot7SZX ''Mario Party 5'' Minigames] Control Section (here [[Ground Pound Down]])</ref><ref>[https://imgur.com/FtRCbne ''Mario Party 6'' Minigames] Rules Section (here [[Smashdance]])</ref><ref>[https://imgur.com/wPqevLI ''Mario Party 7'' Minigames] Controls Section (here [[Cardinal Rule]])</ref><ref>[https://imgur.com/Hn4CUaN ''Mario Party Superstar'' Minigames] Controls Section (here [[Coconut Conk]])</ref>
|Fre2=Attaque rodéo
|Fre2M=Rodeo attack
|Fre2M=Rodeo attack
|Fre2C=<ref>{{cite|language=fr|url=fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_ds_21/Manual_NintendoDS_SuperMario64DS_FR.pdf|title=''Super Mario 64 DS'' instruction booklet|page=47|publisher=Nintendo of Europe|format=PDF|date=2005}}</ref><ref>{{cite|language=fr|date=2006|url=fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_ds_21/Manual_NintendoDS_NewSuperMarioBros_FR.pdf|title=''New Super Mario Bros.'' Instruction booklet|page=56|publisher=Nintendo of Europe|format=PDF}}</ref><ref>''Super Mario 3D All-Stars.'' actions menu (Super Mario 64)</ref><ref>{{cite|date=1998|language=fr|publisher=Nintendo of Europe|url=fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_8/Manual_Nintendo64_YoshisStory_FR.pdf|format=PDF|title=''Yoshi's Story'' Instruction booklet, French segment|page=55}}</ref><ref>{{cite|url=drive.google.com/file/d/1aaADHceSsPdtxJ2adB6reDD0w7Y67MtQ/view|title=''Super Mario World 2: Yoshi's Island'' Instruction booklet|page=8|language=fr|publisher=Nintendo}}</ref><ref>{{cite|title=''Yoshi's Island DS'' Instruction booklet|page=35|language=fr|publisher=Nintendo|date=2006}}</ref><ref>{{cite|deadlink=y|format=PDF|archive=web.archive.org/web/20190404221838/https://www.nintendo.com/consumer/downloads/manual-3DS-yoshis-new-island-fr.pdf|date=2014|title=''Yoshi's New Island''|language=fr-ca|publisher=Nintendo of America|page=7}}</ref><ref>{{cite|language=fr|format=PDF|deadlink=y|archive=web.archive.org/web/20200728061211/http://www.nintendo.com/consumer/downloads/manual-WiiU-Yoshis_Woolly_World_fr.pdf|title=''Yoshi's Woolly World'' instruction booklet|page=12|publisher=Nintendo|date=2015}}</ref><ref>[https://imgur.com/a/tUPMj9z ''Mario Party 3'' Minigames] Game Rules Section (here [[Coconut Conk]])</ref>
|Fre3=Atterrir lourdement
|Fre3M=Land heavily
|Fre3M=Land heavily
|Fre3C=<ref>{{cite|deadlink=y|archive=web.archive.org/web/20190804085327/http://mariobroswii.com/fr/adventure|title=New Super Mario Bros. Wii|publisher=Nintendo of America|language=fr-ca|accessdate=June 6, 2024}}</ref>
|Fre4=Saut-pilon
|Fre4M=Leap Jump
|Fre4M=Leap Jump
|Fre4C=<ref>{{cite|url=archive.org/details/NM6401/mode/2up?view=theater|title=Nintendo official French magazine N1|page=90}}</ref>
|Fre5=Coup de fesses dévastateur
|Fre5M=Devastating butt hit
|Fre5M=Devastating butt hit
