1 Iggy's Castle: Difference between revisions

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|after= [[Donut Plains 1|>>]]
|after= [[Donut Plains 1|>>]]
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'''#1 Iggy's Castle''' is the first castle in the game ''[[Super Mario World]]''. It introduces crawlable [[fence]]s to the game as well as [[lava]], which kills instantly upon being touched.
'''#1 Iggy's Castle''' is the first castle in the game ''[[Super Mario World]]''. It introduces crawlable [[fence]]s to the game as well as [[lava]], which kills instantly upon being touched.
==Overview==
The castle consists of three rooms, one with crawlable fences, one with a moving screen, and the boss room. The [[player]] has 300 seconds on the [[Time Limit|Timer]] to complete the [[level]]. This level contains no [[Dragon Coin]]s.


==Overview==
The first room of the first castle is covered in fences, which can be crawled on with the D-Pad. The frence is teeming with [[Koopa Troopa]]s that will also crawl on the fence. Crawling above and then onto these [[Koopa]]s will cause a chain in [[point]]s, so defeating many Koopas will result in many [[Extra Life|1-Ups]]; however, if the player punches the Koopas off the points will not chain. This gate spans above a lava-covered ground, where [[Podoboo]]s jump from. There are also places in the fence the player can hit to switch sides. There is a [[Hint Block]] at the start that gives information on how to use the fences, a [[P-Switch]] in the middle that turns [[Coin]]s to [[Used Block]]s as well as a [[? Block]] that contains a [[Fire Flower]], and a Hint Block at the end that tells the player one of [[Yoshi]]'s friends is trapped in the castle.
The first room of the first castle is covered in fences, which can be crawled on with the D-Pad. The grate is teeming with [[Koopa Troopa]]s that will also crawl on the grate. Crawling above and then onto these Koopas will cause a chain in [[point]]s, so defeating many Koopas will result in many [[Extra Life|1-Ups]]. This gate spans above a lava-covered ground, where [[Podoboo]]s jump from.


The second room in the castle features a moving screen with a giant wooden pillar smashing onto the ground. Hitting the Yellow [[P-Switch]] will cover up some of the holes in the ground. Entering the red door at the end of the room will lead to the first boss.
The second room in the castle features a moving screen with a giant wooden pillar smashing onto the ground. It is instant death to be hit by one of these pillars. [[Turning Block]]s help the player cross a gap near the end. Entering the red door at the end of the room will lead to the first boss.


==Boss==
==Boss==
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The first boss in ''Super Mario World'' is Bowser's fifth son, the demented Iggy Koopa.
The first boss in ''Super Mario World'' is Bowser's fifth son, the demented Iggy Koopa.


As [[Mario]] appears in the room, the giant Shell<ref>German [[Club Nintendo]] issue August 1992, p. 11</ref> Iggy is standing on will start to tilt from side to side. Iggy will throw balls at Mario, who must jump over them while hitting Iggy on the head with [[Jump]]s or [[Fireball]]s. Eventually Iggy will fall into the lava and, with a roar, be defeated.
As [[Mario]] or [[Luigi]] appear in the room, the giant Shell<ref>German [[Club Nintendo]] issue August 1992, p. 11</ref> Iggy is standing on will start to tilt from side to side. Iggy will throw balls at the plumber, who must jump over them while hitting Iggy on the head with [[Jump]]s or [[Fireball]]s. Eventually Iggy will fall into the lava and, with a roar, be defeated.


In the ending sequence, Mario will blow Iggy Koopa's Castle up. A bridge will appear, allowing the player to continue his or her way to [[Donut Plains]].
In the ending sequence, Mario will blow Iggy Koopa's Castle up. A bridge will appear, allowing the player to continue his or her way to [[Donut Plains]].
==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
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Image: Iggy Defeated.PNG|The final screen after defeating Iggy.
Image: Iggy Defeated.PNG|The final screen after defeating Iggy.
</center></gallery>
</center></gallery>
<br clear=all>
<br clear=all>
 
==References==
== References ==
<references/>
<references/>
[[Category: Levels]]
[[Category: Levels]]
[[Category: Castles and Fortresses]]
[[Category: Castles and Fortresses]]
{{SMW Levels}}
{{SMW Levels}}

Revision as of 01:33, November 16, 2009

Template:Level #1 Iggy's Castle is the first castle in the game Super Mario World. It introduces crawlable fences to the game as well as lava, which kills instantly upon being touched.

Overview

The castle consists of three rooms, one with crawlable fences, one with a moving screen, and the boss room. The player has 300 seconds on the Timer to complete the level. This level contains no Dragon Coins.

The first room of the first castle is covered in fences, which can be crawled on with the D-Pad. The frence is teeming with Koopa Troopas that will also crawl on the fence. Crawling above and then onto these Koopas will cause a chain in points, so defeating many Koopas will result in many 1-Ups; however, if the player punches the Koopas off the points will not chain. This gate spans above a lava-covered ground, where Podoboos jump from. There are also places in the fence the player can hit to switch sides. There is a Hint Block at the start that gives information on how to use the fences, a P-Switch in the middle that turns Coins to Used Blocks as well as a ? Block that contains a Fire Flower, and a Hint Block at the end that tells the player one of Yoshi's friends is trapped in the castle.

The second room in the castle features a moving screen with a giant wooden pillar smashing onto the ground. It is instant death to be hit by one of these pillars. Turning Blocks help the player cross a gap near the end. Entering the red door at the end of the room will lead to the first boss.

Boss

Main article: Iggy Koopa

The first boss in Super Mario World is Bowser's fifth son, the demented Iggy Koopa.

As Mario or Luigi appear in the room, the giant Shell[1] Iggy is standing on will start to tilt from side to side. Iggy will throw balls at the plumber, who must jump over them while hitting Iggy on the head with Jumps or Fireballs. Eventually Iggy will fall into the lava and, with a roar, be defeated.

In the ending sequence, Mario will blow Iggy Koopa's Castle up. A bridge will appear, allowing the player to continue his or her way to Donut Plains.

Gallery


References

  1. ^ German Club Nintendo issue August 1992, p. 11

Template:SMW Levels