User:Rodmjorgeh
Hi! This is my page.
This page is about me and my favorite Mario game, New Super Mario Bros. Wii!
Just scroll to see stuff...
My contributions: here
About me
I'm currently working on a New Super Mario Bros. Wii hack called "Old Super Mario Bros Wii." with more than 150 new levels and a new world map for you to enjoy! Sadly though I can't seem to get it working in the Wii console, so yeah, bad time for me.
I started 1 year ago and I already made more than 50 levels and did the world map for the World 1, World 2 and World A.
You're maybe asking: "What the hell is a World A?". Well, there's a cannon in World 2 that leads directly to this secret world. Yes, a SECRET WORLD. Maybe I'll do another secret worlds like World B, World C and World D, but now I'm just focused on World A.
If you go to the "Enemies" section, every enemy image you see is from my ROMhack. So, if you ladies and gentleman are wondering: "I don't remember this level in NSMBW", don't forget that it's my NSMBW hack.
About New Super Mario Bros. Wii
World Map
Worlds
World 1: The classic greenland world, always the first but always the boring one. The boss in this world is Larry Koopa. | |
World 2: The only world that can be considered as a hot world without lava. The boss in this world is Roy Koopa. | |
World 3: That basic snowy theme that everybody hates about how slippery it is. The boss in this world is Lemmy Koopa. | |
World 4: This world can be random sometimes, with some underwater levels and beach levels... but with water too. The boss in this world is Wendy O. Koopa. You also fight Bowser Jr. on an airship. | |
World 5: The peaceful world, between trees and... Stalking Piranha Plants?? The boss in this world is Iggy Koopa. | |
World 6: Rocky theme with some nice-looking clouds. The boss in this world is Morton Koopa Jr.. You also fight Bowser Jr. on an airship. | |
World 7: The heaven gate is open, now Mario can enter the peaceful heavens. The boss in this world is Ludwig von Koopa. | |
World 8: Well, looks like Mario sinned a lot, so now he's in hell, where he possibly can find the Princess. The bosses in this world are Magikoopa, Bowser Jr. and Bowser. | |
World 9: Mario rescued the Princess and now he's in an outer space adventure. An astronaut for sure. |
Levels
World 1
Level | Preview | My opinion |
---|---|---|
Template:World-link | Does anybody really watches this movies? I mean, star coins don't mean nothing besides buying movies or unlocking new levels in World 9. Just a bit different from New Super Mario Bros. for the Nintendo DS, where you could use Star Coins to unlock new levels, mushroom houses and buy new backgrounds and stuff. | |
World 1-1 | The first level and possibly the most boring one. It's always the same... Greenland Overworld Hills. Could they be more creative? Like, making a desert or a forest as the first world. But nope, "I'll just make another boring stage as the first stage". Read info... | |
World 1-2 | The first underground level and, once again, boring. Why's the second level always underground? Is like they copy every level over and over again. At least we have those strange tilt platform things. Read info... | |
World 1-3 | This level introduces Yoshi! My favorite dinosaur! After those two boring stages, we have something different and fun! Read info... | |
World 1-Cannon | A Warp Cannon that leads directly to World 5. I mean, it's cool if you're doing a speedrun, a coinless challenge or even an all-coins challenge. And, obviously, it's cool to just enter the pipe and see Mario fly to another world. | |
Template:World-link | The first tower level of the game. It's fine, considering that most tower levels are just... not fun, to be honest. You just jump and jump and jump until you reach the boss, with many obstacles passing your way. But this level makes it fun and different, but... I don't know why. Read info... | |
World 1-4 | The first underwater level of New Super Mario Bros. Wii. It introduces Cheep Cheeps, Deep-Cheeps and Eep Cheeps. Read more... | |
World 1-5 | The first athletic level of New Super Mario Bros. Wii. It contains regular and screw-controlled mushrooms, as well as spinning blocks. Read more... | |
World 1-6 | A grassland level containing many rolling hills. Koopa Troopas and Koopa Paratroopas are the principal enemies. Read more... | |
Template:World-link | The first castle level of New Super Mario Bros. Wii. It contains lava pools, Thwomps and giant spinning gears. Its boss is Larry Koopa again. Read more... |
World 2
Level | Preview | Description |
---|---|---|
World 2-1 | This level takes place in the desert and is the first level with sand geysers. Read more... | |
World 2-2 | This level is filled with barrels and Spikes. There are areas with platforms infested with Koopas and Spikes. Read more... | |
World 2-3 | This level is a pitch dark cave, which is dimly lit by lanterns. Fire Bros., Fire Snakes, Venus Fire Traps and Spike Tops are common enemies in this level. Read more... | |