|Fre5C=<ref>[[Thudley]] introduction text in ''Super Paper Mario''</ref>
|Fre6=Piétiner le sol
|Fre6M=Trample on the ground
|Fre6M=Trample on the ground
|Fre6C=<ref>{{cite|url=fs-prod-cdn.nintendo-europe.com/media/downloads/games_8/emanuals/nintendo_8/Manual_Nintendo64_SuperMario64_FR.pdf|format=PDF|title=''Super Mario 64'' Instruction booklet|language=fr|page=54|date=1997|publisher=Nintendo of Europe}}</ref>
|Fre7=Bond
|Fre7M=Bounce
|Fre7M=Bounce
|Fre7C=<ref>[https://imgur.com/a/Sk7Nzf1 ''Mario Party'' Minigames] Controls Section (here [[Hammer Drop]])</ref>
|Fre8=Rodéo
|Fre8M=Rodeo
|Fre8M=Rodeo
|Fre8C=<ref>[https://imgur.com/a/9h0YrgT ''Mario Party 2'' Minigames] Controls Section (Here [[Totem Pole Pound]])</ref>
|Fre9=Méga projection au sol
|Fre9M=Mega ground projection
|Fre9M=Mega ground projection
|Fre9C=<ref>{{cite|url=drive.google.com/file/d/1jgDdSeCTpwwETMeyp9fTy81AevTW1tF2/view|title=''Wario Land: Super Mario Land 3'' instruction booklet|page=11|language=fr|publisher=Nintendo}}</ref>
|Fre10M=Bounce Jump
|Fre10=Saut-rodéo
|Dut=Stampsprong
|Fre10M=Rodeo jump
|Dut2=Pletsprong
|Fre10C=<ref>{{cite|url=https://download.abandonware.org/magazines/Nintendo%20magazine/nintendomagazine_numero04/Le%20Magazine%20Officiel%20Nintendo%20N%C2%B004%20-%20Page%20025%20%281998%20Mars-Avril%29.jpg|title=Official French Nintendo magazine|page=25}}</ref>
|Dut2N=''Paper Mario: The Thousand-Year Door'' Yoshi move
|Fre11=Saut rebond
|DutM=Stomp jump
|Fre11M=Bounce Jump
|Dut2M=Flatten Jump
|Fre11N=''Paper Mario: The Thousand-Year Door'' Yoshi move
|Ger=Stampfattacke
|Ger=Stampfattacke
|Ger2=Freifall-Attacke<ref name=WarioLand4DE/>
|GerM=Stomp attack
|GerM=Stomp attack
|Ger2=Freifall-Attacke
|Ger2M=Freefall attack
|Ger2M=Freefall attack
|Ger2C=<ref name=WarioLand4DE/>
|Ita=Colpisci il suolo<ref>{{cite|title=''[[Super Mario 64]]'' European manual|page=35|date=2005|publisher=Nintendo of Europe|language=it}}</ref>
|Ita=Colpisci il suolo
|Ita2=Schianto a terra<ref>{{cite|title=''[[Super Mario Sunshine]]'' Italian manual|page=16}}</ref><ref>{{cite|title=''[[Yoshi's Island: Super Mario Advance 3]]'' European manual|page=107}}</ref><ref>{{cite|title=''[[New Super Mario Bros.]]'' European manual|page=90|publisher=Nintendo of Europe|language=it|date=2006}}</ref><ref>{{cite|date=2005|publisher=Nintendo of Europe|title=''[[Super Mario 64 DS]]'' European manual|page=85|language=it}}</ref><ref>{{cite|title=''[[Super Mario Galaxy]]'' Italian manual|page=15}}</ref><ref>{{cite|title=''[[Yoshi's Island DS]]'' European manual|page=59|language=it|publisher=Nintendo of Europe|date=2006}}</ref><ref>{{cite|title=''[[New Super Mario Bros. Wii]]'' Italian manual|page=17}}</ref><ref>{{cite|title=''[[Super Mario Galaxy 2]]'' Italian manual|page=17}}</ref><ref>{{cite|title=''[[Super Mario 3D Land]]'' Italian e-manual|page=8}}</ref><ref>{{cite|title=''[[New Super Mario Bros. 2]]'' Italian e-manual|page=7}}</ref><ref>{{cite|title=''[[New Super Mario Bros. U]]'' Italian e-manual|page=15}}</ref><ref>{{cite|title=''[[Super Mario 3D World]]'' Italian e-manual|page=17}}</ref>
