World 14-3 (Super Mario Maker for Nintendo 3DS)

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This article is about World 14-3 in Super Mario Maker for Nintendo 3DS. For World 14-3 in Super Mario Maker, see Underwater Automation.

Template:Levelbox World 14-3 is the third level of World 14 of Super Mario Challenge from Super Mario Maker for Nintendo 3DS.

Course Layout

The course starts out with three coins and a Warp Pipe. After the player goes through the Warp Pipe, they can hit the nearby ? Block to get a Super Mushroom. The whole entire course involves the player avoiding Skewers. The player must also avoid Cheep Cheeps at the beginning of the underwater part. The player continues on in a cave like structure. The are many gaps to help the player get through without taking damage. The player can get 3 Pink Coins, a Super Mushroom on a Fire Flower inside a ? Block, and if the player waits a bit, a 1-Up Mushroom from a ? Block that can't be hit until the skewer takes out some Hard Blocks. After this, the player must go through the Warp Pipe back to the main area. Near the exit, the player can get the Checkpoint Flag. After this, two Brick Blocks and a ? Block containing a Super Mushroom on a Fire Flower. The player then avoids more skewers, some Paragoombas, a Red Koopa Paratroopa. The player can also get a Pink Coin, but before a skewer takes out the Hard Blocks. After this, a hall of skewers with the last Pink Coin in the hall. There is another skewer, which will take out a ? Block containing a Super Mushroom on a Fire Flower on the second fall. If the player got all 5 Pink Coins, they can go through the Key Door, and get two 1-Up Mushrooms on tracks. After avoiding some more skewers, even some that bounce back from Note Blocks, and a Goomba. After this, the Goal Pole guarded by a Paragrooma. The player can get the top if they climb Brick Blocks.

Challenges

  • Goomba - Go through a Key Door and then reach the goal.
  • Bowser - Collect all 100 coins and then reach the goal.

Enemies

Template:SMM Levels