Template:World-link | This tower features metallic fences that the player can cling on. Read more... | |
World 2-4 | Every few seconds, Wind blows in the level, forcing the player to the right. Read more... | |
World 2-5 | This level has many Pokeys as well as some Lakitus, and there's also a Yoshi in this level. Read more... | |
World 2-6 | This is a mushroom level that mostly has moving coins and blocks. Read more... | |
World 2-Cannon | The Warp Cannon level of World 2. It shoots the player straight into World 5. | |
Template:World-link | This castle is filled with lava pits, and three way corridors, of which only one is the correct path. The boss is Roy Koopa. Read more... |
World 3
Level | Preview | Description |
---|---|---|
World 3-1 | The level starts in a snowy ground with Cooligans sliding in Mario's direction. Read more... | |
World 3-2 | This level marks the first appearance of Ice Bros. and Bullet Bills in the game. Read more... | |
World 3-3 | This level is an icy cave level with 3 parts. There are floating platforms, falling Icicles, and giant falling icicles that Mario can walk on. Read more... | |
Template:World-link | This is the first Ghost House in the game. Big Boos, smaller Boos, and possessed furniture are the main obstacles in this level. Read more... | |
World 3-Cannon | The Warp Cannon level of World 3. It shoots the player straight into World 6. | |
Template:World-link | This level features brightly colored rotating blocks that must be used to climb to higher locations. Read more... | |
World 3-4 | There are hidden blocks in this level which will turn into solid red blocks when the ! Switch is activated further in the game. Read more... | |
World 3-5 | This is a vertical level, and will only autoscroll when all players step on the rotating pink block. Read more... | |
Template:World-link | Lemmy Koopa's castle is riddled with giant falling icicles and frozen floors making timed jumps difficult. Read more... |
World 4
Level | Preview | Description |
---|---|---|
World 4-1 | A level introducing Big Urchins that is mostly in water. Read more... | |
World 4-2 | A lot of this course is filled with Donut Blocks and Cheep Cheeps that will jump up to attack the player. Read more... | |
World 4-3 | This is the only level that features Huckit Crabs. There are also a lot of Urchins and Big Urchins. Read more... | |
Template:World-link | This tower features a lot of conveyor belts. Metallic blocks are also a common sight here; some must be jumped on to advance, while others are more of a nuisance. Read more... | |
World 4-Cannon | The cannon level of World 4. It takes the player straight to World 6. | |
World 4-4 | It is the first underwater level of World 4. Read more... | |
Template:World-link | This is the Ghost House of World 4. Its secret exit is a shortcut to World 4-Castle. Read more... | |
World 4-5 | A beach level with Yoshi and Lakitus. Read more... | |
Template:World-link | It is the castle level of World 4. Read more... | |
Template:World-link | It is the first airship level of the game. Bowser Jr. is fought here. Read more... |
World 5
Level | Preview | Description |
---|---|---|
World 5-1 | This is the first level in World 5. It introduces the Stalking Piranha Plant and the River Piranha Plant. Read more... | |
World 5-2 | This level starts off with a number of Wigglers. Read more... | |
World 5-3 | This level is the only level where Bramballs appear. Read more... | |
Template:World-link | In this tower, there are several moving platforms jutting out of spiked walls going back and forth. Mario must climb up on these platforms to reach Iggy Koopa. Read more... | |
World 5-4 | This level has Mario traveling across the toxic liquid on a wooden plank. Read more... | |
Template:World-link | The third Ghost House in the game. Common Ghost House enemies can be found, including Boos. Read more... | |
World 5-Cannon | The cannon level of World 5. It takes the player straight to World 8. | |
World 5-5 | This level has the player jumping across the screen on the backs of giant green Jumbo Rays. Read more... | |
Template:World-link | Iggy Koopa's castle. The player has to cross lava by grabbing on to grate, some of which is round and spins and some that retracts back into lava or walls. Read more... |
World 6
Level | Preview | Description |
---|---|---|
World 6-1 | This level takes place on a series of high cliffs. Read more... | |
World 6-2 | This is an underground level, with many rotating circular platforms, much like the ones in World 1. Read more... | |
World 6-3 | In this level, there are Super Piranha Plants, Stalking Piranha Plants, and Buzzy Beetles. Read more... | |
World 6-4 | Monty Moles are a common sight in this course. Read more... | |
Template:World-link | This Fortress contains two giant Skewers on the floor and ceiling of the Fortress, they both collide in the middle of the Fort. Read more... | |