|Ita3=Salto a schianto
|ItaM=Ground slam
|ItaM=Ground slam
|ItaC=<ref>{{cite|title=''[[Super Mario 64]]'' European manual|page=35|date=2005|publisher=Nintendo of Europe|language=it}}</ref>
|Ita2M=Crushing jump
|Ita2=Schianto a terra
|PorA=Salto bomba<ref>alanzoka (October 18, 2024). [https://www.youtube.com/watch?v=60BP7rh0HT8 MARIO PARTY VOLTOU! - MARIO PARTY: JAMBOREE COM OS INIMIGOS]. ''Youtube''. Retrieved October 20, 2024.</ref>
|Ita2M=Crash to the ground
|PorA2=Pisada
|Ita2C=<ref>{{cite|title=''[[Super Mario Sunshine]]'' Italian manual|page=16}}</ref><ref>{{cite|title=''[[Yoshi's Island: Super Mario Advance 3]]'' European manual|page=107}}</ref><ref>{{cite|title=''[[New Super Mario Bros.]]'' European manual|page=90|publisher=Nintendo of Europe|language=it|date=2006}}</ref><ref>{{cite|date=2005|publisher=Nintendo of Europe|title=''[[Super Mario 64 DS]]'' European manual|page=85|language=it}}</ref><ref>{{cite|title=''[[Super Mario Galaxy]]'' Italian manual|page=15}}</ref><ref>{{cite|title=''[[Yoshi's Island DS]]'' European manual|page=59|language=it|publisher=Nintendo of Europe|date=2006}}</ref><ref>{{cite|title=''[[New Super Mario Bros. Wii]]'' Italian manual|page=17}}</ref><ref>{{cite|title=''[[Super Mario Galaxy 2]]'' Italian manual|page=17}}</ref><ref>{{cite|title=''[[Super Mario 3D Land]]'' Italian e-manual|page=8}}</ref><ref>{{cite|title=''[[New Super Mario Bros. 2]]'' Italian e-manual|page=7}}</ref><ref>{{cite|title=''[[New Super Mario Bros. U]]'' Italian e-manual|page=15}}</ref><ref>{{cite|title=''[[Super Mario 3D World]]'' Italian e-manual|page=17}}</ref>
|Ita3=Salto a schianto
|Ita3M=Crushing jump
|Kor=엉덩이 찍기
|KorR=Eongdeong'i Jjikgi
|KorM=Butt Bashing
|Kor2=힘 드롭<ref>{{cite|title=''[[Super Mario Sunshine]]'' Korean manual|page=18}}</ref>
|Kor2R=Him Deurop
|Kor2M=Power Drop
|Kor2N=''Super Mario Sunshine''
|PorA=Salto bomba
|PorAM=Bomb Jump
|PorAM=Bomb Jump
|PorAC=<ref>alanzoka (October 18, 2024). [https://www.youtube.com/watch?v=60BP7rh0HT8 MARIO PARTY VOLTOU! - MARIO PARTY: JAMBOREE COM OS INIMIGOS]. ''Youtube''. Retrieved October 20, 2024.</ref>
|PorA2=Pisada
|PorA2M=Stomp
|PorA2M=Stomp
|PorE=Salto Bomba
|PorE=Salto Bomba
Line 336: Line 290:
|RusR=Udar o zemlyu
|RusR=Udar o zemlyu
|RusM=Attack on the ground
|RusM=Attack on the ground
|SpaA=Salto Bomba
|Kor=엉덩이 찍기
|SpaAM=Bomb Jump
|KorR=Eongdeong'i Jjikgi
|SpaA2=Azotón
|KorM=Butt Bashing
|SpaA2M=Pound
