3DS Daisy Hills

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search

Template:Racecourse Daisy Hills is the second track of the Mushroom Cup in Mario Kart 7. The track's name alludes to Princess Daisy and it is located in a village surrounded by green hills, mountains and fields with flowers, and goats can be seen in some parts of the course. It strongly resembles an iconic Dutch landscape with windmills and a lake, similar to that of Bianco Hills in Super Mario Sunshine.

Course layout

File:Windmill village.jpg
Peach, gliding to land in the village.

There are several wooden bridges connecting parts of the road as it goes upward. At the highest point, there is a curve that leads to access two paths, one going down hill and another that has a ramp. Both have an end where the driver can glide over a lake and some hot air balloons over it that move around sometimes getting in the way. The drivers glide over the lake and land in the road of the village or the rooftops. Some goats can be seen walking on a path between two wooden bridges. [1]

Shortcuts

On the first turn the player can use a Mushroom to cut through the grass. After the first two bridges there is a left turn with a ramp in the grass where the player can use a Mushroom to cross. After the third bridge there is a big left turn where the player can use 2/3 Mushrooms to cross. This leads to a small hill which goes down then up to a ramp which activates the glider. The last shortcut is on the rooftops of a village. It has two boosts then a ramp which the racer can reach optionally. If the racer decides to pass the ramp, there will be two more boosts and another ramp. Also, the player can cut through the grass, while avoiding windmills.

Gallery

Names in other languages

Template:Foreignname

References

This is the only track in Mario Kart 7 to treat water as a hazard, rather than a submersible terrain.

Template:BoxTop

Template:Racecourses