# |
Image |
English |
French |
Spanish |
German |
Italian |
Japnaese
|
01
|
|
Sewing Scissors (Sewing Clippers in PAL version)
|
Small
|
Cutting
|
Cuts enemies like the other types of scissors. Press while scissors are cutting the screen.
|
When compressed by a team of Toads, this catapult is capable of low-orbit launches. As the bladed end is lethal, this was likely a discarded prototype. (When compressed by a team of Toads, this catapult is capable of low-orbit launches. As the bladed end is lethal, this is likely to only be a prototype.)
|
Bowser's Snow Fort
|
90
|
02
|
|
Hair Shears (Barber's Scissors in the PAL version)
|
Medium
|
Cutting
|
Cuts enemies with slightly more power than the scissors. Press while scissors cut the screen.
|
Like other bladed things, this requires a command Toad in each circular cockpit. However, the protruding flange suggests a third operator is required for steering.
|
Damp Oasis (Secret Door)
|
120
|
03
|
|
Scissors
|
Medium
|
Cutting
|
Three green scissors fly off the screen and cut up the image. Deals damage to all enemies; press while scissors cut the screen.
|
When maneuvered by two skilled thing captains, this device cleaves anything. This discovery will surely revolutionize the Toad construction business. (When maneuvered by two skilled thing captains, this device cleaves anything. This discovery will surely revolutionise the Toad construction business.)
|
Warm Fuzzy Plains
|
90
|
04
|
|
Tailor Shears (Tailor's Shears in PAL version)
|
Large
|
Cutting
|
This powerful pair of scissors cuts the screen as usual; press for the Action Command.
|
This massive, linked pair of sharpened blades was likely used for landscaping. Trained Toads can operate in tandem from the two oval command cockpits. (This massive, linked pair of sharpened blades was likely used for landscaping. Trained Toads can operate in tandem from the two oval cockpits.)
|
Shy Guy Jungle (Secret Door)
|
777
|
05
|
|
Bellows
|
Small
|
Wind
|
Damages enemies with wind; mash as the wind picks up for an Excellent.
|
Requiring an entire platoon of Toads to operate, this primitive pinwheel motivator is a monument to inefficiency. (Requiring an entire platoon of Toads to operate, this primitive tool was used to rotate the sails of pinwheels and shows that not all inventions boost inefficiency.)
|
Whammino Mountain (Secret Door)
|
80
|
06
|
|
Paper Fan
|
Medium
|
Wind
|
Two paper fans beat the air until the enemies are caught in the whirlwind. Attacks all enemies; repeatedly tap as the wind picks up to execute Action Commands.
|
Though its gigantic size limits its use to only the largest of griddles, this ornate spatula is a sight to behold. The symbol is thought to mean "succulent pancake." (Though its gigantic size limits its use to only the largest of Crepe pans, this ornate spatula is a sight to behold. The symbol is thought to mean "succulent pancake.")
|
Yoshi Sphinx (Secret Door)
|
120
|
07
|
|
Fan
|
Large
|
Wind
|
Blows enemies around; does damage to all enemies. Repeatedly tap as the wind picks up to execute the Action Command.
|
While voice modulators are not unheard of, this device is clearly the first built for crowd use. It was likely used for intimidation at sporting events. (A device used to drown the sound of roaring crowds at sporting events. One of its less desirable side effects is gale-force winds. use with caution.)
|
Bouquet Gardens
|
130
|
08
|
|
Mini Vacuum
|
Small
|
Suction
|
Sucks up all enemies on the screen (including most bosses) and spits them back out. Press repeatedly as the enemies are being sucked into the vacuum (unless they're anchored to the ground like Piranha Plants). Does damage to all enemies.
|
The smallest of what is believed to be a previously undiscovered type of suction robot, this variation is highly maneuverable and easily satiated.
