MarioWiki:Proposals/Archive/55
MarioWiki:Proposals/Archive Template
OK Boomer (Move Boomer (Super Paper Mario) to Boomer (Pixl)?)
Template:ProposalOutcome Interestingly, there are two different identifiers for these two Super Paper Mario pixls: Boomer (Super Paper Mario) and Slim (Pixl). Since there is an inconsistency, it would make sense for both pixls to share the same identifier. Since Slim (Flopside) prevents the use of using (Super Paper Mario), it would make sense to move Boomer (Super Paper Mario) to Boomer (Pixl). This further makes more sense as naming policy suggests using a "Thing" identifier (pixl) over a game identifier. Such a page move would be fairly innocuous.
However, this would create a minor secondary discrepancy with the other two Boomer pages, both of which are using game identifiers. Should both of these pages be moved to be more specific to their pages, such as Boomer (boss) and Boomer (bear), as well as Boomer (Pixl)?
Proposer: Trig Jegman (talk)
Deadline: Jan 6, 2020; 23:59 GMT
Move Boomer (Super Paper Mario) to Boomer (Pixl) only
- Trig Jegman (talk) - Well I made it, but I don't necessarily think it would be a big deal if the other two variants remained the same. - 23:01, December 29, 2019 (EST)
Move all three Boomer pages to be more specific
While I suggest Boomer (boss) and Boomer (bear), these could be discussed further
Do nothing
- Toadette the Achiever (talk) See here, here, and here for a full explanation.
Comments
This further makes more sense as naming policy suggests using a "Thing" identifier (pixl) over a game identifier.
The "thing" in this case is character. If character can't be used, then you move to #2, which is game. Slim is forced to go to #4 since game can't be used, while Boomer can safely stay at #2 and use game. That the two Pixls end up in different places is simply a result of them needing to differentiate from different things (Slim (Flopside) forces it). I understand it can be considered annoying, but whether or not they match is really neither here nor there - they are each a different case with different needs. As you said, if you do the move then these three links are inconsistent since one wouldn't use game (and there is no reason for it not to use game since they are all from different games). So basically you want to open up the character identifier to get more specific before moving to game (as it used to be). This gets into its own weird problems of what should be used, and having some awkward identifiers. I think going to the game name sooner avoids that awkwardness in the most objective way possible. If you tally up the amount of "problems" with each system, I'll take the current Pixl "mismatch" and a bunch of objective game identifiers versus a ton of human/flower/whatever identifiers. The Slim (Pixl) case is a direct result of Nintendo using the same character name twice within one game and rightfully should be the one awkward situation because that is a confusing thing to do. Opening up custom character identifiers before moving to game creates awkward cases which are completely the wiki's doing, and we should try keep our hands clean and minimize any impact. No matter what system we land on there will be weird cases to deal with. I think the current system minimizes the damage and is the "least bad" option, and I don't want to keep changing things around. So I'll veto --Steve (talk) 20:56, December 30, 2019 (EST)