Talk:Boolossus

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Does anyone notice that all of the bosses are seen somewhere in their floor?Tomz123 (talk)

Fan Fiction Style

I've tried to fix this article so that it doesn't read like a story anymore. Not having played this game, however, I cannot say for sure if the things I left in (like Luigi's allegedly noticing that the Boo Radar has started flashing) actually happen in the game (e.g. in cutscenes) or were just made up for story-telling reasons. Would be nice if someone could check if anything else needs to be removed.--vellidragon 21:38, 21 September 2011 (EDT)

Yes, his boo radar flashes a lot right before he meets Boolossus. EDIT: But he doesn't physically check it, it's still during gameplay when Luigi meets the circle of Boos BabyLuigiFire.pngRay Trace(T|C)
Ok, thank you very much; edited that part accordingly. If Luigi doesn't actually check the Boo Radar, the article shouldn't claim that he does.--vellidragon 13:38, 22 September 2011 (EDT)

Appearance in Luigi's Mansion 2?

In the Japanese version of Luigi's Mansion 2, "Big Boo" is called Jumbo Teresa, which is also Boolussus's name. The wiki already has at least two instances of other misnamed Boos being corrected, so maybe that should also be the case here? LinkTheLefty (talk) 10:36, 13 October 2014 (EDT)

Move Big Boo's Dark Moon section into Boolossus article

Template:SettledTPP Template:ProposalOutcome As previously observed, the Big Boo from Luigi's Mansion: Dark Moon is none other than Boolossus...in the Japanese version. In at least the English release, it is referred to as Big Boo, but it should mentioned that King Boo is also split from his Sunshine self, not to mention we also deem the Big Boo from Super Mario 64 DS to be the more familiar King Boo (primarily based on the Japanese names). This Boo character wouldn't be the first to be considered misnamed. I anticipate the counterargument would be its design, but the main King Boo himself already had changes over the years from his face to his size, so it seems very likely to me Boolossus and "Big Boo" were meant to be one in the same as they pretty much match the same role and gimmick in the Luigi's Mansion series.

Proposer: LinkTheLefty (talk)
Deadline: December 21, 2014 23:59 GMT

Yes, that Big Boo is Boolossus

  1. LinkTheLefty (talk) Per proposal.

No, that is a separate character

  1. Toadbrigade5 (talk) Per all
  2. Megadardery (talk) Correct me if I'm wrong, but there is no further information other than the Japanese name that suggests that they are identical. The differences are apparent especially in the eyes. Also for the big boo being created from smaller boos isn't exclusive to Boolossus, it appeared in the Paper Mario series and it out to appear again. Boolossus is a portrait ghost, I doubt any of them will appear in any future game. Bottom line: judging only by the Japanese name implementing it is an mis-translation, while the actual name is the same and the appearance for the Big Boos in general and this specific boo is identical, it's hard to accept.
  3. BabyLuigi64 (talk) Here's what I've managed to glean from the King Boo article... Super Mario Sunshine: Among other things, not only is that King Boo named "Bosu (Boss) Teresa", it also has different abilities and seems to be made of goop and therefore created by Bowser Jr., while the main King Boo is made of... whatever ghosts are made of. Super Mario 64 DS: For one, there is already a "Big Boo" in Big Boo's Haunt, and said Big Boo is the area's namesake, so they aren't the same. Meanwhile, his appearance matches Mario Kart: Double Dash!! and his laugh matches Luigi's Mansion. On this? It seems to simply share Japanese names, and that isn't enough, so per all.
  4. Boo4761 (talk) Per all.
  5. Madz the Penguin (talk) So...Toadette and Vanna T. get merged because their Japanese names are the same? What? That Toadette thing makes as much sense as this proposal! I know King Boo and Boolossus are alike, but that doesn't mean they are the same. That's like merging Merluvlee and Dr. Toadley because, "they are so much alike".
  6. Ghost Jam (talk) Per all.

Comments

@Toadbrigade5: On attacks/resemblance - compare the times King Boo has been fought (Luigi's Mansion, Dark Moon, Super Princess Peach, ...). LinkTheLefty (talk) 02:11, 8 December 2014 (EST)

You got me, but I'll say per all now. So are you allowed to modify the argument? I'd like to make it say per all.Toadbrigade5 (talk) 19:06, 8 December 2014 (EST)
You can edit, change or delete your vote all the way up till the proposal formally closes, so long as said vote follows the standard proposal rules. -- Shyghost.PNGGhost JamShyghost.PNG 10:19, 13 December 2014 (EST)
Of course, you're free to change your vote or opinion at any time before the deadline. I've seen it happen before without repercussions.
Another thing I'll say in favor of this side of the argument is that it may very well spare the potential trouble of splitting the article between Big Boo (species) and Big Boo (character[s?]) down the line. LinkTheLefty (talk) 17:35, 13 December 2014 (EST)

"Real Form"

Here's a quote from the Boos that form Boolossus:

"That scaredy-cat Luigi has made it this far... Oh, we're so frightened! I guess it's our turn then... All right, Boos, let's assume our real form... But first, how about giving him a little scare!"

They refer to Boolossus as their true form. That raised lot of questions for me. Where did Boolossus come from? When did it first split into the Boos? Can all Boos form Boolossus, or just the 50? How big would Boolossus be if they all formed it? And most importantly, where should it be mentioned in the article? Trivia? File:Mr L Render.png Ultimate Mr. L (Talk) 15:01, 19 September 2016 (EDT)

Glitch?

I have an annoying problem. When I try to spray ice at the Boos, the game doesn't seem to realize that there's ice in the Poltergust until I've sprayed it for a few seconds. It acts as if there's no ice, so it just sprays air for a few seconds, then starts spraying ice. This isn't a problem early in the battle, but as the fight drags on, the Boos start running away from the ice, even when the Poltergust is only spraying air! That's not the only issue. my strategy for freezing Boos is to wait for them to twirl in to attack and spray them before they get to me, as they can't run away while attacking. But this requires precise timing and since I only spray for the first few seconds of my spray, the Boo hits me before I can freeze it. If I start spraying a little before the attack in hopes that the ice will start as soon as the Boo twirls, the Boo simply runs away from the ice that isn't there. Has anyone else has this problem? What's going on? File:Mr L Render.png Ultimate Mr. L (Talk) 15:08, 19 September 2016 (EDT)