|
Jungle Rapids (Secret Door)
|
100
|
09
|
|
Upright Vacuum
|
Medium
|
Suction
|
Same as Mini Vacuum, but deals more damage. Press repeatedly as the enemies are being sucked into the vacuum.
|
A member of the Suction Thing family, this variation waits for prey in an upright position, disguising itself as a part of the canopy. Then it strikes.
|
Rustle Burrow (Secret Door)
|
160
|
10
|
|
Vacuum
|
Large
|
Suction
|
Same as other vacuums, but more damage. Press as the enemies are being sucked into the vacuum. Required to progress.
|
This mechanical thing appears to exist for one purpose: to consume anything within reach. While not necessarily alive, it is most certainly hungry.
|
Surfshine Harbor
|
120
|
11
|
|
Watering Can
|
Small
|
Flood
|
Floods the battlefield, damaging all enemies. Mash as the screen floods to perform the action command.
|
This piece of demolition equipment is only operable by highly trained Toads. Once filled, targeted water sprinkles can destabilize any paper edifice.
|
The Enigmansion
|
70
|
12
|
|
Faucet (Tap in the PAL version)
|
Medium
|
Flood
|
A more powerful version of the watering can; has the same action command.
|
This hydroelectric-dam release valve may once have functioned well, but those days are long past. It now requires a leaping Toad to activate.
|
Water's Edge Way
|
120
|
13
|
|
Teapot (Kettle in PAL version)
|
Large
|
Flood
|
Fills the stage with hot water that might leave the enemies soggy, not allowing them to move. Press repeatedly as the screen fills up, to make it more effective.
|
This ancient house alarm was designed for icy climates. Placed by the furnace, its contents would boil when burglars turned the heat on, activating a siren.
|
Chomp Ruins
|
300
|
14
|
|
Trumpet
|
Small
|
Noise
|
Causes a great sound that attacks all enemies at once. To make it more powerful, press repeatedly as it begins playing.
|
This valve-based alarm system requires the operator to exhale as hard as possible into the apparatus. The result is a din trespassers won't soon forget.
|
Goomba's Fortress
|
90
|
15
|
|
Violin
|
Medium
|
Noise
|
Bombards enemies with a terrible cacophony. Mash when it starts playing to execute the action command.
|
This audio-warfare thing requires a squad of Toads to operate--one each to man the taut vibration hawsers and a pair to manipulate the friction saw.
|
The Bafflewood (Secret Door)
|
100
|
16
|
|
Guitar
|
Large
|
Noise
|
Same as Trumpet and Violin, but it is a little stronger. The action command is the same as the Violin or Trumpet. The Guitar has a Mario themed design.
|
A fairly sophisticated audio weapon, this thing utilizes electricity to minimize Toadpower. A single Toad can launch blistering assault "solos."
|
Rumble Volcano (Secret Door)
|
270
|
17
|
|
Newspaper
|
Small
|
Bat
|
A weaker version of the bat; has the same action command. The headline reads, "The Mario Times."
|
A testament to the quiet strength of paper power, this triumphant rolled tube of separate sheets symbolizes how unity can bring forth might.
|
Whitecap Beach (Secret Door)
|
100
|
18
|
|
Toy Bat
|
Medium
|
Bat
|
A mediocre version of the wooden bat with a picture of a mushroom on it. Hit as the bat is pulled back before it's swing.
|
While the width of this cylinder makes swinging at targets a breeze, its accuracy is bought with a loud bonking noise sure to anger the neighbors.
|
Shy Guy Jungle
|
200
|
19
|
|
Bat (Baseball Bat in PAL version)
|
Large
|
Bat
|
Hits every enemy, one at a time. Press right as the bat pulls back before it strikes. The side says "Mario".
|
This piece of wood has the power to send round objects flying when swung correctly. The individual responsible for vandalizing it has yet to be identified.
|
Sandshifter Ruins
|
300
|
20
|
|
Square Can
|
Small
|
Crushes
|
A weak version of the Drum that only hits one foe. Hit as it impacts on the enemy.
