Mario & Luigi: Bowser's Inside Story

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Mario & Luigi RPG 3 (tentative title, Japanese Mario & Luigi RPG 3!!!) is the upcoming third title in the Mario & Luigi series, for the Nintendo DS[1]. It was confirmed on October 2 at the Fall 2008 Nintendo Conference, and was released on February 11, 2009 in Japan[2]. Unlike Mario & Luigi: Partners in Time for the Nintendo DS, this third sequel does make greater use of the DS's touch controls and microphone.


Plot

File:MandL3TitleJapanese.png
The title screen for the Japanese version.

After the Mushroom Kingdom's adult citizens begin to fall victim to the mysterious "Metakoro Disease," Princess Peach calls a meeting, which is attended by Mario and Luigi. A new character, Yellow Star, has discovered the cause of the disease. Meanwhile, Bowser gets an item called the "Vacuum Mushroom", which is actually a trap set by Fawful. It allows Fawful to control Bowser's actions[3], and gives Bowser the ability to inhale everything. Bowser goes to Peach's meeting and inhales everyone there. From this point, players can control both Bowser and the Marios, who are inside his body. While Bowser and Peach are preoccupied, Fawful takes control of both their castles.

Gameplay

Overworld

While Mario and Luigi adventure through Bowser's Body, Bowser is walking around the overworld. Mario and Luigi can have influence on Bowser. They can pinch nerves to make Bowser panic. They can also touch Bowser's muscles to give him a power-up. Equally, Bowser can change the course of the Marios' adventure. For example, he can flood them by drinking from a fountain.

Overworld icons have slightly changed. They now display the health of the character. Bowser uses two buttons in the overworld, X to punch, and Y for firebreath. Mario uses A to jump, use his hammer or do a Spin Jump. Luigi uses B to jump, use the hammer or hiting Mario with his hammer, making Mario flat and little. While Bowser explores a 3-D overworld, Mario and Luigi explore a 2-D world inside Bowser's body, much like a traditional platformer.

Mario and Luigi Battle System

The battle system with Mario & Luigi is similar to the battles from previous titles. There are now six categories of attack during battle, as opposed to Mario & Luigi: Partners in Time's five, or Mario & Luigi: Superstar Saga's four. These are Jump, Hammer, Attack Parts (Bros. Items), Bros. Badges and Escape. The Bros can defend with their jump and their hammers. The Jump makes Mario and/or Luigi jump to dodge an attack or to counter-attack. The Hammer is used to counter-attack. The music played while battling is the same as the music played during the debut trailer, as seen in the Japanese site.

A new element has been added to battles, a gauge at the bottom of the screen with Mario and Luigi's heads on either end. When Mario or Luigi pulls off an action command, that brother's end of the bar fills slightly. When they meet in the middle, it's possible to use a Bros. Badge move. The effect varies with the equipped badge. The normal effect is to restore 20% of both brothers' HP. Badges can be bought in one of the shops in Toad Town. Some of the badges require that the action commands be pulled off perfectly (EXCELLENT is displayed), and some only need GOOD!. An extra block that appears in the battles can be used to swap the badges that brothers use.

Bowser's Battle System

Bowser has almost the same battle system as Mario and Luigi's, but with a few differences. He has different options: Punch replaces Jump, Fire Breath replaces Hammer and Enemy Attack replaces Attacks Parts. He doesn't have Bros. Badges. Instead, Bowser will get the vacuum ability only after the player advances further through the game. He can then swallow enemies to make Mario and Luigi fight them in his belly, or sometimes he can swallow parts of enemies that can restore his HP, raise defense or attack power, or rescue a Blocat. Bowser's defenses are the Punch and the Shell. Bowser's Punch can counter-attack an enemy. His spiky Shell can hit enemies that try to jump on his head.

Enemy Attacks are special attacks that use members of Bowser' army, like Goombas, Bob-Ombs, Koopas, or Magikoopas. These use the stylus. These characters need to be liberated to unlock these attacks.

Bowser will also have his very own battle system when he fights alone against equally-sized enemies. During these battles, the player holds the DS sideways like a book, and can perform moves with the touch screen and microphone. Sweeping the touch pen across the touch screen will make Bowser execute a Mega Punch against his enemy, while breathing into the microphone will make him breath fire. These battles are turn-based battles.

