User:Nintendo101/grid
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No. | Image | Name | Description | First appearance | Last appearance |
---|---|---|---|---|---|
01 | ![]() |
Goomba | The most basic enemy, Goombas simply walk forward most of the time, though they may lunge when near Peach. Unlike most games, jumping on them does not squish them, rather knocking them around. They can be defeated by whacking, eating, or throwing them into another enemy with Perry. | Ladida Plains 1-1 | Bowser's Villa 8-7 |
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Mad Goomba | Goombas that can shake the floor to immobilize Peach. | Ladida Plains 1-1 | Bowser's Villa 8-1 |
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Sad Goomba | Goombas that run at breakneck speeds no matter what is in front of them. | Ladida Plains 1-1 | Giddy Sky 7-8 |
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Paragoomba | Winged Goombas, the brown ones fly for short distances and drop Micro-Goombas. Stomping them makes them lose their wings. | Ladida Plains 1-3 | Giddy Sky 7-3 |
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Sad Paragoomba | Paragoombas that slowly fly back-and-forth. | Ladida Plains 1-6 | Giddy Sky 7-8 |
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Red Paragoomba | Winged Goombas, the brown ones fly for short distances and drop Micro-Goombas, while the red ones merely hop occasionally. Stomping them makes them lose their wings. | Ladida Plains 1-2 | Gleam Glacier 6-5 |
07 | ![]() |
M. Red P-Goomba | Aggressive Paragoombas that leap after Peach and can jump up walls. | Shriek Mansion 3-8 | Bowser's Villa 8-5 |
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Micro-Goomba | Tiny Goombas dropped from brown Paragoombas, they latch on to Peach to weigh her down, but can be removed by attacking enough. | Ladida Plains 1-3 | Giddy Sky 7-3 | |
24 | ![]() |
A. F. H. Bro | Squat Hammer Bros. who swoop back-and-forth riding a winged pair of indestructible blocks, occasionally throwing a hammer to either side. | Giddy Sky 7-1 | Bowser's Villa 8-7 |
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Banzai Bill | Giant-sized Bullet Bills that, in spite of their size, can be attacked like the normal ones. | Hoo's Wood 2-4 | Giddy Sky 7-5 |
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Big Boo | Giant-sized, but identically acting Boos that primarily appear as obstacles in cramped parts of Shriek Mansion. If led into light, they become solid and immobilized on the ground. | Shriek Mansion 3-3 | Bowser's Villa 8-8 |
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Big Chain Chomp | Enormous unchained Chain Chomps that bounce along paths or fall into gaps, each in infinite numbers. They are completely invincible. | Ladida Plains 1-7 | Giddy Sky 7-8 |
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Blindfold Boo | Boos that rush Peach from behind in impenetrable swarms, only stopping when they hit a light beam. | Shriek Mansion 3-3 | Bowser's Villa 8-8 | |
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Blooper | Squid that appear in Subrella segments, bobbing after Peach. | Hoo's Wood 2-9 | Bowser's Villa 8-4 |
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Blurp | Fish that swim in one direction in Subrella areas. | Hoo's Wood 2-9 | Bowser's Villa 8-4 |
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Bob-omb | Walking bombs that lose their feet and light their fuses when attacked. | Ladida Plains 1-4 | Bowser's Villa 8-6 |
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Boo | Small, round ghosts that only approach Peach when her back is turned. | Shriek Mansion 3-1 | Bowser's Villa 8-6 |
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Bullet Bill | Munitions fired from off-screen, Bullet Bills can be defeated by any attack, even jumping. | Ladida Plains 1-8 | Bowser's Villa 8-7 |
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Cannon | Walking cannons that weakly shoot cannonballs so heavy they land almost immediately after firing. | Shriek Mansion 3-8 | Bowser's Villa 8-4 |
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Chain Chomp | Biting iron balls on chains that act as aggressive guard dogs. | Gleam Glacier 6-2 | Giddy Sky 7-3 |
38 | ![]() |
Cheep Cheep | Fish found on the water's surface. Cheep Cheeps often make high leaps. | Ladida Plains 1-5 | Wavy Beach 5-5 |
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Dry Bones | Koopa Troopa skeletons that can throw their own bones and reassemble after being knocked apart by an attack. | Shriek Mansion 3-1 | Bowser's Villa 8-8 |