|
This metal container could have been useful for anything, but leading scholars believe it was almost certainly slept on by a cat at some point.
|
Stump Glade (Secret Door)
|
170
|
21
|
|
Basin
|
Medium
|
Crushes
|
A Medium powered smasher that targets all enemies. Tap as soon as it impacts with the enemies.
|
Plated in what is almost certainly gold, this private, solar-powered hot tub was likely overpaid for by a rich Toad who forgot that he was made of paper.
|
Rugged Road (Secret Door)
|
150
|
22
|
|
Drum
|
Large
|
Crushes
|
Falls from above and crushes all enemies. Press right as it hits.
|
A debate rages about the contents of this huge canister, but since breaching the hull could ruin whatever's within, it stays sealed. Also, we can't open it.
|
Strike Lake (Secret Door)
|
180
|
23
|
|
Lightbulb (Light Bulb in PAL version)
|
Small
|
Light
|
Weaker version of the Searchlight. Press repeatedly as the screen starts to brighten. Required to progress in the game.
|
This large bulb was engineered to house and protect a glowing filament, but a major design flow allows all the precious light to escape into the surroundings.
|
Yoshi Sphinx
|
80
|
24
|
|
Flashlight (Torch in PAL version)
|
Medium
|
Light
|
Turns on in front of the enemies, damaging them strongly. Press repeatedly as the screen gets brighter.
|
This compact lighthouse is designed to be mobile, but the fact that it points straight up when installed would lead to many a naval disaster.
|
Whiteout Valley (Secret Door)
|
120
|
25
|
|
Searchlight
|
Large
|
Light
|
Blasts enemies with a bright light, which somehow hurts them. Mash when the screen starts to brighten to perform the action command.
|
Our most learned academics remain stumped as to why anyone would install blinds on such a massive light source. It kind of defeats the purpose.
|
Leaflitter Path (Secret Door)
|
200
|
26
|
|
Watch Battery
|
Small
|
Shocking
|
A weak version of the Car Battery. Press when the lightening hits. Targets all enemies.
|
This adorable little power source should not, under any circumstances, be ingested, no matter how hungry you are and how much it looks like candy.
|
Tree Branch Trail
|
50
|
27
|
|
D-Cell Battery
|
Medium
|
Shocking
|
Blasts enemies with lightning. Press when the lightning strikes. Targets all enemies. The side says "Thunder".
|
All readings indicate that this cylinder harbors a huge amount of latent power. We have attempted to access it, but a vigorous stick-poking met with failure.
|
Chomp Ruins
|
170
|
28
|
|
Car Battery
|
Large
|
Shocking
|
Shocks every enemy. Press right when the electricity strikes them.
|
Inside this device sleeps a power no Toad could hope to control. In fact, you’d probably better step back a bit. Maybe a little farther.
|
Drybake Desert (Secret Door)
|
200
|
29
|
|
Billiard Ball (Pool Ball in PAL version)
|
Small
|
Thrown
|
Weak version of the bowling ball. Press when Mario is about to throw the billiard ball. Rolls through all ground enemies. there is a number 9 printed on it.
|
This orb would be indistinguishable from other massive spheres if not for the inexplicable number on its side. For the love of Toad, what does it MEAN?!
|
Strike Lake
|
50
|
30
|
|
Curling Stone
|
Medium
|
Thrown
|
Mario throws this to all ground enemies. To make it more powerful, press when Mario is about to let it go.
|
It seems increasingly possible that this boulder spontaneously grew a handle out of its side. The wonders of nature are endless and often really weird.
|
Ice Flow
|
300
|
31
|
|
Bowling Ball
|
Large
|
Thrown
|
Mario rolls it towards the enemies. Press right as he lets go.
|
Whether this orb was designed for battle or merely construction, one thing is clear: the engineers who piloted it from the three Toad holes were brave.
