Paper Mario
Paper Mario is a video game for the Nintendo 64 released in 2001.
Storyline
- WARNING! POSSIBLE SPOILERS*
The game begins at Mario's house. A Paratroopa delivers some mail and Luigi reads it. Princess Peach has invited Mario and Luigi to Toad Town Castle for a party. Mario and Luigi go to the castle, but King Bowser and Kammy Koopa use their own castle to steal Toad Town Castle! The two castles are taken up into the air. Mario fights King Bowser, but he uses the Star Rod (which he stole from Star Haven) to make himself invincible. Mario flies out of the window and lands in Goomba Village.
At Goomba Village, a family of Goombas rescue Mario. A star in his dream tells him to go to Shooting Star Summit. Goombario, one of the Goomba family, decides to go with Mario on his adventure. Mario and Goombario travel to Shooting Star Summit, and Eldstar tells him to rescue the 7 Star Spirits, who are trapped in various places throughout the Mushroom Kingdom.
Mario and Goombario go to Koopa Bros. Fortress, where the first spirit is trapped. On the way, they find Koopa Village, and meet a Koopa Troopa named Kooper, who joins them.
In Koopa Bros. Fortress, they find a Bob-omb named Bombette trapped in jail. She explodes and makes an escape route and together the three defeat the Koopa Bros. and get the first Star Spirit.
Back in Toad Town Castle, Princess Peach finds a star kid named Twink, who helps her. Together they find out the locations of the Star Spirits after each chapter.
Twink comes and tells Mario that the second Star Spirit is in Dry Dry Ruins. Mario goes through the Dry Dry Desert to Dry Dry Ruins, where they find Tutankoopa and his Chain Chomps. After defeating him, they get the second star spirit. On the way, they find a mail-delivering Paratroopa named Parakarry, who joins their party.
The third star spirit is in Boo's Mansion. Bootler appears in Forever Forest and tells Mario how to get through the forest. When Mario reaches Boo's Mansion, he finds that Bow, Princess of the Boos, has trapped the third Star Spirit. She won't let him go until Mario helps Bow defeat the evil Tubba Blubba of Gusty Gulch. Mario and Bow go to Gusty Gulch and defeat him. Bow gives back the star spirit and decides to go with Mario on his quest.
The fourth star spirit is in Shy Guy's Toybox. Shy Guys have invaded Toad Town, so Mario follows one of them into the secret location of Shy Guy's Toybox. They defeat the Big Lantern Ghost and inside his lantern they find a Lil' Sparky named Watt. He thanks Mario for rescuing him and joins the party. They find General Guy, the leader of the Shy Guys, using Watt's light power. They defeat him for the star spirit.
The fifth star spirit is in Lavalava Island. They can't reach it, but then a whale comes and asks Mario to get rid of the Fuzzipede inside his stomach. Mario defeats Fuzzipede and the whale takes him to Lavalava Island. He goes to Yoshi Village and finds the volcano, but he can't reach it. When he returns to the village, everyone is panicking because 5 Yoshis have gone missing. Mario helps Sushie, a friendly Cheep Cheep, find them. After they find the Yoshis, Mario and Sushie go to the volcano and defeat Lava Pirahna for the fifth star spirit.
The sixth star spirit is in Flower Fields. After Mario finds the 4 Bub-Ulb Seeds, he opens the portal to Flower Fields. He meets a Lakitu named Lakilester, who joins him and together they go to Cloudy Climb and defeat the evil cloud Huff N. Puff for the sixth star spirit.
The seventh and final star spirit is in Crystal Palace. Mario does a lot of puzzles involving Duplighosts and mirrors and they reach the Crystal King. Mario defeats him for the final star spirit.
With the help of the 7 Star Spirits, Mario goes to Star Haven and uses the power of the Star Spirits to travel to Bowser's Castle. After going through the castle, he finally finds Princess Peach, King Bowser and Kammy Koopa. He defeats them, and even when Kammy Koopa uses her Star Rod to make King Bowser huge, he still loses. Mario rescues Princess Peach, the end.