World 6-5 | This level is island-themed. It features Porcupuffers, tides and some large ? Blocks. Read more... | |
World 6-6 | This level takes place in a dark underground cavern. Read more... | |
World 6-Cannon | The cannon level of World 6. The cannon will shoot straight to World 8. | |
Template:World-link | In this level, there are Spiked Balls and Giant Spiked Balls that can hurt the player. Read more... | |
Template:World-link | This airship level features Mechakoopas and has the first appearance of Rocky Wrenches and the RemoCon Clown. Read more... |
World 7
Level | Preview | Description |
---|---|---|
World 7-1 | This level has different colored spinning blocks which move at different speeds. Read more... | |
World 7-2 | This area features floating Water Balls that Mario needs to use to finish the level. Read more... | |
World 7-3 | There are Fuzzies and Mega Fuzzies that move on rails in this level. Read more... | |
Template:World-link | The first part of this level contains a large platform similar to the one first seen in World 1-2. Read more... | |
Template:World-link | The last Ghost House is the only one to feature Broozers (which are mostly placed near barrels). Read more... | |
World 7-4 | This is a level very reminiscent to 7-1, except instead of moving blocks, there are moving pipes. Read more... | |
World 7-5 | This level is the only one to feature Foos. Read more... | |
World 7-6 | This level can only be accessed after the players find the secret exit in 7-Fortress. Read more... | |
Template:World-link | Ludwig von Koopa is fought again here. Read more... |
World 8
Level | Preview | Description |
---|---|---|
World 8-1 | In World 8-1, Mario and Co. have to go through a volcanic area full of lava. | |
World 8-2 | This level contains more falling debris and spinning wheels on the ground. | |
World 8-3 | The level starts out with giant lava waves that can instantly kill Mario and company. | |
Template:World-link | This tower is the first level to feature Fire Bars. | |
World 8-4 | After falling down a deep tunnel, Mario and co. will have to deal with several Stone Spikes. | |
World 8-5 | This course is an auto-scrolling course, featuring Tilt Lifts that can be moved by rotating the Wii Remote. | |
World 8-6 | This course takes place in a volcano with rising lava. | |
World 8-7 | The level is a secret level, and can only be unlocked by taking the secret path on World 8-2. | |
Template:World-link | The last airship level in the game. | |
Template:World-link | This level is home to Bowser. |
World 9
Level | Preview | Description |
---|---|---|
World 9-1 | The first level of World 9 world is sky-themed and has the background from World 1. There are spinning rectangle platforms throughout the level. Read more... | |
World 9-2 | This stage takes place in the beach setting from World 4. The player must get to the goal while avoiding a Porcupuffer and many Koopa Troopas. Read more... | |
World 9-3 | This course has the background of World 6. It features Missile Bills and King Bills. Read more... | |
World 9-4 | This course takes place over the desert landscape of World 2 and is auto-scrolling. Read more... | |
World 9-5 | This is an icy course based on World 3, where the player must get to the top of the Icy Mountain while avoiding Cooligans, Fuzzies, and Big Fuzzies. Read more... | |
World 9-6 | This volcanic course is based on World 8 and contains numerous platforms which emerge from and descend into lava. Read more... | |
World 9-7 | This course, based on World 5 takes place in a snowy forest, with floors made of ice blocks containing Munchers and pipes containing Venus Fire Traps. Read more... | |
World 9-8 | The last course of the game is an auto-scrolling sky level, based on aerial bonus rooms, which features King Bills as well as a host of other enemies. Read more... |
Enemies
Goomba
Goombas are one of the major species of the Mario franchise. Since their first game appearance in Super Mario Bros., they have become one of the most iconic members of the Koopa Troop and the entire Mario franchise, appearing in almost every title. As you know, they appear in this game. The Goomba can be encountered in the Enemy Course of World 1. In this Enemy Course, it can be either eight Goombas, four Hefty Goombas, or two Giant Goombas. Also, during the boss fight with Magikoopa, his magic can transform the platforms into Goombas, in addition to a variety of other enemies.
In the seventh level of World 9, there are Goombas inside spiked chestnuts encountered called Prickly Goombas. These chestnuts prevent them from being stomped on, but the Goombas can break out of their shells if hit by a fireball from Fire Mario or any fire spitting enemies such as Venus Fire Traps.
Hefty Goomba
Hefty Goombas are a type of Goomba that have appeared as enemies in the Super Mario series. They are depicted as a size smaller than a Big Goomba but bigger than a common Goomba.
