GCN Mushroom Bridge

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Not to be confused with Shroom Ridge.

Template:Racecourse

Mushroom Bridge is a racecourse from the Mario Kart series. Its first appearance is in Mario Kart: Double Dash!! as the first racecourse of the Flower Cup. Later, the course makes a reappearance in Mario Kart DS as a retro racecourse of the Leaf Cup. The course takes place on a one-way highway near the coast, and the racers have to share the track with slower vehicles that almost always damage the player when struck. The highway runs over the Mushroom Bridge that gives the course its name. Mushroom City and Princess Peach's Castle can be seen in the background near the beginning of the course. This course shares its music with Mushroom City.

Course layout

Petey Piranha and Donkey Kong race at Mushroom Bridge.
Racing around a curve, with the Mushroom Bridge appearing at the left.

The track starts out just before the first left-hand curve. Players can take a path leading off of the main course to the right shortly after the starting line, which goes down a slope to a Warp Pipe leading to a Double Item Box as it blasts the players back onto the track. The course then heads into a curving tunnel lit up with green lights. The players catch up to the cars they share the track with in the tunnel, and after clearing the curve, they encounter three Item Boxes.

After leaving the tunnel, the track curves between the coast and some hills topped with mushroom-like huts. A path leads over the hill, but if the players do not have a speed-boosting Mushroom or Star, their kart will be slowed down substantially by the dirt. Another alternate route exists in this section of track: there is a sidewalk on the left hand side of the track, and while its usually separated from the road by fencing, there are open sections granting the players access. There are item blocks on the sidewalks, and the fence protects players from projectiles thrown by the other racers, such as Red Shells; they can also avoid the traffic on the main road using this route.

After curving past the hills, there is a short straightaway; the sidewalk empties back into the road, and the racers all pass through a row of three item blocks before entering the second tunnel of the track. The tunnel curves around to the left, opening up on a straightaway leading to the bridge that gives the course its name. Halfway along the bridge are three more item blocks. There are two more item blocks on the tops of the bridge's beams, which are also inlaid with Dash Panels, meaning players who attempt to cross the bridge that way run the risk of losing control and falling off (either onto the track below, which wastes time, or into the water which means they need to be rescued by Lakitu, which takes even longer). While riding on the top of the arches of the bridge, it is impossible to get hit by Spiny Shells. After the bridge is the finish line and the start of the next lap. The track has almost the same shape as Mario Circuit 1.

The course also features vehicles which only appear on the main roads, and do not take any of the shortcuts. The course features regular cars, buses and cargo trucks, as well as Mushroom Cars which drop Mushrooms when hit and Bob-omb Cars which explode upon impact. Moving Item Boxes also appear throughout the course.

Game mode differences

The vehicles that appear on the stage in Mario Kart: Double Dash!! vary based on the mode the player selects.

  • If the player selects Time Trials, there will be a Wiggler Wagon with twenty wheels (the Wiggler Wagon is always on the right lane), three Star Travel buses (two on the right lane and one on the left lane), two Peach Beach buses (one on the right lane and one on the left lane), two Express trucks (all trucks are on the left lane), two Moo Moo Farm trucks, one yellow car (left lane), and seven red cars (three on the left lane and four on the right lane). No Mushroom Cars, Item Boxes, and Bob-omb Cars are present in Time Trials.
  • If the player selects Grand Prix mode for a single screen (single player or co-op play), there will be a Wiggler Wagon with twenty wheels (right lane), two Star Travel buses (one on the right lane and one on the left lane), three Peach Beach buses (two on the right lane and one on the left lane), two Express trucks (left lane), two Super Chocolate trucks, one yellow car (right lane), three blue cars, (one on the right lane and two on the left lane), four red cars (two on the left lane and two on the right lane), two Mushroom Cars (all Mushroom Cars are on the left lane), four Item Boxes (two on the right lane and two on the left lane), and three Bob-omb Cars (two on the right lane and one on the left lane).
  • If the player selects a split screen mode and items are also played, the amount of vehicles will be reduced. There will be a Wiggler Wagon with ten wheels (right lane), four Star Travel buses (two on the right lane and two on the left lane), one Moo Moo Farm truck (left lane), one Super Chocolate truck, one blue car (right lane), two red cars (left lane), one Mushroom Car (left lane), two Item Boxes (one on the right lane and one on the left lane), and one Bob-omb Car (right lane).
  • If the player selects a split screen mode and items are not played, the amount of vehicles will still be reduced. There will be a Wiggler Wagon with ten wheels (right lane), three Star Travel buses (two on the right lane and one on the left lane, one Peach Beach bus (left lane), one Express truck (left lane), one Super Chocolate truck, one blue cars (right lane), two red cars (left lane), one Mushroom Car (left lane), and two Bob-omb Cars (one on the right lane and one on the left lane).