Characters

Playable

File:MLRPG3MarioAndLuigi.png
Sprites of Mario and Luigi from the game.

Friends

Enemies

Mushroom Kingdom

  • Torejan, A Treasure Chest with Banjo-Kazooie like eyes. It also has a dark version. It attacks by throwing items at the character. Bowser can counter the items back with his punch. He can also throw mushrooms at the character that can recover HP.
  • Magarrī, a tree with eyes. They attack by throwing logs at the character. Some of them hold fruits that Bowser can inhale.
  • Kurishinbō, an obese red-brown Goomba with a lollipop. It is the first normal enemy Bowser fights in the game. It attacks by tackling the character. Bowser can inhale it's lollipop which will make the Kurishinbō run away crying.
  • Getagetā, a dinosaur with Fawful's face. Bowser can suck out its teeth in battle. It can recover itself with beans and throw stuff to make himself attack in different ways.
  • Geranko, a Fawful-like ant with a drill for an abdomen.
  • Hanamūcho Snifit flowers. As seeds they are Seed-Yan. They spit seeds at the character.
  • Gerawanwan, A parasitic green Sworm with Fawful's face possessing a Chain-Chomp. It can hide in the Chain-Chomp when it gets hurt.
  • Zuttsun, 「ヅッツン」A Thwomp with some kind of cold. If Bowser inhales his ice pack, Thwomp will take some damage after every move he does.
  • Jailrun, A living cage with a Bowser Minion inside. They contain either a Bob-omb or a Goomba. When one of the characters defeat the enemy, the trapped minion will throw a mushroom to the character as thanks.
  • Kikanbō, A train Goomba. Coal Ants can jump into it and make the Kikanbō attack more than usual.
  • Hagasanbon, a Pokey made entirely out of teeth. Bowser can punch it making all of the parts of the Pokey fly out of the field except for it's head.
  • Serebu Jugemu, A Kingly Lakitu. This enemy rarely appears.
  • Gerapato, A UFO resembling Fawful that summons enemies. It is also seen in the story at points. Bowser can inhale it and let the brothers fight it.
  • Coal Ants, Bugs made out of coal. They help out Kikanbō in battle.
  • Nooose,A round, tan, bird-like creature with mustache-like wings. There are two versions of this enemy. One with a green hat and one with a red hat. They can sing and recover one of their fallen allies.
  • Beehouse, A Walking Honeycomb/tree mix enemy that releases honey and bees. Bowser can inhale it's honey to recover HP.
  • A purple bush-like creature with yellow flowers and red lips that shoots poison. Bowser can automatically kill this enemy in the overworld.
  • A Shy Guy with an orange robe and a Fawful mask. It also has a dark version. It can be killed by Bowser in one shot in the overworld.
  • Gerakamek, Fawful Magikoopas. They can summon shapes to crush the characters fighting it. Bowser can kill this enemy by just touching it.
  • A giant dark Bob-Omb that bears a similarity to the Shroob-omb from Mario & Luigi: Partners in Time and is filled with black stars. They are summoned at random points.
  • Gerasuhoppā, A grasshopper-like creature that resembles Fawful. Bowser can kill these in the overworld. They can jump attempting to crush the character.
  • Gerapū, A Monty Mole-like creature with a resemblance to Fawful. It also has a dark version. They attack by throwing boulders at the characters fighting it. If it has dirt on it's face, it will throw the boulder upwards instead of straight.
  • Metal Gerapū, a metal version of the Gerapū. It attacks the same way as it's nonmetal counterparts.
  • Uruhei, A clocked Bob-Omb. They can be stopped by a sleeping Gōnemu.
  • Doripen, Some type of Bumpty with a drill instead of a beak. It tries stabbing the character with it's beak.
  • Gōnemu, A pig Golem that is found sleeping, and once awoke, they can spit brick blocks. They also shoot bubbles at the character while asleep.
  • Dark Gerahō, A dark purple Fly Guy with a blue Fawful mask. They carry giant dark Bob-ombs. Bowser can inhale them as well. If he doesn't, they will drop the bomb on Bowser.
  • Shokuchu, Some type of bag-like enemies. If the Mario Bros. try jumping on them, they will be sucked into their hole on the top of their heads. They attack by tackling into the brothers.
  • Petarīno, Similar to the boss Betarīno They are a lot smaller than Betarīno and are in groups.
  • Hermit Crab Drill, a Hermit Crab enemy. Like their name says, they have a drill-like shell that they can attack with. Mario and Luigi can't jump on it due to the shell.
  • Mekakobittsu, a Fawful-themed android. There is a green and blue version of this enemy. Once they are defeated, a little Fawful robot flies out of it. It usually flies away from battle.
  • Shadow enemies summoned by Shadow Bowser. The enemies are Goomba, Koopa Shell, Thwomp, Spikeballs, Bullet Bill, and Bob-omb

