Ghost in the Hall

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Ghost in the Hall
Ghost in the Hall from Mario Party 7
Appears in Mario Party 7
Type 4-Player minigame
Music track Slow and Steady
Music sample

Ghost in the Hall is a 4-Player minigame in Mario Party 7. The minigame's name is possibly a pun on the name of the 1989 manga Ghost in the Shell.

Introduction[edit]

The game starts out with the first player walking through the rain into a haunted mansion.

Gameplay[edit]

Players must choose certain pathways to get to the exit. Some pathways contain Pink Boos that scare the character and make them go in the opposite direction; others contain doors that open and stun the character. The first one to the exit (which is a wide pathway with a red carpet) wins. There is a horizontal red carpet halfway through. If nobody reaches the exit within a certain time limit, the minigame ends in a tie.

Ending[edit]

The ending to Ghost in the Hall

The rain stops as the winner walks out of the mansion and does their victory animation.

Controls[edit]

  • Control Stick – Move

In-game text[edit]

  • Rules"Aaaah! A haunted house! Run for the exit and get out before everyone else!"
  • Advice"Closed doors will slow your progress, while Pink Boos will stun you. Watch out!"

Names in other languages[edit]

Language Name Meaning Notes
Japanese ぬけだせ!おばけやしき[?]
Nukedase! Obake yashiki
Escape the Ghost House!
French Sauve-qui-peut[?] Run for your life
German Begeistert[?] begeistert normally means "excited" but actually aims for "beghosted" since it contains Geist (ghost)
Italian Passi nel buio[?] Steps in the dark
Spanish Mansión encantada[?] Haunted Mansion

Trivia[edit]

  • Even if the player picks Boo or Dry Bones as the playable character, they still get scared by the Pink Boos, just like all the other characters.