|
The Bafflewood (Strike Lake after it is used on the bowling pins)
|
150
|
32
|
|
Trophy
|
Large
|
Thrown
|
The trophy throws it's ball at the enemies to damage them. Time the just before impact with the enemies. The bottom says "Mario".
|
This extravagant chalice looks pricey but functionally, it's a disaster. It's too big for one Toad to drink out of, and what's that weird guy doing on top?
|
The Bafflewood
|
270
|
33
|
|
Cell Phone (Mobile Phone in PAL version)
|
Small
|
Earthquake
|
Vibrates violently, causing an earthquake that hits all non-flying enemies. Mash when the cell phone appears on screen. The phone's logo says "Mario."
|
For a device that appears to have but a single purpose--violent vibration--this thing has far too many buttons.
|
Snow Rise (Secret Door)
|
100
|
34
|
|
Jackhammer (Pneumatic Drill in PAL version)
|
Large
|
Earthquake
|
Drills into the ground, causing a powerful earthquake that damages all non-flying foes. Mash as soon as earthquake begins.
|
What began as a training apparatus for an aspiring pogo-stick champion clearly spiraled out of control during the development phase.
|
Sandshifter Ruins
|
300
|
35
|
|
Radiator
|
Small
|
Heat
|
Heats up the battlefield, damaging all the enemies. Mash when the screen heats up.
|
While most Toad breakfast scientists agree that this gargantuan machine is a toaster, none have had success with the bread-insertion procedure.
|
Stump Glade (after Snifit or Whiffit)
|
250
|
36
|
|
Hair Dryer (Hairdryer in PAL version)
|
Medium
|
Heat
|
Blasts enemies with a stream of hot air. Mash when the screen starts to heat up.
|
This large-scale rewarmer was likely utilized by primitive caterers, though it proved rather ineffective in both our quiche and chili-dog tests.
|
Ice Flow (Secret Door)
|
150
|
37
|
|
Oven
|
Large
|
Heat
|
Traps enemies in an oven that heats up the inside and the foes. Press repeatedly as the begins to heat up.
|
For a supposedly high-end home feature, this sauna is sorely lacking in seating, fancy perfumed steam waters, and most importantly, a temperature control.
|
The Enigmansion
|
150
|
38
|
|
Magnifying Glass
|
Small
|
Fire
|
A magnifying glass comes on screen; setting the enemy on fire with the sun's rays. Press repeatedly when it's focusing (moving around).
|
A leading Toad physicist burned basically everything in the lab before discovering this thing worked as a magnification device.
|
Sandshifter Ruins
|
200
|
39
|
|
Matches
|
Medium
|
Fire
|
Attacks enemies with a fireball. Press as the match strikes the side of the box.
|
Under no circumstances should these sticks be rubbed against their own packaging. You just need to trust the management on this one.
|
Hither Tither Hill (Secret Door)
|
120
|
40
|
|
Lighter
|
Large
|
Fire
|
Attacks enemies with a flame. Mash as the lighter ignites.
|
This portable campfire works best when entrenched in cool earth. Deployment of s'mores is up to the camper, but have you ever tried adding peanut butter?
|
Sandshifter Ruins (Secret Door)
|
200
|
41
|
|
Shaved Ice
|
Small
|
Cold/Ice
|
The shaved iced appears in the background with glaciers. Attacks enemies with icy cold air. Mash as the screen begins to freeze.
|
Some frozen mountains can only be scaled by the burliest of Toad explorers. Others can be scaled by any Toad with a spoon and a lust for refreshment.
|
Damp Oasis
|
60
|
42
|
|
Air Conditioner
|
Medium
|
Cold/Ice
|
Same animation as the shaved iced, but the background is replaced with the air conditioner. Attacks enemies with icy cold air. Press as the screen begins to freeze.
|
While researchers claim that this device has a cooling effect, skeptics abound. If anything, toting this thing around would probably make you look uncool.