|Chi=撞地<ref>{{cite|language=zh-hans|title=iQue|publisher=[[iQue]]|url=www.ique.com/games/G_yoshi_metroidrh.htm|accessdate=June 6, 2024}}</ref><ref>{{cite|language=zh-hans|url=www.ique.com/games/mariods/action/kyotsu.htm|title=神游马力欧DS的动作|publisher=iQue|accessdate=June 6, 2024}}</ref><ref>{{cite|language=zh-hans|url=www.ique.com/games/Mariobros/newmario.htm|title=New 超级马力欧兄弟|publisher=iQue|accessdate=June 6, 2024}}</ref><ref>{{cite|format=PDF|url=www.ique.com/3ds/arej/jrec.pdf|title=超级马力欧 3D乐园 (''Chāojí Mǎlìōu 3D Lèyuán'') digital manual|language=zh-hans|accessdate=June 6, 2024}}{{page needed}}</ref>
|SpaA3=Dar un pisotón
|ChiN=iQue
|SpaA3M=To stomp
|ChiR=Zhuàng Dì
|SpaA4=Golpe Cadera
|Chi2=臀部撞地
|SpaA4M=Hip Strike
|Chi2N=Nintendo
|SpaA4N=''Paper Mario: The Thousand-Year Door'' Yoshi move
|Chi2R=Túnbù Zhuàng Dì
|SpaE=Salto Bomba
|ChiM=Hit the ground
|SpaEM=Bomb Jump
|Chi2M=Hip hit the ground
|SpaE2=Ataque destructor
|SpaE2M=Destructive Attack
|SpaE2C=<ref name=WarioLand4ES/>
|SpaE3=Golpe Cadera
|SpaE3M=Hip Strike
|SpaE3N=''Paper Mario: The Thousand-Year Door'' Yoshi move
}}
}}


===Ground Pound Jump===
===Ground Pound Jump===
{{foreign names
{{foreign names
|Fre=Saut de charge au sol
|FreM=Jump of ground charge
|FreC=<ref>''Super Mario Odyssey'' Action Guide, French version</ref>
|FreN=''Super Mario Odyssey''
|Ita=Salto schianto a terra
|ItaM=Ground pound jump
|Kor=엉덩이 찍기 점프
|Kor=엉덩이 찍기 점프
|KorR=Eongdeong'i Jjikgi Jeompeu
|KorR=Eongdeong'i Jjikgi Jeompeu
|KorM=Butt Bashing Jump
|KorM=Butt Bashing Jump
|Ita=Salto schianto a terra
|ItaM=Ground pound jump
}}
}}


===Body Slam===
===Body Slam===
{{foreign names
{{foreign names
|Jpn=ボディプレス
|Jap=ボディプレス<ref>{{cite|date=1995|publisher=Nintendo|language=ja|title=''Virtual Boy Wario Land: Awazon no Hihō'' instruction booklet|page=17}}</ref>
|JpnR=Bodi Puresu
|JapR=Bodi Puresu
|JpnM=Body Press
|JapM=Body Press
|JpnC=<ref>{{cite|date=1995|publisher=Nintendo|language=ja|title=''Virtual Boy Wario Land: Awazon no Hihō'' instruction booklet|page=17}}</ref>
}}
}}


===Smash Attack===
===Smash Attack===
{{foreign names
{{foreign names
|Jpn=ヒップアタック
|Jap=ヒップアタック<ref>{{cite|language=ja|title=''Wario Land 3: Fushigi na Orgel'' instruction booklet|page=19|date=2000|publisher=Nintendo}}</ref><ref name=WarioLandAdvance>{{cite|date=2001|language=ja|publisher=Nintendo|title=''Wario Land Advance: Yōki no Otakara'' instruction booklet|page=10}}</ref>
|JpnR=Hippu Atakku
|JapR=Hippu Atakku
|JpnM=Butt Attack
|JapM=Butt Attack
|JpnC=<ref>{{cite|language=ja|title=''Wario Land 3: Fushigi na Orgel'' instruction booklet|page=19|date=2000|publisher=Nintendo}}</ref><ref name=WarioLandAdvance>{{cite|date=2001|language=ja|publisher=Nintendo|title=''Wario Land Advance: Yōki no Otakara'' instruction booklet|page=10}}</ref>
|Spa=Ataque destructor<ref>{{cite|title=''Wario Land 4'' 3DS Ambassador Program electronic manual|page=3}}</ref>
|Fre=Attaque Foudroyante
|SpaM=Destructive Attack
|Fre=Attaque Foudroyante<ref name=WarioLand4FR/>
