Editing Ground Pound
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 2: | Line 2: | ||
{{about|the technique|the [[minigame]] from ''[[Mario Party]]''|[[Ground Pound (minigame)]]|[[Donkey Kong]]'s move that is also called "Ground Pound"|[[Hand Slap]]}} | {{about|the technique|the [[minigame]] from ''[[Mario Party]]''|[[Ground Pound (minigame)]]|[[Donkey Kong]]'s move that is also called "Ground Pound"|[[Hand Slap]]}} | ||
{{Redirect|Smash|the series of games|[[Super Smash Bros. (series)]]}} | {{Redirect|Smash|the series of games|[[Super Smash Bros. (series)]]}} | ||
[[File:Play Nintendo Mario Ground Pound.jpg|thumb|[[Mario]] hitting a [[? Block]] with a Ground Pound]] | |||
{{quote|Yoshi will "Pound The Ground." This has many uses, and it rocks!|Message Block|Super Mario World 2: Yoshi's Island}} | {{quote|Yoshi will "Pound The Ground." This has many uses, and it rocks!|Message Block|Super Mario World 2: Yoshi's Island}} | ||
The '''Ground Pound''', also known as the '''Hip Drop''',<ref>{{cite|date=September 1995|title=''Nintendo Magazine System'' (AU) Issue #30|page=14}}</ref> '''Body Slam''',<ref>{{cite|date=1995|title=''Virtual Boy Wario Land'' instruction booklet|page=21|publisher=Nintendo of America|language=en-us}}</ref> '''Pound the Ground''' attack, '''Bounce''',<ref>{{cite|date=September 1996|title=''Nintendo Magazine System'' (AU) Issue #42|page=18}}</ref> '''Butt-Bash''',<ref>{{cite|title=UK ''Nintendo Magazine'' #54|date=March 1997|page=21}}</ref> '''Jump Smash''',<ref>{{cite|date=June 2000|title=''Nintendo Power'' Volume 133|page=59|publisher=Nintendo of America|language=en-us}}</ref> '''Smash Attack''',<ref name=WarioLand4EN>{{cite|language=en-us|date=2001|publisher=Nintendo of America|title=''Wario Land 4'' American instruction booklet|page=10}}</ref> and '''Butt Stomp''' (formatted as '''ground-pound''' in ''[[Super Mario 64 DS]]'', ''[[Super Mario Galaxy]]'', and ''[[Super Mario Galaxy 2]]''; also formatted as '''ground pound'''<ref>{{cite|title=Screenshot|publisher=Imgur|url=i.imgur.com/pp7hxrq.png}}</ref> and also known as the '''Spin Jump''' in ''[[Paper Mario]]'' and ''[[Paper Mario: The Thousand-Year Door]]''), is a recurring technique in the ''[[Super Mario (franchise)|Super Mario]]'' franchise, first usable by [[Mario]] in ''[[Super Mario 64]]'' and having become a common move used by him and many other characters since then, along with moves such as the [[Wall Jump]] and [[Spin Jump]]. It involves the user falling more quickly and slamming into the ground with their rear, often to apply more force than an average [[stomp]] but with less mobility. It can have multiple effects, primarily either to attack or to break or activate [[block]]s and other objects from above; using it is the only way to complete certain tasks, such as destroying [[Chain Chomp]]s' stakes or pressing a [[Ground-Pound Switch]]. In certain games (first in ''Super Mario Galaxy''), objects with a unique effect when Ground Pounded are marked with a symbol resembling an explosion. The move is usually executed by pressing the [[crouch]] button in midair, but it is sometimes instead used by pressing the [[jump]] button twice (especially in [[minigame]]s of the [[Mario Party (series)|''Mario Party'' series]]). | The '''Ground Pound''', also known as the '''Hip Drop''',<ref>{{cite|date=September 1995|title=''Nintendo Magazine System'' (AU) Issue #30|page=14}}</ref> '''Body Slam''',<ref>{{cite|date=1995|title=''Virtual Boy Wario Land'' instruction booklet|page=21|publisher=Nintendo of America|language=en-us}}</ref> '''Pound the Ground''' attack, '''Bounce''',<ref>{{cite|date=September 1996|title=''Nintendo Magazine System'' (AU) Issue #42|page=18}}</ref> '''Butt-Bash''',<ref>{{cite|title=UK ''Nintendo Magazine'' #54|date=March 1997|page=21}}</ref> '''Jump Smash''',<ref>{{cite|date=June 2000|title=''Nintendo Power'' Volume 133|page=59|publisher=Nintendo of America|language=en-us}}</ref> '''Smash Attack''',<ref name=WarioLand4EN>{{cite|language=en-us|date=2001|publisher=Nintendo