Bowser Time

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 04:48, April 16, 2018 by 118.210.183.102 (talk)
Jump to navigationJump to search
A shot of the Bowser Gauge when it's full.
“It's everybody's favorite time, BOWSER TIME!”
Bowser, Mario Party 7

Bowser Time is an event in the game Mario Party 7, occurring every five turns. It only happens in the Party Cruise mode. The gauge always starts at 0% when the game begins and each turn, after every minigame, the gauge will increase by 20%. The process repeats until the gauge is full, at which Bowser will show up, do something that hinders a player or group of players, and the gauge resets itself at 0%. When the game winds down to its last four turns, the gauge does not appear or fill up. Depending on the number of turns in a match, Bowser Time may occur only once, or up to nine times. The gauge on the screen is Bowser's Symbol.

Bowser can perform any number of events on different boards. On all the boards except Bowser's Enchanted Inferno, one of the things Bowser can do is take a picture of the players, and make them pay 10 to 20 coins for it. Occasionally, Bowser "stumbles into" the photo, but this does not affect the cost at all. Either way, Bowser then leaves without giving the players their photograph, which Toadsworth points out to the dejected group.

On Grand Canal, Pagoda Peak, and Pyramid Park, he may take over one of the two Orb Shops on the boards until a player passes by, forcibly selling an unusable item to them for an unfair price. Afterward, Koopa Kid then takes whatever the player was forced to purchase. If a player approaches Bowser's shop and does not have any coins, Bowser will give the player 10 coins. He will not leave if he does this. Bowser will only leave after someone has purchased one of the two items he sells.

The other things Bowser does are specific to individual boards, as listed below:

Grand Canal
  • He can burn the bridges on the board and build DK's bridges with 3 DK Spaces on them, which remain for three turns before becoming normal again.
Pagoda Peak
  • He might call a narwhal to take all the players back to the start.
  • He might drink a golden potion and turn into to Gold Bowser and end the game!
Pyramid Park
  • He might take all stars from player and give them to Bowser Junior, who is somewhere on the board.
  • He might drive his Barrel Blaster and destroy bridges with metal barrels.
Neon Heights
  • He can tell people to go to the Sheep Show causing Bowser to scare them.
  • He can run people over with his Barrel Blaster.
  • He might put a Evil Star in a chest.
Windmillville
  • He might destroy a windmill and replace it with Bowser Junior-version windmills.
  • He might send Microsoft Sam to rob one of the windmills

Bowser's Enchanted Inferno

  • He always sinks the island with the Star and, with the exception of the first Bowser Time, raises the island that was sunk before it. Players on the sunken island are sent back to the start and lose half of their coins.

In later Mario Party games, such as Mario Party DS and Mario Party 9, landing on a Bowser Space triggers an event called "Bowser Time" but, it is more similar to the usual effects of a Bowser Space than the special event from Mario Party 7.

Names in other languages

Language Name Meaning Notes
Japanese クッパタイム[?]
Kuppa taimu
Bowser Time