Dark Cherbil: Difference between revisions

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(incorporating Trivia; spacing)
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|card type=Common
|card type=Common
|tattle=This odd gassy creature puffs itself up and explodes. They have sleepy, freezy, and poison gas, so watch out!
|tattle=This odd gassy creature puffs itself up and explodes. They have sleepy, freezy, and poison gas, so watch out!
|tippi=That’s a Dark Cherbil. This nasty gasbag spews a plume of gas at its enemies… Max HP is 15. Attack is 4. It uses sleepy gas, freezy gas, and poison gas… Some say the gas comes from their mouths. Some say it comes from elsewhere… But it’s so dark and shadowy, nobody can tell where it comes from…
|tippi=That's a Dark Cherbil. This nasty gasbag spews a plume of gas at its enemies... Max HP is 15. Attack is 4. It uses sleepy gas, freezy gas, and poison gas... Some say the gas comes from their mouths. Some say it comes from elsewhere... But it's so dark and shadowy, nobody can tell where it comes from...
|before= [[Poison Cherbil|90]]
|before=[[Poison Cherbil|90]]
|#=91
|#=91
|after= [[Boo|92]]
|after=[[Boo|92]]
}}
}}
'''Dark Cherbils''' are powerful pitch black, shady [[Cherbil]]s that dwell in the [[Flopside Pit of 100 Trials]], in the game ''[[Super Paper Mario]]''. They can use all the attacks of their three weaker relatives (namely sleepy gas, freezing gas and poisonous gas), making them a force to be reckoned with.
'''Dark Cherbils''' are powerful pitch black, shady [[Cherbil]]s that dwell in rooms 6, 38, 69, 82 and 94 of the [[Flopside Pit of 100 Trials]], in the game ''[[Super Paper Mario]]''. They are the only "dark" enemy in the game with a catch card that doesn't mention the Pit. Dark Cerbils can use all the attacks of their three weaker relatives (namely sleeping gas, freezing gas and poisonous gas), making them a force to be reckoned with.


==Cherbil Family==
==Related Enemies==
*[[Cherbil]]
*[[Cherbil]]
*[[Ice Cherbil]]
*[[Ice Cherbil]]
*[[Poison Cherbil]]
*[[Poison Cherbil]]


==Trivia==
==Names in Other Languages==
*Dark Cherbils can be found in rooms 6, 38, 69, 82 and 94 of the Pit of 100 Trials.
* The Dark Cherbil is the only "dark" enemy in ''Super Paper Mario'' (excluding [[Dark Boo]]) with a catch card that doesn't mention a "[[Flopside Pit of 100 Trials|certain secret pit]]."
 
== Names in Other Languages ==
{{Foreignname|
{{Foreignname|
|Fra=Soporifik Sombre
|Fra=Soporifik Sombre
|FraM= "Sombre" means "dark"; "Soporifik" is the French name of Cherbils
|FraM="Sombre" means "dark"; "Soporifik" is the French name of Cherbils.
|Ger=Dunkelbäkchen
|Ger=Dunkelbäkchen
|GerM="Dunkel" (the german word for "dark") + "Bäckchen" (the german word for "cheeks")}}
|GerM="Dunkel" (the german word for "dark") + "Bäckchen" (the german word for "cheeks").}}


[[Category:Sub-Species]]
[[Category:Sub-Species]]

Revision as of 03:42, December 13, 2009

Template:Catch Card Dark Cherbils are powerful pitch black, shady Cherbils that dwell in rooms 6, 38, 69, 82 and 94 of the Flopside Pit of 100 Trials, in the game Super Paper Mario. They are the only "dark" enemy in the game with a catch card that doesn't mention the Pit. Dark Cerbils can use all the attacks of their three weaker relatives (namely sleeping gas, freezing gas and poisonous gas), making them a force to be reckoned with.

Related Enemies

Names in Other Languages

Template:Foreignname