Editing Ground Pound

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In ''[[Yoshi's Woolly World]]'' and its 3DS remake, {{a|P&YWW|l}}, Yoshi's Ground Pounds have a unique animation where they transform their body into a hammer. Yoshi's head is excluded, meaning the legs become a handle, the chest area is the hammerhead, Yoshi's head sticks out from the hammerhead, and they drop in a belly flop instead in a sitting position. The Ground Pound plummets through fluffy clouds and spongy blocks. If the player releases {{button|wiiu|Paddown}} during a Ground Pound and they have plummeted through one such surface, then after a minimum amount of distance dropped past the impact point, the Ground Pound ends against this kind of terrain instead. By ground-pounding into the water, Yoshi can descend as deep as they are allowed to go without needing to jump in from a high point. The Ground Pound is key to defeating most of the game's bosses. Each boss with this weakness, excluding Baby Bowser, has two bandages in a cross shape somewhere on their body. Ground Pounding this spot causes them to take damage, However, Yoshi has to use other means to get each boss to reveal their weak point. Baby Bowser instead only takes damage from a Ground Pound if he is tied up by a [[yarn ball]]. The "Power up Ground Pound!" {{id|Power Badge|YWW}} can be used to add a shockwave to each ground-pound as it concludes against a surface. Note that this is separate from landing on a target, due to the aforementioned objects that Ground Pounds can plummet through. This shockwave defeats most enemies on the screen in Yoshi's plane, and even ones approaching from the background, but not any that are too far away in any direction. It also defeats adult [[Fluffin' Puffin]]s. The shockwave has a number of non-damaging effects on the game's bosses. [[Mega Yoshi]] can ground-pound, but does so normally. Mega Yoshi cannot benefit from the "Power up Ground Pound!" Power Badge.  
In ''[[Yoshi's Woolly World]]'' and its 3DS remake, {{a|P&YWW|l}}, Yoshi's Ground Pounds have a unique animation where they transform their body into a hammer. Yoshi's head is excluded, meaning the legs become a handle, the chest area is the hammerhead, Yoshi's head sticks out from the hammerhead, and they drop in a belly flop instead in a sitting position. The Ground Pound plummets through fluffy clouds and spongy blocks. If the player releases {{button|wiiu|Paddown}} during a Ground Pound and they have plummeted through one such surface, then after a minimum amount of distance dropped past the impact point, the Ground Pound ends against this kind of terrain instead. By ground-pounding into the water, Yoshi can descend as deep as they are allowed to go without needing to jump in from a high point. The Ground Pound is key to defeating most of the game's bosses. Each boss with this weakness, excluding Baby Bowser, has two bandages in a cross shape somewhere on their body. Ground Pounding this spot causes them to take damage, However, Yoshi has to use other means to get each boss to reveal their weak point. Baby Bowser instead only takes damage from a Ground Pound if he is tied up by a [[yarn ball]]. The "Power up Ground Pound!" {{id|Power Badge|YWW}} can be used to add a shockwave to each ground-pound as it concludes against a surface. Note that this is separate from landing on a target, due to the aforementioned objects that Ground Pounds can plummet through. This shockwave defeats most enemies on the screen in Yoshi's plane, and even ones approaching from the background, but not any that are too far away in any direction. It also defeats adult [[Fluffin' Puffin]]s. The shockwave has a number of non-damaging effects on the game's bosses. [[Mega Yoshi]] can ground-pound, but does so normally. Mega Yoshi cannot benefit from the "Power up Ground Pound!" Power Badge.  


Three of the game's bosses, [[Big Montgomery]], [[Bunson the Hot Dog]], and Baby Bowser, can ground-pound. Big Montgomery uses Ground Pounds in all three of his battles. Instead of starting from the ground, he starts by popping out of the fabric in the background. In the battle at [[Big Montgomery's Bubble Fort]] it sends out a ripple through the ground on impact that inflicts damage. In the battle at [[Big Montgomery's Ice Fort]], it bumps up all of the other [[Ice Block]]s in the arena in a wave pattern. Contact with the Ice Blocks bounces Yoshi all the way up to the ceiling, where they take damage. Bunson the Hot Dog does a Ground Pound as he returns from the background, which he retreats to each time he takes damage. Baby Bowser's Ground Pounds create two lava geysers to his left and right as he lands. This is a critical part of his attack cycle, as the impact causes three red [[Shy Guy]]s to drop from the ceiling. These Shy Guys are the only way to have yarn balls follow Yoshi during the Baby Bowser battle. However, the impact from Baby Bowser's ground pounds also rocks the room, defeating Shy Guys left over from prior ground-pounds. After taking damage twice, Baby Bowser can team up with [[Kamek]]. First Baby Bowser jumps off of Kamek, then Kamek increases his size temporally , In this state, Baby Bowser performs three consecutive Ground Pounds, though the first always has to be to the far left or right of the screen. These Ground Pounds have wider and taller lava geysers and rock the room further, though they do not drop Shy Guys or defeat Shy Guys with the rocking.
Three of the game's bosses, [[Big Montgomery]], [[Bunson the Hot Dog]], and Baby Bowser, can ground-pound. Big Montgomery uses Ground Pounds in all three of his battles. Instead of starting from the ground, he starts by popping out of the fabric in the background. In the battle at [[Big Montgomery's Bubble Fort]] it sends out a ripple through the ground on impact that inflicts damage. In the battle at [[Big Montgomery's Ice Fort]], it bumps up all of the other [[Ice Block]]s in the arena in a wave pattern. Contact with the Ice Blocks bounces Yoshi all the way up to the ceiling, where they take damage. Bunson the Hot Dog does a Ground Pound as he returns from the background, which he retreats to each time he takes damage. Baby Bowser's Ground Pounds create two lava geysers to his left and right as he lands. This is a critical part of his attack cycle, as the impact causes three red [[Shy Guy]]s to drop from the ceiling. These Shy Guys are the only way to put yarn balls in Yoshi's inventory during the Baby Bowser battle. However, the impact from Baby Bowser's ground pounds also rocks the room, defeating Shy Guys left over from prior ground-pounds. After taking damage twice, Baby Bowser can team up with [[Kamek]]. First Baby Bowser jumps off of Kamek, then Kamek increases his size temporally , In this state, Baby Bowser performs three consecutive Ground Pounds, though the first always has to be to the far left or right of the screen. These Ground Pounds have wider and taller lava geysers and rock the room further, though they do not drop Shy Guys or defeat Shy Guys with the rocking.


Yoshi can ground-pound in ''[[Yoshi's Crafted World]]''. The animation has reverted to normal compared to the prior game.
Yoshi can ground-pound in ''[[Yoshi's Crafted World]]''. The animation has reverted to normal compared to the prior game.

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