Piranha Plants on Parade

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search

This article is about a subject in an upcoming or recently released game. When the game is released, or more information about this subject is found, this article may need major rewriting.
This notice should be removed after a month has passed since the game was first released.

Level
Piranha Plants on Parade
Screenshot of the Wonder Effect of the course Piranha Plants on Parade from Super Mario Bros. Wonder.
World Pipe-Rock Plateau
Game Super Mario Bros. Wonder
Difficulty
Wonder Effect Causes the Piranha Plants to sing
<< Directory of levels >>

Piranha Plants on Parade is the second course of Pipe-Rock Plateau. It is unlocked after beating Welcome to the Flower Kingdom!, and its completion unlocks Scram, Skedaddlers!. As the name implies, it features Piranha Plants, and it's the only enemy that makes an appearance. The name could also be a reference to the song "Pink Elephants on Parade" from the 1941 Disney animated feature Dumbo.

This level was not included in the demo, and was replaced by "Scram, Skedaddlers!" instead. This course houses 3 Wonder Seeds, being the first level in Super Mario Bros. Wonder to include a secret exit, which unlocks a path to a pipe.

Layout

This level takes place in a more forested area, surrounded by a lot of pipes. Right at the start, a background area is visible, with the first 10-flower coin in sight. After passing the first semisolid, there is a ? Block containing a Fire Flower inside. Near it, beamed Note Blocks are introduced, with a Trottin' Piranha Plant running on them. Past that is an enterable red pipe that goes into the background area. If the player chooses to go forward, however, two Trottin' Piranha Plants appear and a jump that leads to the Checkpoint Flag, close to it is another ? Block with a Fire Flower. Then, it's introduced that the Trottin' Piranha Plants can also walk on the ceiling. Shortly after, the Wonder Flower lies in the beamed note blocks, moving around left to right. Touching it will trigger the course's Wonder Effect which starts the course's main song. This causes Piranha Plants to come out of pipes that move with the rhythm of the song and sing along. This Wonder Effect section is an auto-scroller. After the song is done, a Wonder Seed comes out of a giant pipe. The Goal Pole is found shortly after, preceded by more beamed Note Blocks, that allow the player to jump higher to get the top of the flagpole.

Hidden goal

The hidden goal is found at the end of the Wonder Effect segment. On the ceiling where the last titled pipes are, the player is able to get on top of there by jumping on the beamed Note Blocks and going left, through a red pipe. The player then warps to the foreground, where he can run past the goal pole, into the secret segment. This grants the player the third Wonder Seed, and unlocks a path to a pipe, which takes the player to a small area where Captain Toad is.

Names in other languages

Language Name Meaning Notes
Japanese うたっておどって パックンマーチ[?]
Utatte Odotte Pakkunmāchi
Sing and Dance Piranha March
Italian Il musical delle Piante Piranha[?] The Piranha Plants' musical
Portuguese Desfile das Plantas Piranhas![?] Piranha Plant Parade