They split into two normal Goombas when stomped. They appear in the World 1 Enemy Course and in World 8-2. They are the only large enemies that can be frozen by ice balls, but need to be Ground Pounded since they cannot be lifted because of their huge size.
Mega Goomba
Big Goombas are large Goombas that have appeared as semi-recurring enemies throughout the Mario franchise.
Giant Goombas only appear in the World 1 Enemy Course, where two of them appear trying to stop the player from saving the kidnapped Toad. Giant Goombas share the same attack pattern as many of their smaller relatives. When jumped on, they split into two Hefty Goombas. If Ground Pounded, it splits into four normal Goombas. It takes four fireballs to defeat a Giant Goomba. Giant Goombas cannot be frozen by ice balls from Ice Mario; they will break out instantly after being frozen.
Mini Goomba
Mini Goombas are miniature Goombas that are featured throughout different installments of the Mario franchise. They look like regular Goombas, being brown vaguely humanoid mushrooms, albeit they are notably smaller in size. Their main purpose is usually to slow down the players or otherwise impede their progress.
They reappear in this game, this time in the open world. Mostly in groups, they are not dropped by Paragoombas, but they still weigh Mario down by swarming on him. They no longer hurt Mario even if he is Mini Mario; however, Mario can do a Spin Jump to get them off. After being spun once, Mini Goombas are defeated. Despite their size, Mini Goombas still let out a coin when hit by a fireball. They made appearances on World 5-4 and 7-5.
Paragoomba
Paragoombas are Goombas that have small wings protruding from either their head or torso. Just like Koopa Paratroopas, they jump up and down and shed their wings and change into their regular form upon being stomped on the head. They only appear in World 7-5 and World 8-2. Like other enemies, Paragoombas can now be defeated with a Spin Jump, which does the same effect as a ground pound; it takes out a Paragoomba instantly.
- Buzzy Beetle/Upside-Down Buzzy Beetle and its big variation, Big Buzzy Beetle (unused);
- Spiny/Upside-Down Spiny;
- Podoboo (refered as a "Fireball" in the original game);
- Thwomp and its big variation, Big Thwomp;
- Lakitu;
- Green Koopa Troopa and Red Koopa Troopa;
- Green Koopa Paratroopa and Red Koopa Paratroopa;
- Spike Top;
- Boo and its big variation, Big Boo;
- Pipe - Piranha Plant
- Pipe - Venus Fire Trap;
- Grounded Piranha Plant and its big variation, Grounded Giant Piranha Plant;
- Grounded Venus Fire Trap and its big variation, Grounded Giant Venus Fire Trap;
- Hammer Brother;
- Fire Brother;
- Boomerang Brother;
- Ice Brother;
- Sledge Brother;
- Bullet Bill, its big variation, Banzai Bill and its MEGA BIG SUPER GIANT variation, King Bill;
- Bull's-Eye Bill and its big variation, Bull's-Eye Banzai;
- Swooper;
- Bob-Omb;
- Broozer;
- Amp;
- Pokey;
- Blooper and Blooper With Babies;
- Cheep Cheep and its big variation, Big Cheep Cheep;
- Deep Cheep and its big variation, Big Deep Cheep;
- Eep Cheep and its big variation, Big Eep Cheep (Trivia: the big variation of the Eep Cheeps were unused in this game. They only appear in New Super Luigi U);
- Spiny Cheep Cheep;
- Dry Bones and its big variation, Big Dry Bones;
- Green Chain Link Koopa and Red Chain Link Koopa;
- Wiggler and its big variation, Big Wiggler;
- Crowber;
- Chain Chomp and its big variation, Big Chain Chomp;
- Porcupuffer;
- Fire Snake;
- Prickly Goomba;
- Flame Chomp;
- Cheep Chomp;
- Urchin and its big variation, Big Urchin;
- Huckit Crab;
- Fish Bone;
- Clampy;
- Bramball;
- Mechakoopa;
- Bulber;
- Foo;
- River Piranha Plant;
- Stalking Piranha Plant;
- Para-bomb;
- Scaredy Rat;
- Parabeetle and its big variation, Heavy Parabeetle;
- Monty Mole;
- Boo Buddies;
- Muncher and its frozen variation, Frozen Muncher;
- Fuzzy and its big variation, Big Fuzzy;
- Rocky Wrench;
- Cooligan;
- Spike;
- Gabon;
- Jellybeam;
- Kamek;
Category:New Super Mario Bros. Wii Worlds Category:New Super Mario Bros. Wii Trading Cards