User talk:Toad Eightyfive

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hi

hello! toad85 i dont know how to put sprites in sigs either.
— The preceding unsigned comment was added by Jblittle (talk).

Reminder

Please stop making many edits in a row on your user page on the Super Mario Wiki. This isn't a warning, and it's possible that you made a mistake by accident or without realizing it; this is simply a reminder for your information. If the action continues, then a warning will be issued. Thanks for reading and keep contributing.
If you feel this reminder was undeserved, you may appeal it.

J9 91 08:11, 5 August 2011 (EDT)

Signature

Sorry it took me a while to reply to your question.

To place sprite in your signature, simply find a picture of a sprite and put it on your signature page. It doesn't look like you have one yet. If you want a signature, create User:Toad85/sig and make it. I can't really explain how to start off with it, but Help:Signature helped me make my signature. You can add sprite to your signature just like any other image. For example, if I wanted to put File:CharizardSig65.png into my sig, I would put it in as [[Image:CharizardSig65.png|30px]] (the 30px part is the size). I hope this helps. Fawfulfury65

'Shroom Audition: History of Gaming

Hello there, 'Shroomies. As an avid retro gamer, I feel obliged to recreate this article. In this section, I will discuss events in the past that made the video gaming world what it is today. As this is the first issue, I feel that I should discuss the event that created the video game industry as we know it: the founding of Atari and the release of Pong.

Pong, to set the records straight, was NOT the first video game. That honour goes to Tennis For Two, developed and published by William Higinbotham to cure boredom at the Brookhaven National Laboratory. Pong was not even the first video game released to a wide audience, that will be told of later in the article. It did, however, was the first game to mesmerise the public, and create a niche for gaming in the popular eye. Without Pong, there would be no video game industry, or not much of one.

Pong was the brainchild of Nolan Bushnell. After viewing Spacewar!, an early experiment in gaming, at the University of Utah in 1996, he had a vision. He figured that if he could produce a commercial version of Spacewar!, he could make a killing. With this in mind, he and Ted Dabney concocted a hand-wired computer able to play a game similar to Spacewar! on a black-and-white television. The game, now dubbed Computer Space, was released in 1971 by publisher Nutting Associates.

Unfortunately, Computer Space was an utter failure. Bushnell figured that the game was just far too complex for its target audience: bar patrons. Coupled with the customers' unfamiliarity with the new technology, the learning curve took a huge bite out of Computer Space. Bushnell forsook Computer Space, co-created a new engineering company, Syzygy Engineering, and started looking for new ideas.

At Syzygy, Bushnell and Ted Dabney (remember him?) hired Al Alcorn as their first design game. Bushnell wanted to start off Syzygy with a driving game, but axed the idea, fearing it would be too hard for the young Alcorn to produce.

At last, in May 1972, Bushnell attended a demonstration of the Magnavox Oddysey, the first home console. One of the games demonstrated was a simple tennis game, in which two players would hit a ball back and forth, and try to not let it fall on your side of the screen. Bushnell thought that a game like this would be perfect for Alcorn's skills. This game would go on to be called Pong. Unfortunately, Syzygy was caught in a copyright issue with a company in California. Bushnell renamed the company "atari", after a condition in the chinese board game "Go".

By the November of that year, the first Pong cabinet was completed, and was shipped to a Sunnyvale, CA tavern by the name of Andy Capp's to test. It took only one day to realize how much of a success Atari had become.

The video game cabinet would be played countless times by the patrons of the tavern, until the machine mysteriously broke. When the repair crew arrived next morning, there was literally a line of people around the block waiting to play the new game. The cause of the cabinet's breakdown was simple: it had simply run out of room for quarters. When it was realized that Pong would be a hit, Bushnell and Dabney decided to release Pong to the world, and Atari, Inc. was established as the world's top video game producer. The rest, as they say, is history.

- Please do not edit this. This is an audition for the 'Shroom. Thank you. ToadwalkSMB2.gifToad85ToadwalkSMB2.gif

You're welcome

Too bad I can't delete that page, though. Yoshiwaker (talk)

Yes, I am

Yeah, I'm Baby Luigi on the forums. You may use it if you like. BabyLuigiFire.pngRay Trace(T|C)

*witty subject title*

Yes, you can use it. Here.

File:Lucario Sticker.jpg

Ssbemblem.png Smasher Master Hand artwork from Super Smash Bros.

Hey there

Hi, I'm Tails777. Would you like to be friends. I love Toad as well. Sprite of Yoshi's stock icon from Super Smash Bros. Ultimate Tails777 Talk to me!Sprite of Daisy's stock icon from Super Smash Bros. Ultimate

No problem. Here you go. |-

|

Super Yoshi.JPG

Sprite of Yoshi's stock icon from Super Smash Bros. Ultimate Tails777 Talk to me!Sprite of Daisy's stock icon from Super Smash Bros. Ultimate


YO BRO ITS ME SM25 WANNA BE FRIENDS?Artwork of Bowser Jr. using the magic brush, from Super Mario Sunshinebowser jrs number 1 fan

I thought we already were! :p. ToadwalkSMB2.gifToad85ToadwalkSMB2.gif

M&SG

Misspelling

  • Sorry to bother you, but you have a spelling error in your proposal vote for Minigame or Mini-game. You said "asthetically", when the word is actually "aesthetically". RedYoshiMK7Signature.png M&SG (talk) 13:20, 17 September 2011 (EDT)
  • You're welcome. RedYoshiMK7Signature.png M&SG (talk) 16:12, 17 September 2011 (EDT)

It's that time of the month...

Tadaa!2.gifHi, Toad Eightyfive!Tadaaa!.gif

Please PM Super Mario Bros. and Gabumon your 'Shroom section on the forums (our forums, which one did you think?) by no later than November 12th. Please remember to save a copy in your outbox. If you can't, be sure to tell us soon and we'll be sure to punish you cruelly work something out.



'Shroomingly yours,

Super Mario Bros. and Gabumon
· SMB (Talk) · 19:15, 5 November 2011 (EDT)