of America|title=''Wario Land 4'' American instruction booklet|page=10}}</ref> and '''Butt Stomp''' (formatted as '''ground-pound''' in ''[[Super Mario 64 DS]]'', ''[[Super Mario Galaxy]]'', and ''[[Super Mario Galaxy 2]]''; also formatted as '''ground pound'''<ref>{{cite|title=Screenshot|publisher=Imgur|url=i.imgur.com/pp7hxrq.png}}</ref> and also known as the '''Spin Jump''' in ''[[Paper Mario]]'' and ''[[Paper Mario: The Thousand-Year Door]]''), is a recurring technique in the ''[[Super Mario (franchise)|Super Mario]]'' franchise, first usable by [[Mario]] in ''[[Super Mario 64]]'' and having become a common move used by him and many other characters since then, along with moves such as the [[Wall Jump]] and [[Spin Jump]]. It involves the user falling more quickly and slamming into the ground with their rear, often to apply more force than an average [[stomp]] but with less mobility. It can have multiple effects, primarily either to attack or to break or activate [[block]]s and other objects from above; using it is the only way to complete certain tasks, such as destroying [[Chain Chomp]]s' stakes or pressing a [[Ground-Pound Switch]]. In certain games (first in ''Super Mario Galaxy''), objects with a unique effect when Ground Pounded are marked with a symbol resembling an explosion. The move is usually executed by pressing the [[crouch]] button in midair, but it is sometimes instead used by pressing the [[jump]] button twice (especially in [[minigame]]s of the [[Mario Party (series)|''Mario Party'' series]]). | ||
==History== | ==History== | ||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
Line 28: | Line 23: | ||
====''New Super Mario Bros.''==== | ====''New Super Mario Bros.''==== | ||
[[File:Mariogroundpound.png|thumb|left|Screenshot from ''New Super Mario Bros.'']] | [[File:Mariogroundpound.png|thumb|left|Screenshot from ''New Super Mario Bros.'']] | ||
The Ground Pound is a move in ''[[New Super Mario Bros.]]'' It can be performed by pressing down on the {{button|ds|Pad}} while in midair, though this can be canceled out mid-ground pound by pressing up on the {{button|ds|Pad}}. A Ground Pound can be held down for as long as desired, unlike other appearances. Ground Pounds can be used to break [[Brick Block|brick]]s or repeatedly earn coins from [[Coin Block]]s (if continuing to hold down on the {{button|ds|Pad}}), but [[Small Mario]] cannot break them or earn the coins repeatedly (Mario must keep doing Ground Pounds instead of holding down). A [[Sledge Bro]] can Ground Pound, which stuns Mario or Luigi if he is not in midair by the time the Sledge Bro lands onto the ground. [[Petey Piranha]], a boss fought in {{world link|5|castlen|World 5-Castle (New Super Mario Bros.)}}, will perform an angled Ground Pound after flying in the air for a few seconds. Once Petey Piranha touches the ground, he will become dizzy and fall down, giving Mario or Luigi a chance to stomp him. The damage value of a Ground Pound is twice the amount of other basic attacks, such as [[jump]]ing, though Ground Pounds from [[Mini Mario (form)|Mini Mario]] inflict average damage. A Ground Pound can immediately send [[Koopa Troopa]]s in their shells and start sliding quickly, or to make [[Snailicorn]]s slide across the ice. | The Ground Pound is a move in ''[[New Super Mario Bros.]]'' It can be performed by pressing down on the {{button|ds|Pad}} while in midair, though this can be canceled out mid-ground pound by pressing up on the {{button|ds|Pad}}. A Ground Pound can be held down for as long as desired, unlike other appearances. Ground Pounds can be used to break [[Brick Block|brick]]s or repeatedly earn coins from [[Coin Block]]s (if continuing to hold down on the {{button|ds|Pad}}), but [[Small Mario]] cannot break them or earn the coins repeatedly (Mario must keep doing Ground Pounds instead of holding down). A [[Sledge Bro]] can Ground Pound, which stuns Mario or Luigi if he is not in midair by the time the Sledge Bro lands onto the ground. [[Petey Piranha]], a boss fought in {{world-link|5|castlen|World 5-Castle (New Super Mario Bros.)