Super Hammer: Difference between revisions
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The [[Super Hammer]] is a powerful upgrade to the regular [[Hammer]] appearing in various [[Mario (series)|''Mario'' series]] games. | The [[Super Hammer]] is a powerful upgrade to the regular [[Hammer]] appearing in various [[Mario (series)|''Mario'' series]] games. | ||
[[Image:DKGB SuperHammer.png|thumb|left|100px | [[Image:DKGB SuperHammer.png|thumb|left|100px]] | ||
In ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]], Super Hammers made their first appearance. In addition to being able to kill all enemies, Super Hammers could break through brick walls and some floors. They first appeared in the [[Desert]] in stage 5-1. Like regular hammers, they could be thrown upwards in the game, allowing [[Mario]] to take them to a higher platform. Mario cannot jump while holding a Super Hammer. | In ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for the [[Game Boy]], Super Hammers made their first appearance. In addition to being able to kill all enemies, Super Hammers could break through brick walls and some floors. They first appeared in the [[Desert]] in stage 5-1. Like regular hammers, they could be thrown upwards in the game, allowing [[Mario]] to take them to a higher platform. Mario cannot jump while holding a Super Hammer. | ||
Revision as of 02:37, August 5, 2010
The Super Hammer is a powerful upgrade to the regular Hammer appearing in various Mario series games.
In Donkey Kong for the Game Boy, Super Hammers made their first appearance. In addition to being able to kill all enemies, Super Hammers could break through brick walls and some floors. They first appeared in the Desert in stage 5-1. Like regular hammers, they could be thrown upwards in the game, allowing Mario to take them to a higher platform. Mario cannot jump while holding a Super Hammer.
In Super Mario RPG: Legend of the Seven Stars, it was an item that could be brought from the item shop in Marrymore, and could be equipped through the pause menu as a weapon for Mario to use.
In Paper Mario, it can smash Stone Blocks and deals more damage to enemies.
In Mario & Luigi: Superstar Saga, it can smash gray rocks, which happen to be blocking the entrance to Teehee Valley.
In Paper Mario: The Thousand-Year Door, it can be used to break large Yellow Blocks. In this game, it is alternatively referred to as the HAMMAWHACK 2005, and was given to Mario in Glitzville by Podler, who in turn received it from X, so that he could could use it to smash the huge Yellow Block in the minor league locker room. Podler describes it as the following: "A real nice hammer. All around solid craftsmanship, good grip, high bonkability." He also says that the commercials for it claim that the hammer chooses it's user, and that they aren't cheap.