Donkey Kong Jr.

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 00:37, November 29, 2015 by Metalex123 (talk | contribs) (Isn't being the father of DK the same as being a standalone character? (since Cranky's said to be both DKJr's father and DK's grandfather))
Jump to navigationJump to search

Template:Articleabout Template:Character-infobox

“Monkey Muscle!”
Donkey Kong Jr., Saturday Supercade

Donkey Kong Jr. (sometimes referred to as DK Jr. or just Junior) is a Kong character that debuted in Donkey Kong Jr. as the titular hero, who had to save his father, Donkey Kong, from Mario. He is implied to either be the young form of the current Donkey Kong or the father of the current Donkey Kong.

History

Donkey Kong series

Donkey Kong Jr.

File:DKjr.png
Donkey Kong Jr. holding a key.

Donkey Kong Jr.'s premier appearance is in the eponymous Donkey Kong Jr. He is the star of the game and the only playable character. It follows the events of the original Donkey Kong, where Donkey Kong Jr.'s father, Donkey Kong has now been locked up by Mario. Donkey Kong Jr. must travel through four stages, climbing vines to ascend them and then watching as Mario hauls his father further on through the game.

There are numerous enemies that Donkey Kong Jr. must avoid. However, if he drops fruit on the enemies, they will be defeated. Once Donkey Kong Jr. has put a key into the cage, Mario will move further on. When Donkey Kong Jr. beats Mario at last in Stage 4, Donkey Kong and Mario both fall; Donkey Kong Jr. catches his father and then walks off-screen with his newly-freed papa.

Donkey Kong Jr. Math

One year later, Donkey Kong Jr. made another playable appearance in the game Donkey Kong Jr. Math. His father stood at the top of the stage, holding a sign with a random number placed on it instead of being kidnapped by Mario. Donkey Kong Jr. had to climb amongst multiple vines to gather the correct numbers and mathematical signs to create the number on his father's sign.

This game also starred a pink-colored pallete swap of Donkey Kong Jr. that could be playable in a two-player game; however, Donkey Kong Jr. was still brown in color, and could be played as in both one- and two-player modes.

Donkey Kong (Game Boy)

Donkey Kong Jr. pulling a switch, Game Boy Donkey Kong official artwork
Donkey Kong Jr. pulling a switch.

In Donkey Kong on the Game Boy, Donkey Kong Jr. teams up with his father to kidnap Pauline, and Mario must defeat both of them before rescuing her. For most of the game, Donkey Kong Jr. usually stays in areas inaccessible by Mario, activating and deactivating switches in ways that can either help or harm Mario; nonetheless, it is shown in stage 8-9 of Rocky-Valley that the plumber can lose a life when touching Donkey Kong Jr.. Sometimes, Donkey Kong Jr. even appears out in the open and throws Poison Mushrooms. He defeats Mario instantly if he touches him. Finally, Mario got to stop him for good in stage 9-4, where he locked him in a cage in a fashion similar to Stage 4 of the original Donkey Kong Jr.. In the ending, Donkey Kong Jr. somehow managed to free himself and lay in wait as Pauline gave Mario a Super Mushroom to catch Donkey Kong, and acted as soon as his father was calling for help, although they presumably buried the hatchet.

Donkey Kong Country: Tropical Freeze

Donkey Kong Jr. appears as a cameo at the end of the Aqueduct Assault level in the background in Donkey Kong Country: Tropical Freeze inside a Wii U gamepad held high by the original Donkey Kong.

Saturday Supercade

Donkey Kong Jr., voiced by Frank Welker, is featured as the main protagonist of the cartoon short Donkey Kong Junior from the animated series Saturday Supercade. Here, Donkey Kong Jr., after discovering his father is missing from the circus, decides to track him down with the help of a clumsy biker named Bones.

Nintendo Adventure Books

Donkey Kong Jr. makes an appearance in the sixth Nintendo Adventure Book, Doors to Doom; in the book, Mario and Luigi find themselves in Donkey Kong Jr.'s jungle after entering one of the doorways created by Dr. Sporis Von Fungenstein. Upon seeing Mario and Luigi, Donkey Kong Jr. attacks them, forcing the two to flee. Eventually, after a vine-climbing chase, the Mario Bros. escape Donkey Kong Jr.

Super Mario Kart

File:DKJRMK.PNG
Donkey Kong Jr. in Super Mario Kart.
File:DKJRDD.png
DK Jr. in a crowd with a Snifit, a green Shy Guy, a Blue Toad with a red vest, and a Goomba.

