Talk:Paper Mario: The Thousand-Year Door bestiary
When is the tattle log ever called the bestiary?
I am Confused 23:19, 26 April 2007 (EDT)
- um....never. -- Son of Suns
- Then shouldn't we move this to Paper Mario: The Thousand-Year Door (Tattle Log)?
I am Confused 17:51, 27 April 2007 (EDT)
- Then shouldn't we move this to Paper Mario: The Thousand-Year Door (Tattle Log)?
- No, because it also lists the stats for the enemy. Metsfan1001 20:26, 25 August 2011 (EDT)
Images?
Why are we linking the images externally? Shouldn't we upload them all here? - Cobold (talk · contribs) 12:12, 3 September 2007 (EDT)
- If noone has objections, I would like to use this style for the table. We would need the upload the images as they appear in the Tattle Log. - Cobold (talk · contribs) 09:41, 4 September 2007 (EDT)
Missing Images
The following images are missing. Note that the images should show the enemies as they appear in the Tattle Log.
- Atomic Boo
- Boo
- Dark Boo
- Dark Puff
- Doopliss
- Elite X-Naut
- Frost Piranha
- Fuzzy
- Goomba
- Green Fuzzy
- Green Magikoopa
- Grodus
- Grodus X
- Ice Puff
- Lord Crump
- Mini-X-Yux
- Mini-Yux
- Mini-Z-Yux
- Poison Pokey
- Poison Puff
- Putrid Piranha
- Ruff Puff
- Spiky Parabuzzy
- Vivian
- X-Naut
- X-Naut PhD
- X-Yux
- Yux
- Z-Yux
Basically, we're missing all Boos, all Ruff Puffs, all X-Nauts and a few other enemies. - Cobold (talk · contribs) 07:29, 9 September 2007 (EDT)
- Also, if humanly possible, an image of the Shadow Queen in her Peach form, which only appears when tattling her during the battle. Just thinking... - Cobold (talk · contribs) 14:31, 29 September 2007 (EDT)
You Forgot Something
You forgot that goombas live in RIVERSIDE STATION. They're seen in the room next to the room with the Ultra Boots. BoygeyPumpkineer
Construction?
This is complete, isnt it? --™ The 'Shroom 16:20, 15 October 2009 (EDT)
Order
Should the Tattle Log be in alphabetical order or numerical order? User:Dry Paratroopa/sig
- I organized the Paper Mario bestiary alphabetically, and I don't see why it shouldn't be organized in that way here as well. People are more likely to know where a particular enemy would be located in the alphabet than to recall their in-game number. Redstar 17:58, 25 December 2009 (EST)
- Then what am I going to do with the numerical version I made that I worked on for days? Could we have two pages; one for each?User:Dry Paratroopa/sig
- Maybe there's some coding where you can choose whether you want to read it in alphabetical or numerical order. Ask one of the sysops and maybe it's possible. Redstar 23:43, 25 December 2009 (EST)
- Maybe... but if there is, I'd have to do the same with the original one for Paper Mario. But that's okay.User:Dry Paratroopa/sig
- There isn't a numerical order for the enemies in the original Paper Mario, so that wouldn't be necessary. Redstar 20:09, 26 December 2009 (EST)
- Maybe... but if there is, I'd have to do the same with the original one for Paper Mario. But that's okay.User:Dry Paratroopa/sig
- Maybe there's some coding where you can choose whether you want to read it in alphabetical or numerical order. Ask one of the sysops and maybe it's possible. Redstar 23:43, 25 December 2009 (EST)
- Then what am I going to do with the numerical version I made that I worked on for days? Could we have two pages; one for each?User:Dry Paratroopa/sig
What if we put both in and just have hide/show coding for each? Redstar 04:42, 27 December 2009 (EST)
- I don't think it'd be worth it to go through all the extra trouble just to have two different ways to sort the log. I think sorting it alphabetically is best, so long as each enemy's row has its respective tattle log number. — Stooben Rooben 04:53, 27 December 2009 (EST)
Why
Why do we need the tattle log screenshots. Couldn't we just use the in-game sprites instead because the tattle log screenshot have bad quality.--YoshiGo99 23:08, 4 March 2011 (EST)
You have a point. :) Tattle-log screenshots do have bad quality compared to teh sprites. BoygeyPumpkineer
- I believe that we only have the tattle log images so that's why we're using them. Yoshiwaker File:Rayquaza.png 12:33, 18 May 2011 (EDT)
Now we're looking for sprites. Sprites that aren't here are:
Dark PuffIce PuffThe Armored Harriers- Magnus Von Grapple 2.0
- And the Shadow Queen
Better poses
Some of these images need better poses. For example, the Macho Grubba one is terrible. I will give a list of what I think need better poses:
Big Bandit (hands shouldn't be outwards, shouldn't be smiling like that)Dark Koopa (mouth shouldn't be open, body looks a bit off)Dark Paratroopa (mouth shouldn't be open, facing the wrong way)Elite X-Naut (body is leaning back; regular X-Naut's pose isn't like that)Hammer Bro. (hammer shouldn't be upwards, shouldn't be angry)Koopa Troopa (strange-looking, the KP Koopa nearby doesn't look like that)KP Paratroopa (mouth shouldn't be open, facing the wrong way)Lakitu (shouldn't be ducking inside the cloud)Macho Grubba (looks nothing like his idle in battle)Magikoopa (hand holding wand shouldn't be facing up)Paratroopa (mouth shouldn't be open)Red Bones (facing the wrong way)- Shady Koopa (facing the wrong way)
