World 4-3 (Super Mario Bros. 2)

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Level
World 4-3
Screenshot of Fry Guy from Super Mario Bros. 2
Super Mario Bros. 2
World 4-3 from Super Mario Bros. 2 (Super Mario All-Stars)
Super Mario All-Stars
World World 4
Game Super Mario Bros. 2
Boss Fryguy
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World 4-3 (Chapter 4-3 in Yume Kōjō: Doki Doki Panic; titled Cross the Ocean and Move Up[1]) is the third level of World 4 in Super Mario Bros. 2.

Layout

Mario traveling through World 4-3 of Super Mario Bros. 2 and encounters a few Flurries
Mario encountering a few Flurries in Super Mario Bros. 2

Pink Birdo is seen as a seemingly normal enemy early in level, and reappears after being defeated whenever the player reenters the room it is in. This allows it to be defeated an infinite number of times for a massive amount of points in Super Mario Advance. The actual purpose of this out-of-place Birdo is for the player to ride on one of its eggs across the otherwise impassable ocean to reach the main dungeon where Fryguy's lair is located.

The player can skip directly to Fryguy's room by using Luigi or Princess Toadstool to jump across the gap between first and second towers, then go into the door of the third tower.

Enemies

Image Name Count
Birdo Pink Birdo 1
Flurry Flurry 20
Red Shy Guy Red Shyguy 1
Pink Shyguy Pink Shyguy 1
Tweeter Tweeter 1
Madmask.png Phanto 1
A gray Beezo (mislabeled "Beezo - Pink" in the Super Mario Bros. 2 manual). Gray Beezo 1
Fryguy Fryguy Boss
Small Fry Guy Small Fry Guy 4

Names in other languages

Language Name Meaning Notes
Italian Zona 12[2] Zone 12
Mondo 4-3[3] World 4-3

Trivia

  • In the Super Mario All-Stars version, if this Birdo is hit by a large vegetable during her last hit upon defeat, the sound effect of an object appearing will play, even though she does not spit out anything.
  • The original PRG0 revision of the North American release of Super Mario Bros. 2 has a bug where Small Fry Guys could be defeated as a normal enemy (flipping off the screen, instead of disappearing in a puff of smoke) if the player did so while powering down. This results in the game thinking that there are still Small Fry Guys left, and thus the player wouldn't be able to proceed to the next level as the exit door doesn't appear. This bug was fixed in the PRG1 revision, which also served as a base version for the European and Super Mario USA releases.

External links

References

  1. ^ 1989. Super Mario Bros. 2 Inside Out, Part I. Nintendo of America (American English). Page 32.
  2. ^ Super Mario Bros. 2 Italian manual. Page 6.
  3. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 69.