Ghost in the Hall
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Ghost in the Hall | |||
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Appears in | Mario Party 7 | ||
Type | 4-Player minigame | ||
Music track | Slow and Steady | ||
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Ghost in the Hall is a 4-Player minigame in Mario Party 7. The minigame's name is possibly a pun on the name of the 1989 manga Ghost in the Shell.
Introduction[edit]
The game starts out with the first player walking through the rain into a haunted mansion.
Gameplay[edit]
Players must choose certain pathways to get to the exit. Some pathways contain Pink Boos that scare the character and make them go in the opposite direction; others contain doors that open and stun the character. The first one to the exit (which is a wide pathway with a red carpet) wins. There is a horizontal red carpet halfway through. If nobody reaches the exit within a certain time limit, the minigame ends in a tie.
Ending[edit]
The rain stops as the winner walks out of the mansion and does their victory animation.
Controls[edit]
- – Move
In-game text[edit]
- Rules – "Aaaah! A haunted house! Run for the exit and get out before everyone else!"
- Advice – "Closed doors will slow your progress, while Pink Boos will stun you. Watch out!"
Names in other languages[edit]
Language | Name | Meaning | Notes |
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Japanese | ぬけだせ!おばけやしき[?] Nukedase! Obake yashiki |
Escape the Ghost House! | |
French | Sauve-qui-peut[?] | Run for your life | |
German | Begeistert[?] | begeistert normally means "excited" but actually aims for "beghosted" since it contains Geist (ghost) | |
Italian | Passi nel buio[?] | Steps in the dark | |
Spanish | Mansión encantada[?] | Haunted Mansion |
Trivia[edit]
- Even if the player picks Boo or Dry Bones as the playable character, they still get scared by the Pink Boos, just like all the other characters.