}}, will perform an angled Ground Pound after flying in the air for a few seconds. Once Petey Piranha touches the ground, he will become dizzy and fall down, giving Mario or Luigi a chance to stomp him. The damage value of a Ground Pound is twice the amount of other basic attacks, such as [[jump]]ing, though Ground Pounds from [[Mini Mario (form)|Mini Mario]] inflict average damage. A Ground Pound can immediately send [[Koopa Troopa]]s in their shells and start sliding quickly, or to make [[Snailicorn]]s slide across the ice. | ||
{{br|left}} | {{br|left}} | ||
====''Super Mario Galaxy''==== | ====''Super Mario Galaxy''==== | ||
Line 101: | Line 96: | ||
[[File:YIDS GroundPound.png|left|thumb|150px|Yoshi doing a Ground Pound while [[Baby Mario]] flies off from his back.]] | [[File:YIDS GroundPound.png|left|thumb|150px|Yoshi doing a Ground Pound while [[Baby Mario]] flies off from his back.]] | ||
[[File:YS Artwork Light-Blue Yoshi.png|thumb|110px|[[Yoshi (species)|Light Blue Yoshi]] from ''Yoshi's Story'' Ground Pounding.]] | [[File:YS Artwork Light-Blue Yoshi.png|thumb|110px|[[Yoshi (species)|Light Blue Yoshi]] from ''Yoshi's Story'' Ground Pounding.]] | ||
The Ground Pound (originally called Pounding The Ground or '''Pounding the Ground''')<ref>{{cite|author=Prima Bath|title=''Nintendo 64 Game Secrets, 1999 Edition'' Prima's Official Strategy Guide|page=100|date=April 7, 1999|publisher=[[Prima Games]]|language=en-us|isbn=0-7615-2103-8|quote=Some of the Shy Guys roaming around carry those treasured melons. You can snatch the fruit right out of their hands with Yoshi’s agile tongue or dispose of the Shy Guys first. Before gobbling them up or eliminating them with an egg toss, remember to Pound the Ground and change them to Yoshi’s favorite color to maximize your score.}}</ref> | The Ground Pound (originally called Pounding The Ground or '''Pounding the Ground''')<ref>{{cite|author=Prima Bath|title=''Nintendo 64 Game Secrets, 1999 Edition'' Prima's Official Strategy Guide|page=100|date=April 7, 1999|publisher=[[Prima Games]]|language=en-us|isbn=0-7615-2103-8|quote=Some of the Shy Guys roaming around carry those treasured melons. You can snatch the fruit right out of their hands with Yoshi’s agile tongue or dispose of the Shy Guys first. Before gobbling them up or eliminating them with an egg toss, remember to Pound the Ground and change them to Yoshi’s favorite color to maximize your score.}}</ref> can also be used by [[Yoshi]] in some games of the [[Yoshi (franchise)|''Yoshi'' franchise]]. Ground Pounding was first used in ''[[Super Mario World 2: Yoshi's Island]]''. This move can be used to stomp on [[stump|post]]s, break [[crate]]s and defeat enemies. The Ground Pound has been referred to as "Yoshi's proudest move".<ref>{{cite|date=1998|publisher=Nintendo of America|language=en-us|title=''Yoshi's Story'' instruction booklet|page=11}}</ref> [[Baby Bowser]] also uses the Ground Pound in the first phase of his battle with Yoshi, and is capable of creating shockwaves that can hurt Yoshi and [[Baby Mario]]. The [[Bandit]] also uses this move in the [[Popping Balloons]] [[Mini Battle]]. This strategy can be used by Yoshi in return. The move returns in ''[[Yoshi's Story]]'', ''[[Yoshi's Island DS]]'', ''[[Yoshi's New Island]]'' and ''[[Yoshi's Crafted World]]''. In ''[[Yoshi's Woolly World]]'', Yoshi becomes a hammer when he ground pounds, except for when he is in his [[Mega Yoshi]] form. | ||
Ground Pounding was first used in ''[[Super Mario World 2: Yoshi's Island]]''. This move can be used to stomp on | |||
''[[Yoshi's Island DS]]'' | |||
{{br|left}} | {{br|left}} | ||
Line 151: | Line 134: | ||
|fp=2 | |fp=2 | ||
|effect=A two-hit jump attack that deals greater damage on the second hit | |effect=A two-hit jump attack that deals greater damage on the second hit | ||
|attack=2 + 4 (with Super Boots) <br> 3 + | |attack=2 + 4 (with Super Boots) <br> 3 + 5 (with Ultra Boots) | ||
