Super Mario (series)

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File:Super Mario Alt Logo.jpg
An alternate logo for the series.

The Super Mario series, also called the main series or main games, is the biggest sub-series of the Mario series. It started in 1985 with the creation of Super Mario Bros. on the Famicom and subsequently the Nintendo Entertainment System. It has been followed by many sequels released in almost every Nintendo video game console to date, except the Game Boy, the Game Boy Color and the Game Boy Advance.

These games, but one, follow the traditional story about Mario and, usually, his brother Luigi, in their long quest to search and rescue Princess Peach from the clutches of Bowser, who is causing mischief and wants conquer the Mushroom Kingdom, or any other place, depending the game. The Mario Bros. adventure is not easy as they must face Bowser's troops all long the way, who have orders by the King Koopa himself, to stop the brave brothers.

All the games, and even some remakes, have been developed exclusively by the Nintendo Entertainment Analysis and Development branch but not by the same sub-division. While there is no Mario platform game in development or confirmed for Wii U, director Yoshiaki Koizumi has stated he has a lot of new ideas for a Wii U Mario platform game.

Main games

It has been requested that this article be rewritten and expanded to include more information.

Super Mario Bros.

Super Mario Bros. is the first installment in the Super Mario series. It was first released for the Famicom and the NES in 1985. This game set the standard for the later games, and it was released for many new systems, including the Game Boy Advance and the Virtual Console for the Wii. This game marks the first appearance for many new protagonists, species, and villains. These characters include Bowser, Princess Peach (then known as Princess Toadstool), Goombas, Koopa Troopas, and many more. This game also produced many sequels.

Super Mario Bros.: The Lost Levels

  • Year Released – 1986
  • SystemFamicom

A year after the release of Super Mario Bros., Nintendo released Super Mario Bros.: The Lost Levels. It was released for the Famicom Disk System. It uses a slightly altered version of Super Mario Bros.'s engine, with different levels and new features including altered graphics and new enemy behavior. Nintendo of America originally deemed this game too challenging and too much like the original to sell well in western countries. Recently, this game was released for the Virtual Console on the Wii.

Super Mario Bros. 2

For this game's beta elements, see here.

Super Mario Bros. 2 is the third game in the Super Mario series. It was released in 1988 for the Famicon and the NES. New species first appear in this game, including Albatoss and Shy Guys, and it introduces Wart and Birdo. Super Mario Bros. 2 is also the first game to feature four distinctly playable characters (Mario, Luigi, Toad, and Princess Peach). Super Mario Bros. 2 was based on the Japanese game Yume Kōjō: Doki Doki Panic. This is also the only game in the series that Princess Peach was not kidnapped.

Super Mario Bros. 3

For this game's beta elements, see here.

Super Mario Bros. 3 is the fourth Super Mario Bros. game. It was released for the Famicon and the NES. A remake was later made for the Super Mario Advance series. It is called Super Mario Advance 4: Super Mario Bros. 3. New species appear, like Boo and Spike. Boom Boom and the Koopalings also first appear. New power-ups also appear such as the Super Leaf, the Hammer Suit and the Frog Suit. It has been considered as one of the greatest games of all time. Its complexity and challenging levels made it a huge success. In addition to new power ups, it featured new moves, items, and enemies. It also features special non-level parts of each world, including Toad Houses where lives are earned and Spade Panels, as well as some secret parts, such as the White Toad House and the Treasure Ship.

Super Mario World

North American box art for Super Mario World
For this game's beta elements, see here.

Super Mario World also known as Super Mario Bros. 4: Super Mario World was released in 1990 for the Super Famicom. It was also re-released as the second installment in the Super Mario Advance series. Yoshi and other Yoshis first appear, Bowser also first uses his Koopa Clown Car. It is the fifth installment in the Super Mario series.

Super Mario 64

For this game's beta elements, see here.

Super Mario 64 has its own unique gameplay and story to the Super Mario series. It was released in 1996 for the Nintendo 64. In this game, Mario uses Power Stars to retrieve the kidnapped Peach. Mario jumps into paintings trying to find Peach. This is also the first 3D game in this series. Though it was not the first 3-D platforming game, it revolutionized the genre, with many games soon following its formula using it as a sort of benchmark. It is widely acclaimed as one of the greatest games of all time A remake for this game came out in 2004 for the Nintendo DS. It is simply called, Super Mario 64 DS. This game introduced new bosses, such as King Bob-omb and Eyerok.

