Editing Dungeon Duos
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==Gameplay== | ==Gameplay== | ||
The minigame starts players off in a dungeon. One player on each team must pull a switch to lower a wall for the other player, then the other player must do the same. After each player has lowered two walls, the players come to a gap with a machine connecting two platforms. One player must spin a lever near the machine to turn the platforms, while the other player must [[jump]] on to be carried across. Once across, that player must spin a similar lever to help the first player across. If a player falls into the [[pit]], a [[Lakitu]] | The minigame starts players off in a dungeon. One player on each team must pull a switch to lower a wall for the other player, then the other player must do the same. After each player has lowered two walls, the players come to a gap with a machine connecting two platforms. One player must spin a lever near the machine to turn the platforms, while the other player must [[jump]] on to be carried across. Once across, that player must spin a similar lever to help the first player across. If a player falls into the [[pit]], a [[Lakitu]] will bring them back to the first side. After both players are across, they come to another gap with a similar machine, this time with only one platform. The same process must be done with the second machine. | ||
Once the team members have crossed both gaps, they come to a group of five Warp Pipes. Players must jump into each pipe, trying to find the correct one to proceed. Four of the Warp Pipes simply send the player out of another pipe upon that player jumping in. The correct pipe is indicated with a noise and the player appearing on the other side of the pipes. Once this section is clear, the team must repeat the process with a set of nine pipes. | Once the team members have crossed both gaps, they come to a group of five Warp Pipes. Players must jump into each pipe, trying to find the correct one to proceed. Four of the Warp Pipes simply send the player out of another pipe upon that player jumping in. The correct pipe is indicated with a noise and the player appearing on the other side of the pipes. Once this section is clear, the team must repeat the process with a set of nine pipes. |