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{{about|the recurring obstacle that debuted in [[Super Mario Bros. 3]]|the obstacle in [[Super Mario 64]]|[[flamethrower]]|the character in [[Mario Tennis: Power Tour]]|[[Jet]]}}
{{articleabout|the Rocket Engine in ''Super Mario Bros. 3''|other uses|[[Engine]]}}
{{species infobox
[[File:Thrusters.PNG|thumb|x100px|Two '''Rocket Engines''' in the ''[[Super Mario All-Stars]]'' version of ''Super Mario Bros. 3''.]]
|image=[[File:NSMBW Asset Model Burner.png|x200px]]<br>Model from ''[[New Super Mario Bros. Wii]]''
'''Rocket Engines''' are hazards found on the [[Airship]]s in ''[[Super Mario Bros. 3]]''.
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|latest_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]])
|comparable=[[Bill Blaster]]<br>[[Cannon]]<br>[[Fire Shooter]]<br>[[Flamethrower]]
}}
'''Burners''' (either lowercase or capitalized; previously known as '''Rocket Engines''',<ref>{{cite|title=''Nintendo Power'' Volume 13|page=9|language=en-us|date=June 1990|publisher=Nintendo of America}}</ref> '''Flame Jets''',<ref>{{cite|title=''NES Game Atlas''|page=34|quote=Just be careful to avoid the Flame Jets.|language=en-us|publisher=Nintendo of America|date=Spring 1991}}</ref> '''Jets''',<ref>{{cite|title=''NES Game Atlas''|date=Spring 1991|page=37|quote=Carefully study the timing of the Jet’s firing to make it through this area unscathed.|publisher=Nintendo of America|language=en-us}}</ref> and '''flamethrowers'''<ref>{{cite|author=Peterson, Erik|title=''Super Mario Advance 4: Super Mario Bros. 3'' Player's Guide|date=2003|publisher=Nintendo of America|language=en-us|page=116|isbn=1930206-37-2}}</ref>) are flamethrower-like hazards that intermittently emit flames for a few seconds. [[Mario]] and other player characters have to use the time in between discharges to navigate through or around them. Burners can be mounted on walls, floors, and/or ceilings, so their flames can blow in any direction.


==History==
Rocket Engines have a similar design to [[Bill Blaster]]s; however, Rocket Engines emit flames - they do not shoot out [[Bullet Bill]]s. The flames stay blowing for a few seconds, then stop for a while. [[Mario]] and [[Luigi]] must use this time to navigate through or around them. In addition, Rocket Engines can be mounted on either wall, the floor, or the ceiling, so their flames can blow in any direction. [[Tanooki Mario]], in statue form, can temporarily disable the flames, but only until the next time.
===''Super Mario'' series===
====''Super Mario Bros. 3''====
[[File:SMAS Burner.png|thumb|In ''Super Mario All-Stars'']]
Rocket Engines first appear in ''[[Super Mario Bros. 3]]'' in horizontal and vertical-facing configurations, with the former resembling repurposed [[Bill Blaster|Turtle Cannon]]s. In the game's original version, [[Tanooki Mario]] can permanently disable the flames by using his [[Statue Mario|statue form]] to land on them, unless they are pointing downward. In ''[[Super Mario All-Stars]]'', the flames will return if Mario loses a life, while in ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', they simply reappear a while after being put out. The first level in which Rocket Engines appear is {{world-link|3|airship3|World 3-Airship (Super Mario Bros. 3)}}. Besides their use on Airships, one tank within the first [[tank]] level in [[Dark Land]] was shown with a Rocket Engine that shares an identical [[small pipe]] appearance with a horizontal [[cannon]]. This type of Rocket Engine is reused for the left-facing ones in the [[World-e]] level [[Bowser's Airship 2]].