Inside Bowser

  • Saibō, a new Goomba-like species that is clear with black eyes and houses an orange object inside itself (in Bowser's Stomach). It appears to be based off a cell. These are the first normal enemies that Mario and Luigi face. They attack by attempting to tackle into the brothers.
  • Katabō, a Goomba-like creature with a Buzzy Beetle-like shell. It is purple with black eyes and houses a yellow object inside. They also have black shells instead of blue and appear in Bowser's Stomach. It can't be killed with the Jump attack however can be by the hammer.
  • Togēba, Spinies with a normal spiky shell but goop-like body with blue-green color (in Bowser's Stomach). They can only be attacked by the Hammer move. Jumping on them will hurt the character due to it's sharp shell.
  • Thwomp-like bones (in Bowser's Stomach), it appears to be more of an obstacle rather than an enemy. There are three versions of this enemy.
  • Karakara Gessō, a wafer thin Blooper. It attacks by floating down from the sky trying to attack the character. When wet it becomes Mineral Gessō, a floating, stuffed, balloon-like Blooper.
  • Tampa-Kun (「タンバくん」), a round dumpy creature that looks like a Flurry and holds a club (in Bowser's Stomach). It grows whenever Mario and Luigi attack it. It also makes shockwaves with it's club.
  • Jūshī, A living piece of meat (in Bowser's Stomach). It tries to roll into the character.
  • Karorin, A Flame Monster holding two small logs. It can eat Jūshī and turn them into Karorin. They try rolling and hitting the brothers with their flames.
  • Shinapun, a red and yellow spherical creature. It throws red and green energy balls at the characters. It can also split into two enemies that are generally weaker.
  • Dokkun Flower, A Piranha Plant that resembles a vein (in Bowser's Stomach). They spit poison at Mario and Luigi.
  • Energy, a ball of energy that can switch between POW, DEF, and SPEED forms. POW form Energies try to punch the brothers, DEF forms can jump into a character to give it more defense and SPEED forms can attempt to tackle into the brother a couple of times.
  • Porippū, a blue palette swap of Tampa-Kun.
  • Air Puku, a fish that has been influenced by the Dark Star.
  • Nioinī, A cloud that has been influenced by the Dark Star.
  • Air Pun, a palette swap of Shinapun. It attacks the same way as it's counterpart.
  • Air Gun, a cannon manned by an egg shaped creature. Once the cannon gets destroyed, the egg character will run away.

Bosses

X Bosses

The game also contains a Battle Colosseum that gives you an option to fight 7 optional bosses. They're tougher versions of bosses that Mario and Luigi already fought. This mode also requires brothers to finish the enemy in less than set number of turns. These bosses are:

  • Imōnu X
  • Arukaroten X
  • Sage Imounu X
    • Magical Rod
  • Bowser's Memory ML X
  • Garakuta Monster X
    • Garakuta Kobun X
  • Dark Star X
    • Dark Satellite X
  • All other bosses from Challenge Hall in a row + Bowser X

Gallery

Artwork

Solo Pictures

NOTE: Solo artwork for this game which is not shown here was previously used in Mario & Luigi: Partners in Time.

Group Pictures and Scene Art

Logos and Box Art

Screenshots

Trivia

  • Mario & Luigi RPG 3 is the first game where Princess Peach has the power to levitate other people.[4] Apparently, this is because she must pray in conjunction with Yellow Star's powers to do so.
  • This is the first time in the role playing games that a sequel has been released on the same system as its predecessor.
  • This is the first Mario & Luigi game to have optional bosses.

References

http://blog.livedoor.jp/midiplex/archives/51471830.html

Sources

Other Links


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