End of Level Target
An End of Level Target,[1] also known as an exit target,[2] is an object found in Donkey Kong Country 2: Diddy's Kong Quest. One is found at the end of every non-boss level, hence the name, and they switch between a few prizes, one of which the Kongs can possibly acquire. The End of Level Targets were replaced with Level Flags in both Donkey Kong Country 3: Dixie Kong's Double Trouble! and Donkey Kong Land III.
It works very similarly to a strength tester game. If the Kongs land on the target from a high enough position, the attached lever causes the barrel to rise to the top of the pole. This gives them one of several roulette-style scrolling prizes, including: a Red Balloon, the letter G, a Banana Coin, a Banana Bunch, a Banana, or sometimes even a DK Coin. The DK Coin of Web Woods, in particular, flashes by faster than the other prizes.
If Diddy Kong collects a prize, he briefly brings out a boombox and starts rapping, whereas with Dixie Kong, she briefly performs on an electric guitar. If no prize is won, a brief fanfare (which varies based on the level's theme) plays instead.
In Donkey Kong Land 2, the End of Level Target is replaced with a trampoline-like object, called the Goal Target[3], which does not yield a prize. When the active Kong jumps on a Goal Target, it bounces them out of the level.
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References
- ^ Donkey Kong Country 2: Diddy's Kong Quest instruction booklet. Template:Media link.
- ^ Donkey Kong Country 2: Diddy's Kong Quest Nintendo Player's Guide. Page 19.
- ^ Donkey Kong Land 2 Nintendo 3DS Virtual Console electronic manual. Tab 9: "Progressing Through Stages".