====''Super Mario Sunshine''====
Rocket Engines appear in the game ''[[Mario Kart DS]]'' on the [[Airship Fortress]] level. If a player comes in contact with one, they will spin out of control on fire and lose some time. They also appear in a mission where coins have to be collected and if the player hits one, they automatically lose.
Engines, known here as '''fire platforms''',<ref>{{cite|author=Hodgson, David S J, Bryan Stratton, and Stephen Stratton|title=''Super Mario Sunshine'' Prima's Official Strategy Guide|page=15|publisher=Prima Games|language=en-us|date=September 3, 2002|isbn=0-7615-3961-1}}</ref> appear again in ''[[Super Mario Sunshine]]''<ref>{{cite|language=ja|publisher=[[Shogakukan]]|date=October 19, 2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Sunshine'' section|page=105|isbn=978-4-09-106569-8}}; identification shared with other iterations in other sections</ref> in [[Corona Mountain]]; this time, they appear as flattop grills with flames ignited on top of them. If Mario touches the flames even once, he will take three points of damage and be sent flying as with most fire sources, which is likely to cost him a life unless water makes contact with the platform prior to the damage. Mario can easily extinguish these flames with [[F.L.U.D.D.|FLUDD]], and use the cooled-off surface as a platform, but they will light up again after a short amount of time.
{{br}}


====''New Super Mario Bros.''====
[[File:Rocketengine.png|thumb|150px|left]]
Burners are objects in ''[[New Super Mario Bros.]]'' They appear in {{world-link|7|castlen|World 7-Castle (New Super Mario Bros.)}}, {{world-link|8|towern|World 8-Tower (New Super Mario Bros.)}} during the boss battle and {{world-link|8|bowsern|World 8-Bowser's Castle (New Super Mario Bros.)}}. There are burners with long flames that turn on and off after a few seconds like in ''Super Mario Bros. 3'', as well as burners with small flames in the last level that are always on.
[[File:NSMBW W4-Ship Rocketengine.png|thumb|x100px|Rocket engines in [[World 4 (New Super Mario Bros. Wii)#World 4- 4|World 4-Ship]] from ''New Super Mario Bros. Wii''.]]
Rocket Engines also are in ''[[New Super Mario Bros.]]'' and ''[[New Super Mario Bros. Wii]]''. In the former, they are stationary, while they can turn in the sequel.


====''Super Mario Galaxy''====
In ''[[Super Mario Galaxy]]'', four Rocket Engines appear on the Saucer Planet of [[Good Egg Galaxy]]. Here, they act just like [[Bill Blaster]]s, but shoot out a small explosion. If Mario is standing directly over the opening when it fires, he will get hurt.
[[File:SMG Burner.png|thumb|100px|A burner in ''Super Mario Galaxy'']]
In ''[[Super Mario Galaxy]]'', four burners appear on the Saucer Planet of [[Good Egg Galaxy]]. Here, they act just like [[Bill Blaster]]s, but charge up for several seconds before shooting out a small explosion. If Mario is standing directly over the opening when it fires, he will take damage. [[Fire Shooter]]s are closer in behavior to burners.


====''New Super Mario Bros. Wii''====
Rocket Engines with blue flames also appear in the [[Nintendo 3DS]] game, ''[[Super Mario 3D Land]]''. They are appear on Airship levels, just like they did in ''Super Mario Bros. 3'', and in some ground levels, like 8-2.
[[File:NSMBW World 4-A Burner.png|thumb|left|Burners in [[World 4-Airship (New Super Mario Bros. Wii)|World 4-Airship]] from ''New Super Mario Bros. Wii'']]
Burners are objects in ''[[New Super Mario Bros. Wii]]''. Some burners that resemble [[cannon]]s are able to rotate 180°. These burners come in three different flame lengths. [[Bob-omb]]s explode immediately when they touch the flames of burners.
{{br|left}}


====''Super Mario 3D Land''====
Rocket Engines will also appear in a minigame for the upcoming game for the Wii, ''[[Mario Party 9]]'' with their "rotating" design.
Burners, known here as '''jet engines''',<ref>{{cite|author=von Esmarch, Nick|title=''Super Mario 3D Land'' PRIMA Official Game Guide|page=37|language=en-us|publisher=Prima Games|date=November 13, 2011|isbn=978-0-307-89386-4}}</ref> also appear in ''[[Super Mario 3D Land]]''. They appear on Airship levels, just like they did in ''Super Mario Bros. 3'', and in some ground levels such as [[World 8-2 (Super Mario 3D Land)|World 8-2]]. They emit blue flames and can now be destroyed with a [[Statue Leaf]].