|target=Any non-ceiling enemy | |target=Any non-ceiling enemy | ||
}} | }} | ||
Line 189: | Line 172: | ||
====''Mario & Luigi: Brothership''==== | ====''Mario & Luigi: Brothership''==== | ||
Mario and Luigi can strengthen their counterattacks by applying the | Mario and Luigi can strengthen their counterattacks by applying the appropriate Battle Plug in ''[[Mario & Luigi: Brothership]]''; when this happens, jump counters can chain into a Ground Pound.<ref>https://www.youtube.com/watch?v=ujjV-IivW7Q</ref> | ||
===''Mario + Rabbids Kingdom Battle''=== | ===''Mario + Rabbids Kingdom Battle''=== | ||
In ''[[Mario + Rabbids Kingdom Battle]]'', [[Yoshi]] can perform a Ground Pound when landing from a | In ''[[Mario + Rabbids Kingdom Battle]]'', [[Yoshi]] can perform a Ground Pound when landing from a Team Jump, causing a shockwave that harms all characters in the vicinity, whether they are Yoshi's teammates or enemies. It can also be used by [[Valkyrie]]s, [[Bwario]], and the [[Lava Queen]], the latter of which also inflicts [[Burn]]. | ||
===''WarioWare: Get It Together!''=== | ===''WarioWare: Get It Together!''=== | ||
Line 235: | Line 218: | ||
===Ground Pound=== | ===Ground Pound=== | ||
{{foreign names | {{foreign names | ||
| | |Jap=ヒップドロップ | ||
| | |JapR=Hippu Doroppu | ||
| | |JapM=Butt Drop | ||
| | |Jap2=ヒップアタック <small>(''Wario World'' and ''Wario Land Shake'')</small><ref>{{cite|language=ja|date=2008|publisher=Nintendo|title=''Wario Land Shake'' instruction booklet|page=19, 24 and 25}}</ref> | ||
| | |Jap2R=Hippu Atakku | ||
| | |Jap2M=Butt Attack | ||
| | |Jap3=下にコウゲキ | ||
| | |Jap3N=''Wario World'' | ||
| | |Jap3R=Shita ni Kōgeki | ||
| | |Jap3M=Downward Attack | ||
|SpaA=Salto Bomba | |SpaA=Salto Bomba | ||
|SpaA2=Azotón | |SpaA2=Azotón | ||
Line 333: | Line 316: | ||
===Body Slam=== | ===Body Slam=== | ||
{{foreign names | {{foreign names | ||
| | |Jap=ボディプレス<ref>{{cite|date=1995|publisher=Nintendo|language=ja|title=''Virtual Boy Wario Land: Awazon no Hihō'' instruction booklet|page=17}}</ref> | ||
| | |JapR=Bodi Puresu | ||
| | |JapM=Body Press | ||
}} | }} | ||
===Smash Attack=== | ===Smash Attack=== | ||
{{foreign names | {{foreign names | ||
| | |Jap=ヒップアタック<ref>{{cite|language=ja|title=''Wario Land 3: Fushigi na Orgel'' instruction booklet|page=19|date=2000|publisher=Nintendo}}</ref><ref name=WarioLandAdvance>{{cite|date=2001|language=ja|publisher=Nintendo|title=''Wario Land Advance: Yōki no Otakara'' instruction booklet|page=10}}</ref> | ||
| | |JapR=Hippu Atakku | ||
| | |JapM=Butt Attack | ||
|Spa=Ataque destructor<ref>{{cite|title=''Wario Land 4'' 3DS Ambassador Program electronic manual|page=3}}</ref> | |Spa=Ataque destructor<ref>{{cite|title=''Wario Land 4'' 3DS Ambassador Program electronic manual|page=3}}</ref> | ||
|SpaM=Destructive Attack | |SpaM=Destructive Attack | ||
Line 353: | Line 336: | ||
===Super Smash Attack=== | ===Super Smash Attack=== | ||
{{foreign names | {{foreign names | ||
| | |Jap=スーパーヒップアタック<ref name=WarioLandAdvance/> | ||
| | |JapR=Sūpā Hippu Atakku | ||
| | |JapM=Super Butt Attack | ||
|Spa=Súper ataque destructor<ref name=WarioLand4ES>{{cite|date=2001|language=es-es|title=''Wario Land 4'' European instruction booklet|page=87|publisher=Nintendo of Europe}}</ref> | |Spa=Súper ataque destructor<ref name=WarioLand4ES>{{cite|date=2001|language=es-es|title=''Wario Land 4'' European instruction booklet|page=87|publisher=Nintendo of Europe}}</ref> | ||
|SpaM=Super destructive attack | |SpaM=Super destructive attack | ||
Line 368: | Line 351: | ||
===Spin Jump=== | ===Spin Jump=== | ||
{{foreign names | {{foreign names | ||
| | |Jap=クルリンジャンプ | ||
| | |JapR=Kururin Janpu | ||
| | |JapM=Spinning Jump | ||
|Chi=旋转跳<ref>{{cite|title=纸片马力欧 (''Zhǐpiàn Mǎlì'ōu'') instruction booklet|language=zh-hans|publisher=iQue|date=2004|page=30}}</ref> | |Chi=旋转跳<ref>{{cite|title=纸片马力欧 (''Zhǐpiàn Mǎlì'ōu'') instruction booklet|language=zh-hans|publisher=iQue|date=2004|page=30}}</ref> | ||
|ChiR=Xuánzhuǎn Tiào | |ChiR=Xuánzhuǎn Tiào |