Virtual Console: Difference between revisions
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Revision as of 14:30, June 28, 2010
The Virtual Console is one of many special features of the Wii. The Virtual Console allows gamers to download games that have been uploaded by their respective companies. Nintendo is the main backer of the feature, promising to fill it with their immense backlog of games from the NES, SNES, and Nintendo 64. Nintendo will not be uploading Nintendo GameCube games to the Virtual Console due to their large 1.4-gb sizes, and because the Wii is backwards-compatible with the system. Hudson, Sega, SNK and Commodore are also backing the Virtual Console with Sega Genesis/Mega Drive, Sega Master System, TurboGrafx-16, TurboGrafx-CD, SuperGrafx, Neo Geo and Commodore 64 games.
Wii Points
Virtual Console games are bought with Wii Points via the Wii Shop Channel. Wii Points Cards, which are sold at most game retailers, each come with 2,000 redeemable Points on them. However, in Japan, cards are worth either 1,000, 3,000 or 5,000 Wii Points. Wii Points can also be purchased directly through the Wii Shop Channel with a credit card in blocks of either 1,000, 2,000, 3,000, 4,000 or 5,000 Points.
Pricing
NES games: 500 Points
SNES games: 800 Points
N64 games: 1000 Points
SG games: 800 Points
TG16 games: 600 Points
Neo Geo Games: 900 Points
MSX Games (Japan only): 800 Points
C64 Games: 500 Points
Virtual Console Arcade: 500 points
While this pricing is true for most games, a few select games have been priced differently. Imported games such as Super Mario RPG and Mario's Super Picross in Europe and Australia and Super Mario Bros.: The Lost Levels outside Japan cost 100 Wii Points more than usual.
In the United States, retailers currently only sell 2,000 points cards for $20 apiece, at a price of one cent per point.
Note: Games released on the Virtual Console Arcade are defaultly set to 500 points. However, most VCA games are priced higher than 500 points.
Controllers
Various controllers can be used to play Virtual Console games.
- Wii Remote - when turned sideways, it acts as a substitute for the NES controller.
- Classic Controller - can play any game; designed to resemble an SNES controller
- Nintendo GameCube controller- can play almost any game.
List of Mario Games for the Virtual Console
- File:Check small.png – The game has either been released or at least confirmed in that region.
- File:X mark.png – The game has not been announced in that region.
- File:Question.png – The game was announced at some point in that region, but the release date is currently unknown.
Notes
- Super Mario Bros.: The Lost Levels was only available in Europe and Australia from September 15, 2007 until October 1, 2007. It was then still available to freely redownload for those who purchased it while it was initially available. On August 22, 2008, it was made available again, this time without any time restrictions.
- Super Mario RPG: Legend of the Seven Stars was regarded by Nintendo as the 250th game to be released on the Virtual Console in North America. This is also the first time Super Mario RPG got an official European release.
- Timed demos of several Virtual Console games are included in Super Smash Bros. Brawl, all of which star the game's various fighters. The only default Mario title is Super Mario Bros.; Donkey Kong, Super Mario Bros. 2 and Super Mario World are the others, but they must first be unlocked.
- Despite being the launch title for the SNES, Super Mario World was actually released several months after the Virtual Console's launch.
See Also
- WiiWare — Applications and games that can be downloaded from the Wii Shop Channel.