====''New Super Mario Bros. 2''====
<br clear=all>
Burners reappear in ''[[New Super Mario Bros. 2]]''. They are found in several castles and fortresses, including {{world-link|5|towern2|World 5-Tower (New Super Mario Bros. 2)}} and {{world-link|6|bowsern2|World 6-Bowser's Castle}}; burners are also the main obstacles in {{world-link|6|towern2|World 6-Tower (New Super Mario Bros. 2)}}. Some of them have switches that must be hit to turn them off for a limited time.
{{Super Mario Bros. 3}}
 
====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
Burners appear in ''[[New Super Mario Bros. U]]'', and are present in courses like [[Boarding the Airship]] and [[Larry's Torpedo Castle]]. Rotating Burners from ''New Super Mario Bros. Wii'' return. In the game's expansion ''[[New Super Luigi U]]'', they only appear in [[Flame-Gear Tower]].
 
====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''====
[[File:SMM Burner.png|thumb|An active Burner]]
Burners reappear in ''[[Super Mario Maker]]'' and ''[[Super Mario Maker for Nintendo 3DS]]''. Their default form is "on," while shaking them turns them off when they first appear on-screen; when they are off, they have a dotted outline. They have new sprites made for the ''[[Super Mario Bros.]]'', ''[[Super Mario Bros. 3]]'', and ''[[Super Mario World]]'' styles and their flame lights Bob-omb fuses rather than causing them to immediately explode.
 
====''Super Mario Run''====
Burners appear in ''[[Super Mario Run]]'' in airship levels. They have the same appearance as the Burners from the ''New Super Mario Bros. U'' style in ''Super Mario Maker''. Two Burners appear in the second battle with [[Boom Boom]].
 
====''Super Mario Maker 2''====
Burners return in ''[[Super Mario Maker 2]]'', retaining their behavior in its predecessor. This time, however, they are placed in the Gizmos category, and holding {{button|switch|A}} or {{button|switch|jc-right}} when the cursor is on a Burner allows the player to turn it off when first appearing on-screen. They are incompatible with the ''[[Super Mario 3D World]]'' game style.
 
====''Super Mario Bros. Wonder''====
Burners reappear in ''[[Super Mario Bros. Wonder]]'', acting the same as in previous appearances, but now emit light green flames rather than their usual orange fire. They only appear in [[Petal Isles Flying Battleship]]. They come in several configurations, including some that rotate left and right slightly, and midair double-sided spinners. A new variant with [[Bowser]]'s face also makes its debut in the game, appearing in [[Deep Magma Bog Flying Battleship]].
 
===''Yoshi's Story''===
Engines, known here as '''flaming urns''',<ref>{{cite|author=Leung, Jason, Terry Munson, and Scott Pelland|title=''Yoshi's Story'' Player's Guide|page=127|date=1998|publisher=Nintendo of America|language=en-us|quote=Two Shy Guys push flaming urns, and sandwiched between the two walls of flames sweats Yoshi.}}</ref> appear in ''[[Yoshi's Story]]'' in Page 6-4: [[Magma Castle]]. Here, they are operated by [[Burner Heihō]].
 
