Pikmin (microgame)

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 14:37, September 7, 2014 by Paper Jorge (talk | contribs)
Jump to navigationJump to search

Template:Minigame-infobox Pikmin is one of 9-Volt's microgames in localized versions of WarioWare: D.I.Y. It replaces the microgame Murasamejō from the Japanese version, which features different gameplay.

Gameplay

The microgame is based on the video game Pikmin. The player controls Captain Olimar holding a Red Pikmin. The point of the game is to throw the Pikmin onto the rock that contains nectar. The player will need to tap the screen when the cursor is over the rock. If the Pikmin lands on the nectar and drinks it, the game is won. However, if time runs out or if the Pikmin is accidentally thrown into the water, the game ends in a loss.
Template:BoxTop Template:WWDIY Microgames