In 1992, Donkey Kong Jr. appeared as a playable character in Super Mario Kart for the Super Nintendo Entertainment System. He was classified as a heavyweight character alongside Bowser. His preferred item was the Banana, with which he would litter the racecourses. His kart had maximum top speeds; however, if he were to drift away from the main course, its speed would decrease greatly. In every Mario Kart title since Mario Kart 64, he has been replaced by the modern Donkey Kong. Nearly identical look-alikes also appear as a cameo in the background of Waluigi Stadium in Mario Kart: Double Dash!!

Super Mario All-Stars

In the Super Mario Bros. 3 remake in Super Mario All-Stars, the kings of the Mushroom World are turned into different creatures than in the original. The Giant Land King gets turned into Donkey Kong Jr. This happens in other 16-bit remakes of Super Mario Bros. 3, including Super Mario All-Stars + Super Mario World, Super Mario Advance 4: Super Mario Bros. 3 and Super Mario All-Stars Limited Edition.

Super Mario Maker

In Super Mario Maker, Donkey Kong Jr. appears as one of the costumes that Costume Mario can wear.

Mario Tennis series

Mario's Tennis

In 1995, Donkey Kong Jr. appeared as a playable character once more – this time in Mario's Tennis. He appeared as the only large character in the game, for Bowser was not playable. This is also the only game where he wears shoes and socks, but remains barefooted in every other game he appears in.

Mario Tennis (Nintendo 64)

Donkey Kong Jr. in Mario Tennis.

Donkey Kong Jr. also made an appearance as an unlockable playable character in 2000, in the Nintendo 64 adaption of Mario Tennis. He was classified as a Power Character, who could be secretly unlocked (alongside Shy Guy). In this game, Donkey Kong Jr. is unlocked by winning the Star Cup in Doubles. Also, his default doubles partner in this game is Donkey Kong.

Game & Watch Gallery series

Donkey Kong Jr. appeared many times in the Game & Watch Gallery installments. Donkey Kong Jr. appears in the first two games with role as a "damsel in distress" in several of the minigames. However, Donkey Kong Jr. is the star of his own minigame which is a small remake of the original Donkey Kong Jr. Game & Watch game. The same minigame from the third game also appears in the fourth installment of the series.

Super Smash Bros. series

Super Smash Bros. Melee

Donkey Kong Jr. also has a trophy in Super Smash Bros. Melee, though he does not make a playable appearance.

Super Smash Bros. Brawl

In Super Smash Bros. Brawl, Donkey Kong Jr. did not return as a collectible trophy, though data extracted from the disc shows that he going to appear but was scrapped. Instead, he has a Sticker. The sticker shows Donkey Kong Jr. with a key over his head; the sticker is only referred to as Junior. It raises launch resistance by twenty-one in the Subspace Emissary adventure mode of the game. His other sticker shows him holding a tennis racket from Mario Tennis. Additionally, one of the names that appears when the player presses the "Random Name" button when naming their custom stage is DKJR.

Punch Out!! series

Punch Out!!

Donkey Kong Jr. next to Luigi in the back.

In the first game in the series, Donkey Kong Jr. could be found watching the fight in the audience along with Mario and Luigi.

Super Punch Out!!

In the second arcade (and second overall) game in the Punch Out!! series, Donkey Kong Jr. could be found in the audience again, along with Mario, Luigi, and Donkey Kong, this time with a different color scheme.

Super Mario-Kun

Donkey Kong Jr. appears as a participating racer and an opponent to Mario in the Super Mario Kart adaption in one of the volumes of the Super Mario-Kun.