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Fang | Bats that fly around erratically in looping patterns at Peach. | Shriek Mansion 3-4 | Bowser's Villa 8-5 |
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Firewheel | Spinning invincible stone faces surrounded by flames, these enemies bounce diagonally between walls. | Fury Volcano 4-3 | Fury Volcano 4-5 | |
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Fishing Boo | Fishing ghosts that use a dangerous blue flame as a lure. | Shriek Mansion 3-2 | Shriek Mansion 3-3 |
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Flameface | A stationary burning head creature in Fury Volcano that can be melted with Gloom. | Fury Volcano 4-2 | Fury Volcano 4-5 | |
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Freezie | Freezies appear as stationary roadblocks in Gleam Glacier, requiring being melted through Rage. | Gleam Glacier 6-1 | Gleam Glacier 6-8 | |
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Hammer Bro | Elite Koopas that jump and throw and endless amount of hammers in a tall arc. | Wavy Beach 5-2 | Bowser's Villa 8-9 |
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Hoolet | Owlets that hatch from the eggs released by Hoo. They waddle and hop. | Hoo's Wood 2-6 | Hoo's Wood 2-6 | |
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Hothead | Large, slow versions of Lil' Sparkies. | Hoo's Wood 2-8 | Bowser's Villa 8-5 |
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Kamek | Fly from the sides of the screen in the Giant Kamek fight, occasionally carrying crystals. | Giddy Sky 7-6 | Giddy Sky 7-6 | |
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Green Koopa Troopa | Basic enemy turtles. The green ones walk off ledged and the red ones turn when reaching them. Both types' shells can be knocked around or thrown. | Ladida Plains 1-2 (green) Ladida Plains 1-3 (red) |
Bowser's Villa 8-9 (green) Bowser's Villa 8-5 (red) |
10 | ![]() |
Red Koopa Troopa | Basic enemy turtles. The green ones walk off ledged and the red ones turn when reaching them. Both types' shells can be knocked around or thrown. | Ladida Plains 1-2 (green) Ladida Plains 1-3 (red) |
Bowser's Villa 8-9 (green) Bowser's Villa 8-5 (red) |
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Lakitu | Flies around while throwing explosive Spiny Eggs toward Peach. | Hoo's Wood 2-2 | Giddy Sky 7-5 |
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Lil' Sparky | Small, quick balls of electrical fires that travel along all edges of platforms. | Shriek Mansion 3-3 | Bowser's Villa 8-5 |
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Mecha-Spike Top | Small, spiked turtles that can climb up walls and across the ceiling. | Wavy Beach 5-1 | Bowser's Villa 8-3 |
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Mini-Fang Swarm | Clouds of tiny Fangs that appear in Hoo's Wood and can only be passed by dispersing them with Rage. | Hoo's Wood 2-4 | Hoo's Wood 2-5 | |
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Nipper Plant | Tint hopping Piranha Plants that can be easily defeated. | Ladida Plains 1-4 | Wavy Beach 5-5 |
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Parabomb | Bob-ombs that slowly descend on their parachutes while swaying. | Ladida Plains 1-5 | Giddy Sky 7-2 |
12 | ![]() |
Green Paratroopa | Winged Koopa Troopas, the green ones usually hop forward while the red ones fly up and down. Stomping them removes their wings. | Ladida Plains 1-2 | Bowser's Villa 8-9 |
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Red Paratroopa | Winged Koopa Troopas, the green ones usually hop forward while the red ones fly up and down. Stomping them removes their wings. | Ladida Plains 1-3 | Bowser's Villa 8-5 |
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Piranha Plant | Giant immobile plants that capture Peach in their mouths if she comes too close. | Ladida Plains 1-4 | Giddy Sky 7-7 |
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Podoboo | Lava balls that leap upward. The orange ones simply fall back down, but the cyan ones slowly follow her through the air. | Fury Volcano 4-1 (orange) Bowser's Villa 8-2 (cyan) |
Bowser's Villa 8-4 (orange) Bowser's Villa 8-8 (cyan) |
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Pokey | Three segmented cacti that slowly wiggle around. They can be defeated with the Poundbrella. | Wavy Beach 5-2 | Gleam Glacier 6-9 |
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Ptooie | Walking Piranha Plants that use their breath to keep a spiked ball suspended in the air over them. | Ladida Plains 1-8 | Wavy Beach 5-3 |
