Goodnight: Difference between revisions
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{{SMRPG Moves|[[Bowyer]]| | {{SMRPG Moves|[[Bowyer]]|Magic|None|Causes [[sleep]]|Neutral|One enemy|Yes|[[Image:G'night.png|320px]]}} | ||
'''G'night''' is an attack used by both [[Bowyer]]'s normal and [[Machine Made]] forms in ''[[Super Mario RPG: Legend of the Seven Stars]]''. It damages and puts the targeted party member to [[sleep]]. The term of this move was derived from the term ''good night'' because this move causes [[sleep|sleeping]]. | '''G'night''' is an attack used by both [[Bowyer]]'s normal and [[Machine Made]] forms in ''[[Super Mario RPG: Legend of the Seven Stars]]''. It damages and puts the targeted party member to [[sleep]]. The term of this move was derived from the term ''good night'' because this move causes [[sleep|sleeping]]. |
Revision as of 05:28, June 29, 2009
It has been requested that this article be rewritten and expanded to include more information.
G'night is an attack used by both Bowyer's normal and Machine Made forms in Super Mario RPG: Legend of the Seven Stars. It damages and puts the targeted party member to sleep. The term of this move was derived from the term good night because this move causes sleeping.
Trivia
- The animation accompanying G'night depicts Bowyer loading an Aero into himself and launching it at his victim. The effects of the attack are rather strange when one considers that this Aero causes sleepiness rather than paralyzation, although other Aeros found outside of battle also seem to lack major effect on Mario and company (as they can only freeze them momentarily).