Game appearances

Title Description Release Date System/Format
Donkey Kong Jr. Playable Character 1982 Nintendo Entertainment System/Arcade
Donkey Kong Jr. Playable Character 1982 Game & Watch
Donkey Kong Jr. Math Playable Character 1983 Nintendo Entertainment System
Donkey Kong II Playable Character 1983 Game & Watch
Donkey Kong Jr. + Jr. Math Lesson Playable Character 1983 Nintendo Entertainment System
Punch-Out!! Cameo as member of crowd 1984 Arcade
Super Punch-Out!! Cameo as member of crowd 1985 Arcade
Donkey Kong/Donkey Kong Jr./Mario Bros. Playable Character in Donkey Kong Jr. 1985 Arcade
Donkey Kong Classics Playable Character in port of Donkey Kong Jr. 1988 Nintendo Entertainment System
Super Mario Kart Playable Character 1992 Super Nintendo Entertainment System
Super Mario All-Stars Cameo as the transformation of the Giant Land King 1993 Super Nintendo Entertainment System
Donkey Kong Enemy in certain stages 1994 Game Boy
Mario's Time Machine Cameo as a picture hanging in Bowser's Museum. 1994 Nintendo Entertainment System
Super Mario All-Stars + Super Mario World Cameo as the transformation of the Giant Land King 1994 Super Nintendo Entertainment System
Mario's Tennis Playable Character 1995 Virtual Boy
Game & Watch Gallery NPC in modern versions of Manhole, Fire, and Oil Panic 1997 Game Boy
Game & Watch Gallery 2 NPC in modern version of Parachute 1997 Game Boy
Game & Watch Gallery 3 Playable Character in modern and classic version of Donkey Kong Jr and in a port of Donkey Kong II 1999 Game Boy Color
Mario Tennis Unlockable Playable Character 2000 Nintendo 64
Mario Tennis Cameo as N64 Status' Icon (after N64 Link) 2001 Game Boy Color
Super Smash Bros. Melee Trophy 2001 GameCube
Animal Crossing Playable in unlockable NES version of Donkey Kong Jr. and Donkey Kong Jr. Math 2001 GameCube
Game & Watch Gallery 4 Playable Character in modern and classic versions of Donkey Kong Jr., and NPC in modern versions of Rain Shower and Fire. He also appears on the title screen. 2002 Game Boy Advance
Super Mario Advance 4: Super Mario Bros. 3 Cameo as the transformation of the Giant Land King 2003 Game Boy Advance
Mario Kart: Double Dash!! Cameo as similar-looking Kong audience members in Waluigi Stadium 2003 GameCube
WarioWare: Twisted! Cameo in microgame 2004 Game Boy Advance
Tetris DS Cameo in the title screen 2006 Nintendo DS
Super Smash Bros. Brawl Cameo as Sticker 2008 Wii
Super Mario All-Stars Limited Edition Cameo as the transformation of the Giant Land King 2010 Wii
NES Remix Playable Character on the Donkey Kong Jr. stages 2013 Wii U
Donkey Kong Country: Tropical Freeze Cameo in the background at the end of the Aqueduct Assault level 2014 Wii U
Super Mario Maker Costume Mario outfit 2015 Wii U

Trophy information from Super Smash Bros. Melee

Name Image Game Description
Donkey Kong Junior File:Trophy276.PNG Donkey Kong Junior Arcade
1982
Donkey Kong Jr. came to the rescue when Mario imprisoned his father. DK Jr.'s challenge was to collect the keys to Donkey Kong's cage, all the while dropping fruit on his enemies from high above. He was able to climb faster by using two ivy vines at once. This ape is also quite skilled at kart racing, tennis, and mathematics.

Super Smash Bros. Brawl Sticker Information

Image Game Effect
Donkey Kong Jr. sticker in the game Super Smash Bros. Brawl. Donkey Kong Jr. Launch Resistance +21

Gallery

Template:Morepic

Actor Voices

Trivia

  • Oddly, several games in which Donkey Kong Jr. cameos contain doppelgängers. Such examples of these games include the Game & Watch Gallery series of remastered compilations (which seem to depict Donkey Kong Jr. as a species rather than an individual character), Donkey Kong Jr. Math which includes a second Donkey Kong Jr. recolored pink, and Mario Kart: Double Dash!! which includes DK Jr.-like audience members at Waluigi Stadium.
  • Cranky, who is often said to be the original Donkey Kong, is referred to as either the current Donkey Kong's father or grandfather. If the former is true, this would make Donkey Kong Jr. the current Donkey Kong, and if the latter is true then this would make Donkey Kong Jr. father of the current Donkey Kong.
  • During development of Donkey Kong Country, Diddy Kong was originally intended to be a redesign of Donkey Kong Jr., though Nintendo did not like the complete redesigning of the character and ordered that either Donkey Kong Jr. have his original appearance or the redesign be made into a new character.[1]

References

  1. ^ As revealed in Retro Gamer magazine.

Template:BoxTop Template:Kong

Template:MK Players Template:MT may refer to...

This is a disambiguation page — a list of pages associated with a particular title. Please follow one of the links above, or search to find the page you were looking for if it is not listed. If an internal link referred you here, you may want to go back and fix it to point directly to the intended page.

Template:MTGBC Template:MT64