- END SPOILER WARNING*
Battle System
Paper Mario introduced a new battle system. Mario and one partner of your choice fight against the enemies. Mario has HP and BP, while all characters share FP. FP is used for special moves, HP is Mario's life force and BP affects the types of Badges Mario can wear.
Each attack has its own "Action Command", which increases the damage if performed correctly. For example, for "Jump", you must press A just as you hit the enemy, and for Hammer, you must hold left and release at the right time. You can also decrease enemy damage by 1 by pressing A just as they hit you.
When Mario levels up, you can choose to increase HP by 5, FP by 5 or BP by 3. The best idea is to upgrade BP with the occasional HP/FP boost until his BP is at maximum (30), then upgrade HP and FP.
Mario's Partners
===Goombario=== Can use Tattle to see enemies' stats.
===Kooper=== Can inflict a variety of status effects on enemies.
===Bombette=== Is good at inflicting damage.
===Parakarry=== Is good at doing huge damage for a lot of FP.
===Lady Bow=== Is good at protecting Mario from damage.
===Watt=== Can penetrate enemies' defense and seek out hidden items.
===Sushie=== Is good against fire enemies.
===Lakilester=== Is good at attacking all enemies.
Bosses
Goomba King and the Goomba Bros.
The Goomba King is one of the first bosses Mario and Goombario fight in Paper Mario. He is accompanied by Red Goomba and Blue Goomba. The easiest way of defeating him is to hit the Goomnut Tree to make Goomnuts fall on him, doing 3 damage.
--Goomba King's Stats--
- Max HP: 10, Attack: 1 (Kick), 2 (Stomp), Defense: 0
- Tattle: This is the Goomba King. He's really big. I mean, look at him! He looks really powerful. He's the boss of Red Goomba and Blue Goomba. Who cares if he's strong? You're much stronger. Gee, I wonder what he ate to become so big? I'd like to be a bit bigger, too.
The Koopa Bros. and Mecha Bowser
Koopa Bros.: Four Koopas who fight Mario for Eldstar, the first Star Spirit in Paper Mario. They resemble the Teenage Mutant Ninja Turtles. They are made up of Red, Yellow, Black and Green.
--Koopa Bros. Stats--
- Max HP: 5 of each, Attack: 1, Defense: 1
- Tattle:
-On top of each other: The Koopa Bros. have formed a tall Koopa tower! I'm not sure about this... They do a spinning attack with the whole gang piled high atop one another. Hit 'em with a Hammer or something to make 'em unstable. After that, any attack should knock 'em down. If you use an explosion, you can make 'em fall down at once. If you flip 'em over, the battle will nearly be ours! Beat 'em one by one!
-Red: He's the Koopa Bros. leader.
-Black: Black is pretty fashionable...
-Yellow: Yellow reminds me of curry. Isn't that a weird thing to think of in the middle of a battle?
-Green: He looks exactly the same as a normal Koopa Troopa.
-Any Koopa Brother: He has a little bit of defense power, but you can turn him over by jumping on him, just like a normal Koopa Troopa. Let's flip him over quick! Otherwise, the Bros. may form a tower and do their famous spinning attack!
--Mecha Bowser (AKA Bowser???)'s Stats--
- Max HP: 10, Attack: 1, Defense: 1
- Tattle: Bowser...? But he looks kind of...lame. I mean, he's lame anyway, but... Does Bowser really look like this? I always imagined him looking, well, a lot scarier.
Tutankoopa and the Chomp
Tutankoopa is pretty much based off of Tutakhamen. He lies within the confines of the Dry Dry Ruins and guards the second Star Spirit in Paper Mario. He has the power to summon Chomps.
--Tutankoopa's Stats--
- Max HP: 30 Attack: 2 (Stone Smack), 3 (Shell Toss), Defense: 0
- Tattle: He's one of Bowser's followers and he's been assigned to guard one of the Star Spirits. I've heard that he has sort of a pharaoh complex. He attacks by throwing shells from that high perch.