Super Mario Sunshine

For this game's beta elements, see here.

Super Mario Sunshine was released in 2002 for the Nintendo GameCube. Its gameplay is similar to Super Mario 64. Instead of collecting Power Stars, the player collects Shine Sprites. This game also introduced many recurring characters and bosses in the Mario series, including Toadsworth, Bowser Jr., Petey Piranha, Gooper Blooper, Piantas, Nokis, Shadow Mario, and F.L.U.D.D.. Super Mario Galaxy is the respective follow-up to this game. This is the second 3D game in the series.

New Super Mario Bros.

For this game's beta elements, see here.

New Super Mario Bros. is the eighth installment in the Super Mario series. It starts out when Bowser Jr. kidnaps Peach during a strange accident. Luigi is playable in this game, too. Luigi was not playable since Super Mario Bros. 3. The game features a solo story mode with Mario or Luigi, a two-player wireless game Mario vs. Luigi, as well as a mini-game mode for up to four players. It was released in 2006 for the Nintendo DS. It spiraled a sequel, New Super Mario Bros. Wii.

Super Mario Galaxy

  • Year Released – 2007
  • SystemWii
For this game's beta elements, see here.

Super Mario Galaxy is the ninth installment in the Super Mario series and the third 3D game in the series. However, unlike the previous two 3D installments for the Mario series, this game takes place in deep space. Most of the game's levels consist of many small planets and planetoids, while others have bigger planets. A new popular species and character. appear, Luma and Rosalina. It was released in 2007 for the Wii. This game spiraled a sequel, simply called Super Mario Galaxy 2.

New Super Mario Bros. Wii

  • Year Released – 2009
  • SystemWii
For this game's beta elements, see here.

New Super Mario Bros. Wii is the tenth installment in the Super Mario series and the second for the Wii. It is a follow-up to New Super Mario Bros.. In this game, Yoshis are rideable and the Koopalings return. In addition to the single-player experience, the game also features a multiplayer mode for up to four players. Two new playable characters appear, Yellow Toad and Blue Toad. New power-ups also appear including the Propeller Suit and the Penguin Suit.

Super Mario Galaxy 2

Boxart for Super Mario Galaxy 2.
  • Year Released – 2010
  • SystemWii
For this game's beta elements, see here.

Released in 2010 for the Wii, Super Mario Galaxy 2 is the eleventh installment in the Super Mario series. It is also the fourth 3D game in the series. The sequel contains many elements from its predecessor, such as the adventure being in outer space, recurring objects such as Launch Stars, recurring items including the Bee Mushroom, and the elements of gravity. However, the game introduces new elements such as the utilization of Yoshi, new power-ups such as the Cloud Flower. Rosalina reappears and new characters of the Luma species appear including Lubba. This is the third installment for the Wii in the Super Mario series.

Super Mario 3D Land

The North American cover for Super Mario 3D Land
For this game's beta elements, see here.

Making its first debut for the Nintendo 3DS, Super Mario 3D Land is the fifth 3D game in the series, and the twelfth game overall. The levels of Super Mario 3D Land are much more linear and compact than the other 3D titles, more along the lines of the side-scrolling games. Many retro power-ups and characters returns, such as False Bowsers, the Super Leaf and Boom Boom. New power-ups are also introduced, such as Boomerang Mario, and White Tanooki Mario. It also introduces new enemies and a partner of Boom Boom named Pom Pom.

Ports and Remakes

Super Mario Bros. (Game & Watch)

Boxart for Super Mario Bros. for Game & Watch

In 1986, Super Mario Bros. was remade into a simplified version for the Game & Watch, it was moving side-scroller where Mario have to move over several platforms avoiding Lakitus and some Bullet Bills.

Super Mario All-Stars

North American box art for Super Mario All-Stars

Super Mario All-Stars also known as Super Mario Collection in Japan was released in 1993 also for the Super Nintendo Entertainment System. It is a remake of the first four Super Mario series games. Super Mario Bros., Super Mario Bros. 2 Super Mario Bros. 3, and Super Mario Bros.: The Lost Levels. This game updated the four games graphics and music to make it better. However, it is not technically considered an installment because it is just a simple remake.

