Editing Dizzy Shell
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
[[File:Dizzy Shell.png|thumb|250px|'''Dizzy Shell''' used against two [[Gloomba]]s.]] | |||
'''Dizzy Shell''' is an attack in ''[[Paper Mario]]'' that [[Kooper]] can use once he is at [[Super Rank]]. It consumes four [[Flower Point|FP]]. To increase the chances of the move working, the [[player]] must repeatedly press {{button|n64|A}} to fill the gauge. If successful, all enemies on the ground will then become [[dizzy]] and do nothing for a few turns. | |||
| | |||
'''Dizzy Shell''' is | |||
[[Dark Koopa]]s have a similar move to Kooper's Dizzy Shell, though theirs only affects Mario and not his partner. | [[Dark Koopa]]s have a similar move to Kooper's Dizzy Shell, though theirs only affects Mario and not his partner. | ||
==Names in | ==Names in Other Languages== | ||
{{ | {{Foreignname | ||
| | |Fra=KO Carap | ||
|FraM=KO Shell}} | |||
<br clear=all> | |||
{{RPG Attacks||1}} | |||
[[Category:Special Moves]] | |||
[[Category:Paper Mario Special Moves]] | |||
| | |||
}} | |||
{{ | |||
[[Category: | |||
[[ |