- Shady Paratroopa (mouth shouldn't be open)
Yes, you may think I am a bit picky, but I think we should have the best images possible for these enemies. I have already started fixing poses, though. I fixed Dark Boo and Piranha Plant (not Pale Piranha, the one in the Pit of 100 Trials)
Once again, sorry if I am being picky. But we need good images. --PyroGuy6 I gotta vacuum tonight. 08:27, 2 June 2011 (EDT)
We are trying to get the best quality images. Some images don't work well like the Koopas shells, most of them are straight up and not leaning like they should. If will tilt the arms of Hammer Bro. And Magikoopa the quality turns bad..YoshiGo99
I don't get it. :(
Y R we going back to the tattle log screenshots? Most users agreed that we use sprites because they have good quality. BoygeyPumpkineer
Fuzzy Horde
Would Fuzzy Horde fit here? It has its own HP, moves, tattle, etc., but it does not have an entry in the in-game tattle log and thus isn't listed here. -- A gossip-loving Toad (Talk) 03:45, 18 August 2016 (EDT)
- Solved. Megadardery (talk) added it. -- A gossip-loving Toad (Talk) 10:16, 18 August 2016 (EDT)
Bestiary
Why did you change the bestiary? I mean, I like the new stats and all, but the last one was designed so you can sort the enemies so you can see them in a different order.-- 16:51, 29 August 2016 (EST)
The preceding unsigned comment was added by 72.84.230.129 (talk).
Missing Immunities and Weaknesses
Does anyone know why these aren't listed here for each enemy? They're in the original Paper Mario's bestiary, and I find them very helpful and informative. --Kimimaru (talk) 03:27, 12 September 2016 (EDT)
Whipped her but good
This is grammatically correct, but it is uncommon. —-OhoJeeOnFire (talk) 16:51, October 18, 2021 (EDT)
Attack names?
Maybe I'm missing something obvious, but where do the names of the enemy attacks come from? They don't seem conjectural, with stuff like "Missilespikebonk", but they're not named in-game either. Blinker (talk) 08:23, February 6, 2024 (EST)
Splitting the Switch version
This talk page or section has a conflict or question that needs to be answered. Please try to help and resolve the issue by leaving a comment. |
This needs done for a number of reasons, not the least of which includes the myriad of actual differences between the mechanics and tattles of the two versions, as well as the sprites (and tattle log images, for that matter). It's also consistent with how we handle the other RPG remakes. I'm only really putting this on the talk page as a formality. Doc von Schmeltwick (talk) 23:27, June 1, 2024 (EDT)
- We could split them up if it's easier. The only thing that gives me pause is that a separate article would be almost entirely the same information. AFAIK the only differences are a few new tattle entries (and consequently, some changed tattle log numbers), and some slightly changed descriptions.
- Incidentally, I've also been playing around with a new template design in my sandbox. The current one isn't great to read on both wider screens or mobile. There are also a bunch of additional stats for each enemy that are currently missing, so I've been experimenting with how best to add this new info but also present everything in a way that doesn't feel overwhelming. If you have any feedback, please let me know :) --Dorsal Axe (talk) 05:49, June 2, 2024 (EDT)
Change to Sortable Format
Is there any format this page could be changed to that can by sorted by different fields? Because searching by log number is a lot harder than necessary, as well as an absolute nightmare when the log number you are searching for is also a common stat number as well, leading to hundreds of results when you attempt an in-page search. --Dus T. (talk) 19:07, June 8, 2024 (EDT)
Split the Nintendo Switch remake into its own bestiary
This talk page section contains an unresolved talk page proposal. Please try to help and resolve the issue by voting or leaving a comment. |
Current time: Sunday, November 24, 2024, 03:58 GMT
Per Doc von Schmeltwick's argument above, as well as the fact that a proposal must accompany the {{split}} template per this proposal.
A separate article would not only more clearly distinguish the minor Tattle Log description changes and the entries unique to the remake (such as Goomboard), but it would also allow the new Tattle Log images to be used in a productive way. Otherwise, they run the risk of being amassed uncritically, like the Mario Kart Tour course icons.
Proposer: ThePowerPlayer (talk)
Deadline: July 4, 2024, 23:59 GMT
Support
- ThePowerPlayer (talk) Per proposal.