Super Mario All-Stars + Super Mario World

Super Mario All-Stars + Super Mario World PAL box art

Super Mario All-Stars + Super Mario World is an America/Europe-only remake of Super Mario All-Stars that now includes Super Mario World for the Super Nintendo Entertainment System. it is the second remake of the series.

Super Mario Bros. Deluxe

Super Mario Bros. Deluxe is a Game Boy Color remake which includes the first two Super Mario games ever released: Super Mario Bros. and Super Mario Bros.: The Lost Levels (that last under the name of Super Mario Bros.: For Super Players). Besides those games, it also featured many other collectibles, including images that could be printed with the Game Boy Printer, Cable Link interface multi-player, records sharing by infrared connection, a calendar, a fortune teller, etc. Unlike other remakes, it wasn't developed by Nintendo EAD, but by Nintendo R&D2.

Super Mario Advance

North American box art for Super Mario Advance

Super Mario Advance is a remake of Super Mario Bros. 2 made for the handheld game system Game Boy Advance, and released in 2001. Like the Super Mario All-Stars port, Super Mario Advance had updated graphics.

Super Mario World: Super Mario Advance 2

Super Mario World: Super Mario Advance 2 is a remake of Super Mario World made for the Game Boy Advance. It was the second title in the Super Mario Advance series and was released in 2002. There are various differences between the original Super Mario World and Super Mario Advance 2. The game was a gigantic hit for Nintendo and the Game Boy Advance, selling 3,290,000 copies in the United States and 5,460,000 copies worldwide. Additionally, Luigi's sprite has been changed and made taller than Mario to match his normal appearance, and the Mario Bros. classic game has been included in the game (like the other Mario Advance games), with multiplayer playable.

Super Mario Advance 4: Super Mario Bros. 3

European box art for Super Mario Advance 4: Super Mario Bros. 3

In 2003, the fourth entry in the Super Mario Advance series, Super Mario Advance 4: Super Mario Bros. 3, was released for the Game Boy Advance. It boasted similar graphics and sound to the Super Mario All-Stars version, and made use of the e-Reader. A few e-cards came included with new copies of the game, while two sets (referred to as "series") of cards, were released and sold alongside the game. By scanning special cards into the e-Reader, players were able to upload items, videos, and most importantly, new levels into game. One notable item was the Cape Feather from Super Mario World, which allowed Mario to transform in Cape Mario. There were also two Switch cards that the player could activate (and deactivate) the effects of by scanning them; the Orange Switch and the Blue Green Switch. Scanning these switches triggered small functions in the game. The e-Reader feature is absent in the European version.

Classic NES Series: Super Mario Bros.

The original NES version of Super Mario Bros. was released for the Game Boy Advance as part of the Classic NES series of games in commemoration for the 20th anniversary of the release of the original Famicom ad NES. It is a port, and didn't feature any new addition, all of the bugs were left in the game and only the graphics were down-scaled to fit the GBA screen resolution.

Famicom Mini: Super Mario Bros. 2

In Japan, the Classic NES Series were known as Famicom Mini. The original Super Mario Bros. 2 (known is western regions as Super Mario Bros.: The Lost Levels) was released only in Japan. Much like Super Mario Bros., it didn't feature something new additon, bugs were left untouched and the graphics were down-scaled too.

Super Mario 64 DS

Sm64ds.jpg
For this game's beta elements, see here.

Super Mario 64 DS is the remake of Super Mario 64. It was released in 2004 for the Nintendo DS. It is also the first game released for the Nintendo DS. Though it is a remake, there are many differences. One difference is that there are 150 Power Stars instead of the previous 120. Wario, Luigi, and Yoshi are also playable. There is also mini-games.

Super Mario All-Stars - 25th Anniversary Edition

SMAS25AU.png
  • Year Released – 2010
  • SystemWii

For the Wii in 2010, Super Mario All-Stars - 25th Anniversary Edition celebrates the 25th anniversary of Mario with the same games as mention in the All-Stars section. It is a port of the original game Super Mario All-Stars.

See also


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