Crate and Peril: Revision history

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March 22, 2024

  • curprev 15:4315:43, March 22, 2024Mario talk contribsm 2,830 bytes −162 Reverted edits by 213.31.44.101 (talk) to last revision by LadySophie17 undo Tags: Rollback Reverted
  • curprev 13:3413:34, March 22, 2024213.31.44.101 talk 2,992 bytes +162 Undo revision 4168294 by LadySophie17 (talk) Sophie, please go play a statistically significant amount of crate and peril games with MarioJC and see how it ends, try your best each time and you will see my point. I've already shown that just because something was designed to do something, doesn't mean it will. Many such cases. I will move it to the talk page if the edit remains while we discuss it. undo Tags: Undo Reverted
  • curprev 13:1913:19, March 22, 2024LadySophie17 talk contribs 2,830 bytes −162 Undo revision 4168285 by 213.31.44.101 (talk) To throw my hat in the ring, the game was designed for either side to be able to win, no matter how improbable your personal experience may be. I would also advise you to stop this edit war and move this debate to the talk page. undo Tag: Undo
  • curprev 13:0013:00, March 22, 2024213.31.44.101 talk 2,992 bytes +162 I said you have a 1/10 chance to win against a FISH, aka, not a human player. I claim that you cannot win against a HUMAN solo player. Just because the game was designed to allow both teams to win does not meant that it is possible for both teams to win, the titanic was designed to be unsinkable, but look at how that ended. If you can provide a single instance of the solo player losing after trying his best, I will gladly eat my hat, until then you cannot refute this claim, please stop trolling. undo Tag: Undo
  • curprev 10:0510:05, March 22, 2024Mario jc talk contribs 2,830 bytes −162 Then by your logic, there's still a 1/10 chance of a group winning the minigame, which is exactly my point and goes against your claim that it's impossible for the group to win. I'm aware it's an infamously solo-biased game but you're basing this on common experience and not looking at this technically. The game was obviously designed for either side to win, so it's still POSSIBLE for a group win; it all just comes down to player skill, so it's not "fact" that a solo win is guaranteed. undo Tags: Undo Reverted
  • curprev 06:5306:53, March 22, 2024213.31.44.101 talk 2,992 bytes +162 Moved to gameplay section. My brother, A fish tied to a joystick would win crate and peril 9/10 times. As it says in my addition as long as the player is not an AI, or a fish, you cannot win crate and peril as the group if the solo player is human. This includes infants. Please play 10 round of crate and peril with the youngest person you know and get back to me. Until you have evidence to the contrary, I believe this change should remain, as it is an evident fact to anyone who as played. undo Tag: Reverted
  • curprev 06:1206:12, March 22, 2024Mario jc talk contribs 2,830 bytes −162 Undo revision 4168097 by 213.31.44.101 (talk) That's just a case of the player simply being good at the game. Playing it and winning it every time doesn't necessarily mean it's impossible for the CPU group to win. Someone less skilled can be playing genuinely as the solo player and still lose. Also, this belongs in the gameplay section. undo Tag: Undo
  • curprev 05:4805:48, March 22, 2024213.31.44.101 talk 2,992 bytes +162 Added a caveat to the information regarding human players. As for the proof, play the game 10 times with a friend, and I believe it will become self-evident undo Tag: Reverted

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