Editing Ground Pound
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====''Super Mario Bros. Wonder''==== | ====''Super Mario Bros. Wonder''==== | ||
Ground Pounding returns in ''[[Super Mario Bros. Wonder]]'' working as it did previously. Ground Pounding as [[Drill Mario]] causes the user to drill downward for a more powerful attack that can break jewel blocks. New to this entry, a Ground Pound causes a drum roll to play when activated, followed by a crash cymbal sound when the attack lands. | Ground Pounding returns in ''[[Super Mario Bros. Wonder]]'' working as it did previously. Ground Pounding as [[Drill Mario]] causes the user to drill downward for a more powerful attack that can break jewel blocks. New to this entry, a Ground Pound causes a drum roll to play when activated, followed by a crash cymbal sound when the attack lands. | ||
===''Donkey Kong'' (Game Boy)=== | |||
[[Donkey Kong]] uses a ground pound as one of his attacks in [[Donkey Kong (Game Boy)|Donkey Kong]] for the [[Game Boy]]. | |||
===''Wario Land'' series=== | ===''Wario Land'' series=== |