===''Mario Kart'' series===
[[File:MKT Airship Fortress Scene2.jpg|thumb|Burners in ''Mario Kart Tour'']]
In the [[Mario Kart (series)|''Mario Kart'' series]], Burners appear under their current name in ''[[Mario Kart DS]]'' on the [[DS Airship Fortress|Airship Fortress]] and [[Bowser Castle (Mario Kart DS)|Bowser Castle]] courses. They appear as vertical flaming pillars. In the former course, two burners move left and right slowly, and in the latter course, two that flicker on and off appear in the spinning room. If a player comes in contact with one, they will spin out of control while on fire. Burners appear in ''[[Mario Kart 7]]'' with the name '''cutting torches''',<ref>{{cite|author=von Esmarch, Nick|title=''Mario Kart 7'' PRIMA Official Game Guide|page=158-159|publisher=Prima Games|date=December 4, 2011|isbn=978-0-307-89384-0|language=en-us}}</ref> on {{classic|DS|Airship Fortress}}, also appearing here in ''[[Mario Kart Tour]]''. Burners make a minor appearance in ''[[Mario Kart 8]]'' in [[Bowser's Castle (Mario Kart 8)|Bowser's Castle]] on top of the finish line gate.
{{br|left}}
===''Mario Party'' series===
[[File:MP9 1v3 Hazard Hold.png|thumb|left|Burners in ''Mario Party 9'']]
Burners also appear in [[Hazard Hold]], from ''[[Mario Party 9]]'', being obstacles that the solo player can control. When they are activated, they rotate 90° once, then turn off again. Burners reappear in ''[[Mario Party 10]]'', replacing [[Skewer]]s in [[Chaos Castle]] as a trap during Bowser Party mode, where after defeating the [[Whomp]] and before [[Homestretch!]], [[Bowser]] chooses and turns on four traps on the first level and six traps on the other. When the captain lands in front of a trap, the Burner shoots fire and the captain loses half of their [[Heart (item)|Heart]]s. When controlling Bowser, the [[Wii U#Wii U GamePad|Wii U GamePad]] shows which Burners are on.
 
===''Mario & Luigi: Paper Jam''===
Burners reappear in ''[[Mario & Luigi: Paper Jam]]'' as obstacles in the [[Papercraft#Papercraft Fire Mario|Papercraft Fire Mario]] segment.
{{br}}
===''Mini Mario & Friends: amiibo Challenge''===
[[File:Play Nintendo MMFaC Items Fire Block.png|thumb|200px|Fire Blocks in ''Mini Mario & Friends: amiibo Challenge'']]
In ''[[Mini Mario & Friends: amiibo Challenge]]'', Burners are referred to as '''Fire Blocks'''<ref name="MM&FaC">{{cite|url=play.nintendo.com/news-tips/tips-tricks/mini-mario-friends-amiibo-challenge-items|title=Mini Mario & Friends: amiibo Challenge Items|publisher=Play Nintendo|accessdate=April 6, 2020|archive=web.archive.org/web/20200816215214/https://play.nintendo.com/news-tips/tips-tricks/mini-mario-friends-amiibo-challenge-items}}</ref><ref>{{cite|author=Nintendo of America|date=April 28, 2016|url=youtu.be/_OYRwWDrUaQ?t=58|timestamp=00:58|title=Mini Mario & Friends: amiibo Challenge – Objects Introduction|publisher=YouTube|accessdate=April 6, 2020}}</ref> and appear predominantly in [[Fire Ride Fortress]]. They produce a continuous stream of fire that can damage the [[Mini]]. Fire Blocks have a red button that, when tapped, toggles all Fire Blocks in the level on or off simultaneously. Upward Fire Blocks have metal lids that function as platforms which can be raised up by a fire stream.
 