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Raven | Baby birds that walk quickly along floors, walls, and ceilings. | Hoo's Wood 2-2 | Giddy Sky 7-3 |
76 | ![]() |
Rex | Flightless dragons that take an extra hit to knock over and move faster between the hits, but otherwise act like most basic enemies. | Fury Volcano 4-1 | Wavy Beach 5-8 |
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Rockethands | Robotic arms that appear from the edges of the screen in Bowser's Villa before rocketing together to catch Peach. If they succeed, she can break lose by squirming enough, but otherwise they explode shortly. | Bowser's Villa 8-5 | Bowser's Villa 8-7 | |
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Sandslab | A living, but stationary, block of sand in Wavy Beach that can be defeated by ramming it with Gloom. | Wavy Beach 5-1 | Wavy Beach 5-5 | |
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Security Thwomp | Massive Thwomps in statue galleries of Bowser's Villa that periodically open their eyes to scan for intruders, which they remove on sight. They can be tricked by disguising as the rooms' statues. | Bowser's Villa 8-1 | Bowser's Villa 8-9 | |
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Smogball | Stationary yellow clouds that appear in Ladida Plains and Giddy Sky and can only be dissipated with Joy. | Ladida Plains 1-3 | Giddy Sky 7-5 | |
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Snowman | Stationary entities in Gleam Glacier that can be defeated by whacking them repeatedly or with Rage. | Gleam Glacier 6-1 | Gleam Glacier 6-5 | |
26 | ![]() |
Spike | Squat turtle that regurgitate and throw large spiked balls as they walk. | Hoo's Wood 2-9 | Fury Volcano 4-3 |
18 | ![]() |
Spiny | Spiked turtles that cannot be safely jumped on, though their shells can be used when flipped. | Hoo's Wood 2-2 | Giddy Sky 7-5 |
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Starfish | A cameo of the eponymous protagonist of The Legendary Starfy, the Starfish makes a few scattered appearances with various behaviors. | Hoo's Wood 2-5 | Gleam Glacier 6-4 |
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Thump | Large rocks that must be pounded down from above with Rage. | Fury Volcano 4-2 | Fury Volcano 4-9 | |
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Thwomp | Rocky guards that pound the ground when approached. | Ladida Plains 1-9 | Bowser's Villa 8-7 |
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Torpedo Ted | Aquatic rounds in Subrella segments that shoot straight forward. | Wavy Beach 5-5 | Bowser's Villa 8-4 |
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Torpedo tube | Black boxes in Subrella segments that release an endless amount of Torpedo Teds and G. Torpedo Teds, often with both coming from the same base. | Wavy Beach 5-5 | Bowser's Villa 8-4 | |
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Unshelled Koopa | Koopa Troopas that have been evicted from their shells. This also causes them to lose any vibe abilities. | Ladida Plains 1-2 (green) Ladida Plains 1-2 (red) |
Bowser's Villa 8-9 (green) Bowser's Villa 8-5 (red) | |
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Urchin | Invincible sea creatures that move slowly back and forth in Subrella segments. | Ladida Plains 1-9 | Bowser's Villa 8-4 |
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Volcano Plant | Fiery flowers that spit four fireballs high, which slowly float downward. | Ladida Plains 1-3 | Wavy Beach 5-2 |
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Walruss | Giant residents of Gleam Glacier that leap from the snow, grow even larger, and start flailing in place. They can be defeated with multiple hits from Perry, or with Joy or Rage. | Gleam Glacier 6-1 | Gleam Glacier 6-5 |
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Weighdown | Ghostly entities that float in small groups, transparent. If Peach attempts to use Joy near them, they turn solid and swarm her, pulling her down and preventing her from using it as a shortcut. | Shriek Mansion 3-3 | Shriek Mansion 3-3 | |
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G. R. P-Troopa | Cheerful Paratroopas that fly in 8 or ∞ patterns. | Shriek Mansion 3-9 | Giddy Sky 7-4 |
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G. Torpedo Ted | Torpedo Teds that bob as they move. | Wavy Beach 5-5 | Bowser's Villa 8-3 |
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Glad Bob-omb | Jumpy Bob-ombs with confetti explosions. | Fury Volcano 4-2 | Giddy Sky 7-5 |