|FreM=Devastating attack
|FreM=Devastating attack
|FreC=<ref name=WarioLand4FR/>
|Ita=Attacco frantumatutto<ref name=WarioLand4IT>{{cite|title=''[[Wario Land 4]]'' European manual|page=107}}</ref>
|Ita=Attacco frantumatutto
|ItaM=All-shattering attack
|ItaM=All-shattering attack
|ItaC=<ref name=WarioLand4IT/>
|Spa=Ataque destructor
|SpaM=Destructive Attack
|SpaC=<ref>{{cite|title=''Wario Land 4'' 3DS Ambassador Program electronic manual|page=3}}</ref>
}}
}}


===Super Smash Attack===
===Super Smash Attack===
{{foreign names
{{foreign names
|Jpn=スーパーヒップアタック<ref name=WarioLandAdvance/>
|Jap=スーパーヒップアタック<ref name=WarioLandAdvance/>
|JpnR=Sūpā Hippu Atakku
|JapR=Sūpā Hippu Atakku
|JpnM=Super Butt Attack
|JapM=Super Butt Attack
|Fre=Super Attaque Foudroyante
|Spa=Súper ataque destructor<ref name=WarioLand4ES>{{cite|date=2001|language=es-es|title=''Wario Land 4'' European instruction booklet|page=87|publisher=Nintendo of Europe}}</ref>
|SpaM=Super destructive attack
|Fre=Super Attaque Foudroyante<ref name=WarioLand4FR>{{cite|date=2001|language=fr|title=''Wario Land 4'' European instruction booklet|page=47|publisher=Nintendo of Europe}}</ref>
|FreM=Super Devastating Attack
|FreM=Super Devastating Attack
|FreC=<ref name=WarioLand4FR>{{cite|date=2001|language=fr|title=''Wario Land 4'' European instruction booklet|page=47|publisher=Nintendo of Europe}}</ref>
|Ger=Super-Freifall-Attacke<ref name=WarioLand4DE>{{cite|date=2001|language=de|title=''Wario Land 4'' European instruction booklet|page=27|publisher=Nintendo of Europe}}</ref>
|Ger=Super-Freifall-Attacke
|GerM=Super freefall attack
|GerM=Super freefall attack
|GerC=<ref name=WarioLand4DE>{{cite|date=2001|language=de|title=''Wario Land 4'' European instruction booklet|page=27|publisher=Nintendo of Europe}}</ref>
|Ita=super-attacco frantumatutto<ref name=WarioLandIT>{{cite|date=2001|language=it|title=''Wario Land 4'' European instruction booklet|page=107|publisher=Nintendo of Europe}}</ref>
|Ita=super-attacco frantumatutto
|ItaM=Super all-shattering attack
|ItaM=Super all-shattering attack
|ItaC=<ref name=WarioLand4IT>{{cite|date=2001|language=it|title=''Wario Land 4'' European instruction booklet|page=107|publisher=Nintendo of Europe}}</ref>
|Spa=Súper ataque destructor
|SpaM=Super destructive attack
|SpaC=<ref name=WarioLand4ES>{{cite|date=2001|language=es-es|title=''Wario Land 4'' European instruction booklet|page=87|publisher=Nintendo of Europe}}</ref>
}}
}}


===Spin Jump===
===Spin Jump===
{{foreign names
{{foreign names
|Jpn=クルリンジャンプ
|Jap=クルリンジャンプ
|JpnR=Kururin Janpu
|JapR=Kururin Janpu
|JpnM=Spinning Jump
|JapM=Spinning Jump
|Chi=旋转跳
|Chi=旋转跳<ref>{{cite|title=纸片马力欧 (''Zhǐpiàn Mǎlì'ōu'') instruction booklet|language=zh-hans|publisher=iQue|date=2004|page=30}}</ref>
|ChiR=Xuánzhuǎn Tiào
|ChiR=Xuánzhuǎn Tiào