==Profiles==
===''Mini Mario & Friends: amiibo Challenge''===
*'''[[Play Nintendo]]:''' ''You can control the flames of this dangerous contraption with the tap of a stylus. The red button turns on and off the Fire Blocks. Your Mini won’t get burned as long as it stays on the cap!''<ref name="MM&FaC"/>
 
==Gallery==
{{Main-gallery}}
<gallery>
SMB3 Burner.png|''[[Super Mario Bros. 3]]''
BurnerNSMB.png|''[[New Super Mario Bros.]]''
Rocketengine.png|''[[New Super Mario Bros. Wii]]''
Burner NSMB2.png|''[[New Super Mario Bros. 2]]''
NSMBU Boarding the Airship Screenshot.png|''[[New Super Mario Bros. U]]''
SMM-SMB-RocketEngine.png|''[[Super Mario Maker]]'' (''[[Super Mario Bros.]]'' style)
SMM-SMB3-RocketEngine.png|''Super Mario Maker'' (''Super Mario Bros. 3'' style)
SMM-SMW-RocketEngine.png|''Super Mario Maker'' (''[[Super Mario World]]'' style)
SMM Booklet Page 94 95.png|''Super Mario Maker'' idea book
MKT Burner.jpg|''[[Mario Kart Tour]]''
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=バーナー
|JapR=Bānā
|JapM=Burner
|Jap2=回転バーナー<ref>{{cite|language=ja|publisher=[[Shogakukan]]|date=October 19, 2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook''|page=149 and 215|isbn=978-4-09-106569-8}}</ref>
|Jap2N=''New Super Mario Bros.'' series, rotating type
|Jap2R=Kaiten Bānā
|Jap2M=Spin Burner
|ChiS=喷枪
|ChiSR=Pēnqiāng
|ChiSM=Spray Gun/Airbrush
|ChiT=噴槍
|ChiTR=Pēnqiāng
|ChiTM=Spray Gun/Airbrush
|Dut=Brander
|DutM=Burner
|Fre=Bill Flamme
|FreM=Flame Bill; "Bill" comes from ''Bill Balle'' ("Bullet Bill")
|Ger=Brenner
|GerM=Burner
|Ita=Piattaforma infuocata<ref>{{cite|title=''[[Super Mario Sunshine]]'' PRIMA Guide|page=15}}</ref>
|ItaN=''Super Mario Sunshine''
|Ita2=Bruciatore
|Ita2N=''New Super Luigi U''
|Ita3=Lanciafiamme
|Ita3N=''Super Mario Run'', ''Super Mario Maker for Nintendo 3DS'', ''Super Mario Maker 2''
|Ita4=Fiamma ossidrica<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=41, 119, 186, 201, and 216}}</ref>
|Ita4N=''Super Mario Bros. 3'', ''New Super Mario Bros.'', ''Super Mario 3D Land'', ''New Super Mario Bros. 2'', ''New Super Mario Bros. U''
|Ita5=Piattaforma di fiamme<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=105}}</ref>
|Ita5N=''Super Mario Sunshine''
|Ita6=Fiamma Ossidrica<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=150}}</ref>
|Ita6N=''New Super Mario Bros. Wii''
|Ita7=Fiamma Ossidrica Girevole<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=149}}</ref>
|Ita7N=''New Super Mario Bros. Wii'' spinning variant
|Ita8=Fiamma girevole<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=200}}</ref>
|Ita8N=''New Super Mario Bros. U'' spinning variant
|ItaM=Fiery platform
|Ita2M=Burner
|Ita3M=Flamethrower
|Ita4M=Blow torch
|Ita5M=Platform of flames
|Ita6M=Blow Torch
|Ita7M=Spinning Blow Torch
|Ita8M=Spinning Flame
|PorE=Chama<ref>{{cite|author=Nintendo Portugal|language=pt-pt|date=December 2, 2019|url=youtu.be/TfgPovS3eh0?t=81|timestamp=01:21|title=''Super Mario Maker 2'' - A Master Sword, novas peças para níveis e muito mais! (Nintendo Switch)|publisher=YouTube|accessdate=June 24, 2024}}</ref>
|PorEM=Flame
|Rus=Огнемет
|RusR=Ognemet
|RusM=Flamethrower
|Spa=Quemador
|SpaM=Burner
}}
 
==References==
<references/>
 
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[[it:Lanciafiamme]]

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