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Glad Blooper | Bloopers that swim in chaotic patterns oblivious to Peach. | Ladida Plains 1-9 | Bowser's Villa 8-3 |
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Glad Fang | Fangs that swoop around at random. | Ladida Plains 1-7 | Bowser's Villa 8-9 |
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Glad P. Plant | Piranha Plants that can fly and spit arcing fireballs. | Ladida Plains 1-9 | Gleam Glacier 6-7 |
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Glad Parabomb | Parabombs that float down waving back-and-forth dramatically. | Fury Volcano 4-2 | Giddy Sky 7-5 |
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Glad Ptooie | Ptooies that twirl while juggling a ball between locations. If the ball is lost, it becomes aggressive despite still being happy. | Hoo's Wood 2-4 | Wavy Beach 5-9 |
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Glad Red Koopa | Koopa Troopas that skip as they move. | Ladida Plains 1-2 | Bowser's Villa 8-4 |
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M. M-Spike Top | Mecha-Spike Tops with an extendable spike they can only stretch when stopping. | Fury Volcano 4-4 | Bowser's Villa 8-7 |
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Mad Banzai Bill | High-speed Banzai Bills. | Ladida Plains 1-8 | Bowser's Villa 8-9 |
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Mad Big Boo | Big Boos that now only attack when faced. | Shriek Mansion 3-5 | Bowser's Villa 8-6 |
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Mad Blurp | Blurps that home in on wherever Peach was when they first catch sight of her. | Ladida Plains 1-9 | Bowser's Villa 8-4 |
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Mad Boo | Spiteful Boos that pursue Peach when looked at but become apathetic when turned away from. | Shriek Mansion 3-5 | Bowser's Villa 8-6 |
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Mad Bullet Bill | Bullet Bills that shoot at intense speeds, covering them with flames. | Hoo's Wood 2-8 | Giddy Sky 7-7 |
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Mad G. P-Troopa | Paratroopas that patrol a small area in the air, charging when they see Peach. | Ladida Plains 1-9 | Bowser's Villa 8-4 |
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Mad Green Koopa | Koopa Troopas that charge at Peach on sight. | Ladida Plains 1-4 | Bowser's Villa 8-4 |
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Mad Pokey | Pokeys that extend from three segments to five. | Wavy Beach 5-3 | Wavy Beach 5-8 |
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Mad Spike | Spikes that leap as they move and attack. | Ladida Plains 1-7 | Fury Volcano 4-2 |
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Sad Cheep Cheep | Cheep Cheeps that use their tears to propel higher when jumping. | Wavy Beach 5-1 | Gleam Glacier 6-4 |
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Sad Dry Bones | Dry Bones that throw bones quickly and erratially. | Shriek Mansion 3-1 | Bowser's Villa 8-5 |
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Sad N. Plant | Nipper Plants that jump in inconsistent, erratic patterns. | Ladida Plains 1-7 | Wavy Beach 5-5 |
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Sad Raven | Ravens that sometimes stop to scream and grow briefly, causing tremors. | Hoo's Wood 2-4 | Giddy Sky 7-3 |
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Sad Rex | Rexes that hold still until they see Peach, at which point they charge her. | Ladida Plains 1-9 | Gleam Glacier 6-8 |
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Sad Spiny | Spinies that run at full speeds oblivious to anything around them. | Ladida Plains 1-7 | Bowser's Villa 8-4 |
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C. A. F. H. Bro | All calm enemies sleep until Peach moves too quickly near them, which wakes them and causes them to act as their normal counterparts. | Hoo's Wood 2-7 | Giddy Sky 7-4 |
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C. Chain Chomp | Hoo's Wood 2-8 | Bowser's Villa 8-2 | |
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C. Fishing Boo | Shriek Mansion 3-5 | Shriek Mansion 3-5 | |
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C. V. Plant | Hoo's Wood 2-7 | Hoo's Wood 2-7 | |
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Calm Cannon | Shriek Mansion 3-8 | Bowser's Villa 8-2 | |
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Calm Hammer Bro | Wavy Beach 5-2 | Bowser's Villa 8-9 | |
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Calm Lakitu | Hoo's Wood 2-7 | Giddy Sky 7-3 |