Try to avoid when he uses magic: its attack power is 2 and it'll sting for sure. And he also summons Chomps, his loyal subjects. Those Chomps have some serious attack power. Think hard about who to attack first, Tutankoopa or Chomp.
--The Chomp's Stats--
- Max HP: 4, Attack: 3, Defense: 3
- Tattle: You've heard about Chomps before, I'm sure. They're made of such hard stuff that most of your attacks won't even faze them. I heard a rumor that the Chomps are a little peeved at Tutankoopa because he works them so hard.
Tubba Blubba and his heart
A Clubba that became invincible after his heart was removed from his body. He guards the third Star Spirit, Skolar, but Skolar escaped and was captured by Bow.
--Tubba Blubba's Stats--
- Max HP: 10, Attack: 4 (Punch Attack), 6 (Body Slam), Defense: 0
- Tattle
-Without Heart: This is Tubba Blubba. He is one of Bowser's toughest followers and he's the master of this cursed castle. I don't know his defense power. Everyone says he's invincible because he has never been hurt. I'd say it's a good idea to run from immortal enemies! If you get in deep trouble, Bow can hide you from him.
-With Heart: This is Tubba Blubba, now reunited with his heart. This is finally his true self. His Hip Attack causes 6 points worth of damage. Be careful, because I'm not exactly sure what his other attacks can do. ...But... I think he's definitely weaker than before...
--Tubba Blubba Heart's Stats--
- Max HP: 50, Attack: 6 (Body Slam), 12 (Particle Attack), Defense: 0
- Tattle: This is Tubba's Heart. You might say it's the "heart" of Tubba's secret. Ha! OK, that wasn't funny. He has a terrible attack, so hide when he tells you he's about to unleash it. This attack will take away 12 HP! Whoa! Try to beat him before he can do his huge attack again. Trust me, it's dangerous. This is Bow's turn to shine!
Shy Guy Army
The boss of Chapter 4: Trials in the Toy Box in Paper Mario. They all consist of: the Shy Squad, two Stilt Guys, two Shy Stacks and General Guy himself.
--Shy Squad's Stats--
- Max HP: 15, Attack Power: 1, Defense: 0
- Tattle: It'll attack us with all its members at once. The number of times we're attacked equal the number of Shy Guys in the squad. Its attack power is huge when there are many Guys, but it drops for each one that falls. Let's use an attack that does tons of damage so we can decrease their numbers and increase our chances!
--Stilt Guys' Stats--
- Max HP: 7, Attack Power: 4, Defense: 0
- Tattle: Yes, as the name suggest, Stilt Guys are Shy Guys on Stilts. I mean, it seems pretty obvious to me... If you attack 'em by shaking the ground, they'll fall off their stilts and become normal Shy Guys.
--Shy Stack's Stats--
- Max HP: 10, Attack Power: Equal to how many Shy Guys that are stacked up, Defense: 0
- Tattle: Whoa, this pile has an incredible sense of balance! Look at that stack! It's attack power equals the number of Guys in the stack. It will be 4 if there are four Shy Guys stacked up. If you have the Spin Hammer ability, you can knock 'em off one by one. Obviously their attack power decreases when there are fewer of 'em in the stack.
--General Guy's Stats--
- Max HP: 30, Attack Power: 4 (Bomb Attack), 2 (Lightning Slam, Hits Mario's Partner), 5 (Lightning Slam, Hits Mario), Defense: 2
- Tattle: This is General Guy in his tank. The tank seems to be dangerous even though it's a toy. Not only does the General give commands from the tank, but he also throws bombs and uses electric attacks. The power of his electric attack is 5, and your party member takes 2 damage points, so defend yourself carefully. He'll lose the electric attack if we break the light bulb. Normal fighting styles seem ineffective because the tank is well fortified.