Editing Flopside Pit of 100 Trials
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{{quote|EXTREME DANGER! Stay out! -Flopside City Hall-|[[Sign]]|[[Super Paper Mario]]}} | {{quote|EXTREME DANGER! Stay out! -Flopside City Hall-|[[Sign]]|[[Super Paper Mario]]}} | ||
[[File:SPM Flopside Pit of 100 Trials.png|300px|thumb|Flopside Pit of 100 Trials]] | [[File:SPM Flopside Pit of 100 Trials.png|300px|thumb|Flopside Pit of 100 Trials]] | ||
The '''Flopside Pit of 100 Trials''' is a 100-room labyrinth in ''[[Super Paper Mario]]'', similar to the [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]] in ''[[Paper Mario: The Thousand-Year Door]]''. However, in this game there are two pits - one in [[Flopside]] | The '''Flopside Pit of 100 Trials''' is a 100-room labyrinth in ''[[Super Paper Mario]]'', similar to the [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]] in ''[[Paper Mario: The Thousand-Year Door]]''. However, in this game there are two pits - one in [[Flopside]] and one in [[Flipside]] called the [[Flipside Pit of 100 Trials]]. Both were created to test the forces that guard the [[Pure Heart]]s. The Flopside version was used to study the powers of darkness. | ||
Accessing the Flopside Pit is done in a manner similar to its Flipside counterpart, except the switch that opens the entrance does not appear until the Flipside Pit is cleared. Once the Flipside pit is cleared, a rift will appear above the sealed pipe leading to the pit. A [[! Switch|blue switch]] appears when [[Fleep]] activates the rift and the block opens the way to the pit. | Accessing the Flopside Pit is done in a manner similar to its Flipside counterpart, except the switch that opens the entrance does not appear until the Flipside Pit is cleared. Once the Flipside pit is cleared, a rift will appear above the sealed pipe leading to the pit. A [[! Switch|blue switch]] appears when [[Fleep]] activates the rift and the block opens the way to the pit. | ||
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==Rooms and Enemies== | ==Rooms and Enemies== | ||
===Room 1-9=== | ===Room 1-9=== | ||
*[[Dark Goomba]] (Rooms 1, 2, 3 | *[[Dark Goomba]] (Rooms 1, 2, 3 and 8) | ||
*[[Dark Koopa (Super Paper Mario)|Dark Koopa]] (Rooms 2, 5 | *[[Dark Koopa (Super Paper Mario)|Dark Koopa]] (Rooms 2, 5 and 9) | ||
*[[Dark Paragoomba]] (Rooms 3 and 4) | *[[Dark Paragoomba]] (Rooms 3 and 4) | ||
*[[Dark Tech Cursya]] (Room 3) | *[[Dark Tech Cursya]] (Room 3) | ||
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===Room 61-69=== | ===Room 61-69=== | ||
*[[Dark Magikoopa]] (Rooms 61, 62 | *[[Dark Magikoopa]] (Rooms 61, 62 and 63) | ||
*[[Dark Chomp]] (Rooms 61 and 65) | *[[Dark Chomp]] (Rooms 61 and 65) | ||
*[[Dark Pigarithm]] (Room 62) | *[[Dark Pigarithm]] (Room 62) | ||
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*[[Shadoo]] (Appears the second time [[Mario]]'s group makes it to Level 100. On the first visit, it does not reveal itself, and requests for the party to make a return trip before they can be fought.) | *[[Shadoo]] (Appears the second time [[Mario]]'s group makes it to Level 100. On the first visit, it does not reveal itself, and requests for the party to make a return trip before they can be fought.) | ||
==Prizes== | ===Prizes=== | ||
*Room 10: [[Dashell]] Card | |||
*Room 20: [[Goombario]] Card | |||
*Room 30: [[Kooper]] Card | |||
*Room 40: [[Bombette]] Card | |||
*Room 50: [[Parakarry]] Card | |||
*[[Goombario]] | *Room 60: [[Lady Bow]] Card | ||
*[[Kooper]] | *Room 70: [[Watt]] Card | ||
*[[Bombette]] | *Room 80: [[Sushie]] Card | ||
*[[Parakarry]] | *Room 90: [[Lakilester]] Card | ||
*[[Bow]] | *Room 100: [[Mario]], [[Princess Peach]], [[Bowser]] and [[Luigi]] Cards; [[Shadoo]] Cards; only obtained after defeating Shadoo. | ||
*[[Watt]] | |||
*[[Sushie]] | |||
*[[Lakilester]] | |||
* | |||
==Backgrounds== | ==Backgrounds== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=ウラ100部屋ダンジョン | ||
| | |JapR=Ura Hyaku-heya Danjon | ||
| | |JapM=Opposite-side 100-Room Dungeon | ||
|Fre=Puits des 100 épreuves de Verso | |Fre=Puits des 100 épreuves de Verso | ||
|FreM=Flopside's Well of 100 Trials | |FreM=Flopside's Well of 100 Trials |