|
Chomp Ruins (Secret Door)
|
200
|
43
|
|
Refrigerator (Fridge in PAL version)
|
Large
|
Cold/Ice
|
It has the same animation as the shaved ice; attacks enemies with icy cold air. Mash as the screen starts to freeze.
|
Once thought to be a transportation pod for northern Toads, this thing has since proven to be a very effective storage unit for management’s lunch.
|
The Enigmansion
|
150
|
44
|
|
Soda (Fizzy Drink in PAL version)
|
Small
|
Spray
|
Sprays enemies with a blast of shaken-up soda. Mash to shake the can. The can says "soda" and has a picture of a mushroom on it.
|
Apparently, whatever mad scientist created this thing thought it would be funny to load liquid into a highly pressurized container. Ha ha.
|
Drybake Desert
|
80
|
45
|
|
Squirt Gun (Water Gun in PAL version)
|
Medium
|
Spray
|
Allows Mario to go into a FPS like mode with the gun, using to aim and to fire. Mash to reload once the first water tank runs out.
|
In its current state, this liquid launcher is but a memory of wars long past. But load it with water, and it becomes more terrifying than you can imagine.
|
Goomba's Fortress (Secret Door)
|
130
|
46
|
|
Rubber Ducky
|
Large
|
Miscellaneous
|
Water appears under the enemies, as a large and four small rubber ducks spawn to mow them down. Press before they contact the enemies.
|
There's been some speculation that this enormous synthetic duck suggests a past when Toads rode on birds, but this theory is roundly ridiculed.
|
Jungle Rapids, Ice Flow
|
300
|
47
|
|
Powder Puff
|
Small
|
Defense
|
Absorbs five hits from enemies. No action command.
|
Luxurious, if a bit dusty, this lush body pillow was likely reclined upon by royalty. It even SMELLS like royalty.
|
Shy Guy Jungle
|
240
|
48
|
File:SpongePMSs.png
|
Sponge
|
Medium
|
Defense
|
The Sponge stands in front of Mario and when an indirect attack (Ex. Gooper Blooper's Poison Attack) hits it, the attack is shot back at the enemy. Otherwise it absorbs all damage.
|
The bed of choice for Toads afflicted with night sweats, this revolutionary mattress is as comfortable as it is absorbent. Treat yourself today!
|
Gauntlet Pond
|
180
|
49
|
|
Car Sponge
|
Large
|
Defense
|
Absorbs three hits from enemies. No action command.
|
This liquid transporter can carry an absolutely unbelievable amount of whatever beverage your prefer, but be warned: it gets HEAVY and MESSY.
|
Rugged Road
|
260
|
50
|
|
Pillow
|
Small
|
Sleep
|
Weak version of the bed; Enemies do not stay asleep as long. Press repeatedly as Mario yawns.
|
This piece of emergency-response equipment helps fire brigades rescue people from high buildings. It’s also crucial for battling nap attacks.
|
Loop Loop River (Secret Door)
|
100
|
51
|
|
Bed
|
Medium
|
Sleep
|
Puts enemies to sleep, but may put Mario to sleep as well. Mash when Mario yawns to stay awake.
|
While this thing resembles a common bed, it makes the typical paper bed of management's childhood look like a crumpled-up piece of used paper towel.
|
Water's Edge Way (Secret Door)
|
140
|
52
|
|
Luxurious Bed (Four-Poster Bed in PAL version)
|
Large
|
Sleep
|
It puts enemies to sleep, while also inflicting damage. Mash as Mario yawns to stay awake.
|
This thing cannot be a bed, it has some bed-like characteristics, but there's no way--it's too nice. If you slept in that, you'd dream of that exact same bed.
|
Long Fall Falls (Secret Door)
|
210
|
53
|
|
Tape
|
Small
|
Immobilize
|
Stuns enemies by taping them to the ground. Press right as the tape starts to roll on screen.
|
A variation of this thing has long been used by Toad security forces to restrain ne'er-do-wells. It should not be used on your little brother. I MEAN IT!