|ChiM=Rotational Jump
|ChiM=Rotational Jump
|ChiC=<ref>{{cite|title=纸片马力欧 (''Zhǐpiàn Mǎlì'ōu'') instruction booklet|language=zh-hans|publisher=iQue|date=2004|page=30}}</ref>
|Fre=Saut-Toupie<ref>{{cite|language-fr|publisher=Nintendo of Europe|date=2001|title=''Paper Mario'' instruction booklet|page=59}}</ref>
|Fre=Saut-Toupie
|FreM=Top Jump, as in a [[Wikipedia:Top|spinning top]]
|FreM=Top Jump, as in a [[Wikipedia:Top|spinning top]]
|FreC=<ref>{{cite|language-fr|publisher=Nintendo of Europe|date=2001|title=''Paper Mario'' instruction booklet|page=59}}</ref>
|Ita=Salto Flip
|Ita=Salto Flip
|ItaM=Flip Jump
|ItaM=Flip Jump
Line 429: Line 362:
|SpaAM=Spin jump
|SpaAM=Spin jump
|SpaE=Salto Giro
|SpaE=Salto Giro
|SpaEM=Spin Jump
|SpaEN=''Paper Mario''
|SpaEN=''Paper Mario''
|SpaE2=Doble Salto
|SpaE2=Doble Salto
|SpaE2M=Double Jump
|SpaE2N=''The Thousand-Year Door''
|SpaE2N=''The Thousand-Year Door''
|SpaE3=Doble salto
|SpaE3=Doble salto
|SpaE3N=''The Thousand-Year Door'' remake
|SpaEM=Spin Jump
|SpaE2M=Double Jump
|SpaE3M=Double jump
|SpaE3M=Double jump
|SpaE3N=''The Thousand-Year Door'' remake
}}
}}


Line 481: Line 414:
[[Category:Donkey Kong Country Returns]]
[[Category:Donkey Kong Country Returns]]
[[Category:Donkey Kong Country: Tropical Freeze]]
[[Category:Donkey Kong Country: Tropical Freeze]]
[[Category:New Super Luigi U moves]]
[[Category:New Super Luigi U]]
[[Category:New Super Mario Bros. moves]]
[[Category:New Super Mario Bros.]]
[[Category:New Super Mario Bros. 2 moves]]
[[Category:New Super Mario Bros. 2]]
[[Category:New Super Mario Bros. U moves]]
[[Category:New Super Mario Bros. U]]
[[Category:New Super Mario Bros. Wii moves]]
[[Category:New Super Mario Bros. Wii]]
[[Category:Paper Mario special moves]]
[[Category:Paper Mario special moves]]
[[Category:Paper Mario: The Thousand-Year Door moves]]
[[Category:Paper Mario: The Thousand-Year Door moves]]
[[Category:Super Mario 3D Land moves]]
[[Category:Super Mario 3D Land]]
[[Category:Super Mario 3D World moves]]
[[Category:Super Mario 3D World]]
[[Category:Super Mario 64 moves]]
[[Category:Super Mario 64]]
[[Category:Super Mario Advance 4: Super Mario Bros. 3]]
[[Category:Super Mario Advance 4: Super Mario Bros. 3]]
[[Category:Super Mario Bros. 3 moves]]
[[Category:Super Mario Bros. 3]]
[[Category:Super Mario Galaxy moves]]
[[Category:Super Mario Galaxy]]
[[Category:Super Mario Galaxy 2 moves]]
[[Category:Super Mario Galaxy 2]]
[[Category:Super Mario Odyssey moves]]
[[Category:Super Mario Odyssey]]
[[Category:Super Mario Sunshine moves]]
[[Category:Super Mario Sunshine]]
[[Category:Super Mario World 2: Yoshi's Island]]
[[Category:Super Mario World 2: Yoshi's Island]]
[[Category:Super Paper Mario moves]]
[[Category:Super Paper Mario moves]]

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