Editing Cliff
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|related=[[Rocky wall]] | |related=[[Rocky wall]] | ||
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'''Cliffs''',<ref name=booklet>{{cite|author=Nintendo|date=2006|title=''New Super Mario Bros. Instruction Booklet''|url=csassets.nintendo.com/noaext/image/private/t_KA_PDF/DS_New_Super_Mario_Bros?_a=DATC1RAAZAA0|format=PDF|location=Redmond|publisher=[[Nintendo|Nintendo of America]]|page=20}}</ref> also referred to as '''ledges''',<ref>{{cite|author=Knight, Michael|title=''Nintendo DS Pocket Guide''|date=2010|publisher=[[Prima Games]]|location=Roseville|isbn=978-0-307-46760-7|page=7}}</ref><ref>{{cite|author=Bueno, Fernando|title=''New Super Mario Bros. Wii: PRIMA Official Game Guide''|page=110, 112, 113, 123|date=2009|location=Roseville|publisher=[[Prima Games]]|isbn=978-0-307-46592-4}}</ref> function as narrow platforming strips in the mountainous levels of ''[[New Super Mario Bros.]]'' and ''[[New Super Mario Bros. Wii]]''. The player character's movement is restricted while they are on cliffs. While on top of them, the player character can only sidestep and [[jump]] in low arches. No other moves are available. The player character can also cling to the bottom of cliffs and shimmy back and forth. Flicking upward on the control stick brings them on top of the cliff, and vice versa. | '''Cliffs''',<ref name=booklet>{{cite|author=Nintendo|date=2006|title=''New Super Mario Bros. Instruction Booklet''|url=csassets.nintendo.com/noaext/image/private/t_KA_PDF/DS_New_Super_Mario_Bros?_a=DATC1RAAZAA0|format=PDF|location=Redmond|publisher=[[Nintendo|Nintendo of America]]|page=20}}</ref> also referred to as '''edges'''<ref name=booklet/> or '''ledges''',<ref>{{cite|author=Knight, Michael|title=''Nintendo DS Pocket Guide''|date=2010|publisher=[[Prima Games]]|location=Roseville|isbn=978-0-307-46760-7|page=7}}</ref><ref>{{cite|author=Bueno, Fernando|title=''New Super Mario Bros. Wii: PRIMA Official Game Guide''|page=110, 112, 113, 123|date=2009|location=Roseville|publisher=[[Prima Games]]|isbn=978-0-307-46592-4}}</ref> function as narrow platforming strips in the mountainous levels of ''[[New Super Mario Bros.]]'' and ''[[New Super Mario Bros. Wii]]''. The player character's movement is restricted while they are on cliffs. While on top of them, the player character can only sidestep and [[jump]] in low arches. No other moves are available. The player character can also cling to the bottom of cliffs and shimmy back and forth. Flicking upward on the control stick brings them on top of the cliff, and vice versa. | ||
The movement options on cliffs are similar to the ones in ''[[Super Mario 64 DS]]'', from which the original ''New Super Mario Bros.'' heavily derives. In ''[[New Super Mario Bros. U]]'', [[rocky wall]]s inherit the function of cliffs at their tops and are recognized as the same object in the game's section in the ''[[Super Mario Bros. Encyclopedia]]''.<ref>{{cite|author=Sakai, Kazuya (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors|language=ja|publisher=[[Shogakukan]]|location=Tokyo|date=2015|title="New Super Mario Bros. U" in 『[[Super Mario Bros. Encyclopedia|スーパーマリオブラザーズ百科: 任天堂公式ガイドブック]]』|page=215|isbn=978-4-09-106569-8}}</ref> The way player characters cling to the horizontal [[pole]]s that emerge from [[Pole Block]]s in ''[[Super Mario Bros. Wonder]]'' is also similar to cliffs. | The movement options on cliffs are similar to the ones in ''[[Super Mario 64 DS]]'', from which the original ''New Super Mario Bros.'' heavily derives. In ''[[New Super Mario Bros. U]]'', [[rocky wall]]s inherit the function of cliffs at their tops and are recognized as the same object in the game's section in the ''[[Super Mario Bros. Encyclopedia]]''.<ref>{{cite|author=Sakai, Kazuya (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors|language=ja|publisher=[[Shogakukan]]|location=Tokyo|date=2015|title="New Super Mario Bros. U" in 『[[Super Mario Bros. Encyclopedia|スーパーマリオブラザーズ百科: 任天堂公式ガイドブック]]』|page=215|isbn=978-4-09-106569-8}}</ref> The way player characters cling to the horizontal [[pole]]s that emerge from [[Pole Block]]s in ''[[Super Mario Bros. Wonder]]'' is also similar to cliffs. | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=崖 | ||
| | |JapR=Gake | ||
| | |JapM={{wp|Cliff}} | ||
| | |JapN=Shared with [[rocky wall]]s in ''New Super Mario Bros. U'' | ||
|JapC=<ref>{{cite|author=----|language=ja|publisher=[[Shogakukan]]|location=Tokyo|date=2015|title=『[[Super Mario Bros. Encyclopedia|スーパーマリオブラザーズ百科: 任天堂公式ガイドブック]]』|page=118, 149}}</ref> | |||
| | |||
|Ita=Precipizio | |Ita=Precipizio | ||
|ItaM=Cliff | |ItaM=Cliff |