|
Tree Branch Trail (Secret Door)
|
100
|
54
|
|
Thumbtack (Drawing Pin in PAL version)
|
Medium
|
Immobilize
|
Pins enemies to the ground. Press as they fall on screen.
|
It's not uncommon for the younger generation of Toads to get paper piercings, but in general, they don't use something that affixes them to a wall.
|
Warm Fuzzy Plains (Secret Door)
|
130
|
55
|
|
Stapler
|
Large
|
Immobilize
|
Much like the Tape, staples enemies. Press as the staples start to stick to the screen.
|
This anti-aircraft battery launches twin-pronged missiles when popped open but mangles the ordnance when fired in the prone position.
|
The Enigmansion
|
150
|
56
|
|
Fishhook (Fish Hook in PAL version)
|
Large
|
Miscellaneous
|
Fishes out random item. Required to defeat the Giant Cheep Cheep. Tap as a the line starts to react.
|
We know what this thing is: a hook. What we don't know is what terrors of the deep inspired a fisherman to make something so huge. And what of bait?
|
Outlook Point (Secret Door)
|
100
|
57
|
|
Balloon
|
Large
|
Miscellaneous
|
Inflates and pops a giant balloon. Press repeatedly as the balloon begins to inflate.
|
Friction tests conducted on this flotation transportation resulted in one of the worst Toad pile-ups in memory. Every scientist was stuck to this thing.
|
Holey Thicket (Secret Door)
|
200
|
58
|
|
Pocket Watch
|
Large
|
Miscellaneous
|
Stops time for the enemies. Press when the watch hand reaches the top (12).
|
While this thing can theoretically manipulate time, every effort to use it to go back and avert that unfortunate chowder incident has failed.
|
Whitecap Beach
|
70
|
59
|
|
Cat-o-Luck
|
Large
|
Miscellaneous
|
Crushes enemies from above with several big stomps. Press just before each stomp impacts.
|
It's not uncommon to see a cat offering up a high-five-hence this sculture. We believe the symbol may mean "Down low! You're too slow."
|
Bouquet Gardens
|
140
|
60
|
File:HighheelPMSS.png
|
High Heel
|
Large
|
Miscellaneous
|
Two shoes appear; each one grinds enemies with its heel. Mash as each heel impacts.
|
This single-Toad sleeping chamber offers the snug fit and steep reclining angle popularized by certain celebrities. Trust us, it's really not comfortable.
|
Wiggler's Tree House
|
120
|
61
|
|
Goat
|
Large
|
Miscellaneous
|
Eats the enemies. Press just as the goat takes a bite.
|
This statue of a voracious goat seems cute at first but becomes unsettling. We're pretty sure it moved this one time. And we swear we heard a baa.
|
Snow Rise
|
160
|
62
|
|
Turkey
|
Medium
|
Miscellaneous
|
Dances with the enemies. Press when the Turkey finishes the dancce.
|
This giant prehistoric bird was prepared for a feast. That much is quite clear. But was it brined? What kind of rub? Critical questions remain unanswered.
|
Rugged Road
|
250
|
63
|
|
Cake
|
Large
|
Miscellaneous
|
A composed version of "Happy Birthday" plays (composed by Mildred J and Patty Smith Hill, according to the instruction manual) blow into the 3DS microphone when the song ends to perform an action command, which restores HP.
|
A dessert of such magnitude comes around once in a long while, which is why this one is under surveillance. Step away from the display, sir.
|
The Enigmansion
|
100
|
64
|
|
Boom Box (Stereo in PAL version)
|
Medium
|
Miscellaneous
|
A remixed version of Space Zone (from Super Mario Land 2: Six Golden Coins) plays, it doubles Mario's attack for 2-4 turns. Repeatedly tap to the beat of the music to perform the Action Command.
|
This portable party machine requires two Toads to transport, but it's well worth the effort if one wishes to rock anytime and anywhere.
|
Wiggler's Tree House
|
80
|