Appearance in Mario Kart DS

The track icon
The course in Mario Kart DS

In Mario Kart DS, the course underwent considerable changes. It is simpler, shorter and doesn't have as many obstacles as in Mario Kart: Double Dash!! Most of the alternate ways were removed, excluding the shortcut over the hills, and the Bomb-cars, Mushroom Cars, and the Wiggler Wagon was also taken out. This version of Mushroom Bridge now features vehicles from Shroom Ridge. Mushroom City and Princess Peach's Castle were removed from the background. Both of the tunnels are now lit green on the left side and lit on the red side, compared to the original version where the first tunnel is lit green and the second tunnel is lit red. The course was never available in Wi-Fi mode.

Missions 5-5 and 7-Boss take place here. In 5-5, the player needs to finish one lap in the opposite direction within the time limit, and in 7-Boss, the player needs to reach the finish before Wiggler.

Mario & Sonic at the Sochi 2014 Olympic Winter Games

Mushroom Bridge as it appears in Mario & Sonic at the Sochi 2014 Olympic Winter Games.

Mushroom Bridge returns in Mario & Sonic at the Sochi 2014 Olympic Winter Games as the setting for the Groove Pipe Snowboard Dream Event as the game's equivalent to Mario Circuit as in the Dream Ski Cross event from Mario & Sonic at the Olympic Winter Games. Like the aforementioned event, the entire road is covered in snow and the course is mostly downhill with Warp Pipes and a cannon to take racers to the top of each island. Wiggler Wagons can be seen on roads that are inaccessible to the players and a single stationary Wiggler Wagon on the bridge serves as a small ramp for the racers. Unlike in Mario Kart: Double Dash!! and Mario Kart DS, the course now has a NSMB-esque aesthetic.

Template:Right Like in Mario Kart: Double Dash!!, it is possible to ride up the bridge's beams which are still inlaid with Dash Panels, if done successfully without falling off a ramp will take them to Warp Pipes faster than if the lower route was taken, these Pipes still lead to the same destination as the Pipes below. Throughout the track there are also grind rails which can either lead to alternate pathways or help to boost the player's speed.[1]

Official descriptions

Mario Kart: Double Dash!!

  • Instruction booklet: “One of the Mushroom Kingdom’s most famous landmarks. This bridge is well traveled, so be careful not to run into any commuters. The car carrying all the mushrooms looks strangely inviting, though…”
  • US website: “There’s more than just other karts on Mushroom Bridge – a lot more. Dodge traffic as you race across the bridge, or just go over it!”
  • European website: “This race takes place on a real road, so watch out for the kart-crushin cars. Skilled players can even drive across the bridge’s girders.”

Mario Kart DS

  • European website: "You'll have to contend with rush hour traffic as well as your rivals on Mushroom Bridge and its surrounding streets. Dodge the buses and cars and keep and eye out for a shortcut on the right-hand side, but keep a Mushroom handy because you're gonna need it."

Sponsors

Mario Kart: Double Dash!!

Mario Kart DS

  • Fresh (Cargo trucks)
  • Unnamed sponsor that produces fruit (Cargo trucks)

Gallery

GCN appearance

DS appearance

Names in other languages

Language Name Meaning Notes
Japanese キノコブリッジ[?]
Kinoko Burijji
Mushroom Bridge
Dutch Mushroom Bridge[?] -
German Pilz-Brücke[?] Mushroom Bridge
Italian Ponte dei Funghi[?] Mushrooms' Bridge
Korean 버섯 브리지[?]
Beoseot Beuriji
Mushroom Bridge
Russian Грибной мост[?]
Gribnoy most
Mushroom Bridge
Spanish Puente Champiñón[?] Mushroom Bridge

Trivia

  • Due to the fact that this course is across the sea from a bustling city (as seen in both aformentioned courses), Mushroom Bridge may very well be based off of the real-life Brooklyn Bridge in New York City.
  • The whirlpools below the bridge are a sort of reference of the whirlpools that commonly appear in Japanese seas.
  • In the course's icon in Mario Kart DS, the Cheep Cheep reads "Flesh" instead of "Fresh", an error also seen in the game's kiosk demo.
  • In Mario Kart Wii, there is a smaller, similar bridge like Mushroom Bridge in the course Moonview Highway.
  • If the player breaks the item box or Bob-omb Car, new ones will come out of the pipe near the finish line. If the player attempts to destroy a Bob-omb Car within the first two seconds of its respawn out of the pipe, it will lift the player without exploding.
  • Several vehicles in the game are programmed to let the moving item boxes and Bob-omb Cars coming out of the pipe shortcut players can take go in front of them. Others do not stop for them.

References

Template:Racecourses