Donkey Kong Jr. (WarioWare: Move It!)

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Revision as of 01:15, November 26, 2023 by TomZhao (talk | contribs) (Created page with "{{new subject}} {{italic title|id=y}} {{minigame infobox |image=250px |appears_in=''WarioWare: Move It!'' |type=9-Volt |intro=''Climb!'' |info="''A bold new perspective on a vintage Nintendo game! Become Donkey Kong Jr. and climb the vines. {{color|1986: Nintendo Entertainment System|green}}''" |controls={{button|switch|joy-con}} |form="Scales" (Level 1)<br>"Knight" (Levels 2 & 3) }} '''Donkey Kong Jr.''' is one of 9-Volt's [...")
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This article is about a subject in an upcoming or recently released game. When the game is released, or more information about this subject is found, this article may need major rewriting.
This notice should be removed after a month has passed since the game was first released.

Donkey Kong Jr.
Donkey Kong Jr.
Appears in WarioWare: Move It!
Type 9-Volt
Command(s) Climb!
Info "A bold new perspective on a vintage Nintendo game! Become Donkey Kong Jr. and climb the vines. green"
Controls Joy-Con
Form(s) "Scales" (Level 1)
"Knight" (Levels 2 & 3)

Donkey Kong Jr. is one of 9-Volt's microgames in WarioWare: Move It!. It is based on the 1986 Nintendo Entertainment System game of the same name.

Gameplay

The player controls a voxelated Donkey Kong Jr. with elastic arms, and must climb up the vines and reach the platform without getting caught by the Snapjaw.

  • Level 1: Donkey Kong Jr. grabs onto two vines and must climb up each vine twice.
  • Level 2: Donkey Kong Jr. grabs onto one vine and must climb up four times.
  • Level 3: Same as Level 2, but there is a Nitpicker that the player should avoid.